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# slideshow: show datastore photos 
import gst, pippy, pygame, sys, time
from random import *

# XO screen is 1200 by 900
size = width, height = 1200, 900

# grey background
bgcolor = (128,128,128)

# Create a search dict
search = {}
search["mime_type"] = "image/jpeg"

from pippy import query

# Perform the search and retrieve the jobjects
results = query.find(search)
# XXX: Fix caching limit in query.py
objects = results.read(15)

if len(objects) == 0:
  print "No photos found."
  time.sleep(3)
  sys.exit()

def get_image():
  for jobject in objects:
    yield jobject.get_file_path()

next_image = get_image()

# pygame always needs to be initialized as the first call
pygame.init()

# turn off cursor
pygame.mouse.set_visible(False)

# create the pygame window at the desired size and return a Surface object for
# drawing in that window.
screen = pygame.display.set_mode(size)

# load in previously grabbed frame
image = pygame.image.load(next_image.next())

while pippy.pygame.next_frame():
  for event in pygame.event.get():
    if event.type == pygame.QUIT: sys.exit()
    elif event.type == pygame.KEYDOWN:
      try:
        image = pygame.image.load(next_image.next())
      except StopIteration:
        sys.exit()

  # Scale up from 640x480 -> 1280x960
  newImage = pygame.transform.rotozoom(image, 0, 2.0)
  newImageRect = newImage.get_rect()
  newImageRect.centerx = screen.get_rect().centerx
  newImageRect.centery = screen.get_rect().centery

  screen.fill(bgcolor)
  screen.blit(newImage, newImageRect)
  pygame.display.flip()