1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
|
import pygame
from fortuneengine.GameEngineElement import GameEngineElement
class TermBox(GameEngineElement):
def __init__(self, x,y,width,height,lines):
GameEngineElement.__init__(self, has_draw=True, has_event=False)
self.max_lines = lines
self.x = x
self.y = y
self.width = width
self.height = height
self.font = pygame.font.Font(None, 20)
self.__lines = []
self.add_to_engine()
def add_line(self, line):
self.__lines.append( line )
if len( self.__lines ) > self.max_lines:
self.__lines.pop(0)
def draw(self,screen,time_delta):
pygame.draw.rect(screen, [0, 0, 0], (self.x, self.y, self.width, self.height))
i=0
for line in self.__lines:
ren = self.font.render(line, 1, [255, 255, 255])
screen.blit(ren, (self.x, self.y + i*self.font.get_height()))
i+=1
|