Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/devtools/CompleteTestKit/DrawableObjectTest.py
diff options
context:
space:
mode:
Diffstat (limited to 'devtools/CompleteTestKit/DrawableObjectTest.py')
-rw-r--r--devtools/CompleteTestKit/DrawableObjectTest.py66
1 files changed, 0 insertions, 66 deletions
diff --git a/devtools/CompleteTestKit/DrawableObjectTest.py b/devtools/CompleteTestKit/DrawableObjectTest.py
deleted file mode 100644
index 3b85423..0000000
--- a/devtools/CompleteTestKit/DrawableObjectTest.py
+++ /dev/null
@@ -1,66 +0,0 @@
-#2345678911234567892123456789312345678941234567895123456789612345678971234567898
-#! /usr/bin/env python
-import pygame
-from pygame.locals import *
-import time
-from Scene import Scene
-from DrawableObject import DrawableObject
-from DynamicDrawableObject import DynamicDrawableObject
-
-pygame.init()
-
-screenWidth = 600 # screen width
-screenHeight= 400 # screen height
-
-maxFrame = 10000 # Number of frame refreshes per trial run
-maxImage = 5 # " Animated images to create
-maxScene = 1 # " Scenes to load simultaneously
-maxTrial = 5 # " Trials to loop through
-
-# 'Constants' that would otherwise be passed in declared ^^
-# Begin creating test variables
-
-screen = pygame.display.set_mode( (screenWidth,screenHeight) )
-background = pygame.image.load("./art/GIF/Room.gif").convert()
-clock=pygame.time.Clock()
-
-#2345678911234567892123456789312345678941234567895123456789612345678971234567898
-surfaceList = [
- pygame.image.load("./art/GIF/1.gif").convert(),
- pygame.image.load("./art/GIF/2.gif").convert(),
- pygame.image.load("./art/GIF/3.gif").convert(),
- pygame.image.load("./art/GIF/4.gif").convert(),
- pygame.image.load("./art/GIF/5.gif").convert(),
- pygame.image.load("./art/GIF/6.gif").convert(),
- pygame.image.load("./art/GIF/7.gif").convert(),
- pygame.image.load("./art/GIF/8.gif").convert(),
- pygame.image.load("./art/GIF/9.gif").convert()]
-
-#2345678911234567892123456789312345678941234567895123456789612345678971234567898
-# Make the screen and the background image
-pygame.display.set_caption("Sprite Speed Test Window")
-screen.blit( background,(0,0) )
-pygame.display.flip()
-
-# Make the DDO's to use in the screen
-aDDO = DynamicDrawableObject( surfaceList,'', 1, 0, 0,2,2 )
-bDDO = DynamicDrawableObject( surfaceList,'', 8, 40, 40,2,2 )
-cDDO = DynamicDrawableObject( surfaceList,'',12, 80, 80,2,2 )
-dDDO = DynamicDrawableObject( surfaceList,'',24,120,120,2,2 )
-eDDO = DynamicDrawableObject( surfaceList,'',72,160,160,2,2 )
-
-myScene = Scene(aDDO) # creating my scenes
-myScene.addObjects( [ bDDO , cDDO , dDDO , eDDO ] )
-
-for trial in range(maxTrial):
- clock.tick()
- for frame in range(maxFrame):
- dirtyList = []
-
- myscene.moveObjects()
- myScene.update( clock.get_time() )
- pygame.display.update( myScene.draw(screen) )
-
- clock.tick()
-
-#2345678911234567892123456789312345678941234567895123456789612345678971234567898