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diff --git a/MAFH2/fortuneengine/docs/epydoc/fortuneengine.Scene.Scene-class.html b/MAFH2/fortuneengine/docs/epydoc/fortuneengine.Scene.Scene-class.html deleted file mode 100644 index ac9119b..0000000 --- a/MAFH2/fortuneengine/docs/epydoc/fortuneengine.Scene.Scene-class.html +++ /dev/null @@ -1,703 +0,0 @@ -<?xml version="1.0" encoding="ascii"?> -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" - "DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> -<head> - <title>fortuneengine.Scene.Scene</title> - <link rel="stylesheet" href="epydoc.css" type="text/css" /> - <script type="text/javascript" src="epydoc.js"></script> -</head> - -<body bgcolor="white" text="black" link="blue" vlink="#204080" - alink="#204080"> -<!-- ==================== NAVIGATION BAR ==================== --> -<table class="navbar" border="0" width="100%" cellpadding="0" - bgcolor="#a0c0ff" cellspacing="0"> - <tr valign="middle"> - <!-- Home link --> - <th> <a - href="fortuneengine-module.html">Home</a> </th> - - <!-- Tree link --> - <th> <a - href="module-tree.html">Trees</a> </th> - - <!-- Index link --> - <th> <a - href="identifier-index.html">Indices</a> </th> - - <!-- Help link --> - <th> <a - href="help.html">Help</a> </th> - - <th class="navbar" width="100%"></th> - </tr> -</table> -<table width="100%" cellpadding="0" cellspacing="0"> - <tr valign="top"> - <td width="100%"> - <span class="breadcrumbs"> - <a href="fortuneengine-module.html">Package fortuneengine</a> :: - <a href="fortuneengine.Scene-module.html">Module Scene</a> :: - Class Scene - </span> - </td> - <td> - <table cellpadding="0" cellspacing="0"> - <!-- hide/show private --> - <tr><td align="right"><span class="options">[<a href="javascript:void(0);" class="privatelink" - onclick="toggle_private();">hide private</a>]</span></td></tr> - <tr><td align="right"><span class="options" - >[<a href="frames.html" target="_top">frames</a - >] | <a href="fortuneengine.Scene.Scene-class.html" - target="_top">no frames</a>]</span></td></tr> - </table> - </td> - </tr> -</table> -<!-- ==================== CLASS DESCRIPTION ==================== --> -<h1 class="epydoc">Class Scene</h1><p class="nomargin-top"><span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene">source code</a></span></p> -<pre class="base-tree"> - object --+ - | -pygame.sprite.AbstractGroup --+ - | - pygame.sprite.Group --+ - | - pygame.sprite.RenderUpdates --+ - | - <strong class="uidshort">Scene</strong> -</pre> - -<hr /> -<!-- ==================== INSTANCE METHODS ==================== --> -<a name="section-InstanceMethods"></a> -<table class="summary" border="1" cellpadding="3" - cellspacing="0" width="100%" bgcolor="white"> -<tr bgcolor="#70b0f0" class="table-header"> - <td colspan="2" class="table-header"> - <table border="0" cellpadding="0" cellspacing="0" width="100%"> - <tr valign="top"> - <td align="left"><span class="table-header">Instance Methods</span></td> - <td align="right" valign="top" - ><span class="options">[<a href="#section-InstanceMethods" - class="privatelink" onclick="toggle_private();" - >hide private</a>]</span></td> - </tr> - </table> - </td> -</tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a href="fortuneengine.Scene.Scene-class.html#__init__" class="summary-sig-name">__init__</a>(<span class="summary-sig-arg">self</span>, - <span class="summary-sig-arg">sprites</span>)</span><br /> - x.__init__(...) initializes x; see x.__class__.__doc__ for signature</td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.__init__">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="calcPosition"></a><span class="summary-sig-name">calcPosition</span>(<span class="summary-sig-arg">self</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.calcPosition">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="calcSize"></a><span class="summary-sig-name">calcSize</span>(<span class="summary-sig-arg">self</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.calcSize">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="addObject"></a><span class="summary-sig-name">addObject</span>(<span class="summary-sig-arg">self</span>, - <span