diff options
author | Rafael Ortiz <rafael@activitycentral.com> | 2011-06-22 20:00:10 (GMT) |
---|---|---|
committer | Rafael Ortiz <rafael@activitycentral.com> | 2011-06-22 20:00:10 (GMT) |
commit | b91045a9d65985553e5b298adaca08f1d70dbb2f (patch) | |
tree | d3524195e6144f5f1da6716fb04309a2f386d3e3 /docs | |
parent | a9ec8acf9e14e72b5fe1ad118eaa9c335dd2c540 (diff) |
removing outdated doc
Diffstat (limited to 'docs')
-rw-r--r-- | docs/HostingRequest.txt | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/docs/HostingRequest.txt b/docs/HostingRequest.txt deleted file mode 100644 index 52a7af9..0000000 --- a/docs/HostingRequest.txt +++ /dev/null @@ -1,88 +0,0 @@ -1. Project name : Maze -2. Existing website, if any : http://lux.vu/blog/2007/12/11/one-maze-per-child/ -3. One-line description : A multiplayer maze game. - -4. Longer description : A multiplayer maze game that uses the olpcgames - : module and pygame. - : - : - -5. URLs of similar projects : - -6. Committer list - Please list the maintainer (lead developer) as the first entry. Only list - developers who need to be given accounts so that they can commit to your - project's code repository, or push their own. There is no need to list - non-committer developers. - - Username Full name SSH2 key URL E-mail - -------- --------- ------------ ------ - #1 jminor Joshua Minor j@lux.vu - #2 - #3 - ... - - If any developers don't have their SSH2 keys on the web, please attach them - to the application e-mail. - -7. Preferred development model - - [X] Central tree. Every developer can push his changes directly to the - project's git tree. This is the standard model that will be familiar to - CVS and Subversion users, and that tends to work well for most projects. - - [ ] Maintainer-owned tree. Every developer creates his own git tree, or - multiple git trees. He periodically asks the maintainer to look at one - or more of these trees, and merge changes into the maintainer-owned, - "main" tree. This is the model used by the Linux kernel, and is - well-suited to projects wishing to maintain a tighter control on code - entering the main tree. - - If you choose the maintainer-owned tree model, but wish to set up some - shared trees where all of your project's committers can commit directly, - as might be the case with a "discussion" tree, or a tree for an individual - feature, you may send us such a request by e-mail, and we will set up the - tree for you. - -8. Set up a project mailing list: - - [ ] Yes, named after our project name - [ ] Yes, named ______________________ - [X] No - - When your project is just getting off the ground, we suggest you eschew - a separate mailing list and instead keep discussion about your project - on the main OLPC development list. This will give you more input and - potentially attract more developers to your project; when the volume of - messages related to your project reaches some critical mass, we can - trivially create a separate mailing list for you. - - If you need multiple lists, let us know. We discourage having many - mailing lists for smaller projects, as this tends to - stunt the growth of your project community. You can always add more lists - later. - -9. Commit notifications - - [ ] Notification of commits to the main tree should be e-mailed to the list - we chose to create above - [ ] A separate mailing list, <projectname>-git, should be created for commit - notifications - [X] No commit notifications, please - -10. Shell accounts - - As a general rule, we don't provide shell accounts to developers unless - there's a demonstrated need. If you have one, please explain here, and - list the usernames of the committers above needing shell access. - -11. Translation - [X] Set up the laptop.org Pootle server to allow translation commits to be made - [ ] Translation arrangements have already been made at _______________ - -12. Notes/comments: - This game might fill the role of a Maze Game Template as mentioned -here: http://wiki.laptop.org/go/Game_templates Also, there is no text in the game -by design, so only the title of the activity would need to be translated. I have -only tested it under emulation. - |