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+<html lang="en">
+<head>
+<title>BuildBot Manual 0.7.10</title>
+<meta http-equiv="Content-Type" content="text/html">
+<meta name="description" content="BuildBot Manual 0.7.10">
+<meta name="generator" content="makeinfo 4.11">
+<link title="Top" rel="top" href="#Top">
+<link href="http://www.gnu.org/software/texinfo/" rel="generator-home" title="Texinfo Homepage">
+<!--
+This is the BuildBot manual.
+
+Copyright (C) 2005,2006 Brian Warner
+
+Copying and distribution of this file, with or without
+modification, are permitted in any medium without royalty
+provided the copyright notice and this notice are preserved.-->
+<meta http-equiv="Content-Style-Type" content="text/css">
+<style type="text/css"><!--
+ pre.display { font-family:inherit }
+ pre.format { font-family:inherit }
+ pre.smalldisplay { font-family:inherit; font-size:smaller }
+ pre.smallformat { font-family:inherit; font-size:smaller }
+ pre.smallexample { font-size:smaller }
+ pre.smalllisp { font-size:smaller }
+ span.sc { font-variant:small-caps }
+ span.roman { font-family:serif; font-weight:normal; }
+ span.sansserif { font-family:sans-serif; font-weight:normal; }
+--></style>
+</head>
+<body>
+<h1 class="settitle">BuildBot Manual 0.7.10</h1>
+ <div class="contents">
+<h2>Table of Contents</h2>
+<ul>
+<li><a name="toc_Top" href="#Top">BuildBot</a>
+<li><a name="toc_Introduction" href="#Introduction">1 Introduction</a>
+<ul>
+<li><a href="#History-and-Philosophy">1.1 History and Philosophy</a>
+<li><a href="#System-Architecture">1.2 System Architecture</a>
+<ul>
+<li><a href="#BuildSlave-Connections">1.2.1 BuildSlave Connections</a>
+<li><a href="#Buildmaster-Architecture">1.2.2 Buildmaster Architecture</a>
+<li><a href="#Status-Delivery-Architecture">1.2.3 Status Delivery Architecture</a>
+</li></ul>
+<li><a href="#Control-Flow">1.3 Control Flow</a>
+</li></ul>
+<li><a name="toc_Installation" href="#Installation">2 Installation</a>
+<ul>
+<li><a href="#Requirements">2.1 Requirements</a>
+<li><a href="#Installing-the-code">2.2 Installing the code</a>
+<li><a href="#Creating-a-buildmaster">2.3 Creating a buildmaster</a>
+<li><a href="#Upgrading-an-Existing-Buildmaster">2.4 Upgrading an Existing Buildmaster</a>
+<li><a href="#Creating-a-buildslave">2.5 Creating a buildslave</a>
+<ul>
+<li><a href="#Buildslave-Options">2.5.1 Buildslave Options</a>
+</li></ul>
+<li><a href="#Launching-the-daemons">2.6 Launching the daemons</a>
+<li><a href="#Logfiles">2.7 Logfiles</a>
+<li><a href="#Shutdown">2.8 Shutdown</a>
+<li><a href="#Maintenance">2.9 Maintenance</a>
+<li><a href="#Troubleshooting">2.10 Troubleshooting</a>
+<ul>
+<li><a href="#Starting-the-buildslave">2.10.1 Starting the buildslave</a>
+<li><a href="#Connecting-to-the-buildmaster">2.10.2 Connecting to the buildmaster</a>
+<li><a href="#Forcing-Builds">2.10.3 Forcing Builds</a>
+</li></ul>
+</li></ul>
+<li><a name="toc_Concepts" href="#Concepts">3 Concepts</a>
+<ul>
+<li><a href="#Version-Control-Systems">3.1 Version Control Systems</a>
+<ul>
+<li><a href="#Generalizing-VC-Systems">3.1.1 Generalizing VC Systems</a>
+<li><a href="#Source-Tree-Specifications">3.1.2 Source Tree Specifications</a>
+<li><a href="#How-Different-VC-Systems-Specify-Sources">3.1.3 How Different VC Systems Specify Sources</a>
+<li><a href="#Attributes-of-Changes">3.1.4 Attributes of Changes</a>
+</li></ul>
+<li><a href="#Schedulers">3.2 Schedulers</a>
+<li><a href="#BuildSet">3.3 BuildSet</a>
+<li><a href="#BuildRequest">3.4 BuildRequest</a>
+<li><a href="#Builder">3.5 Builder</a>
+<li><a href="#Users">3.6 Users</a>
+<ul>
+<li><a href="#Doing-Things-With-Users">3.6.1 Doing Things With Users</a>
+<li><a href="#Email-Addresses">3.6.2 Email Addresses</a>
+<li><a href="#IRC-Nicknames">3.6.3 IRC Nicknames</a>
+<li><a href="#Live-Status-Clients">3.6.4 Live Status Clients</a>
+</li></ul>
+<li><a href="#Build-Properties">3.7 Build Properties</a>
+</li></ul>
+<li><a name="toc_Configuration" href="#Configuration">4 Configuration</a>
+<ul>
+<li><a href="#Config-File-Format">4.1 Config File Format</a>
+<li><a href="#Loading-the-Config-File">4.2 Loading the Config File</a>
+<li><a href="#Testing-the-Config-File">4.3 Testing the Config File</a>
+<li><a href="#Defining-the-Project">4.4 Defining the Project</a>
+<li><a href="#Change-Sources-and-Schedulers">4.5 Change Sources and Schedulers</a>
+<ul>
+<li><a href="#Scheduler-Scheduler">4.5.1 Scheduler Scheduler</a>
+<li><a href="#AnyBranchScheduler">4.5.2 AnyBranchScheduler</a>
+<li><a href="#Dependent-Scheduler">4.5.3 Dependent Scheduler</a>
+<li><a href="#Periodic-Scheduler">4.5.4 Periodic Scheduler</a>
+<li><a href="#Nightly-Scheduler">4.5.5 Nightly Scheduler</a>
+<li><a href="#Try-Schedulers">4.5.6 Try Schedulers</a>
+<li><a href="#Triggerable-Scheduler">4.5.7 Triggerable Scheduler</a>
+</li></ul>
+<li><a href="#Merging-BuildRequests">4.6 Merging BuildRequests</a>
+<li><a href="#Setting-the-slaveport">4.7 Setting the slaveport</a>
+<li><a href="#Buildslave-Specifiers">4.8 Buildslave Specifiers</a>
+<ul>
+<li><a href="#When-Buildslaves-Go-Missing">4.8.1 When Buildslaves Go Missing</a>
+</li></ul>
+<li><a href="#On_002dDemand-_0028_0022Latent_0022_0029-Buildslaves">4.9 On-Demand ("Latent") Buildslaves</a>
+<ul>
+<li><a href="#Amazon-Web-Services-Elastic-Compute-Cloud-_0028_0022AWS-EC2_0022_0029">4.9.1 Amazon Web Services Elastic Compute Cloud ("AWS EC2")</a>
+<ul>
+<li><a href="#Get-an-AWS-EC2-Account">4.9.1.1 Get an AWS EC2 Account</a>
+<li><a href="#Create-an-AMI">4.9.1.2 Create an AMI</a>
+<li><a href="#Configure-the-Master-with-an-EC2LatentBuildSlave">4.9.1.3 Configure the Master with an EC2LatentBuildSlave</a>
+</li></ul>
+<li><a href="#Dangers-with-Latent-Buildslaves">4.9.2 Dangers with Latent Buildslaves</a>
