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-#!/usr/bin/env python
-##Copyright (c) 2002, Fedor Baart & Hans de Wit (Stichting Farmaceutische Kengetallen)
-##All rights reserved.
-##
-##Redistribution and use in source and binary forms, with or without modification,
-##are permitted provided that the following conditions are met:
-##
-##Redistributions of source code must retain the above copyright notice, this
-##list of conditions and the following disclaimer.
-##
-##Redistributions in binary form must reproduce the above copyright notice,
-##this list of conditions and the following disclaimer in the documentation and/or
-##other materials provided with the distribution.
-##
-##Neither the name of the Stichting Farmaceutische Kengetallen nor the names of
-##its contributors may be used to endorse or promote products derived from this
-##software without specific prior written permission.
-##
-##THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
-##AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-##IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-##DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
-##FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
-##DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-##SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-##CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
-##OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-##OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-##Thanks to Gerald Rosennfellner for his help and useful comments.
-
-__doc__="""Use SVGdraw to generate your SVGdrawings.
-
-SVGdraw uses an object model drawing and a method toXML to create SVG graphics
-by using easy to use classes and methods usualy you start by creating a drawing eg
-
- d=drawing()
- #then you create a SVG root element
- s=svg()
- #then you add some elements eg a circle and add it to the svg root element
- c=circle()
- #you can supply attributes by using named arguments.
- c=circle(fill='red',stroke='blue')
- #or by updating the attributes attribute:
- c.attributes['stroke-width']=1
- s.addElement(c)
- #then you add the svg root element to the drawing
- d.setSVG(s)
- #and finaly you xmlify the drawing
- d.toXml()
-
-
-this results in the svg source of the drawing, which consists of a circle
-on a white background. Its as easy as that;)
-This module was created using the SVG specification of www.w3c.org and the
-O'Reilly (www.oreilly.com) python books as information sources. A svg viewer
-is available from www.adobe.com"""
-
-__version__="1.0"
-
-# there are two possibilities to generate svg:
-# via a dom implementation and directly using <element>text</element> strings
-# the latter is way faster (and shorter in coding)
-# the former is only used in debugging svg programs
-# maybe it will be removed alltogether after a while
-# with the following variable you indicate whether to use the dom implementation
-# Note that PyXML is required for using the dom implementation.
-# It is also possible to use the standard minidom. But I didn't try that one.
-# Anyway the text based approach is about 60 times faster than using the full dom implementation.
-use_dom_implementation=0
-
-
-import exceptions
-if use_dom_implementation<>0:
- try:
- from xml.dom import implementation
- from xml.dom.ext import PrettyPrint
- except:
- raise exceptions.ImportError, "PyXML is required for using the dom implementation"
-#The implementation is used for the creating the XML document.
-#The prettyprint module is used for converting the xml document object to a xml file
-
-import sys
-assert sys.version_info[0]>=2
-if sys.version_info[1]<2:
- True=1
- False=0
- file=open
-
-sys.setrecursionlimit=50
-#The recursion limit is set conservative so mistakes like s=svg() s.addElement(s)
-#won't eat up too much processor time.
-
-xlinkNSRef = "http://www.w3.org/1999/xlink"
-
-#the following code is pasted form xml.sax.saxutils
-#it makes it possible to run the code without the xml sax package installed
-#To make it possible to have <rubbish> in your text elements, it is necessary to escape the texts
-def _escape(data, entities={}):
- """Escape &, <, and > in a string of data.
-
- You can escape other strings of data by passing a dictionary as
- the optional entities parameter. The keys and values must all be
- strings; each key will be replaced with its corresponding value.
- """
- data = data.replace("&", "&amp;")
- data = data.replace("<", "&lt;")
- data = data.replace(">", "&gt;")
- for chars, entity in entities.items():
- data = data.replace(chars, entity)
- return data
-
-def _quoteattr(data, entities={}):
- """Escape and quote an attribute value.
-
- Escape &, <, and > in a string of data, then quote it for use as
- an attribute value. The \" character will be escaped as well, if
- necessary.
-
- You can escape other strings of data by passing a dictionary as
- the optional entities parameter. The keys and values must all be
- strings; each key will be replaced with its corresponding value.
- """
- data = _escape(data, entities)
- if '"' in data:
- if "'" in data:
- data = '"%s"' % data.replace('"', "&quot;")
- else:
- data = "'%s'" % data
- else:
- data = '"%s"' % data
- return data
-
-
-
-def _xypointlist(a):
- """formats a list of xy pairs"""
- s=''
- for e in a: #this could be done more elegant
- s+=str(e)[1:-1] +' '
- return s
-
-def _viewboxlist(a):
- """formats a tuple"""
- s=''
- for e in a:
- s+=str(e)+' '
- return s
-
-def _pointlist(a):
- """formats a list of numbers"""
- return str(a)[1:-1]
-
-class pathdata:
- """class used to create a pathdata object which can be used for a path.
