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* Update MANIFEST.HEADmasterMichael Stone2011-01-081-17/+255
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* Bump version number.Michael Stone2011-01-081-1/+1
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* Run genpot.Michael Stone2011-01-081-9/+50
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* Make more strings translatable.Michael Stone2011-01-081-12/+14
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* Add factorial puzzle.Michael Stone2011-01-081-0/+9
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* Update and prepare dobject and groupthink for distribution.Michael Stone2011-01-083-4/+3
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* Remove useless game toolbar.Michael Stone2011-01-081-3/+0
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* Use the older and more compatible gtk.Label color markup.Michael Stone2011-01-081-1/+1
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* Tweak the mode label.Michael Stone2011-01-081-1/+1
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* After each round, show the previous question and answer.Michael Stone2011-01-081-22/+47
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* Make the puzzle-type buttons bigger.Michael Stone2011-01-081-1/+1
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* Fix period-bounding.Michael Stone2011-01-081-2/+13
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* Make the puzzle order and initial selection deterministic.Michael Stone2011-01-086-6/+20
| | | | Predictable UIs are good.
* Control the rate at which questions are given.Michael Stone2011-01-081-2/+30
| | | | | This is a great feature for self-study because it lets one crank the pressure up or down according to one's own taste and comfort level.
* Abstract out the period at which the problems advance.Michael Stone2011-01-081-4/+5
| | | | | This is in preparation for the next commit, which introduces UI controls to govern the period.
* Make the count-down timer display its units.Michael Stone2011-01-081-2/+2
| | | | I think the presentation is clearer this way.
* Use new-style toolbars when possible.Michael Stone2011-01-081-5/+55
| | | | | | Hey, why not? (Code happily stolen from Implode -- thanks, Joe!)
* Simplify the displayed puzzle labels.Michael Stone2011-01-086-8/+8
| | | | | With long labels, we run out of space. With short labels, we can fit in lots of different kinds of puzzles!
* Add a modular addition puzzle.Michael Stone2011-01-081-0/+9
| | | | | Thereby demonstrating the ease and comfort of the new puzzle definition system...
* Use cgitb for tracebacks.Michael Stone2011-01-081-1/+4
| | | | These plain-text tracebacks show nearby code!
* Properly color our svg icon.Michael Stone2011-01-081-105/+27
| | | | | The initial icon had no support for sugar's "&stroke_color;" and "&fill_color;" svg entities.
* Support multi-line problems.Michael Stone2010-08-172-4/+4
| | | | | | | gtk.TextView knows how to render ASCII newlines. Monospaced fonts make it easy to make pretty problems via fixed-width format specifiers.
* UNSAFE (but cool): Implement easy code sharing for puzzles.Michael Stone2010-08-175-78/+123
| | | | | | | We share the text of the puzzle recipes in a groupthink.AddOnlySet(). When new recipes arrive, we `exec` them. This gives us a name and a function. We use the name to make a button. We use the function to generate problems.
* Remove trailing whitespace.Michael Stone2010-08-171-11/+11
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