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-rw-r--r--data/graphics/physics11
1 files changed, 7 insertions, 4 deletions
diff --git a/data/graphics/physics b/data/graphics/physics
index fbc336c..3d57a06 100644
--- a/data/graphics/physics
+++ b/data/graphics/physics
@@ -1,6 +1,9 @@
# physics
-import pippy, pygame, sys, math
+import pippy
+import pygame
+import sys
+import math
from pygame.locals import *
from pippy import physics
@@ -14,13 +17,13 @@ world.renderer.set_surface(screen)
# set up initial physics objects
world.add.ground()
-world.add.ball((600,0), 50)
-world.add.rect((500,0), 25, 300, dynamic=True, density=1.0, restitution=0.16, friction=0.5)
+world.add.ball((600, 0), 50)
+world.add.rect((500, 0), 25, 300, dynamic=True, density=1.0, restitution=0.16, friction=0.5)
# add 20 more balls
balls = 0
while(balls < 20):
- world.add.ball((balls*5+200, balls*5), 50)
+ world.add.ball(((balls * 5) + 200, balls * 5), 50)
balls += 1
# begin physics simulation