- although most methods are pretty straightforward it might be useful to look at the SVG specification."""
- #I didn't test the methods below.
- def __init__(self,x=None,y=None):
- self.path=[]
- if x is not None and y is not None:
- self.path.append('M '+str(x)+' '+str(y))
- def closepath(self):
- """ends the path"""
- self.path.append('z')
- def move(self,x,y):
- """move to absolute"""
- self.path.append('M '+str(x)+' '+str(y))
- def relmove(self,x,y):
- """move to relative"""
- self.path.append('m '+str(x)+' '+str(y))
- def line(self,x,y):
- """line to absolute"""
- self.path.append('L '+str(x)+' '+str(y))
- def relline(self,x,y):
- """line to relative"""
- self.path.append('l '+str(x)+' '+str(y))
- def hline(self,x):
- """horizontal line to absolute"""
- self.path.append('H'+str(x))
- def relhline(self,x):
- """horizontal line to relative"""
- self.path.append('h'+str(x))
- def vline(self,y):
- """verical line to absolute"""
- self.path.append('V'+str(y))
- def relvline(self,y):
- """vertical line to relative"""
- self.path.append('v'+str(y))
- def bezier(self,x1,y1,x2,y2,x,y):
- """bezier with xy1 and xy2 to xy absolut"""
- self.path.append('C'+str(x1)+','+str(y1)+' '+str(x2)+','+str(y2)+' '+str(x)+','+str(y))
- def relbezier(self,x1,y1,x2,y2,x,y):
- """bezier with xy1 and xy2 to xy relative"""
- self.path.append('c'+str(x1)+','+str(y1)+' '+str(x2)+','+str(y2)+' '+str(x)+','+str(y))
- def smbezier(self,x2,y2,x,y):
- """smooth bezier with xy2 to xy absolut"""
- self.path.append('S'+str(x2)+','+str(y2)+' '+str(x)+','+str(y))
- def relsmbezier(self,x2,y2,x,y):
- """smooth bezier with xy2 to xy relative"""
- self.path.append('s'+str(x2)+','+str(y2)+' '+str(x)+','+str(y))
- def qbezier(self,x1,y1,x,y):
- """quadratic bezier with xy1 to xy absolut"""
- self.path.append('Q'+str(x1)+','+str(y1)+' '+str(x)+','+str(y))
- def relqbezier(self,x1,y1,x,y):
- """quadratic bezier with xy1 to xy relative"""
- self.path.append('q'+str(x1)+','+str(y1)+' '+str(x)+','+str(y))
- def smqbezier(self,x,y):
- """smooth quadratic bezier to xy absolut"""
- self.path.append('T'+str(x)+','+str(y))
- def relsmqbezier(self,x,y):
- """smooth quadratic bezier to xy relative"""
- self.path.append('t'+str(x)+','+str(y))
- def ellarc(self,rx,ry,xrot,laf,sf,x,y):
- """elliptival arc with rx and ry rotating with xrot using large-arc-flag and sweep-flag to xy absolut"""
- self.path.append('A'+str(rx)+','+str(ry)+' '+str(xrot)+' '+str(laf)+' '+str(sf)+' '+str(x)+' '+str(y))
- def relellarc(self,rx,ry,xrot,laf,sf,x,y):
- """elliptival arc with rx and ry rotating with xrot using large-arc-flag and sweep-flag to xy relative"""
- self.path.append('a'+str(rx)+','+str(ry)+' '+str(xrot)+' '+str(laf)+' '+str(sf)+' '+str(x)+' '+str(y))
- def __repr__(self):
- return ' '.join(self.path)
-
-
-class Attribute:
- def __init__(self, name, value, nsname=None, nsref=None):
- self.name = name
- self.value = value
- self.nsname = nsname
- self.nsref = nsref
-
-class SVGelement:
- """SVGelement(type,attributes,elements,text,namespace,**args)
- Creates a arbitrary svg element and is intended to be subclassed not used on its own.
- This element is the base of every svg element it defines a class which resembles
- a xml-element. The main advantage of this kind of implementation is that you don't
- have to create a toXML method for every different graph object. Every element
- consists of a type, attribute, optional subelements, optional text and an optional
- namespace. Note the elements==None, if elements = None:self.elements=[] construction.
- This is done because if you default to elements=[] every object has a reference
- to the same empty list."""
