| Commit message (Collapse) | Author | Age | Files | Lines |
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Replace the hardcoded paths with corresponding lookups and raise an
exception if the TamTamEdit sound library cannot be found.
Inspired by patches from Julie Pichon <julie.pichon@gmail.com>.
Signed-off-by: Sascha Silbe <silbe@activitycentral.com>
Acked-by: James Cameron <quozl@laptop.org>
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- excluded examples because we don't have consensus,
- excluded physics since this is a copy of an upstream,
- excluded query.py since this code does not currently work.
Co-authored-by: Nitin Gupta <gupta.nitingupta.nitin@gmail.com>
Tested-by: James Cameron <quozl@laptop.org>
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- most of pippy is GPLv2+, but library/pippy/physics is GPLv3+,
conflict unresolved,
- add missing activity license file COPYING chosen based on
activity.info license field GPLv2+,
- add missing copyright headers to source files that either didn't
have them (library/pippy/{__init__,sound}.py) or had abbreviated
versions (library/pippy/{console,game}.py)
- spell organisation name correctly (s/Per/per),
- express copyright years in full,
- include GPLv3+ LICENSE from Elements upstream SVN, as
library/pippy/physics/LICENSE
Fixes sugarlabs.org #1571 and laptop.org #9181.
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We only do this step for 'audioOut' now.
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'import sugar.activity.activity' seems to be very slow!
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The pygame portion of the library uses 'best practices' to avoid eating
up CPU, and pauses & suspends after 20 seconds of inactivity.
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