+<li><a href="#Writing-New-Latent-Buildslaves">4.9.3 Writing New Latent Buildslaves</a>
+</li></ul>
+<li><a href="#Defining-Global-Properties">4.10 Defining Global Properties</a>
+<li><a href="#Defining-Builders">4.11 Defining Builders</a>
+<li><a href="#Defining-Status-Targets">4.12 Defining Status Targets</a>
+<li><a href="#Debug-options">4.13 Debug options</a>
+</li></ul>
+<li><a name="toc_Getting-Source-Code-Changes" href="#Getting-Source-Code-Changes">5 Getting Source Code Changes</a>
+<ul>
+<li><a href="#Change-Sources">5.1 Change Sources</a>
+<li><a href="#Choosing-ChangeSources">5.2 Choosing ChangeSources</a>
+<li><a href="#CVSToys-_002d-PBService">5.3 CVSToys - PBService</a>
+<li><a href="#Mail_002dparsing-ChangeSources">5.4 Mail-parsing ChangeSources</a>
+<ul>
+<li><a href="#Subscribing-the-Buildmaster">5.4.1 Subscribing the Buildmaster</a>
+<li><a href="#Using-Maildirs">5.4.2 Using Maildirs</a>
+<li><a href="#Parsing-Email-Change-Messages">5.4.3 Parsing Email Change Messages</a>
+<ul>
+<li><a href="#FCMaildirSource">5.4.3.1 FCMaildirSource</a>
+<li><a href="#SyncmailMaildirSource">5.4.3.2 SyncmailMaildirSource</a>
+<li><a href="#BonsaiMaildirSource">5.4.3.3 BonsaiMaildirSource</a>
+<li><a href="#SVNCommitEmailMaildirSource">5.4.3.4 SVNCommitEmailMaildirSource</a>
+</li></ul>
+</li></ul>
+<li><a href="#PBChangeSource">5.5 PBChangeSource</a>
+<li><a href="#P4Source">5.6 P4Source</a>
+<li><a href="#BonsaiPoller">5.7 BonsaiPoller</a>
+<li><a href="#SVNPoller">5.8 SVNPoller</a>
+<li><a href="#MercurialHook">5.9 MercurialHook</a>
+<li><a href="#Bzr-Hook">5.10 Bzr Hook</a>
+<li><a href="#Bzr-Poller">5.11 Bzr Poller</a>
+</li></ul>
+<li><a name="toc_Build-Process" href="#Build-Process">6 Build Process</a>
+<ul>
+<li><a href="#Build-Steps">6.1 Build Steps</a>
+<ul>
+<li><a href="#Common-Parameters">6.1.1 Common Parameters</a>
+<li><a href="#Using-Build-Properties">6.1.2 Using Build Properties</a>
+<li><a href="#Source-Checkout">6.1.3 Source Checkout</a>
+<ul>
+<li><a href="#CVS">6.1.3.1 CVS</a>
+<li><a href="#SVN">6.1.3.2 SVN</a>
+<li><a href="#Darcs">6.1.3.3 Darcs</a>
+<li><a href="#Mercurial">6.1.3.4 Mercurial</a>
+<li><a href="#Arch">6.1.3.5 Arch</a>
+<li><a href="#Bazaar">6.1.3.6 Bazaar</a>
+<li><a href="#Bzr">6.1.3.7 Bzr</a>
+<li><a href="#P4">6.1.3.8 P4</a>
+<li><a href="#Git">6.1.3.9 Git</a>
+</li></ul>
+<li><a href="#ShellCommand">6.1.4 ShellCommand</a>
+<li><a href="#Simple-ShellCommand-Subclasses">6.1.5 Simple ShellCommand Subclasses</a>
+<ul>
+<li><a href="#Configure">6.1.5.1 Configure</a>
+<li><a href="#Compile">6.1.5.2 Compile</a>
+<li><a href="#Test">6.1.5.3 Test</a>
+<li><a href="#TreeSize">6.1.5.4 TreeSize</a>
+<li><a href="#PerlModuleTest">6.1.5.5 PerlModuleTest</a>
+<li><a href="#SetProperty">6.1.5.6 SetProperty</a>
+</li></ul>
+<li><a href="#Python-BuildSteps">6.1.6 Python BuildSteps</a>
+<ul>
+<li><a href="#BuildEPYDoc">6.1.6.1 BuildEPYDoc</a>
+<li><a href="#PyFlakes">6.1.6.2 PyFlakes</a>
+<li><a href="#PyLint">6.1.6.3 PyLint</a>
+</li></ul>
+<li><a href="#Transferring-Files">6.1.7 Transferring Files</a>
+<li><a href="#Steps-That-Run-on-the-Master">6.1.8 Steps That Run on the Master</a>
+<li><a href="#Triggering-Schedulers">6.1.9 Triggering Schedulers</a>
+<li><a href="#Writing-New-BuildSteps">6.1.10 Writing New BuildSteps</a>
+<ul>
+<li><a href="#Writing-BuildStep-Constructors">6.1.10.1 Writing BuildStep Constructors</a>
+<li><a href="#BuildStep-LogFiles">6.1.10.2 BuildStep LogFiles</a>
+<li><a href="#Reading-Logfiles">6.1.10.3 Reading Logfiles</a>
+<li><a href="#Adding-LogObservers">6.1.10.4 Adding LogObservers</a>
+<li><a href="#BuildStep-URLs">6.1.10.5 BuildStep URLs</a>
+</li></ul>
+</li></ul>
+<li><a href="#Interlocks">6.2 Interlocks</a>
+<li><a href="#Build-Factories">6.3 Build Factories</a>
+<ul>
+<li><a href="#BuildStep-Objects">6.3.1 BuildStep Objects</a>
+<li><a href="#BuildFactory">6.3.2 BuildFactory</a>
+<ul>
+<li><a href="#BuildFactory-Attributes">6.3.2.1 BuildFactory Attributes</a>
+<li><a href="#Quick-builds">6.3.2.2 Quick builds</a>
+</li></ul>
+<li><a href="#Process_002dSpecific-build-factories">6.3.3 Process-Specific build factories</a>
+<ul>
+<li><a href="#GNUAutoconf">6.3.3.1 GNUAutoconf</a>
+<li><a href="#CPAN">6.3.3.2 CPAN</a>
+<li><a href="#Python-distutils">6.3.3.3 Python distutils</a>
+<li><a href="#Python_002fTwisted_002ftrial-projects">6.3.3.4 Python/Twisted/trial projects</a>
+</li></ul>
+</li></ul>
+</li></ul>
+<li><a name="toc_Status-Delivery" href="#Status-Delivery">7 Status Delivery</a>
+<ul>
+<li><a href="#WebStatus">7.1 WebStatus</a>
+<ul>
+<li><a href="#WebStatus-Configuration-Parameters">7.1.1 WebStatus Configuration Parameters</a>
+<li><a href="#Buildbot-Web-Resources">7.1.2 Buildbot Web Resources</a>
+<li><a href="#XMLRPC-server">7.1.3 XMLRPC server</a>
+<li><a href="#HTML-Waterfall">7.1.4 HTML Waterfall</a>
+</li></ul>
+<li><a href="#MailNotifier">7.2 MailNotifier</a>
+<li><a href="#IRC-Bot">7.3 IRC Bot</a>
+<li><a href="#PBListener">7.4 PBListener</a>
+<li><a href="#Writing-New-Status-Plugins">7.5 Writing New Status Plugins</a>
+</li></ul>
+<li><a name="toc_Command_002dline-tool" href="#Command_002dline-tool">8 Command-line tool</a>
+<ul>
+<li><a href="#Administrator-Tools">8.1 Administrator Tools</a>
+<li><a href="#Developer-Tools">8.2 Developer Tools</a>
+<ul>
+<li><a href="#statuslog">8.2.1 statuslog</a>
+<li><a href="#statusgui">8.2.2 statusgui</a>
+<li><a href="#try">8.2.3 try</a>
+<ul>
+<li><a href="#try-_002d_002ddiff">8.2.3.1 try &ndash;diff</a>
+</li></ul>
+</li></ul>
+<li><a href="#Other-Tools">8.3 Other Tools</a>
+<ul>
+<li><a href="#sendchange">8.3.1 sendchange</a>
+<li><a href="#debugclient">8.3.2 debugclient</a>
+</li></ul>
+<li><a href="#_002ebuildbot-config-directory">8.4 .buildbot config directory</a>
+</li></ul>
