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authorWalter Bender <walter@sugarlabs.org>2010-08-09 20:07:33 (GMT)
committer Tomeu Vizoso <tomeu.vizoso@collabora.co.uk>2010-08-15 15:10:32 (GMT)
commit3a12067efb6c5aa620fced6ba2bae6e44276f259 (patch)
treecbb8d1b8fbc679cc915929ade1823045825a77c3
parent1292a7f553c8200165481bf404cac55765edc660 (diff)
more spacing fine-tuning
-rw-r--r--src/jarabe/desktop/favoriteslayout.py117
1 files changed, 98 insertions, 19 deletions
diff --git a/src/jarabe/desktop/favoriteslayout.py b/src/jarabe/desktop/favoriteslayout.py
index 85e1b59..14c1d68 100644
--- a/src/jarabe/desktop/favoriteslayout.py
+++ b/src/jarabe/desktop/favoriteslayout.py
@@ -1,4 +1,5 @@
# Copyright (C) 2008 One Laptop Per Child
+# Copyright (C) 2010 Sugar Labs
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
@@ -32,6 +33,10 @@ _logger = logging.getLogger('FavoritesLayout')
_CELL_SIZE = 4
_BASE_SCALE = 1000
+_INTERMEDIATE_B = (style.STANDARD_ICON_SIZE + style.SMALL_ICON_SIZE) / 2
+_INTERMEDIATE_A = (style.STANDARD_ICON_SIZE + _INTERMEDIATE_B) / 2
+_INTERMEDIATE_C = (_INTERMEDIATE_B + style.SMALL_ICON_SIZE) / 2
+
class FavoritesLayout(gobject.GObject, hippo.CanvasLayout):
"""Base class of the different layout types."""
@@ -185,6 +190,12 @@ _MINIMUM_RADIUS = style.XLARGE_ICON_SIZE / 2 + style.DEFAULT_SPACING + \
style.STANDARD_ICON_SIZE * 2
_MAXIMUM_RADIUS = (gtk.gdk.screen_height() - style.GRID_CELL_SIZE) / 2 - \
style.STANDARD_ICON_SIZE - style.DEFAULT_SPACING
+_ICON_SIZES = [style.MEDIUM_ICON_SIZE, style.STANDARD_ICON_SIZE,
+ _INTERMEDIATE_A, _INTERMEDIATE_B, _INTERMEDIATE_C,
+ style.SMALL_ICON_SIZE]
+_ICON_SPACING_FACTOR = [1.5, 1.4, 1.3, 1.2, 1.1, 1.0]
+_SPIRAL_SPACING_FACTOR = [1.5, 1.5, 1.5, 1.4, 1.3, 1.2]
+_MIMIMUM_RADIUS_ENCROACHMENT = 0.75
class RingLayout(FavoritesLayout):
"""Lay out icons in a ring around the XO man."""
@@ -201,6 +212,13 @@ class RingLayout(FavoritesLayout):
def __init__(self):
FavoritesLayout.__init__(self)
self._locked_children = {}
+ self._spiral = False
+ self._radius = _MINIMUM_RADIUS
+ self._orientation = math.pi
+ self._icon_size = style.MEDIUM_ICON_SIZE
+ self._icon_spacing_factor = _ICON_SPACING_FACTOR[0]
+ self._spiral_spacing_factor = _SPIRAL_SPACING_FACTOR[0]
+ self._count = -1
def append(self, icon, locked=False):
FavoritesLayout.append(self, icon, locked)
@@ -221,31 +239,92 @@ class RingLayout(FavoritesLayout):
self._locked_children[child] = (x, y)
def _calculate_radius_and_icon_size(self, children_count):
- # what's the radius required without downscaling?
- distance = style.STANDARD_ICON_SIZE + style.DEFAULT_SPACING
- icon_size = style.STANDARD_ICON_SIZE
- # circumference is 2*pi*r; we want this to be at least
- # 'children_count * distance'
+ """ Determine if we are drawing a ring with MEDIUM- or STANDARD-size
+ icons or a spiral with STANDARD-, INTERMEDIATE-, or SMALL-size
+ icons."""
+ self._spiral = True
+ distance = style.MEDIUM_ICON_SIZE + style.DEFAULT_SPACING
radius = children_count * distance / (2 * math.pi)
- # limit computed radius to reasonable bounds.
radius = max(radius, _MINIMUM_RADIUS)
- radius = min(radius, _MAXIMUM_RADIUS)
- # recompute icon size from limited radius
- if children_count > 0:
- icon_size = (2 * math.pi * radius / children_count) \
- - style.DEFAULT_SPACING
- # limit adjusted icon size.
