diff options
author | Walter Bender <walter.bender@gmail.com> | 2012-04-20 13:41:56 (GMT) |
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committer | Walter Bender <walter.bender@gmail.com> | 2012-04-20 13:41:56 (GMT) |
commit | bdc523173311b94cbbf979b3237eed36c26598cf (patch) | |
tree | 319752a81f8826ac94297f8ca0eb091f322b4e4b /game.py | |
parent | 5da398cb6c93a98f0775892ac4037e49ad49b975 (diff) |
adding more frames to help animation
Diffstat (limited to 'game.py')
-rw-r--r-- | game.py | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -218,7 +218,7 @@ class Game(): [BACKGROUNDMASK, 0, 0, 0])) self._frowny[-1].spr.move(self.grid.match_to_xy(3)) - for i in range(11): + for i in range(22): path = os.path.join(activity.get_bundle_path(), 'images', 'help-%d.svg' % i) svg_str = svg_from_file(path) @@ -1116,7 +1116,7 @@ class Game(): self._help_index += 1 self._help_index %= len(self._help) self._help[self._help_index].set_layer(5000) - if self._help_index in [0, 9, 10]: + if self._help_index in [0, 9, 10, 20, 21]: self._help_timeout_id = gobject.timeout_add(2000, self._help_next) else: self._help_timeout_id = gobject.timeout_add(1000, self._help_next) |