Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/gtk2/game.py
blob: c1bc3981eb46e6f427dc036438a9f4d3055b7001 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
# -*- coding: utf-8 -*-
#Copyright (c) 2012 Walter Bender

# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# You should have received a copy of the GNU General Public License
# along with this library; if not, write to the Free Software
# Foundation, 51 Franklin Street, Suite 500 Boston, MA 02110-1335 USA


import gtk
import gobject
import cairo
import os
import glob
from random import uniform

from gettext import gettext as _

import logging
_logger = logging.getLogger('search-activity')

try:
    from sugar.graphics import style
    GRID_CELL_SIZE = style.GRID_CELL_SIZE
except ImportError:
    GRID_CELL_SIZE = 0

from sprites import Sprites, Sprite


DOT_SIZE = 40
COLORS = ['#000000', '#a00000', '#907000', '#009000', '#0000ff', '#9000a0']


class Game():

    def __init__(self, canvas, parent=None, path=None,
                 colors=['#A0FFA0', '#FF8080']):
        self._canvas = canvas
        self._parent = parent
        self._parent.show_all()
        self._path = path

        self._colors = ['#FFFFFF']
        self._colors.append(colors[0])
        self._colors.append(colors[1])

        self._canvas.set_flags(gtk.CAN_FOCUS)
        self._canvas.connect("expose-event", self._expose_cb)

        self._width = gtk.gdk.screen_width()
        self._height = gtk.gdk.screen_height() - (GRID_CELL_SIZE * 1.5)
        self._scale = self._height / (3 * DOT_SIZE * 1.2)
        self._scale /= 1.5
        self._dot_size = int(DOT_SIZE * self._scale)
        self._space = int(self._dot_size / 5.)
        self.we_are_sharing = False

        self._start_time = 0
        self._timeout_id = None

        # Find the image files
        self._PATHS = glob.glob(os.path.join(self._path, 'images', '*.svg'))

        # Generate the sprites we'll need...
        self._sprites = Sprites(self._canvas)
        self._dots = []
        yoffset = self._space * 2  # int(self._space / 2.)
        for y in range(3):
            for x in range(3):
                xoffset = int((self._width - 3 * self._dot_size - \
                                   2 * self._space) / 2.)
                self._dots.append(
                    Sprite(self._sprites,
                           xoffset + x * (self._dot_size + self._space),
                           y * (self._dot_size + self._space) + yoffset,
                           self._new_dot_surface(color=self._colors[0])))
                self._dots[-1].type = -1  # No image
                self._dots[-1].set_label_attributes(72)

    def _all_clear(self):
        ''' Things to reinitialize when starting up a new game. '''
        if self._timeout_id is not None:
            gobject.source_remove(self._timeout_id)

        for dot in self._dots:
            if dot.type != -1:
                dot.type = -1
                dot.set_shape(self._new_dot_surface(
                        self._colors[abs(dot.type)]))
            dot.set_label('?')
        self._dance_counter = 0
        self._dance_step()

    def _dance_step(self):
        ''' Short animation before loading new game '''
        for dot in self._dots:
            dot.set_shape(self._new_dot_surface(
                    self._colors[int(uniform(0, 3))]))
        self._dance_counter += 1
        if self._dance_counter < 10:
            self._timeout_id = gobject.timeout_add(500, self._dance_step)
        else:
            self._new_game()

    def new_game(self):
        ''' Start a new game. '''
        self._all_clear()

    def _new_game(self):
        ''' Select pictures at random '''
        for i in range(3 * 3):
            self._dots[i].set_label('')
            self._dots[i].type = int(uniform(0, len(self._PATHS)))
            _logger.debug(self._dots[i].type)
            self._dots[i].set_shape(self._new_dot_surface(
                    image=self._dots[i].type))

        if self.we_are_sharing:
            _logger.debug('sending a new game')
            self._parent.send_new_game()

    def restore_game(self, dot_list):
        ''' Restore a game from the Journal or share '''
        for i, dot in enumerate(dot_list):
            self._dots[i].type = dot
            self._dots[i].set_shape(self._new_dot_surface(
                    image=self._dots[i].type))

    def save_game(self):
        ''' Return dot list for saving to Journal or
        sharing '''
        dot_list = []
        for dot in self._dots:
            dot_list.append(dot.type)
        return dot_list

    def set_sharing(self, share=True):
        _logger.debug('enabling sharing')
        self.we_are_sharing = share

    def _grid_to_dot(self, pos):
        ''' calculate the dot index from a column and row in the grid '''
        return pos[0] + pos[1] * 3

