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authordavesilver <nibor123@gmail.com>2010-08-03 18:05:55 (GMT)
committer davesilver <nibor123@gmail.com>2010-08-03 18:05:55 (GMT)
commit32c4e6ee14ee1aa61f4f38f71fdc3c8065304ff9 (patch)
treea7e56322ba4469c6f68a3d879c7066f0b94af399
parent0fac3177805c2478d03df5c244ef3d84a07a27a6 (diff)
Working on integration
-rw-r--r--MAFH2/Dungeon.py5
-rw-r--r--MAFH2/fortuneengine/DrawableObject.py2
2 files changed, 2 insertions, 5 deletions
diff --git a/MAFH2/Dungeon.py b/MAFH2/Dungeon.py
index 2a37dab..287eac8 100644
--- a/MAFH2/Dungeon.py
+++ b/MAFH2/Dungeon.py
@@ -303,7 +303,7 @@ class Dungeon(GameEngineElement):
# \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/
#
def draw(self,screen,time_delta):
- print "room loaded"
+
profile = self.game_engine.get_object('profile')
dir = profile.playerFacing
current_room = self.rooms[profile.position]
@@ -312,19 +312,16 @@ class Dungeon(GameEngineElement):
left, front, right = self.normalize_dir()
if current_room.get_door( left ) != '0':
self.doorsList[0].makeTransparent(False)
- print "door to left of you"
else:
self.doorsList[0].makeTransparent(True)
if current_room.get_door( front ) != '0':
self.doorsList[1].makeTransparent(False)
- print "door in front of you"
else:
self.doorsList[1].makeTransparent(True)
if current_room.get_door( right ) != '0':
self.doorsList[2].makeTransparent(False)
- print "door to right of you"
else:
self.doorsList[2].makeTransparent(True)
diff --git a/MAFH2/fortuneengine/DrawableObject.py b/MAFH2/fortuneengine/DrawableObject.py
index 8072d9c..99e5abf 100644
--- a/MAFH2/fortuneengine/DrawableObject.py
+++ b/MAFH2/fortuneengine/DrawableObject.py
@@ -115,7 +115,7 @@ class DrawableObject(pygame.sprite.Sprite):
def makeTransparent(self, bool = True):
if bool == True:
- self.image.fill((255,255,255,0))
+ self._images[self._frame].fill((255,255,255,0))
else:
self._images[self._frame] = self._origImages[self._frame]
self.image = self._images[self._frame]