1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
|
#!/usr/bin/env python
#Copyright (c) 2009, Walter Bender
#Permission is hereby granted, free of charge, to any person obtaining a copy
#of this software and associated documentation files (the "Software"), to deal
#in the Software without restriction, including without limitation the rights
#to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
#copies of the Software, and to permit persons to whom the Software is
#furnished to do so, subject to the following conditions:
#The above copyright notice and this permission notice shall be included in
#all copies or substantial portions of the Software.
#THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
#IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
#FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
#AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
#LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
#OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
#THE SOFTWARE.
import pygtk
pygtk.require('2.0')
import gtk
from gettext import gettext as _
import os
import window
import grid
import card
import sprites
import gencards
class VisualMatchMain:
def __init__(self):
self.r = 0
self.tw = None
# create a new window
self.win = gtk.Window(gtk.WINDOW_TOPLEVEL)
self.win.maximize()
self.win.set_title("%s: %s" % (_("Visual Match"),
_("Click on cards to create sets of three.")))
self.win.connect("delete_event", lambda w,e: gtk.main_quit())
if not os.path.exists(os.path.join(os.path.abspath('.'), 'images')):
os.mkdir(os.path.join(os.path.abspath('.'), 'images'))
gencards.generator(os.path.join(os.path.abspath('.'), 'images'))
menu = gtk.Menu()
menu_items = gtk.MenuItem(_("New pattern game"))
menu.append(menu_items)
menu_items.connect("activate", self._new_game_cb, 'pattern')
menu_items.show()
menu_items = gtk.MenuItem(_("New number game"))
menu.append(menu_items)
menu_items.connect("activate", self._new_game_cb, 'number')
menu_items.show()
menu_items = gtk.MenuItem(_("New word game"))
menu.append(menu_items)
menu_items.connect("activate", self._new_game_cb, 'word')
menu_items.show()
root_menu = gtk.MenuItem("Tools")
root_menu.show()
root_menu.set_submenu(menu)
# A vbox to put a menu and the canvas in:
vbox = gtk.VBox(False, 0)
self.win.add(vbox)
vbox.show()
menu_bar = gtk.MenuBar()
vbox.pack_start(menu_bar, False, False, 2)
menu_bar.show()
canvas = gtk.DrawingArea()
vbox.pack_end(canvas, True, True)
canvas.show()
menu_bar.append(root_menu)
self.win.show_all()
# Join the activity
self.vmw = window.new_window(canvas, \
os.path.join(os.path.abspath('.'), \
'images/'),'pattern')
self.vmw.win = self.win
self.vmw.activity = self
self.load_score()
def load_score(self):
try:
f = file(os.path.join(os.path.abspath('.'),
'visualmatch.score'),"r")
s = f.read().split(":")
f.close
self.vmw.low_score = int(s[1])
print "low score is: %d" % (self.vmw.low_score)
except:
self.vmw.low_score = -1
def save_score(self):
print "saving low score: %d" % (int(self.vmw.low_score))
f = file(os.path.join(os.path.abspath('.'),'visualmatch.score'),"w")
f.write("low_score:%s" % str(int(self.vmw.low_score)))
f.close
def set_title(self, title):
self.win.set_title(title)
def _new_game_cb(self, widget, game):
window.new_game(self.vmw, game)
return True
def main():
gtk.main()
return 0
if __name__ == "__main__":
VisualMatchMain()
main()
|