- def __init__(self,type='',attributes=None,elements=None,text='',namespace='',cdata=None,**args):
- self.type=type
- self._attributes={}
- if attributes:
- for key, value in attributes.items():
- attr = Attribute(key, value)
- self._attributes[key] = attr
- self.elements=[]
- if elements:
- self.elements=elements
- self.text=text
- self.namespace=namespace
- self.cdata=cdata
- for key, value in args.items():
- attr = Attribute(key, value)
- self._attributes[key] = attr
- self._parent = None
-
- def addElement(self,SVGelement):
- """adds an element to a SVGelement
-
- SVGelement.addElement(SVGelement)
- """
- self.elements.append(SVGelement)
- SVGelement.setParent(self)
-
- def setParent(self, parent):
- self._parent = parent
-
- def addAttribute(self, attribute):
- self._attributes[attribute.name] = attribute
-
- def toXml(self,level,f):
- f.write('\t'*level)
- f.write('<'+self.type)
- if self.namespace:
- f.write(' xmlns="'+ _escape(str(self.namespace))+'" ')
- for attkey, attr in self._attributes.items():
- if attr.nsname:
- f.write(' xmlns:'+_escape(str(attr.nsname))+'="'+_escape(str(attr.nsref))+'" ')
- f.write(' '+_escape(str(attr.nsname))+':'+_escape(str(attkey))+'='+_quoteattr(str(attr.value)))
- else:
- f.write(' '+_escape(str(attkey))+'='+_quoteattr(str(attr.value)))
- if self.elements or self.text or self.cdata:
- f.write('>')
- if self.elements:
- f.write('\n')
- for element in self.elements:
- element.toXml(level+1,f)
- if self.cdata:
- f.write('\n'+'\t'*(level+1)+'<![CDATA[')
- for line in self.cdata.splitlines():
- f.write('\n'+'\t'*(level+2)+line)
- f.write('\n'+'\t'*(level+1)+']]>\n')
- if self.text:
- if type(self.text)==type(''): #If the text is only text
- f.write(_escape(str(self.text)))
- else: #If the text is a spannedtext class
- f.write(str(self.text))
- if self.elements:
- f.write('\t'*level+'</'+self.type+'>\n')
- elif self.text:
- f.write('</'+self.type+'>\n')
- elif self.cdata:
- f.write('\t'*level+'</'+self.type+'>\n')
- else:
- f.write('/>\n')
-
-class tspan(SVGelement):
- """ts=tspan(text='',**args)
-
- a tspan element can be used for applying formatting to a textsection
- usage:
- ts=tspan('this text is bold')
- ts.attributes['font-weight']='bold'
- st=spannedtext()
- st.addtspan(ts)
- t=text(3,5,st)
- """
- def __init__(self,text=None,**args):
- SVGelement.__init__(self,'tspan',**args)
- if self.text<>None:
- self.text=text
- def __repr__(self):
- s="<tspan"
- for key, attr in self._attributes.items():
- s+= ' %s="%s"' % (key,attr.value)
- s+='>'
- s+=self.text
- s+='</tspan>'
- return s
-
-class tref(SVGelement):
- """tr=tref(link='',**args)
-
- a tref element can be used for referencing text by a link to its id.
- usage:
- tr=tref('#linktotext')
- st=spannedtext()
- st.addtref(tr)
- t=text(3,5,st)
- """
- def __init__(self,link,**args):
- SVGelement.__init__(self,'tref',**args)
- self.addAttribute(Attribute('href', link, 'xlink', xlinkNSRef))
- def __repr__(self):
- s="<tref"
-
- for key, attr in self._attributes.items():
- s+= ' %s="%s"' % (key,attr.value)
- s+='/>'
- return s
-
-class spannedtext:
- """st=spannedtext(textlist=[])
-
- a spannedtext can be used for text which consists of text, tspan's and tref's
- You can use it to add to a text element or path element. Don't add it directly
- to a svg or a group element.
- usage:
-
- ts=tspan('this text is bold')
- ts.attributes['font-weight']='bold'
- tr=tref('#linktotext')
- tr.attributes['fill']='red'
- st=spannedtext()
- st.addtspan(ts)
- st.addtref(tr)
- st.addtext('This text is not bold')
- t=text(3,5,st)
- """
- def __init__(self,textlist=None):
- if textlist==None:
- self.textlist=[]
- else:
- self.textlist=textlist
- def addtext(self,text=''):
- self.textlist.append(text)
- def addtspan(self,tspan):
- self.textlist.append(tspan)
- def addtref(self,tref):
- self.textlist.append(tref)
- def __repr__(self):
- s=""
- for element in self.textlist:
- s+=str(element)
- return s
-
-class rect(SVGelement):
- """r=rect(width,height,x,y,fill,stroke,stroke_width,**args)
-
- a rectangle is defined by a width and height and a xy pair
- """
- def __init__(self,x=None,y=None,width=None,height=None,fill=None,stroke=None,stroke_width=None,**args):
- if width==None or height==None:
- if width<>None:
- raise ValueError, 'height is required'
- if height<>None:
- raise ValueError, 'width is required'
- else:
- raise ValueError, 'both height and width are required'
- SVGelement.__init__(self,'rect',{'width':width,'height':height},**args)
- if x<>None:
- self.addAttribute(Attribute('x', x))
- if y<>None:
- self.addAttribute(Attribute('y', y))
- if fill<>None:
- self.addAttribute(Attribute('fill', fill))
- if stroke<>None:
- self.addAttribute(Attribute('stroke', stroke))
- if stroke_width<>None:
- self.addAttribute(Attribute('stroke-width', stroke_width))
-
-class ellipse(SVGelement):
- """e=ellipse(rx,ry,x,y,fill,stroke,stroke_width,**args)
-
- an ellipse is defined as a center and a x and y radius.