+<li><a name="toc_Resources" href="#Resources">9 Resources</a>
+<li><a name="toc_Developer_0027s-Appendix" href="#Developer_0027s-Appendix">Developer's Appendix</a>
+<li><a name="toc_Index-of-Useful-Classes" href="#Index-of-Useful-Classes">Index of Useful Classes</a>
+<li><a name="toc_Index-of-master_002ecfg-keys" href="#Index-of-master_002ecfg-keys">Index of master.cfg keys</a>
+<li><a name="toc_Index" href="#Index">Index</a>
+</li></ul>
+</div>
+
+
+
+<div class="node">
+<p><hr>
+<a name="Top"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Introduction">Introduction</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#dir">(dir)</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#dir">(dir)</a>
+
+</div>
+
+<h2 class="unnumbered">BuildBot</h2>
+
+<p>This is the BuildBot manual.
+
+ <p>Copyright (C) 2005,2006 Brian Warner
+
+ <p>Copying and distribution of this file, with or without
+modification, are permitted in any medium without royalty
+provided the copyright notice and this notice are preserved.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Introduction">Introduction</a>: What the BuildBot does.
+<li><a accesskey="2" href="#Installation">Installation</a>: Creating a buildmaster and buildslaves,
+ running them.
+<li><a accesskey="3" href="#Concepts">Concepts</a>: What goes on in the buildbot's little mind.
+<li><a accesskey="4" href="#Configuration">Configuration</a>: Controlling the buildbot.
+<li><a accesskey="5" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>: Discovering when to run a build.
+<li><a accesskey="6" href="#Build-Process">Build Process</a>: Controlling how each build is run.
+<li><a accesskey="7" href="#Status-Delivery">Status Delivery</a>: Telling the world about the build's results.
+<li><a accesskey="8" href="#Command_002dline-tool">Command-line tool</a>
+<li><a accesskey="9" href="#Resources">Resources</a>: Getting help.
+<li><a href="#Developer_0027s-Appendix">Developer's Appendix</a>
+<li><a href="#Index-of-Useful-Classes">Index of Useful Classes</a>
+<li><a href="#Index-of-master_002ecfg-keys">Index of master.cfg keys</a>
+<li><a href="#Index">Index</a>: Complete index.
+
+</li></ul>
+<p>--- The Detailed Node Listing ---
+
+<p>Introduction
+
+</p>
+<ul class="menu">
+<li><a href="#History-and-Philosophy">History and Philosophy</a>
+<li><a href="#System-Architecture">System Architecture</a>
+<li><a href="#Control-Flow">Control Flow</a>
+
+</li></ul>
+<p>System Architecture
+
+</p>
+<ul class="menu">
+<li><a href="#BuildSlave-Connections">BuildSlave Connections</a>
+<li><a href="#Buildmaster-Architecture">Buildmaster Architecture</a>
+<li><a href="#Status-Delivery-Architecture">Status Delivery Architecture</a>
+
+</li></ul>
+<p>Installation
+
+</p>
+<ul class="menu">
+<li><a href="#Requirements">Requirements</a>
+<li><a href="#Installing-the-code">Installing the code</a>
+<li><a href="#Creating-a-buildmaster">Creating a buildmaster</a>
+<li><a href="#Upgrading-an-Existing-Buildmaster">Upgrading an Existing Buildmaster</a>
+<li><a href="#Creating-a-buildslave">Creating a buildslave</a>
+<li><a href="#Launching-the-daemons">Launching the daemons</a>
+<li><a href="#Logfiles">Logfiles</a>
+<li><a href="#Shutdown">Shutdown</a>
+<li><a href="#Maintenance">Maintenance</a>
+<li><a href="#Troubleshooting">Troubleshooting</a>
+
+</li></ul>
+<p>Creating a buildslave
+
+</p>
+<ul class="menu">
+<li><a href="#Buildslave-Options">Buildslave Options</a>
+
+</li></ul>
+<p>Troubleshooting
+
+</p>
+<ul class="menu">
+<li><a href="#Starting-the-buildslave">Starting the buildslave</a>
+<li><a href="#Connecting-to-the-buildmaster">Connecting to the buildmaster</a>
+<li><a href="#Forcing-Builds">Forcing Builds</a>
+
+</li></ul>
+<p>Concepts
+
+</p>
+<ul class="menu">
+<li><a href="#Version-Control-Systems">Version Control Systems</a>
+<li><a href="#Schedulers">Schedulers</a>
+<li><a href="#BuildSet">BuildSet</a>
+<li><a href="#BuildRequest">BuildRequest</a>
+<li><a href="#Builder">Builder</a>
+<li><a href="#Users">Users</a>
+<li><a href="#Build-Properties">Build Properties</a>
+
+</li></ul>
+<p>Version Control Systems
+
+</p>
+<ul class="menu">
+<li><a href="#Generalizing-VC-Systems">Generalizing VC Systems</a>
+<li><a href="#Source-Tree-Specifications">Source Tree Specifications</a>
+<li><a href="#How-Different-VC-Systems-Specify-Sources">How Different VC Systems Specify Sources</a>
+<li><a href="#Attributes-of-Changes">Attributes of Changes</a>
+
+</li></ul>
+<p>Users
+
+</p>
+<ul class="menu">
+<li><a href="#Doing-Things-With-Users">Doing Things With Users</a>
+<li><a href="#Email-Addresses">Email Addresses</a>
+<li><a href="#IRC-Nicknames">IRC Nicknames</a>
+<li><a href="#Live-Status-Clients">Live Status Clients</a>
+
+</li></ul>
+<p>Configuration
+
+</p>
+<ul class="menu">
+<li><a href="#Config-File-Format">Config File Format</a>
+<li><a href="#Loading-the-Config-File">Loading the Config File</a>
+<li><a href="#Testing-the-Config-File">Testing the Config File</a>
+<li><a href="#Defining-the-Project">Defining the Project</a>
+<li><a href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a>
+<li><a href="#Setting-the-slaveport">Setting the slaveport</a>
+<li><a href="#Buildslave-Specifiers">Buildslave Specifiers</a>
+<li><a href="#On_002dDemand-_0028_0022Latent_0022_0029-Buildslaves">On-Demand ("Latent") Buildslaves</a>
+<li><a href="#Defining-Global-Properties">Defining Global Properties</a>
+<li><a href="#Defining-Builders">Defining Builders</a>
+<li><a href="#Defining-Status-Targets">Defining Status Targets</a>
+<li><a href="#Debug-options">Debug options</a>
+
+</li></ul>
+<p>Change Sources and Schedulers
+
+</p>
+<ul class="menu">
+<li><a href="#Scheduler-Scheduler">Scheduler Scheduler</a>
+<li><a href="#AnyBranchScheduler">AnyBranchScheduler</a>