- icon_size = max(icon_size, style.SMALL_ICON_SIZE)
- icon_size = min(icon_size, style.MEDIUM_ICON_SIZE)
- return radius, icon_size
+ if radius < _MAXIMUM_RADIUS:
+ self._spiral = False
+ self._icon_size = style.MEDIUM_ICON_SIZE
+ if self._spiral:
+ distance = style.STANDARD_ICON_SIZE + style.DEFAULT_SPACING
+ radius = children_count * distance / (2 * math.pi)
+ radius = max(radius, _MINIMUM_RADIUS)
+ if radius < _MAXIMUM_RADIUS:
+ self._spiral = False
+ self._icon_size = style.STANDARD_ICON_SIZE
+ else:
+ self._spiral = True
+ radius = _MINIMUM_RADIUS - \
+ (self._icon_size * _MIMIMUM_RADIUS_ENCROACHMENT)
+
+ # If there are fewer children, try increasing icon_size.
+ if self._count > children_count:
+ i = _ICON_SIZES.index(self._icon_size)
+ if i > 0:
+ self._icon_size = _ICON_SIZES[i - 1]
+ self._icon_spacing_factor = _ICON_SPACING_FACTOR[i - 1]
+ self._spiral_spacing_factor = _SPIRAL_SPACING_FACTOR[i - 1]
+ self._count = children_count
+
+ # If the radius exceeds the minimun, try decreasing icon_size.
+ if self._radius > _MAXIMUM_RADIUS:
+ i = _ICON_SIZES.index(self._icon_size)
+ if i < len(_ICON_SIZES) - 1:
+ self._icon_size = _ICON_SIZES[i + 1]
+ self._icon_spacing_factor = _ICON_SPACING_FACTOR[i + 1]
+ self._spiral_spacing_factor = _SPIRAL_SPACING_FACTOR[i + 1]
+
+ return radius, self._icon_size
+
+ def _calculate_xy(self, icon_size, width, height):
+ """ Convert r, o to x, y """
+ x = -math.sin(self._orientation) * self._radius
+ y = math.cos(self._orientation) * self._radius
+ self._calculate_new_radius_orientation(icon_size + \
+ self._icon_spacing_factor * style.DEFAULT_SPACING)
+
+ x = int(x) + (width - icon_size) / 2
+ y = int(y) + (height - icon_size - (style.GRID_CELL_SIZE / 2) ) / 2
+ return x, y
+
+ def _calculate_new_radius_orientation(self, icon_size):
+ """ Based upon current radius, calculate new increments """
+ circumference = self._radius * 2 * math.pi
+ n = circumference / icon_size
+ self._orientation += 2 * math.pi / n
+ self._radius += float(icon_size * self._spiral_spacing_factor) / n
def _calculate_position(self, radius, icon_size, index, children_count,
sin=math.sin, cos=math.cos):
+ """ Try fitting a circle or a spiral """
width, height = self.box.get_allocation()
- angle = index * (2 * math.pi / children_count) - math.pi / 2
- x = radius * cos(angle) + (width - icon_size) / 2
- y = radius * sin(angle) + (height - icon_size -
- (style.GRID_CELL_SIZE/2) ) / 2
+ if not self._spiral:
+ angle = index * (2 * math.pi / children_count) - math.pi / 2
+ x = radius * cos(angle) + (width - icon_size) / 2
+ y = radius * sin(angle) + (height - icon_size - \
+ (style.GRID_CELL_SIZE/2) ) / 2
+ else:
+ min_width_, box_width = self.box.get_width_request()
+ min_height_, box_height = self.box.get_height_request(box_width)
+ if index == 0:
+ self._radius = _MINIMUM_RADIUS - \
+ (self._icon_size * _MIMIMUM_RADIUS_ENCROACHMENT)
+ self._orientation = math.pi
+ x, y = self._calculate_xy(icon_size, width, height)
+ # If we are off the screen, keep going...
+ while x < min_width_ or x > box_width - icon_size or \
+ y < min_height_ or y > box_height - icon_size:
+ x, y = self._calculate_xy(icon_size, width, height)
+ # If we run past a corner, we will never return, so break
+ if (x < min_height_ and \
+ (y < min_width_ or y > box_height - icon_size)) or \
+ (x > box_width - icon_size and \
+ (y < min_width_ or y > box_height - icon_size)):
+ break
return x, y
def _get_children_in_ring(self):