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# Copyright (C) 2009, Tutorius.org
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
from sugar.tutorius.actions import Action
from sugar.tutorius import overlayer
from sugar.tutorius.services import ObjectStore
class Smiley(Action):
def __init__(self):
"""
Draw a big smiley at the center of the screen
"""
Action.__init__(self)
self.overlay = None
self._smiley = None
def do(self, **kwargs):
"""
Do
"""
# get or inject overlayer
self.overlay = ObjectStore().activity._overlayer
# FIXME: subwindows, are left to overlap this. This behaviour is
# undesirable. subwindows (i.e. child of top level windows) should be
# handled either by rendering over them, or by finding different way to
# draw the overlay.
if not self.overlay:
self.overlay = ObjectStore().activity._overlayer
if not self._smiley:
self._smiley = overlayer.Smiley()
self._smiley.show()
self.overlay.put(self._smiley, 0, 0)
self.overlay.queue_draw()
def undo(self):
"""
Undo
"""
if self._smiley:
self.overlay.remove(self._smiley)
self._smiley = None
self.overlay = None
def enter_editmode(self, *args):
"""
Enters edit mode. The action should display itself in some way,
without affecting the currently running application.
"""
if not self.overlay:
self.overlay = ObjectStore().activity._overlayer
self._smiley = overlayer.Smiley()
self.overlay.put(self._smiley, 0, 0)
self._smiley.show()
def exit_editmode(self, *args):
if self._smiley:
self.overlay.remove(self._smiley)
self._smiley = None
self.overlay = None
__action__ = {
"name" : "Smiley",
"display_name" : "Big smiley",
"icon" : "smiley",
"class" : Smiley
}
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