- """
- def __init__(self,cx=None,cy=None,rx=None,ry=None,fill=None,stroke=None,stroke_width=None,**args):
- if rx==None or ry== None:
- if rx<>None:
- raise ValueError, 'rx is required'
- if ry<>None:
- raise ValueError, 'ry is required'
- else:
- raise ValueError, 'both rx and ry are required'
- SVGelement.__init__(self,'ellipse',{'rx':rx,'ry':ry},**args)
- if cx<>None:
- self.addAttribute(Attribute('cx', cx))
- if cy<>None:
- self.addAttribute(Attribute('cy', cy))
- if fill<>None:
- self.addAttribute(Attribute('fill', fill))
- if stroke<>None:
- self.addAttribute(Attribute('stroke', stroke))
- if stroke_width<>None:
- self.addAttribute(Attribute('stroke-width', stroke_width))
-
-
-class circle(SVGelement):
- """c=circle(x,y,radius,fill,stroke,stroke_width,**args)
-
- The circle creates an element using a x, y and radius values eg
- """
- def __init__(self,cx=None,cy=None,r=None,fill=None,stroke=None,stroke_width=None,**args):
- if r==None:
- raise ValueError, 'r is required'
- SVGelement.__init__(self,'circle',{'r':r},**args)
- if cx<>None:
- self.addAttribute(Attribute('cx', cx))
- if cy<>None:
- self.addAttribute(Attribute('cy', cy))
- if fill<>None:
- self.addAttribute(Attribute('fill', fill))
- if stroke<>None:
- self.addAttribute(Attribute('stroke', stroke))
- if stroke_width<>None:
- self.addAttribute(Attribute('stroke-width', stroke_width))
-
-class point(circle):
- """p=point(x,y,color)
-
- A point is defined as a circle with a size 1 radius. It may be more efficient to use a
- very small rectangle if you use many points because a circle is difficult to render.
- """
- def __init__(self,x,y,fill='black',**args):
- circle.__init__(self,x,y,1,fill,**args)
-
-class line(SVGelement):
- """l=line(x1,y1,x2,y2,stroke,stroke_width,**args)
-
- A line is defined by a begin x,y pair and an end x,y pair
- """
- def __init__(self,x1=None,y1=None,x2=None,y2=None,stroke=None,stroke_width=None,**args):
- SVGelement.__init__(self,'line',**args)
- if x1<>None:
- self.addAttribute(Attribute('x1', x1))
- if y1<>None:
- self.addAttribute(Attribute('y1', y1))
- if x2<>None:
- self.addAttribute(Attribute('x2', x2))
- if y2<>None:
- self.addAttribute(Attribute('y2', y2))
- if stroke_width<>None:
- self.addAttribute(Attribute('stroke-width', stroke_width))
- if stroke<>None:
- self.addAttribute(Attribute('stroke', stroke))
-
-class polyline(SVGelement):
- """pl=polyline([[x1,y1],[x2,y2],...],fill,stroke,stroke_width,**args)
-
- a polyline is defined by a list of xy pairs
- """
- def __init__(self,points,fill=None,stroke=None,stroke_width=None,**args):
- SVGelement.__init__(self,'polyline',{'points':_xypointlist(points)},**args)
- if fill<>None:
- self.addAttribute(Attribute('fill', fill))
- if stroke_width<>None:
- self.addAttribute(Attribute('stroke-width', stroke_width))
- if stroke<>None:
- self.addAttribute(Attribute('stroke', stroke))
-
-class polygon(SVGelement):
- """pl=polyline([[x1,y1],[x2,y2],...],fill,stroke,stroke_width,**args)
-
- a polygon is defined by a list of xy pairs
- """
- def __init__(self,points,fill=None,stroke=None,stroke_width=None,**args):
- SVGelement.__init__(self,'polygon',{'points':_xypointlist(points)},**args)
- if fill<>None:
- self.addAttribute(Attribute('fill', fill))
- if stroke_width<>None:
- self.addAttribute(Attribute('stroke-width', stroke_width))
- if stroke<>None:
- self.addAttribute(Attribute('stroke', stroke))
-
-class path(SVGelement):
- """p=path(path,fill,stroke,stroke_width,**args)
-
- a path is defined by a path object and optional width, stroke and fillcolor
- """
