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-rw-r--r--data/graphics/pong10
1 files changed, 5 insertions, 5 deletions
diff --git a/data/graphics/pong b/data/graphics/pong
index 9134f53..bd2f75f 100644
--- a/data/graphics/pong
+++ b/data/graphics/pong
@@ -36,7 +36,7 @@ paddle_width = 20
paddle_length = 100
paddle_radius = paddle_length / 2
paddle_color = (250, 250, 250)
-step = 6 # paddle moves 3 pixels at a go
+step = 6 # paddle moves 3 pixels at a go
# ball constants
ball_color = (250, 250, 250)
@@ -68,7 +68,7 @@ while pippy.pygame.next_frame():
if idle_event.key == K_ESCAPE:
sys.exit()
- if idle_event.key == 103: # g key
+ if idle_event.key == 103: # g key
# play a game!
@@ -85,7 +85,7 @@ while pippy.pygame.next_frame():
ball_limit = size
balls = balls - 1
- while ball_position[0] + ball_radius < ball_limit[0]: # in play
+ while ball_position[0] + ball_radius < ball_limit[0]: # in play
for event in pygame.event.get():
if event.type == QUIT:
@@ -96,11 +96,11 @@ while pippy.pygame.next_frame():
sys.exit()
elif event.key == 273 \
or event.key == 265 \
- or event.key == 264: # up
+ or event.key == 264: # up
paddle_location = paddle_location - step
elif event.key == 274 \
or event.key == 259 \
- or event.key == 258: # down
+ or event.key == 258: # down
paddle_location = paddle_location + step
# make sure the paddle is in-bounds