class="summary-sig-arg">newDrawableObject</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.addObject">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="addObjects"></a><span class="summary-sig-name">addObjects</span>(<span class="summary-sig-arg">self</span>, - <span class="summary-sig-arg">newDrawableObjects</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.addObjects">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="setRelativePositions"></a><span class="summary-sig-name">setRelativePositions</span>(<span class="summary-sig-arg">self</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.setRelativePositions">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="removeObject"></a><span class="summary-sig-name">removeObject</span>(<span class="summary-sig-arg">self</span>, - <span class="summary-sig-arg">sprite</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.removeObject">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="getObject"></a><span class="summary-sig-name">getObject</span>(<span class="summary-sig-arg">self</span>, - <span class="summary-sig-arg">index</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.getObject">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="getListSize"></a><span class="summary-sig-name">getListSize</span>(<span class="summary-sig-arg">self</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.getListSize">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="getList"></a><span class="summary-sig-name">getList</span>(<span class="summary-sig-arg">self</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.getList">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="moveObjects"></a><span class="summary-sig-name">moveObjects</span>(<span class="summary-sig-arg">self</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.moveObjects">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="moveScene"></a><span class="summary-sig-name">moveScene</span>(<span class="summary-sig-arg">self</span>, - <span class="summary-sig-arg">xNudge</span>=<span class="summary-sig-default">0</span>, - <span class="summary-sig-arg">yNudge</span>=<span class="summary-sig-default">0</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.moveScene">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="setPosition"></a><span class="summary-sig-name">setPosition</span>(<span class="summary-sig-arg">self</span>, - <span class="summary-sig-arg">newXPos</span>=<span class="summary-sig-default">None</span>, - <span class="summary-sig-arg">newYPos</span>=<span class="summary-sig-default">None</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.setPosition">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="getXPos"></a><span class="summary-sig-name">getXPos</span>(<span class="summary-sig-arg">self</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.getXPos">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="getYPos"></a><span class="summary-sig-name">getYPos</span>(<span class="summary-sig-arg">self</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.getYPos">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="getXSize"></a><span class="summary-sig-name">getXSize</span>(<span class="summary-sig-arg">self</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.getXSize">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="getYSize"></a><span class="summary-sig-name">getYSize</span>(<span class="summary-sig-arg">self</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.getYSize">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="scaleObjects"></a><span class="summary-sig-name">scaleObjects</span>(<span class="summary-sig-arg">self</span>, - <span class="summary-sig-arg">newXSize</span>=<span class="summary-sig-default">None</span>, - <span class="summary-sig-arg">newYSize</span>=<span class="summary-sig-default">None</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.scaleObjects">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="scaleScene"></a><span class="summary-sig-name">scaleScene</span>(<span class="summary-sig-arg">self</span>, - <span class="summary-sig-arg">newXSize</span>=<span class="summary-sig-default">None</span>, - <span class="summary-sig-arg">newYSize</span>=<span class="summary-sig-default">None</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.scaleScene">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a