- def __init__(self,pathdata,fill=None,stroke=None,stroke_width=None,id=None,**args):
- SVGelement.__init__(self,'path',{'d':str(pathdata)},**args)
- if stroke<>None:
- self.addAttribute(Attribute('stroke', stroke))
- if fill<>None:
- self.addAttribute(Attribute('fill', fill))
- if stroke_width<>None:
- self.addAttribute(Attribute('stroke-width', stroke_width))
- if id<>None:
- self.addAttribute(Attribute('id', id))
-
-
-class text(SVGelement):
- """t=text(x,y,text,font_size,font_family,**args)
-
- a text element can bge used for displaying text on the screen
- """
- def __init__(self,x=None,y=None,text=None,font_size=None,font_family=None,text_anchor=None,**args):
- SVGelement.__init__(self,'text',**args)
- if x<>None:
- self.addAttribute(Attribute('x', x))
- if y<>None:
- self.addAttribute(Attribute('y', y))
- if font_size<>None:
- self.addAttribute(Attribute('font-size', font_size))
- if font_family<>None:
- self.addAttribute(Attribute('font-family', font_family))
- if text<>None:
- self.text=text
- if text_anchor<>None:
- self.addAttribute(Attribute('text-anchor', text_anchor))
-
-
-class textpath(SVGelement):
- """tp=textpath(text,link,**args)
-
- a textpath places a text on a path which is referenced by a link.
- """
- def __init__(self,link,text=None,**args):
- SVGelement.__init__(self,'textPath',**args)
- self.addAttribute(Attribute('href', link, 'xlink', xlinkNSRef))
- if text<>None:
- self.text=text
-
-class pattern(SVGelement):
- """p=pattern(x,y,width,height,patternUnits,**args)
-
- A pattern is used to fill or stroke an object using a pre-defined
- graphic object which can be replicated ("tiled") at fixed intervals
- in x and y to cover the areas to be painted.
- """
- def __init__(self,x=None,y=None,width=None,height=None,patternUnits=None,**args):
- SVGelement.__init__(self,'pattern',**args)
- if x<>None:
- self.addAttribute(Attribute('x', x))
- if y<>None:
- self.addAttribute(Attribute('y', y))
- if width<>None:
- self.addAttribute(Attribute('width', width))
- if height<>None:
- self.addAttribute(Attribute('height', height))
- if patternUnits<>None:
- self.addAttribute(Attribute('patternUnits', patternUnits))
-
-class title(SVGelement):
- """t=title(text,**args)
-
- a title is a text element. The text is displayed in the title bar
- add at least one to the root svg element
- """
- def __init__(self,text=None,**args):
- SVGelement.__init__(self,'title',**args)
- if text<>None:
- self.text=text
-
-class description(SVGelement):
- """d=description(text,**args)
-
- a description can be added to any element and is used for a tooltip
- Add this element before adding other elements.
- """
- def __init__(self,text=None,**args):
- SVGelement.__init__(self,'desc',**args)
- if text<>None:
- self.text=text
-
-class lineargradient(SVGelement):
- """lg=lineargradient(x1,y1,x2,y2,id,**args)
-
- defines a lineargradient using two xy pairs.
- stop elements van be added to define the gradient colors.
- """
- def __init__(self,x1=None,y1=None,x2=None,y2=None,id=None,**args):
- SVGelement.__init__(self,'linearGradient',**args)
- if x1<>None:
- self.addAttribute(Attribute('x1', x1))
- if y1<>None:
- self.addAttribute(Attribute('y1', y1))
- if x2<>None:
- self.addAttribute(Attribute('x2', x2))
- if y2<>None:
- self.addAttribute(Attribute('y2', y2))
- if id<>None:
- self.addAttribute(Attribute('id', id))
-
-class radialgradient(SVGelement):
- """rg=radialgradient(cx,cy,r,fx,fy,id,**args)
-
- defines a radial gradient using a outer circle which are defined by a cx,cy and r and by using a focalpoint.
- stop elements van be added to define the gradient colors.
