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import pygtk
pygtk.require( '2.0' )
import gtk
from Framework import Note
from Framework.CSound.CSoundConstants import CSoundConstants
from Framework.Generation.GenerationConstants import GenerationConstants
from GUI.Core.KeyMapping import KEY_MAP
class KeyboardInput:
def __init__( self , getCurrentTick , getTrackInstruments , getTrackDictionary , getSelectedTrackIDs , mainWindowUpdateCallback , pagePlayerUpdateCallback , getCurrentPageIDCallback ):
self.active = False
self.record = False
self.monophonic = False
self.key_dict = dict()
self.getCurrentTick = getCurrentTick
self.getTrackInstruments = getTrackInstruments
self.getTrackDictionary = getTrackDictionary
self.getSelectedTrackIDs = getSelectedTrackIDs
self.mainWindowUpdateCallback = mainWindowUpdateCallback
self.pagePlayerUpdateCallback = pagePlayerUpdateCallback
self.getCurrentPageIDCallback = getCurrentPageIDCallback
def onKeyPress(self,widget,event):
if not self.active:
return
if self.record:
self.monophonic = False
key = event.hardware_keycode
# If the key is already in the dictionnary, exit function (to avoir key repeats)
if self.key_dict.has_key(key):
return
# Assign on which track the note will be created according to the number of keys pressed
track = len(self.key_dict)+10
if self.monophonic:
track = 10
# If the pressed key is in the keymap
if KEY_MAP.has_key(key):
# CsoundNote parameters
onset = self.getCurrentTick()
pitch = KEY_MAP[key]
duration = -1
instrument = self.getTrackInstruments()[0]
# get instrument from top selected track if a track is selected
if self.getSelectedTrackIDs():
instrument = self.getTrackInstruments()[min(self.getSelectedTrackIDs())]
if instrument == 'drum1kit':
if GenerationConstants.DRUMPITCH.has_key( pitch ):
instrument = CSoundConstants.DRUM1INSTRUMENTS[ GenerationConstants.DRUMPITCH[ pitch ] ]
else:
instrument = CSoundConstants.DRUM1INSTRUMENTS[ pitch ]
pitch = 36
duration = 100
if CSoundConstants.INSTRUMENTS[instrument].csoundInstrumentID == 102:
duration = 100
# Create and play the note
self.key_dict[key] = Note.note_new(onset = 0,
pitch = pitch,
amplitude = 1,
pan = 0.5,
duration = duration,
trackID = track,
fullDuration = False,
instrument = instrument,
instrumentFlag = instrument)
Note.note_play(self.key_dict[key])
def onKeyRelease(self,widget,event):
if not self.active:
return
key = event.hardware_keycode
if KEY_MAP.has_key(key):
self.key_dict[key]['duration'] = 0
self.key_dict[key]['amplitude'] = 0
self.key_dict[key]['dirty'] = True
Note.note_play(self.key_dict[key])
self.key_dict[key]['duration'] = self.getCurrentTick() - self.key_dict[key]['onset']
#print "onset",self.key_dict[key].onset
#print "dur",self.key_dict[key].duration
if self.record and len( self.getSelectedTrackIDs() ) != 0:
self.key_dict[key]['amplitude'] = 1
self.getTrackDictionary()[min(self.getSelectedTrackIDs())][self.getCurrentPageIDCallback()].append(self.key_dict[key])
self.mainWindowUpdateCallback()
self.pagePlayerUpdateCallback()
del self.key_dict[key]
def onButtonPress(self,widget,event):
pass
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