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author | Kevin Hockey <Blitzkev@gmail.com> | 2010-08-05 18:45:44 (GMT) |
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committer | Kevin Hockey <Blitzkev@gmail.com> | 2010-08-05 18:45:44 (GMT) |
commit | ac0447963b446323b25e0a96576a9d98124d4531 (patch) | |
tree | df8d5f65bfc8a74fa89dbc471b59e7e905c0cb5c /MAFH2/MafhGameMenu.py | |
parent | 725c625e6f129e7972177483b59295e9e3d8b0a9 (diff) |
Fortune Hunter now incorporates the auto-removal of registered drawable objects
Diffstat (limited to 'MAFH2/MafhGameMenu.py')
-rw-r--r-- | MAFH2/MafhGameMenu.py | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/MAFH2/MafhGameMenu.py b/MAFH2/MafhGameMenu.py index 6ed0d46..0705b6d 100644 --- a/MAFH2/MafhGameMenu.py +++ b/MAFH2/MafhGameMenu.py @@ -9,12 +9,11 @@ class GameMenuHolder( GameEngineElement ): self.callback = callback self.background = DrawableObject([pygame.image.load(background).convert()], '') self.background.scale(width, height) - self.game_engine.get_scene().addObject(self.background) + self.add_to_scene([self.background]) self.width = width self.height = height def remove_from_engine(self): - self.game_engine.get_scene().removeObject(self.background) super( GameMenuHolder, self ).remove_from_engine() self.clear_menu() |