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path: root/ep_colorconstraint_none.py
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# coding: UTF8
# Copyright 2009 Thomas Jourdan
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

import random
import colorsys
import ka_random
import model_locus

class NoneColorConstraint(model_locus.Locus):
    """NoneColorConstraint
    """

    def __init__(self, trunk):
        """Color constraint constructor
        """
        super(NoneColorConstraint, self).__init__(trunk)
        
    def filter(self, rgba):
        """Set constraint to red, green, blue and alpha values.
        post: len(__return__) == 4
        """
        return (rgba[0], rgba[1], rgba[2], rgba[3])

    def randomize(self):
        """Set red, green, blue and alpha to random values.
        post: len(__return__) == 4
        """
        return (random.random(), random.random(), random.random(), \
                random.random())

    def mutate(self, rgba):
        """Make small random changes in hue, lightness, saturation.
        post: len(__return__) == 4
        """
        hue, lightness, saturation = colorsys.rgb_to_hls( \
                                  rgba[0], rgba[1], rgba[2])
        hue = ka_random.cyclic_limitate(hue + 0.1 * (random.random() - 0.5))
        lightness = ka_random.limitate(lightness + 0.1 * (random.random() - 0.5))
        saturation = ka_random.limitate(saturation + 0.1 * (random.random() - 0.5))
        alpha = ka_random.limitate(rgba[3] + 0.1 * (random.random() - 0.5))
        rgb = colorsys.hls_to_rgb(hue, lightness, saturation)
        return (rgb[0], rgb[1], rgb[2], alpha)

    def explain(self, rgba, alfa=True):
        """
        pre: len(rgba) == 4
        """
        if alfa:
            return '%d%% red, %d%% green, %d%% blue, %d%% opaque' \
                         % (100*rgba[0], 100*rgba[1], 100*rgba[2], 100*rgba[3])
        else:
            return '%d%% red, %d%% green, %d%% blue' \
                         % (100*rgba[0], 100*rgba[1], 100*rgba[2])