+<li><a href="#Dependent-Scheduler">Dependent Scheduler</a>
+<li><a href="#Periodic-Scheduler">Periodic Scheduler</a>
+<li><a href="#Nightly-Scheduler">Nightly Scheduler</a>
+<li><a href="#Try-Schedulers">Try Schedulers</a>
+<li><a href="#Triggerable-Scheduler">Triggerable Scheduler</a>
+
+</li></ul>
+<p>Buildslave Specifiers
+</p>
+<ul class="menu">
+<li><a href="#When-Buildslaves-Go-Missing">When Buildslaves Go Missing</a>
+
+</li></ul>
+<p>On-Demand ("Latent") Buildslaves
+</p>
+<ul class="menu">
+<li><a href="#Amazon-Web-Services-Elastic-Compute-Cloud-_0028_0022AWS-EC2_0022_0029">Amazon Web Services Elastic Compute Cloud ("AWS EC2")</a>
+<li><a href="#Dangers-with-Latent-Buildslaves">Dangers with Latent Buildslaves</a>
+<li><a href="#Writing-New-Latent-Buildslaves">Writing New Latent Buildslaves</a>
+
+</li></ul>
+<p>Getting Source Code Changes
+
+</p>
+<ul class="menu">
+<li><a href="#Change-Sources">Change Sources</a>
+<li><a href="#Choosing-ChangeSources">Choosing ChangeSources</a>
+<li><a href="#CVSToys-_002d-PBService">CVSToys - PBService</a>
+<li><a href="#Mail_002dparsing-ChangeSources">Mail-parsing ChangeSources</a>
+<li><a href="#PBChangeSource">PBChangeSource</a>
+<li><a href="#P4Source">P4Source</a>
+<li><a href="#BonsaiPoller">BonsaiPoller</a>
+<li><a href="#SVNPoller">SVNPoller</a>
+<li><a href="#MercurialHook">MercurialHook</a>
+<li><a href="#Bzr-Hook">Bzr Hook</a>
+<li><a href="#Bzr-Poller">Bzr Poller</a>
+
+</li></ul>
+<p>Mail-parsing ChangeSources
+
+</p>
+<ul class="menu">
+<li><a href="#Subscribing-the-Buildmaster">Subscribing the Buildmaster</a>
+<li><a href="#Using-Maildirs">Using Maildirs</a>
+<li><a href="#Parsing-Email-Change-Messages">Parsing Email Change Messages</a>
+
+</li></ul>
+<p>Parsing Email Change Messages
+
+</p>
+<ul class="menu">
+<li><a href="#FCMaildirSource">FCMaildirSource</a>
+<li><a href="#SyncmailMaildirSource">SyncmailMaildirSource</a>
+<li><a href="#BonsaiMaildirSource">BonsaiMaildirSource</a>
+<li><a href="#SVNCommitEmailMaildirSource">SVNCommitEmailMaildirSource</a>
+
+</li></ul>
+<p>Build Process
+
+</p>
+<ul class="menu">
+<li><a href="#Build-Steps">Build Steps</a>
+<li><a href="#Interlocks">Interlocks</a>
+<li><a href="#Build-Factories">Build Factories</a>
+
+</li></ul>
+<p>Build Steps
+
+</p>
+<ul class="menu">
+<li><a href="#Common-Parameters">Common Parameters</a>
+<li><a href="#Using-Build-Properties">Using Build Properties</a>
+<li><a href="#Source-Checkout">Source Checkout</a>
+<li><a href="#ShellCommand">ShellCommand</a>
+<li><a href="#Simple-ShellCommand-Subclasses">Simple ShellCommand Subclasses</a>
+<li><a href="#Python-BuildSteps">Python BuildSteps</a>
+<li><a href="#Transferring-Files">Transferring Files</a>
+<li><a href="#Steps-That-Run-on-the-Master">Steps That Run on the Master</a>
+<li><a href="#Triggering-Schedulers">Triggering Schedulers</a>
+<li><a href="#Writing-New-BuildSteps">Writing New BuildSteps</a>
+
+</li></ul>
+<p>Source Checkout
+
+</p>
+<ul class="menu">
+<li><a href="#CVS">CVS</a>
+<li><a href="#SVN">SVN</a>
+<li><a href="#Darcs">Darcs</a>
+<li><a href="#Mercurial">Mercurial</a>
+<li><a href="#Arch">Arch</a>
+<li><a href="#Bazaar">Bazaar</a>
+<li><a href="#Bzr">Bzr</a>
+<li><a href="#P4">P4</a>
+<li><a href="#Git">Git</a>
+
+</li></ul>
+<p>Simple ShellCommand Subclasses
+
+</p>
+<ul class="menu">
+<li><a href="#Configure">Configure</a>
+<li><a href="#Compile">Compile</a>
+<li><a href="#Test">Test</a>
+<li><a href="#TreeSize">TreeSize</a>
+<li><a href="#PerlModuleTest">PerlModuleTest</a>
+<li><a href="#SetProperty">SetProperty</a>
+
+</li></ul>
+<p>Python BuildSteps
+
+</p>
+<ul class="menu">
+<li><a href="#BuildEPYDoc">BuildEPYDoc</a>
+<li><a href="#PyFlakes">PyFlakes</a>
+<li><a href="#PyLint">PyLint</a>
+
+</li></ul>
+<p>Writing New BuildSteps
+
+</p>
+<ul class="menu">
+<li><a href="#BuildStep-LogFiles">BuildStep LogFiles</a>
+<li><a href="#Reading-Logfiles">Reading Logfiles</a>
+<li><a href="#Adding-LogObservers">Adding LogObservers</a>
+<li><a href="#BuildStep-URLs">BuildStep URLs</a>
+
+</li></ul>
+<p>Build Factories
+
+</p>
+<ul class="menu">
+<li><a href="#BuildStep-Objects">BuildStep Objects</a>
+<li><a href="#BuildFactory">BuildFactory</a>
+<li><a href="#Process_002dSpecific-build-factories">Process-Specific build factories</a>
+
+</li></ul>
+<p>BuildStep Objects
+
+</p>
+<ul class="menu">
+<li><a href="#BuildFactory-Attributes">BuildFactory Attributes</a>
+<li><a href="#Quick-builds">Quick builds</a>
+
+</li></ul>
+<p>BuildFactory
+
+</p>
+<ul class="menu">
+<li><a href="#BuildFactory-Attributes">BuildFactory Attributes</a>
+<li><a href="#Quick-builds">Quick builds</a>
+
+</li></ul>
+<p>Process-Specific build factories
+
+</p>
+<ul class="menu">
+<li><a href="#GNUAutoconf">GNUAutoconf</a>
+<li><a href="#CPAN">CPAN</a>
+<li><a href="#Python-distutils">Python distutils</a>
+<li><a href="#Python_002fTwisted_002ftrial-projects">Python/Twisted/trial projects</a>
+
+</li></ul>
+<p>Status Delivery
+
+</p>
+<ul class="menu">
+<li><a href="#WebStatus">WebStatus</a>
+<li><a href="#MailNotifier">MailNotifier</a>
+<li><a href="#IRC-Bot">IRC Bot</a>
+<li><a href="#PBListener">PBListener</a>
+<li><a href="#Writing-New-Status-Plugins">Writing New Status Plugins</a>
+
+</li></ul>
+<p>WebStatus
+
+</p>
+<ul class="menu">
+<li><a href="#WebStatus-Configuration-Parameters">WebStatus Configuration Parameters</a>
+<li><a href="#Buildbot-Web-Resources">Buildbot Web Resources</a>
+<li><a href="#XMLRPC-server">XMLRPC server</a>
+<li><a href="#HTML-Waterfall">HTML Waterfall</a>
+
+</li></ul>
+<p>Command-line tool
+
+</p>
+<ul class="menu">
+<li><a href="#Administrator-Tools">Administrator Tools</a>
+<li><a href="#Developer-Tools">Developer Tools</a>
+<li><a href="#Other-Tools">Other Tools</a>
+<li><a href="#g_t_002ebuildbot-config-directory">.buildbot config directory</a>