- """
- def __init__(self,cx=None,cy=None,r=None,fx=None,fy=None,id=None,**args):
- SVGelement.__init__(self,'radialGradient',**args)
- if cx<>None:
- self.addAttribute(Attribute('cx', cx))
- if cy<>None:
- self.addAttribute(Attribute('cy', cy))
- if r<>None:
- self.addAttribute(Attribute('r', r))
- if fx<>None:
- self.addAttribute(Attribute('fx', fx))
- if fy<>None:
- self.addAttribute(Attribute('fy', fy))
- if id<>None:
- self.addAttribute(Attribute('id', id))
-
-class stop(SVGelement):
- """st=stop(offset,stop_color,**args)
-
- Puts a stop color at the specified radius
- """
- def __init__(self,offset,stop_color=None,**args):
- SVGelement.__init__(self,'stop',{'offset':offset},**args)
- if stop_color<>None:
- self.addAttribute(Attribute('stop-color', stop_color))
-
-class style(SVGelement):
- """st=style(type,cdata=None,**args)
-
- Add a CDATA element to this element for defing in line stylesheets etc..
- """
- def __init__(self,type,cdata=None,**args):
- SVGelement.__init__(self,'style',{'type':type},cdata=cdata, **args)
-
-
-class image(SVGelement):
- """im=image(url,width,height,x,y,**args)
-
- adds an image to the drawing. Supported formats are .png, .jpg and .svg.
- """
- def __init__(self,url,x=None,y=None,width=None,height=None,**args):
- if width==None or height==None:
- if width<>None:
- raise ValueError, 'height is required'
- if height<>None:
- raise ValueError, 'width is required'
- else:
- raise ValueError, 'both height and width are required'
- SVGelement.__init__(self,'image',{'width':width,'height':height},**args)
- self.addAttribute(Attribute('href', url, 'xlink', xlinkNSRef))
- if x<>None:
- self.addAttribute(Attribute('x', x))
- if y<>None:
- self.addAttribute(Attribute('y', y))
-
-class cursor(SVGelement):
- """c=cursor(url,**args)
-
- defines a custom cursor for a element or a drawing
- """
- def __init__(self,url,**args):
- SVGelement.__init__(self,'cursor',**args)
- self.addAttribute(Attribute('href', url, 'xlink', xlinkNSRef))
-
-
-class marker(SVGelement):
- """m=marker(id,viewbox,refX,refY,markerWidth,markerHeight,**args)
-
- defines a marker which can be used as an endpoint for a line or other pathtypes
- add an element to it which should be used as a marker.
- """
- def __init__(self,id=None,viewBox=None,refx=None,refy=None,markerWidth=None,markerHeight=None,**args):
- SVGelement.__init__(self,'marker',**args)
- if id<>None:
- self.addAttribute(Attribute('id', id))
- if viewBox<>None:
- self.addAttribute(Attribute('viewBox', _viewboxlist(viewBox)))
- if refx<>None:
- self.addAttribute(Attribute('refX', refx))
- if refy<>None:
- self.addAttribute(Attribute('refY', refy))
- if markerWidth<>None:
- self.addAttribute(Attribute('markerWidth', markerWidth))
- if markerHeight<>None:
- self.addAttribute(Attribute('markerHeight', markerHeight))
-
-class group(SVGelement):
- """g=group(id,**args)
-
- a group is defined by an id and is used to contain elements
- g.addElement(SVGelement)
- """
- def __init__(self,id=None,**args):
- SVGelement.__init__(self,'g',**args)
- if id<>None:
- self.addAttribute(Attribute('id', id))
-
-class symbol(SVGelement):
- """sy=symbol(id,viewbox,**args)
-
- defines a symbol which can be used on different places in your graph using
- the use element. A symbol is not rendered but you can use 'use' elements to
- display it by referencing its id.
- sy.addElement(SVGelement)
- """
-
- def __init__(self,id=None,viewBox=None,**args):
- SVGelement.__init__(self,'symbol',**args)
- if id<>None:
- self.addAttribute(Attribute('id', id))
- if viewBox<>None:
- self.addAttribute(Attribute('viewBox', _viewboxlist(viewBox)))
-
-class defs(SVGelement):
- """d=defs(**args)
-
- container for defining elements
- """
- def __init__(self,**args):
- SVGelement.__init__(self,'defs',**args)
-
-class switch(SVGelement):
- """sw=switch(**args)
-
- Elements added to a switch element which are "switched" by the attributes
- requiredFeatures, requiredExtensions and systemLanguage.
- Refer to the SVG specification for details.
