diff options
Diffstat (limited to 'Saludame.activity/game.py')
-rwxr-xr-x | Saludame.activity/game.py | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/Saludame.activity/game.py b/Saludame.activity/game.py index 24509bf..54ddbeb 100755 --- a/Saludame.activity/game.py +++ b/Saludame.activity/game.py @@ -19,17 +19,7 @@ if __name__ == "__main__": gettext.gettext = _ from gettext import gettext as _ -import animation -from utilities import * - -from windows_controller import * -import window -import main_window -import customization -import app_init -import challenges_creator import os -import sound_manager log = logging.getLogger('saludame') log.setLevel(logging.DEBUG) @@ -60,6 +50,12 @@ class Main(): if from_sugar: import gtk + import app_init + import challenges_creator + import customization + import sound_manager + import windows_controller + # Optimizes sound quality and buffer for quick loading pygame.mixer.quit() # When executting from sugar pygame it's already initialized pygame.mixer.pre_init(22050, -16, 1, 512) @@ -70,7 +66,7 @@ class Main(): pygame.init() if not from_sugar: - target_size = (1000, 650) # In regular computers the native resolution is too high (5/6) + target_size = (1200, 800)#(1000, 650) # In regular computers the native resolution is too high (5/6) screen = pygame.display.set_mode(target_size) screen = pygame.display.get_surface() @@ -82,7 +78,7 @@ class Main(): clock = pygame.time.Clock() # windows_controller asociado al screen - self.windows_controller = WindowsController(screen, None) + self.windows_controller = windows_controller.WindowsController(screen, None) # Initialize sound_manager, game_manager, character, actions and menu. sound_manager.SoundManager() |