+
+</li></ul>
+<p>Developer Tools
+
+</p>
+<ul class="menu">
+<li><a href="#statuslog">statuslog</a>
+<li><a href="#statusgui">statusgui</a>
+<li><a href="#try">try</a>
+
+</li></ul>
+<p>waiting for results
+
+</p>
+<ul class="menu">
+<li><a href="#try-_002d_002ddiff">try --diff</a>
+
+</li></ul>
+<p>Other Tools
+
+</p>
+<ul class="menu">
+<li><a href="#sendchange">sendchange</a>
+<li><a href="#debugclient">debugclient</a>
+
+ </ul>
+
+<div class="node">
+<p><hr>
+<a name="Introduction"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Installation">Installation</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Top">Top</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Top">Top</a>
+
+</div>
+
+<h2 class="chapter">1 Introduction</h2>
+
+<p><a name="index-introduction-1"></a>
+The BuildBot is a system to automate the compile/test cycle required by most
+software projects to validate code changes. By automatically rebuilding and
+testing the tree each time something has changed, build problems are
+pinpointed quickly, before other developers are inconvenienced by the
+failure. The guilty developer can be identified and harassed without human
+intervention. By running the builds on a variety of platforms, developers
+who do not have the facilities to test their changes everywhere before
+checkin will at least know shortly afterwards whether they have broken the
+build or not. Warning counts, lint checks, image size, compile time, and
+other build parameters can be tracked over time, are more visible, and
+are therefore easier to improve.
+
+ <p>The overall goal is to reduce tree breakage and provide a platform to
+run tests or code-quality checks that are too annoying or pedantic for
+any human to waste their time with. Developers get immediate (and
+potentially public) feedback about their changes, encouraging them to
+be more careful about testing before checkin.
+
+ <p>Features:
+
+ <ul>
+<li>run builds on a variety of slave platforms
+<li>arbitrary build process: handles projects using C, Python, whatever
+<li>minimal host requirements: python and Twisted
+<li>slaves can be behind a firewall if they can still do checkout
+<li>status delivery through web page, email, IRC, other protocols
+<li>track builds in progress, provide estimated completion time
+<li>flexible configuration by subclassing generic build process classes
+<li>debug tools to force a new build, submit fake Changes, query slave status
+<li>released under the GPL
+</ul>
+
+<ul class="menu">
+<li><a accesskey="1" href="#History-and-Philosophy">History and Philosophy</a>
+<li><a accesskey="2" href="#System-Architecture">System Architecture</a>
+<li><a accesskey="3" href="#Control-Flow">Control Flow</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="History-and-Philosophy"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#System-Architecture">System Architecture</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Introduction">Introduction</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Introduction">Introduction</a>
+
+</div>
+
+<h3 class="section">1.1 History and Philosophy</h3>
+
+<p><a name="index-Philosophy-of-operation-2"></a>
+The Buildbot was inspired by a similar project built for a development
+team writing a cross-platform embedded system. The various components
+of the project were supposed to compile and run on several flavors of
+unix (linux, solaris, BSD), but individual developers had their own
+preferences and tended to stick to a single platform. From time to
+time, incompatibilities would sneak in (some unix platforms want to
+use <code>string.h</code>, some prefer <code>strings.h</code>), and then the tree
+would compile for some developers but not others. The buildbot was
+written to automate the human process of walking into the office,
+updating a tree, compiling (and discovering the breakage), finding the
+developer at fault, and complaining to them about the problem they had
+introduced. With multiple platforms it was difficult for developers to
+do the right thing (compile their potential change on all platforms);
+the buildbot offered a way to help.
+
+ <p>Another problem was when programmers would change the behavior of a
+library without warning its users, or change internal aspects that
+other code was (unfortunately) depending upon. Adding unit tests to
+the codebase helps here: if an application's unit tests pass despite
+changes in the libraries it uses, you can have more confidence that
+the library changes haven't broken anything. Many developers
+complained that the unit tests were inconvenient or took too long to
+run: having the buildbot run them reduces the developer's workload to
+a minimum.
+
+ <p>In general, having more visibility into the project is always good,
+and automation makes it easier for developers to do the right thing.
+When everyone can see the status of the project, developers are
+encouraged to keep the tree in good working order. Unit tests that
+aren't run on a regular basis tend to suffer from bitrot just like
+code does: exercising them on a regular basis helps to keep them
+functioning and useful.
+
+ <p>The current version of the Buildbot is additionally targeted at
+distributed free-software projects, where resources and platforms are
+only available when provided by interested volunteers. The buildslaves
+are designed to require an absolute minimum of configuration, reducing
+the effort a potential volunteer needs to expend to be able to
+contribute a new test environment to the project. The goal is for
+anyone who wishes that a given project would run on their favorite
+platform should be able to offer that project a buildslave, running on
+that platform, where they can verify that their portability code
+works, and keeps working.