- """
- def __init__(self,**args):
- SVGelement.__init__(self,'switch',**args)
-
-
-class use(SVGelement):
- """u=use(link,x,y,width,height,**args)
-
- references a symbol by linking to its id and its position, height and width
- """
- def __init__(self,link,x=None,y=None,width=None,height=None,**args):
- SVGelement.__init__(self,'use',**args)
- self.addAttribute(Attribute('href', link, 'xlink', xlinkNSRef))
- if x<>None:
- self.addAttribute(Attribute('x', x))
- if y<>None:
- self.addAttribute(Attribute('y', y))
-
- if width<>None:
- self.addAttribute(Attribute('width', width))
- if height<>None:
- self.addAttribute(Attribute('height', height))
-
-
-class link(SVGelement):
- """a=link(url,**args)
-
- a link is defined by a hyperlink. add elements which have to be linked
- a.addElement(SVGelement)
- """
- def __init__(self,link='',**args):
- SVGelement.__init__(self,'a',**args)
- self.addAttribute(Attribute('href', link, 'xlink', xlinkNSRef))
-
-class view(SVGelement):
- """v=view(id,**args)
-
- a view can be used to create a view with different attributes"""
- def __init__(self,id=None,**args):
- SVGelement.__init__(self,'view',**args)
- if id<>None:
- self.addAttribute(Attribute('id', id))
-
-class script(SVGelement):
- """sc=script(type,type,cdata,**args)
-
- adds a script element which contains CDATA to the SVG drawing
-
- """
- def __init__(self,type,cdata=None,**args):
- SVGelement.__init__(self,'script',{'type':type},cdata=cdata,**args)
-
-class animate(SVGelement):
- """an=animate(attribute,from,to,during,**args)
-
- animates an attribute.
- """
- def __init__(self,attribute,fr=None,to=None,dur=None,**args):
- SVGelement.__init__(self,'animate',{'attributeName':attribute},**args)
- if fr<>None:
- self.addAttribute(Attribute('from', fr))
- if to<>None:
- self.addAttribute(Attribute('to', to))
- if dur<>None:
- self.addAttribute(Attribute('dur', dur))
-
-class animateMotion(SVGelement):
- """an=animateMotion(pathdata,dur,**args)
-
- animates a SVGelement over the given path in dur seconds
- """
- def __init__(self,pathdata,dur,**args):
- SVGelement.__init__(self,'animateMotion',**args)
- if pathdata<>None:
- self.addAttribute(Attribute('path', str(pathdata)))
- if dur<>None:
- self.addAttribute(Attribute('dur', dur))
-
-class animateTransform(SVGelement):
- """antr=animateTransform(type,from,to,dur,**args)
-
- transform an element from and to a value.
- """
- def __init__(self,type=None,fr=None,to=None,dur=None,**args):
- SVGelement.__init__(self,'animateTransform',{'attributeName':'transform'},**args)
- #As far as I know the attributeName is always transform
- if type<>None:
- self.addAttribute(Attribute('type', type))
- if fr<>None:
- self.addAttribute(Attribute('from', fr))
- if to<>None:
- self.addAttribute(Attribute('to', to))
- if dur<>None:
- self.addAttribute(Attribute('dur', dur))
-class animateColor(SVGelement):
- """ac=animateColor(attribute,type,from,to,dur,**args)
-
- Animates the color of a element
- """
- def __init__(self,attribute,type=None,fr=None,to=None,dur=None,**args):
- SVGelement.__init__(self,'animateColor',{'attributeName':attribute},**args)
- if type<>None:
- self.addAttribute(Attribute('type', type))
- if fr<>None:
- self.addAttribute(Attribute('from', fr))
- if to<>None:
- self.addAttribute(Attribute('to', to))
- if dur<>None:
- self.addAttribute(Attribute('dur', dur))
-class set(SVGelement):
- """st=set(attribute,to,during,**args)
-
- sets an attribute to a value for a
- """
- def __init__(self,attribute,to=None,dur=None,**args):
- SVGelement.__init__(self,'set',{'attributeName':attribute},**args)
- if to<>None:
- self.addAttribute(Attribute('to', to))
- if dur<>None:
- self.addAttribute(Attribute('dur', dur))
-
-
-
-class svg(SVGelement):
- """s=svg(viewbox,width,height,**args)
-
- a svg or element is the root of a drawing add all elements to a svg element.
- You can have different svg elements in one svg file
- s.addElement(SVGelement)
-
- eg
- d=drawing()
- s=svg((0,0,100,100),'100%','100%')
- c=circle(50,50,20)
- s.addElement(c)
- d.setSVG(s)
- d.toXml()
- """
- def __init__(self,viewBox=None, width=None, height=None,**args):
- SVGelement.__init__(self,'svg',**args)
- if viewBox<>None:
- self.addAttribute(Attribute('viewBox', _viewboxlist(viewBox)))
- if width<>None:
- self.addAttribute(Attribute('width', width))
- if height<>None:
- self.addAttribute(Attribute('height', height_))
- self.namespace="http://www.w3.org/2000/svg"
-
-class drawing:
- """d=drawing()
-
- this is the actual SVG document. It needs a svg element as a root.
- Use the addSVG method to set the svg to the root. Use the toXml method to write the SVG
- source to the screen or to a file
- d=drawing()
- d.addSVG(svg)
- d.toXml(optionalfilename)
- """
-
- def __init__(self):
- self.svg=None
-
- def setSVG(self,svg):
- self.svg=svg
- #Voeg een element toe aan de grafiek toe.