href="fortuneengine.Scene.Scene-class.html#update" class="summary-sig-name">update</a>(<span class="summary-sig-arg">self</span>, - <span class="summary-sig-arg">t</span>)</span><br /> - call update for all member sprites</td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.update">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a href="fortuneengine.Scene.Scene-class.html#draw" class="summary-sig-name">draw</a>(<span class="summary-sig-arg">self</span>, - <span class="summary-sig-arg">surface</span>)</span><br /> - draw all sprites onto the surface</td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.draw">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="drawEntireScene"></a><span class="summary-sig-name">drawEntireScene</span>(<span class="summary-sig-arg">self</span>, - <span class="summary-sig-arg">surface</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.drawEntireScene">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> -<tr> - <td width="15%" align="right" valign="top" class="summary"> - <span class="summary-type"> </span> - </td><td class="summary"> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr> - <td><span class="summary-sig"><a name="nextFrame"></a><span class="summary-sig-name">nextFrame</span>(<span class="summary-sig-arg">self</span>)</span></td> - <td align="right" valign="top"> - <span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.nextFrame">source code</a></span> - - </td> - </tr> - </table> - - </td> - </tr> - <tr> - <td colspan="2" class="summary"> - <p class="indent-wrapped-lines"><b>Inherited from <code>pygame.sprite.AbstractGroup</code></b>: - <code>__contains__</code>, - <code>__iter__</code>, - <code>__len__</code>, - <code>__nonzero__</code>, - <code>__repr__</code>, - <code>add</code>, - <code>add_internal</code>, - <code>clear</code>, - <code>copy</code>, - <code>empty</code>, - <code>has</code>, - <code>has_internal</code>, - <code>remove</code>, - <code>remove_internal</code>, - <code>sprites</code> - </p> - <p class="indent-wrapped-lines"><b>Inherited from <code>object</code></b>: - <code>__delattr__</code>, - <code>__format__</code>, - <code>__getattribute__</code>, - <code>__hash__</code>, - <code>__new__</code>, - <code>__reduce__</code>, - <code>__reduce_ex__</code>, - <code>__setattr__</code>, - <code>__sizeof__</code>, - <code>__str__</code>, - <code>__subclasshook__</code> - </p> - </td> - </tr> -</table> -<!-- ==================== CLASS VARIABLES ==================== --> -<a name="section-ClassVariables"></a> -<table class="summary" border="1" cellpadding="3" - cellspacing="0" width="100%" bgcolor="white"> -<tr bgcolor="#70b0f0" class="table-header"> - <td colspan="2" class="table-header"> - <table border="0" cellpadding="0" cellspacing="0" width="100%"> - <tr valign="top"> - <td align="left"><span class="table-header">Class Variables</span></td> - <td align="right" valign="top" - ><span class="options">[<a href="#section-ClassVariables" - class="privatelink" onclick="toggle_private();" - >hide private</a>]</span></td> - </tr> - </table> - </td> -</tr> - <tr> - <td colspan="2" class="summary"> - <div class="private"> <p class="indent-wrapped-lines"><b>Inherited from <code>pygame.sprite.AbstractGroup</code></b> (private): - <code>_spritegroup</code> - </p></div> - </td> - </tr> -</table> -<!-- ==================== PROPERTIES ==================== --> -<a name="section-Properties"></a> -<table class="summary" border="1" cellpadding="3" - cellspacing="0" width="100%" bgcolor="white"> -<tr bgcolor="#70b0f0" class="table-header"> - <td colspan="2" class="table-header"> - <table border="0" cellpadding="0" cellspacing="0" width="100%"> - <tr valign="top"> - <td align="left"><span class="table-header">Properties</span></td> - <td align="right" valign="top" - ><span class="options">[<a href="#section-Properties" - class="privatelink" onclick="toggle_private();" - >hide private</a>]</span></td> - </tr> - </table> - </td> -</tr> - <tr> - <td colspan="2" class="summary"> - <p class="indent-wrapped-lines"><b>Inherited from <code>object</code></b>: - <code>__class__</code> - </p> - </td> - </tr> -</table> -<!