+
+<div class="node">
+<p><hr>
+<a name="System-Architecture"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Control-Flow">Control Flow</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#History-and-Philosophy">History and Philosophy</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Introduction">Introduction</a>
+
+</div>
+
+<!-- node-name, next, previous, up -->
+<h3 class="section">1.2 System Architecture</h3>
+
+<p>The Buildbot consists of a single <code>buildmaster</code> and one or more
+<code>buildslaves</code>, connected in a star topology. The buildmaster
+makes all decisions about what, when, and how to build. It sends
+commands to be run on the build slaves, which simply execute the
+commands and return the results. (certain steps involve more local
+decision making, where the overhead of sending a lot of commands back
+and forth would be inappropriate, but in general the buildmaster is
+responsible for everything).
+
+ <p>The buildmaster is usually fed <code>Changes</code> by some sort of version
+control system (see <a href="#Change-Sources">Change Sources</a>), which may cause builds to be
+run. As the builds are performed, various status messages are
+produced, which are then sent to any registered Status Targets
+(see <a href="#Status-Delivery">Status Delivery</a>).
+
+<!-- @image{FILENAME, WIDTH, HEIGHT, ALTTEXT, EXTENSION} -->
+ <div class="block-image"><img src="images/overview.png" alt="Overview Diagram"></div>
+
+ <p>The buildmaster is configured and maintained by the &ldquo;buildmaster
+admin&rdquo;, who is generally the project team member responsible for
+build process issues. Each buildslave is maintained by a &ldquo;buildslave
+admin&rdquo;, who do not need to be quite as involved. Generally slaves are
+run by anyone who has an interest in seeing the project work well on
+their favorite platform.
+
+<ul class="menu">
+<li><a accesskey="1" href="#BuildSlave-Connections">BuildSlave Connections</a>
+<li><a accesskey="2" href="#Buildmaster-Architecture">Buildmaster Architecture</a>
+<li><a accesskey="3" href="#Status-Delivery-Architecture">Status Delivery Architecture</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="BuildSlave-Connections"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Buildmaster-Architecture">Buildmaster Architecture</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#System-Architecture">System Architecture</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#System-Architecture">System Architecture</a>
+
+</div>
+
+<h4 class="subsection">1.2.1 BuildSlave Connections</h4>
+
+<p>The buildslaves are typically run on a variety of separate machines,
+at least one per platform of interest. These machines connect to the
+buildmaster over a TCP connection to a publically-visible port. As a
+result, the buildslaves can live behind a NAT box or similar
+firewalls, as long as they can get to buildmaster. The TCP connections
+are initiated by the buildslave and accepted by the buildmaster, but
+commands and results travel both ways within this connection. The
+buildmaster is always in charge, so all commands travel exclusively
+from the buildmaster to the buildslave.
+
+ <p>To perform builds, the buildslaves must typically obtain source code
+from a CVS/SVN/etc repository. Therefore they must also be able to
+reach the repository. The buildmaster provides instructions for
+performing builds, but does not provide the source code itself.
+
+ <div class="block-image"><img src="images/slaves.png" alt="BuildSlave Connections"></div>
+
+<div class="node">
+<p><hr>
+<a name="Buildmaster-Architecture"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Status-Delivery-Architecture">Status Delivery Architecture</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#BuildSlave-Connections">BuildSlave Connections</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#System-Architecture">System Architecture</a>
+
+</div>
+
+<h4 class="subsection">1.2.2 Buildmaster Architecture</h4>
+
+<p>The Buildmaster consists of several pieces:
+
+ <div class="block-image"><img src="images/master.png" alt="BuildMaster Architecture"></div>
+
+ <ul>
+<li>Change Sources, which create a Change object each time something is
+modified in the VC repository. Most ChangeSources listen for messages
+from a hook script of some sort. Some sources actively poll the
+repository on a regular basis. All Changes are fed to the Schedulers.
+
+ <li>Schedulers, which decide when builds should be performed. They collect
+Changes into BuildRequests, which are then queued for delivery to
+Builders until a buildslave is available.
+
+ <li>Builders, which control exactly <em>how</em> each build is performed
+(with a series of BuildSteps, configured in a BuildFactory). Each
+Build is run on a single buildslave.
+
+ <li>Status plugins, which deliver information about the build results
+through protocols like HTTP, mail, and IRC.
+
+ </ul>
+
+ <div class="block-image"><img src="images/slavebuilder.png" alt="SlaveBuilders"></div>
+
+ <p>Each Builder is configured with a list of BuildSlaves that it will use
+for its builds. These buildslaves are expected to behave identically:
+the only reason to use multiple BuildSlaves for a single Builder is to
+provide a measure of load-balancing.
+
+ <p>Within a single BuildSlave, each Builder creates its own SlaveBuilder
+instance. These SlaveBuilders operate independently from each other.
+Each gets its own base directory to work in. It is quite common to
+have many Builders sharing the same buildslave. For example, there
+might be two buildslaves: one for i386, and a second for PowerPC.
+There may then be a pair of Builders that do a full compile/test run,
+one for each architecture, and a lone Builder that creates snapshot
+source tarballs if the full builders complete successfully. The full
+builders would each run on a single buildslave, whereas the tarball
+creation step might run on either buildslave (since the platform
+doesn't matter when creating source tarballs). In this case, the
+mapping would look like:
+
+<pre class="example"> Builder(full-i386) -&gt; BuildSlaves(slave-i386)
+ Builder(full-ppc) -&gt; BuildSlaves(slave-ppc)
+ Builder(source-tarball) -&gt; BuildSlaves(slave-i386, slave-ppc)
+</pre>
+ <p>and each BuildSlave would have two SlaveBuilders inside it, one for a
+full builder, and a second for the source-tarball builder.
+
+ <p>Once a SlaveBuilder is available, the Builder pulls one or more
+BuildRequests off its incoming queue. (It may pull more than one if it
+determines that it can merge the requests together; for example, there
+may be multiple requests to build the current HEAD revision). These
+requests are merged into a single Build instance, which includes the
+SourceStamp that describes what exact version of the source code
+should be used for the build. The Build is then randomly assigned to a
+free SlaveBuilder and the build begins.
+
+ <p>The behaviour when BuildRequests are merged can be customized, see <a href="#Merging-BuildRequests">Merging BuildRequests</a>.
+
+<div class="node">
+<p><hr>
+<a name="Status-Delivery-Architecture"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Buildmaster-Architecture">Buildmaster Architecture</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#System-Architecture">System Architecture</a>
+
+</div>
+
+<h4 class="subsection">1.2.3 Status Delivery Architecture</h4>
+
+<p>The buildmaster maintains a central Status object, to which various
+status plugins are connected. Through this Status object, a full
+hierarchy of build status objects can be obtained.
+
+ <div class="block-image"><img src="images/status.png" alt="Status Delivery"></div>
+
+ <p>The configuration file controls which status plugins are active. Each
+status plugin gets a reference to the top-level Status object. From
+there they can request information on each Builder, Build, Step, and
+LogFile. This query-on-demand interface is used by the html.Waterfall
+plugin to create the main status page each time a web browser hits the
+main URL.
+
+ <p>The status plugins can also subscribe to hear about new Builds as they
+occur: this is used by the MailNotifier to create new email messages
+for each recently-completed Build.
+
+ <p>The Status object records the status of old builds on disk in the
+buildmaster's base directory. This allows it to return information
+about historical builds.