-
- if use_dom_implementation==0:
- def toXml(self, filename='',compress=False):
- import cStringIO
- xml=cStringIO.StringIO()
- xml.write("<?xml version='1.0' encoding='UTF-8'?>\n")
- xml.write("<!DOCTYPE svg PUBLIC \"-//W3C//DTD SVG 1.0//EN\" \"http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd \">\n")
- self.svg.toXml(0,xml)
- if not filename:
- if compress:
- import gzip
- f=cStringIO.StringIO()
- zf=gzip.GzipFile(fileobj=f,mode='wb')
- zf.write(xml.getvalue())
- zf.close()
- f.seek(0)
- return f.read()
- else:
- return xml.getvalue()
- else:
- if filename[-4:]=='svgz':
- import gzip
- f=gzip.GzipFile(filename=filename,mode="wb", compresslevel=9)
- f.write(xml.getvalue())
- f.close()
- else:
- f=file(filename,'w')
- f.write(xml.getvalue())
- f.close()
-
- else:
- def toXml(self,filename='',compress=False):
- """drawing.toXml() ---->to the screen
- drawing.toXml(filename)---->to the file
- writes a svg drawing to the screen or to a file
- compresses if filename ends with svgz or if compress is true
- """
- doctype = implementation.createDocumentType('svg',"-//W3C//DTD SVG 1.0//EN""",'http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd ')
-
- global root
- #root is defined global so it can be used by the appender. Its also possible to use it as an arugument but
- #that is a bit messy.
- root=implementation.createDocument(None,None,doctype)
- #Create the xml document.
- global appender
- def appender(element,elementroot):
- """This recursive function appends elements to an element and sets the attributes
- and type. It stops when alle elements have been appended"""
- if element.namespace:
- e=root.createElementNS(element.namespace,element.type)
- else:
- e=root.createElement(element.type)
- if element.text:
- textnode=root.createTextNode(element.text)
- e.appendChild(textnode)
- for attr in element.attributes.values(): #in element.attributes is supported from python 2.2
- if attr.nsname and attr.nsref:
- e.setAttributeNS(attr.nsref, attr.nsname+":"+attr.name, str(attr.value))
- else:
- e.setAttribute(attr.name,str(attr.value))
- if element.elements:
- for el in element.elements:
- e=appender(el,e)
- elementroot.appendChild(e)
- return elementroot
- root=appender(self.svg,root)
- if not filename:
- import cStringIO
- xml=cStringIO.StringIO()
- PrettyPrint(root,xml)
- if compress:
- import gzip
- f=cStringIO.StringIO()
- zf=gzip.GzipFile(fileobj=f,mode='wb')
- zf.write(xml.getvalue())
- zf.close()
- f.seek(0)
- return f.read()
- else:
- return xml.getvalue()
- else:
- try:
- if filename[-4:]=='svgz':
- import gzip
- import cStringIO
- xml=cStringIO.StringIO()
- PrettyPrint(root,xml)
- f=gzip.GzipFile(filename=filename,mode='wb',compresslevel=9)
- f.write(xml.getvalue())
- f.close()
- else:
- f=open(filename,'w')
- PrettyPrint(root,f)
- f.close()
- except:
- print "Cannot write SVG file: " + filename
-
- def validate(self):
- try:
- import xml.parsers.xmlproc.xmlval
- except:
- raise exceptions.ImportError,'PyXml is required for validating SVG'
- svg=self.toXml()
- xv=xml.parsers.xmlproc.xmlval.XMLValidator()
- try:
- xv.feed(svg)
- except:
- raise "SVG is not well formed, see messages above"
- else:
- print "SVG well formed"
-
-
-if __name__=='__main__':
-
-
- d=drawing()
- s=svg((0,0,100,100))
- r=rect(-100,-100,300,300,'cyan')
- s.addElement(r)
-
- t=title('SVGdraw Demo')
- s.addElement(t)
- g=group('animations')
- e=ellipse(0,0,5,2)
- g.addElement(e)
- c=circle(0,0,1,'red')
- g.addElement(c)
- pd=pathdata(0,-10)
- for i in range(6):
- pd.relsmbezier(10,5,0,10)
- pd.relsmbezier(-10,5,0,10)
- an=animateMotion(pd,10)
- an.addAttribute(Attribute('rotate', 'auto-reverse'))
- an.addAttribute(Attribute('repeatCount', "indefinite"))
- g.addElement(an)
- s.addElement(g)
- for i in range(20,120,20):
- u=use('#animations',i,0)
- s.addElement(u)
- for i in range(0,120,20):
- for j in range(5,105,10):
- c=circle(i,j,1,'red','black',.5)
- s.addElement(c)
- d.setSVG(s)
-
- print d.toXml()
-