    def _dot_to_grid(self, dot):
        ''' calculate the grid column and row for a dot '''
        return [dot % 3, int(dot / 3)]

    def _expose_cb(self, win, event):
        self.do_expose_event(event)

    def do_expose_event(self, event):
        ''' Handle the expose-event by drawing '''
        # Restrict Cairo to the exposed area
        cr = self._canvas.window.cairo_create()
        cr.rectangle(event.area.x, event.area.y,
                event.area.width, event.area.height)
        cr.clip()
        # Refresh sprite list
        self._sprites.redraw_sprites(cr=cr)

    def _destroy_cb(self, win, event):
        gtk.main_quit()

    def export(self):
        ''' Write dot to cairo surface. '''
        w = h = int(4 * self._space + 3 * self._dot_size)
        png_surface = cairo.ImageSurface(cairo.FORMAT_RGB24, w, h)
        cr = cairo.Context(png_surface)
        cr.set_source_rgb(192, 192, 192)
        cr.rectangle(0, 0, w, h)
        cr.fill()
        for i in range(9):
            y = self._space + int(i / 3.) * (self._dot_size + self._space)
            x = self._space + (i % 3) * (self._dot_size + self._space)
            cr.save()
            cr = gtk.gdk.CairoContext(cr)
            cr.set_source_surface(self._dots[i].cached_surfaces[0], x, y)
            cr.rectangle(x, y, self._dot_size, self._dot_size)
            cr.fill()
            cr.restore()
        return png_surface

    def _new_dot_surface(self, color='#000000', image=None):
        ''' generate a dot of a color color '''
        self._dot_cache = {}
        if image is not None:
            color = COLORS[int(uniform(0, 6))]
            fd = open(os.path.join(self._path, self._PATHS[image]), 'r')
            svg_string = ''
            for line in fd:
                svg_string += line.replace('#000000', color)
            fd.close()
            pixbuf = svg_str_to_pixbuf(svg_string, w=self._dot_size,
                                       h = self._dot_size)
            '''
            pixbuf = gtk.gdk.pixbuf_new_from_file_at_size(
                os.path.join(self._path, self._PATHS[image]),
                self._dot_size, self._dot_size)
            '''
        else:
            if color in self._dot_cache:
                return self._dot_cache[color]
            self._stroke = color
            self._fill = color
            self._svg_width = self._dot_size
            self._svg_height = self._dot_size

            i = self._colors.index(color)
            pixbuf = svg_str_to_pixbuf(
                self._header() + \
                    self._circle(self._dot_size / 2., self._dot_size / 2.,
                                 self._dot_size / 2.) + \
                    self._footer())
        surface = cairo.ImageSurface(cairo.FORMAT_ARGB32,
                                     self._svg_width, self._svg_height)
        context = cairo.Context(surface)
        context = gtk.gdk.CairoContext(context)
        context.set_source_pixbuf(pixbuf, 0, 0)
        context.rectangle(0, 0, self._svg_width, self._svg_height)
        context.fill()
        if image is None:
            self._dot_cache[color] = surface
        return surface

    def _header(self):
        return '<svg\n' + 'xmlns:svg="http://www.w3.org/2000/svg"\n' + \
            'xmlns="http://www.w3.org/2000/svg"\n' + \
            'xmlns:xlink="http://www.w3.org/1999/xlink"\n' + \
            'version="1.1"\n' + 'width="' + str(self._svg_width) + '"\n' + \
            'height="' + str(self._svg_height) + '">\n'

    def _rect(self, w, h, x, y):
        svg_string = '       <rect\n'
        svg_string += '          width="%f"\n' % (w)
        svg_string += '          height="%f"\n' % (h)
        svg_string += '          rx="%f"\n' % (0)
        svg_string += '          ry="%f"\n' % (0)
        svg_string += '          x="%f"\n' % (x)
        svg_string += '          y="%f"\n' % (y)
        svg_string += 'style="fill:#000000;stroke:#000000;"/>\n'
        return svg_string

    def _circle(self, r, cx, cy):
        return '<circle style="fill:' + str(self._fill) + ';stroke:' + \
            str(self._stroke) + ';" r="' + str(r - 0.5) + '" cx="' + \
            str(cx) + '" cy="' + str(cy) + '" />\n'

    def _footer(self):
        return '</svg>\n'


def svg_str_to_pixbuf(svg_string, w=None, h=None):
    ''' Load pixbuf from SVG string '''
    pl = gtk.gdk.PixbufLoader('svg') 
    if w is not None:
        pl.set_size(w, h)
    pl.write(svg_string)
    pl.close()
    return pl.get_pixbuf()