+
+ <p>There are also status objects that correspond to Schedulers and
+BuildSlaves. These allow status plugins to report information about
+upcoming builds, and the online/offline status of each buildslave.
+
+<div class="node">
+<p><hr>
+<a name="Control-Flow"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#System-Architecture">System Architecture</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Introduction">Introduction</a>
+
+</div>
+
+<!-- node-name, next, previous, up -->
+<h3 class="section">1.3 Control Flow</h3>
+
+<p>A day in the life of the buildbot:
+
+ <ul>
+<li>A developer commits some source code changes to the repository. A hook
+script or commit trigger of some sort sends information about this
+change to the buildmaster through one of its configured Change
+Sources. This notification might arrive via email, or over a network
+connection (either initiated by the buildmaster as it &ldquo;subscribes&rdquo;
+to changes, or by the commit trigger as it pushes Changes towards the
+buildmaster). The Change contains information about who made the
+change, what files were modified, which revision contains the change,
+and any checkin comments.
+
+ <li>The buildmaster distributes this change to all of its configured
+Schedulers. Any &ldquo;important&rdquo; changes cause the &ldquo;tree-stable-timer&rdquo;
+to be started, and the Change is added to a list of those that will go
+into a new Build. When the timer expires, a Build is started on each
+of a set of configured Builders, all compiling/testing the same source
+code. Unless configured otherwise, all Builds run in parallel on the
+various buildslaves.
+
+ <li>The Build consists of a series of Steps. Each Step causes some number
+of commands to be invoked on the remote buildslave associated with
+that Builder. The first step is almost always to perform a checkout of
+the appropriate revision from the same VC system that produced the
+Change. The rest generally perform a compile and run unit tests. As
+each Step runs, the buildslave reports back command output and return
+status to the buildmaster.
+
+ <li>As the Build runs, status messages like &ldquo;Build Started&rdquo;, &ldquo;Step
+Started&rdquo;, &ldquo;Build Finished&rdquo;, etc, are published to a collection of
+Status Targets. One of these targets is usually the HTML &ldquo;Waterfall&rdquo;
+display, which shows a chronological list of events, and summarizes
+the results of the most recent build at the top of each column.
+Developers can periodically check this page to see how their changes
+have fared. If they see red, they know that they've made a mistake and
+need to fix it. If they see green, they know that they've done their
+duty and don't need to worry about their change breaking anything.
+
+ <li>If a MailNotifier status target is active, the completion of a build
+will cause email to be sent to any developers whose Changes were
+incorporated into this Build. The MailNotifier can be configured to
+only send mail upon failing builds, or for builds which have just
+transitioned from passing to failing. Other status targets can provide
+similar real-time notification via different communication channels,
+like IRC.
+
+ </ul>
+
+<div class="node">
+<p><hr>
+<a name="Installation"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Concepts">Concepts</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Introduction">Introduction</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Top">Top</a>
+
+</div>
+
+<h2 class="chapter">2 Installation</h2>
+
+<ul class="menu">
+<li><a accesskey="1" href="#Requirements">Requirements</a>
+<li><a accesskey="2" href="#Installing-the-code">Installing the code</a>
+<li><a accesskey="3" href="#Creating-a-buildmaster">Creating a buildmaster</a>
+<li><a accesskey="4" href="#Upgrading-an-Existing-Buildmaster">Upgrading an Existing Buildmaster</a>
+<li><a accesskey="5" href="#Creating-a-buildslave">Creating a buildslave</a>
+<li><a accesskey="6" href="#Launching-the-daemons">Launching the daemons</a>
+<li><a accesskey="7" href="#Logfiles">Logfiles</a>
+<li><a accesskey="8" href="#Shutdown">Shutdown</a>
+<li><a accesskey="9" href="#Maintenance">Maintenance</a>
+<li><a href="#Troubleshooting">Troubleshooting</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Requirements"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Installing-the-code">Installing the code</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Installation">Installation</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Installation">Installation</a>
+
+</div>
+
+<h3 class="section">2.1 Requirements</h3>
+
+<p>At a bare minimum, you'll need the following (for both the buildmaster
+and a buildslave):
+
+ <ul>
+<li>Python: http://www.python.org
+
+ <p>Buildbot requires python-2.3 or later, and is primarily developed
+against python-2.4. It is also tested against python-2.5 .
+
+ <li>Twisted: http://twistedmatrix.com
+
+ <p>Both the buildmaster and the buildslaves require Twisted-2.0.x or
+later. It has been tested against all releases of Twisted up to
+Twisted-2.5.0 (the most recent as of this writing). As always, the
+most recent version is recommended.
+
+ <p>Twisted is delivered as a collection of subpackages. You'll need at
+least "Twisted" (the core package), and you'll also want TwistedMail,
+TwistedWeb, and TwistedWords (for sending email, serving a web status
+page, and delivering build status via IRC, respectively). You might
+also want TwistedConch (for the encrypted Manhole debug port). Note
+that Twisted requires ZopeInterface to be installed as well.
+
+ </ul>
+
+ <p>Certain other packages may be useful on the system running the
+buildmaster:
+
+ <ul>
+<li>CVSToys: http://purl.net/net/CVSToys
+
+ <p>If your buildmaster uses FreshCVSSource to receive change notification
+from a cvstoys daemon, it will require CVSToys be installed (tested
+with CVSToys-1.0.10). If the it doesn't use that source (i.e. if you
+only use a mail-parsing change source, or the SVN notification
+script), you will not need CVSToys.
+
+ </ul>
+
+ <p>And of course, your project's build process will impose additional
+requirements on the buildslaves. These hosts must have all the tools
+necessary to compile and test your project's source code.
+
+<div class="node">
+<p><hr>
+<a name="Installing-the-code"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Creating-a-buildmaster">Creating a buildmaster</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Requirements">Requirements</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Installation">Installation</a>
+
+</div>
+
+<h3 class="section">2.2 Installing the code</h3>
+
+<p><a name="index-installation-3"></a>
+The Buildbot is installed using the standard python <code>distutils</code>
+module. After unpacking the tarball, the process is:
+
+<pre class="example"> python setup.py build
+ python setup.py install
+</pre>
+ <p>where the install step may need to be done as root. This will put the
+bulk of the code in somewhere like
+/usr/lib/python2.3/site-packages/buildbot . It will also install the
+<code>buildbot</code> command-line tool in /usr/bin/buildbot.
+
+ <p>To test this, shift to a different directory (like /tmp), and run:
+
+<pre class="example"> buildbot --version
+</pre>
+ <p>If it shows you the versions of Buildbot and Twisted, the install went
+ok. If it says <code>no such command</code> or it gets an <code>ImportError</code>
+when it tries to load the libaries, then something went wrong.
+<code>pydoc buildbot</code> is another useful diagnostic tool.
+
+ <p>Windows users will find these files in other places. You will need to
+make sure that python can find the libraries, and will probably find
+it convenient to have <code>buildbot</code> on your PATH.
+
+ <p>If you wish, you can run the buildbot unit test suite like this:
+
+<pre class="example"> PYTHONPATH=. trial buildbot.test
+</pre>
+ <p>This should run up to 192 tests, depending upon what VC tools you have
+installed. On my desktop machine it takes about five minutes to
+complete. Nothing should fail, a few might be skipped. If any of the
+tests fail, you should stop and investigate the cause before
+continuing the installation process, as it will probably be easier to
+track down the bug early.
