diff options
author | Gonzalo Odiard <godiard@gmail.com> | 2011-09-19 15:03:43 (GMT) |
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committer | Gonzalo Odiard <godiard@gmail.com> | 2011-09-19 15:03:43 (GMT) |
commit | 1d85755b9a93149d380a944c2c3b08ab7a384c96 (patch) | |
tree | d6990854d1f1ee53f3ffd9a3918b37ceb94febb8 /activity.py | |
parent | 1742303dc81b8b3872e3147f7cdbaae9490554ac (diff) |
Avoid renaiming sound files
Before the sound files were renamed to have specific
file names, different if the game have equals or non equals tiles,
but if the user change this property had errors saving/loading the game.
Diffstat (limited to 'activity.py')
-rw-r--r-- | activity.py | 13 |
1 files changed, 2 insertions, 11 deletions
diff --git a/activity.py b/activity.py index d2db870..9bba185 100644 --- a/activity.py +++ b/activity.py @@ -258,23 +258,14 @@ class MemorizeActivity(Activity): # asnd asnd = self.game.model.pairs[pair].get_property('asnd') if asnd != None: - if equal_pairs: - asndfile = 'snd' + str(pair) + '.ogg' - else: - asndfile = 'asnd' + str(pair) + '.ogg' - _logger.error(asndfile + ': ' + asnd) game_zip.write(os.path.join(temp_snd_folder, asnd), - os.path.join('sounds', asndfile)) + os.path.join('sounds', asnd)) # bsnd bsnd = self.game.model.pairs[pair].get_property('bsnd') if bsnd != None: - if equal_pairs: - bsndfile = 'snd' + str(pair) + '.ogg' - else: - bsndfile = 'bsnd' + str(pair) + '.ogg' game_zip.write(os.path.join(temp_snd_folder, bsnd), - os.path.join('sounds', bsndfile)) + os.path.join('sounds', bsnd)) self.game.model.game_path = self.game.model.temp_folder self.game.model.write() |