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path: root/game.py
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* catch problem with game over infinite loop when sharingWalter Bender2011-04-021-0/+4
* save/restore fixes -- needs to be tested with sharingWalter Bender2011-04-011-15/+17
* fixed positioning problem with robot tilesWalter Bender2011-04-011-15/+12
* added card to show final scoreWalter Bender2011-04-011-18/+50
* fixed bounds-check error that was preventing blank-tile display in position 8Walter Bender2011-04-011-1/+7
* fixed regression introduced by tile dragging that enabled discontinuous block...Walter Bender2011-04-011-4/+22
* fix problem with mis-aligned tilesWalter Bender2011-04-011-12/+30
* add tile value to scoringWalter Bender2011-04-011-1/+1
* renamed card to tileWalter Bender2011-04-011-56/+56
* fixed multiplayer turn-taking problemWalter Bender2011-03-281-4/+3
* more intuitive icons?Walter Bender2011-03-281-3/+4
* fixed problem with robot play; show connected only when turn is complete; ena...Walter Bender2011-03-271-8/+13
* pep8 cleanupWalter Bender2011-03-251-7/+8
* sharing worksemacs game.pyWalter Bender2011-03-251-5/+8
* finetuning toolbar updatesWalter Bender2011-03-251-0/+8
* pre-release clean upWalter Bender2011-03-251-28/+1
* sharing is almost kind of workingWalter Bender2011-03-251-0/+8
* fixed problems with playing from GNOMEWalter Bender2011-03-251-4/+9
* added scoringWalter Bender2011-03-251-2/+5
* fixed end game for robotWalter Bender2011-03-251-2/+2
* added give hint to toolbarWalter Bender2011-03-251-155/+176
* more sharing codeWalter Bender2011-03-251-32/+37
* dragging worksWalter Bender2011-03-231-42/+80
* more sharing debuggingWalter Bender2011-03-221-117/+156
* first rough pass at collaborationWalter Bender2011-03-201-32/+134
* on the path to sharingWalter Bender2011-03-151-23/+17
* refactoring in anticipation of sharingWalter Bender2011-03-131-19/+43
* fix problem with bottom of the grid falling off the screen on 0.84 SugarWalter Bender2011-03-101-1/+1
* unhighlight tiles between dealsWalter Bender2011-03-091-2/+1
* fixed bugs in restarting robot playWalter Bender2011-03-091-0/+3
* second pass at highlightingWalter Bender2011-03-091-2/+1
* first pass at highlighting closed pathsWalter Bender2011-03-091-7/+8
* tighten up closed-path search algorithWalter Bender2011-03-091-16/+5
* added path checkingWalter Bender2011-03-091-19/+138
* support multiple paths per tileWalter Bender2011-03-071-4/+12
* robot reveals cards at end of gameWalter Bender2011-03-071-16/+15
* added missing show_connected_tiles callto restore; consolidated check_card testsWalter Bender2011-03-071-51/+17
* fixed problem with early redeal on robot play; fixed problem with robot card ...Walter Bender2011-03-071-1/+6
* using constants for layersWalter Bender2011-03-071-8/+12
* fourth pass at robot player supportWalter Bender2011-03-071-1/+3
* third pass at robot player supportWalter Bender2011-03-071-34/+25
* second pass at robot player supportWalter Bender2011-03-061-4/+17
* first pass at robot player supportWalter Bender2011-03-061-17/+78
* add highlighting of connection pointsWalter Bender2011-03-061-8/+23
* added save/restore and highlight of active tileWalter Bender2011-03-061-32/+66
* better error display management; prevent a new tile from being played while a...Walter Bender2011-03-041-13/+18
* fixed problem with double entry in handWalter Bender2011-03-041-0/+2
* new projectWalter Bender2011-03-041-0/+256