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author | Gonzalo Odiard <godiard@gmail.com> | 2014-06-12 20:18:34 (GMT) |
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committer | Gonzalo Odiard <godiard@gmail.com> | 2014-06-12 20:18:34 (GMT) |
commit | cf028e9bbb2d8baad7e1192274252b173e077639 (patch) | |
tree | 85c9bfaef9432259d39266b96c0c234ca322f8dc | |
parent | 49794229c71ec2f00706614b3fbc1ec736c6681f (diff) |
Remove more unused code
-rw-r--r-- | game.py | 3 |
1 files changed, 0 insertions, 3 deletions
@@ -50,9 +50,7 @@ class MazeGame(Gtk.DrawingArea): # Munsell color values http://wiki.laptop.org/go/Munsell EMPTY_COLOR = (203.0 / 255.0, 203.0 / 255.0, 203.0 / 255.0) SOLID_COLOR = (28.0 / 255.0, 28.0 / 255.0, 28.0 / 255.0) - TRAIL_COLOR = (1.0, 1.0, 1.0) GOAL_COLOR = (0x00, 0xff, 0x00) - WIN_COLOR = (0xff, 0xff, 0x00) def __init__(self, activity, owner, state=None): super(MazeGame, self).__init__() @@ -217,7 +215,6 @@ class MazeGame(Gtk.DrawingArea): if self._show_trail: if tile == self.maze.SEEN: - ctx.set_source_rgb(*self.TRAIL_COLOR) radius = self.tileSize / 3 - self.outline center = self.tileSize / 2 ctx.set_source_rgba(*self.localplayers[0].bg.get_rgba()) |