-- ==================== METHOD DETAILS ==================== --> -<a name="section-MethodDetails"></a> -<table class="details" border="1" cellpadding="3" - cellspacing="0" width="100%" bgcolor="white"> -<tr bgcolor="#70b0f0" class="table-header"> - <td colspan="2" class="table-header"> - <table border="0" cellpadding="0" cellspacing="0" width="100%"> - <tr valign="top"> - <td align="left"><span class="table-header">Method Details</span></td> - <td align="right" valign="top" - ><span class="options">[<a href="#section-MethodDetails" - class="privatelink" onclick="toggle_private();" - >hide private</a>]</span></td> - </tr> - </table> - </td> -</tr> -</table> -<a name="__init__"></a> -<div> -<table class="details" border="1" cellpadding="3" - cellspacing="0" width="100%" bgcolor="white"> -<tr><td> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr valign="top"><td> - <h3 class="epydoc"><span class="sig"><span class="sig-name">__init__</span>(<span class="sig-arg">self</span>, - <span class="sig-arg">sprites</span>)</span> - <br /><em class="fname">(Constructor)</em> - </h3> - </td><td align="right" valign="top" - ><span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.__init__">source code</a></span> - </td> - </tr></table> - - <p>x.__init__(...) initializes x; see x.__class__.__doc__ for - signature</p> - <dl class="fields"> - <dt>Overrides: - object.__init__ - <dd><em class="note">(inherited documentation)</em></dd> - </dt> - </dl> -</td></tr></table> -</div> -<a name="update"></a> -<div> -<table class="details" border="1" cellpadding="3" - cellspacing="0" width="100%" bgcolor="white"> -<tr><td> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr valign="top"><td> - <h3 class="epydoc"><span class="sig"><span class="sig-name">update</span>(<span class="sig-arg">self</span>, - <span class="sig-arg">t</span>)</span> - </h3> - </td><td align="right" valign="top" - ><span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.update">source code</a></span> - </td> - </tr></table> - - <p>call update for all member sprites</p> - <p>calls the update method for all sprites in the group. Passes all - arguments on to the Sprite update function.</p> - <dl class="fields"> - <dt>Overrides: - pygame.sprite.AbstractGroup.update - <dd><em class="note">(inherited documentation)</em></dd> - </dt> - </dl> -</td></tr></table> -</div> -<a name="draw"></a> -<div> -<table class="details" border="1" cellpadding="3" - cellspacing="0" width="100%" bgcolor="white"> -<tr><td> - <table width="100%" cellpadding="0" cellspacing="0" border="0"> - <tr valign="top"><td> - <h3 class="epydoc"><span class="sig"><span class="sig-name">draw</span>(<span class="sig-arg">self</span>, - <span class="sig-arg">surface</span>)</span> - </h3> - </td><td align="right" valign="top" - ><span class="codelink"><a href="fortuneengine.Scene-pysrc.html#Scene.draw">source code</a></span> - </td> - </tr></table> - - <p>draw all sprites onto the surface</p> - <p>Draws all the sprites onto the given surface.</p> - <dl class="fields"> - <dt>Overrides: - pygame.sprite.AbstractGroup.draw - <dd><em class="note">(inherited documentation)</em></dd> - </dt> - </dl> -</td></tr></table> -</div> -<br /> -<!-- ==================== NAVIGATION BAR ==================== --> -<table class="navbar" border="0" width="100%" cellpadding="0" - bgcolor="#a0c0ff" cellspacing="0"> - <tr valign="middle"> - <!-- Home link --> - <th> <a - href="fortuneengine-module.html">Home</a> </th> - - <!-- Tree link --> - <th> <a - href="module-tree.html">Trees</a> </th> - - <!-- Index link --> - <th> <a - href="identifier-index.html">Indices</a> </th> - - <!-- Help link --> - <th> <a - href="help.html">Help</a> </th> - - <th class="navbar" width="100%"></th> - </tr> -</table> -<table border="0" cellpadding="0" cellspacing="0" width="100%%"> - <tr> - <td align="left" class="footer"> - Generated by Epydoc 3.0.1 on Sun Aug 22 00:13:13 2010 - </td> - <td align="right" class="footer"> - <a target="mainFrame" href="http://epydoc.sourceforge.net" - >http://epydoc.sourceforge.net</a> - </td> - </tr> -</table> - -<script type="text/javascript"> - <!-- - // Private objects are initially displayed (because if - // javascript is turned off then we want them to be - // visible); but by default, we want to hide them. 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