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from Items import get_item
from random import *
import pygame
from pygame.locals import *
from constants import MENU_PATH, CHAR_PATH
############################################################################
#Merchant class
############################################################################
class Merchant:
def __init__(self,player):
self.player = player
self.itemList=[get_item('l'),get_item('m')]
self.selItem=0
self.numItem=[0,0]
self.totalPrice=0
self.selDigit=3
self.enteredDigits=[0,0,0,0]
self.buyScreen=False
self.buyMode=True
self.sellMode=False
self.yes=True
self.shopKeeperVariable=0
self.message=[]
if self.player.shopTutorial = False:
self.message.append("WELCOME TO SHOP - TUTORIAL MESSAGE")
else:
self.message.append("NORMAL SHOP MESSAGE")
#tickets - win screen missing, hold+flash amulet search missing, scan does damage, when you die you restart dungeon w current inventory, fast clicking through battle crashes game
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