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author | davesilver <nibor123@gmail.com> | 2010-08-03 18:26:11 (GMT) |
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committer | davesilver <nibor123@gmail.com> | 2010-08-03 18:26:11 (GMT) |
commit | ed7b13818d23f7547ee45a9d0c1befa0e95e7193 (patch) | |
tree | e8da267fb02287bf8f1cfb2d36713bc6f83f403a | |
parent | 2659d7280b4523756f21bcfe5f420a57d074a1b3 (diff) |
Working on integration
-rw-r--r-- | MAFH2/Dungeon.py | 13 | ||||
-rw-r--r-- | MAFH2/fortuneengine/DrawableObject.py | 6 |
2 files changed, 9 insertions, 10 deletions
diff --git a/MAFH2/Dungeon.py b/MAFH2/Dungeon.py index d840cba..e4fcfab 100644 --- a/MAFH2/Dungeon.py +++ b/MAFH2/Dungeon.py @@ -303,7 +303,6 @@ class Dungeon(GameEngineElement): # \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \/ # def draw(self,screen,time_delta): - profile = self.game_engine.get_object('profile') dir = profile.playerFacing current_room = self.rooms[profile.position] @@ -312,18 +311,18 @@ class Dungeon(GameEngineElement): left, front, right = self.normalize_dir() if current_room.get_door( left ) != '0': self.doorsList[0].makeTransparent(False) - #else: - #self.doorsList[0].makeTransparent(True) + else: + self.doorsList[0].makeTransparent(True) if current_room.get_door( front ) != '0': self.doorsList[1].makeTransparent(False) - #else: - #self.doorsList[1].makeTransparent(True) + else: + self.doorsList[1].makeTransparent(True) if current_room.get_door( right ) != '0': self.doorsList[2].makeTransparent(False) - #else: - #self.doorsList[2].makeTransparent(True) + else: + self.doorsList[2].makeTransparent(True) # Draw Items img_list = [] diff --git a/MAFH2/fortuneengine/DrawableObject.py b/MAFH2/fortuneengine/DrawableObject.py index b9245d1..1f2246c 100644 --- a/MAFH2/fortuneengine/DrawableObject.py +++ b/MAFH2/fortuneengine/DrawableObject.py @@ -115,12 +115,12 @@ class DrawableObject(pygame.sprite.Sprite): def makeTransparent(self, bool = True):
if bool == True:
- self._images[self._frame].fill((255,255,255,0))
- print "twas true"
+ surf = pygame.Surface((10,10))
+ surf.fill((0, 0, 0, 0))
+ self._images[self._frame] =
else:
self._images[self._frame] = self._origImages[self._frame]
self.image = self._images[self._frame]
- print "that is incorrect sir"
def setColorKey(self, aColor):
for i in range(len(self._images)):
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