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#!/bin/env python
import sys
import os
import dbus
import random
import time
import csnd
from dict import dict
from dict import word

# My class for key detection
class _Getch:
    """Gets a single character from standard input.  Does not echo to the screen."""
    def __init__(self):
	try:
	    self.impl = _GetchWindows()
	except ImportError:
	    self.impl = _GetchUnix()

    def __call__(self): return self.impl()

class _GetchUnix:
    def __init__(self):
	import tty, sys

    def __call__(self):
	import sys, tty, termios
	fd = sys.stdin.fileno()
	old_settings = termios.tcgetattr(fd)
	try:
	    tty.setraw(sys.stdin.fileno())
	    ch = sys.stdin.read(1)
	finally:
	    termios.tcsetattr(fd, termios.TCSADRAIN, old_settings)
	return ch

class _GetchWindows:
    def __init__(self):
	import msvcrt

    def __call__(self):
	import msvcrt
	return msvcrt.getch()

class listenspell():

    def __init__(self):

	self.skill_level = 0
	self.level_threshold = 5
	self.points = 0
	self.words_played = 0
	self.words_correct = 0
	self.init = False
	from dict import dict
	from dict import word
	self.dict_obj = dict()
	self.word_obj = word()


    def startspeechd(self):  # Currently not in use have to manually start sugar-speechd
	import os
	pid = os.fork()
	if pid:
	    return
	else:
	    # we are the child
	    os.popen("./sugar-speechd")

    def playsound(self,event):
	if event == "begin":
	    os.popen("aplay --quiet begin.wav")
	elif event == "correct":
	    os.popen("aplay --quiet correct.wav")
	elif event == "incorrect":
	    os.popen("aplay --quiet incorrect.wav")

    def setskill_level(self,level):
	self.skill_level = level

    def getskill_level(self):
	return self.skill_level

    def getwords_played(self):
	return self.words_played

    def getwords_correct(self):
	return self.words_correct

    def getpoints(self):
	return self.points

    def ans_correct(self, wordid):
	self.playsound("correct")
	self.points = self.points + self.skill_level
	self.words_correct = self.words_correct + 1

    def ans_incorrect(self, wordid):
	self.playsound("incorrect")

    def clearscreen(self,numlines=100):
	"""Clear the console.

        numlines is an optional argument used only as a fall-back.
        """
	import os
	if os.name == "posix":
	    # Unix/Linux/MacOS/BSD/etc
	    os.system('clear')
	elif os.name in ("nt", "dos", "ce"):
	    # DOS/Windows
	    os.system('CLS')
	else:
	    # Fallback for other operating systems.
	    print '\n' * numlines 

    def load_wordid(self, num_words):
	temp_list = []
	self.wordid_list = []
	temp_list = self.dict_obj.getrandomwordid(length = self.skill_level,numwords = num_words)
	for(wordid, ) in temp_list:
	    self.wordid_list.append(wordid)
	return self.wordid_list

    def getwordinfo(self,wordid, attribute):
	if self.word_obj.getwordid() != wordid:
	    self.word_obj.__init__(identifier = "wordid", value= wordid)
	    print "Hello Again"
	    self.words_played = self.words_played + 1

	if attribute == "def":
	    return self.word_obj.getdef()
	elif attribute == "usage":
	    return self.word_obj.getusage()
	elif attribute == "word":
	    return self.word_obj.getword()  
	elif attribute == "phnm":
	    return self.word_obj.getword()  # For the time being

	else: return "Invalid attribute"


    def saytext(self, text):
	if self.init == False:
	    bus = dbus.SessionBus()
	    self.espeak_object = bus.get_object('org.laptop.Speech','/org/laptop/Speech')
	    self.init = True
	text = str(text)
	self.espeak_object.SayText(text)

    def getkey(self):
	for longestinput in range(15):
	    inkey = _Getch()
	    import sys
	    for i in xrange(sys.maxint):
		k=inkey()
		if k<>'':break
		elif k == '\r': break
	    return k

    def exitgame(self):
	self.saytext("goodbye")
	sys.exit()