+
+ <p>If you cannot or do not wish to install the buildbot into a site-wide
+location like <samp><span class="file">/usr</span></samp> or <samp><span class="file">/usr/local</span></samp>, you can also install
+it into the account's home directory. Do the install command like
+this:
+
+<pre class="example"> python setup.py install --home=~
+</pre>
+ <p>That will populate <samp><span class="file">~/lib/python</span></samp> and create
+<samp><span class="file">~/bin/buildbot</span></samp>. Make sure this lib directory is on your
+<code>PYTHONPATH</code>.
+
+<div class="node">
+<p><hr>
+<a name="Creating-a-buildmaster"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Upgrading-an-Existing-Buildmaster">Upgrading an Existing Buildmaster</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Installing-the-code">Installing the code</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Installation">Installation</a>
+
+</div>
+
+<h3 class="section">2.3 Creating a buildmaster</h3>
+
+<p>As you learned earlier (see <a href="#System-Architecture">System Architecture</a>), the buildmaster
+runs on a central host (usually one that is publically visible, so
+everybody can check on the status of the project), and controls all
+aspects of the buildbot system. Let us call this host
+<code>buildbot.example.org</code>.
+
+ <p>You may wish to create a separate user account for the buildmaster,
+perhaps named <code>buildmaster</code>. This can help keep your personal
+configuration distinct from that of the buildmaster and is useful if
+you have to use a mail-based notification system (see <a href="#Change-Sources">Change Sources</a>). However, the Buildbot will work just fine with your regular
+user account.
+
+ <p>You need to choose a directory for the buildmaster, called the
+<code>basedir</code>. This directory will be owned by the buildmaster, which
+will use configuration files therein, and create status files as it
+runs. <samp><span class="file">~/Buildbot</span></samp> is a likely value. If you run multiple
+buildmasters in the same account, or if you run both masters and
+slaves, you may want a more distinctive name like
+<samp><span class="file">~/Buildbot/master/gnomovision</span></samp> or
+<samp><span class="file">~/Buildmasters/fooproject</span></samp>. If you are using a separate user
+account, this might just be <samp><span class="file">~buildmaster/masters/fooproject</span></samp>.
+
+ <p>Once you've picked a directory, use the <samp><span class="command">buildbot
+create-master</span></samp> command to create the directory and populate it with
+startup files:
+
+<pre class="example"> buildbot create-master <var>basedir</var>
+</pre>
+ <p>You will need to create a configuration file (see <a href="#Configuration">Configuration</a>)
+before starting the buildmaster. Most of the rest of this manual is
+dedicated to explaining how to do this. A sample configuration file is
+placed in the working directory, named <samp><span class="file">master.cfg.sample</span></samp>, which
+can be copied to <samp><span class="file">master.cfg</span></samp> and edited to suit your purposes.
+
+ <p>(Internal details: This command creates a file named
+<samp><span class="file">buildbot.tac</span></samp> that contains all the state necessary to create
+the buildmaster. Twisted has a tool called <code>twistd</code> which can use
+this .tac file to create and launch a buildmaster instance. twistd
+takes care of logging and daemonization (running the program in the
+background). <samp><span class="file">/usr/bin/buildbot</span></samp> is a front end which runs twistd
+for you.)
+
+ <p>In addition to <samp><span class="file">buildbot.tac</span></samp>, a small <samp><span class="file">Makefile.sample</span></samp> is
+installed. This can be used as the basis for customized daemon startup,
+See <a href="#Launching-the-daemons">Launching the daemons</a>.
+
+<div class="node">
+<p><hr>
+<a name="Upgrading-an-Existing-Buildmaster"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Creating-a-buildslave">Creating a buildslave</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Creating-a-buildmaster">Creating a buildmaster</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Installation">Installation</a>
+
+</div>
+
+<h3 class="section">2.4 Upgrading an Existing Buildmaster</h3>
+
+<p>If you have just installed a new version of the Buildbot code, and you
+have buildmasters that were created using an older version, you'll
+need to upgrade these buildmasters before you can use them. The
+upgrade process adds and modifies files in the buildmaster's base
+directory to make it compatible with the new code.
+
+<pre class="example"> buildbot upgrade-master <var>basedir</var>
+</pre>
+ <p>This command will also scan your <samp><span class="file">master.cfg</span></samp> file for
+incompatbilities (by loading it and printing any errors or deprecation
+warnings that occur). Each buildbot release tries to be compatible
+with configurations that worked cleanly (i.e. without deprecation
+warnings) on the previous release: any functions or classes that are
+to be removed will first be deprecated in a release, to give users a
+chance to start using their replacement.
+
+ <p>The 0.7.6 release introduced the <samp><span class="file">public_html/</span></samp> directory, which
+contains <samp><span class="file">index.html</span></samp> and other files served by the
+<code>WebStatus</code> and <code>Waterfall</code> status displays. The
+<code>upgrade-master</code> command will create these files if they do not
+already exist. It will not modify existing copies, but it will write a
+new copy in e.g. <samp><span class="file">index.html.new</span></samp> if the new version differs from
+the version that already exists.
+
+ <p>The <code>upgrade-master</code> command is idempotent. It is safe to run it
+multiple times. After each upgrade of the buildbot code, you should
+use <code>upgrade-master</code> on all your buildmasters.
+
+<div class="node">
+<p><hr>
+<a name="Creating-a-buildslave"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Launching-the-daemons">Launching the daemons</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Upgrading-an-Existing-Buildmaster">Upgrading an Existing Buildmaster</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Installation">Installation</a>
+
+</div>
+
+<h3 class="section">2.5 Creating a buildslave</h3>
+
+<p>Typically, you will be adding a buildslave to an existing buildmaster,
+to provide additional architecture coverage. The buildbot
+administrator will give you several pieces of information necessary to
+connect to the buildmaster. You should also be somewhat familiar with
+the project being tested, so you can troubleshoot build problems
+locally.
+
+ <p>The buildbot exists to make sure that the project's stated &ldquo;how to
+build it&rdquo; process actually works. To this end, the buildslave should
+run in an environment just like that of your regular developers.
+Typically the project build process is documented somewhere
+(<samp><span class="file">README</span></samp>, <samp><span class="file">INSTALL</span></samp>, etc), in a document that should
+mention all library dependencies and contain a basic set of build
+instructions. This document will be useful as you configure the host
+and account in which the buildslave runs.
+
+ <p>Here's a good checklist for setting up a buildslave:
+
+ <ol type=1 start=1>
+<li>Set up the account
+
+ <p>It is recommended (although not mandatory) to set up a separate user
+account for the buildslave. This account is frequently named
+<code>buildbot</code> or <code>buildslave</code>. This serves to isolate your
+personal working environment from that of the slave's, and helps to
+minimize the security threat posed by letting possibly-unknown
+contributors run arbitrary code on your system. The account should
+have a minimum of fancy init scripts.
+
+ <li>Install the buildbot code
+
+ <p>Follow the instructions given earlier (see <a href="#Installing-the-code">Installing the code</a>).
+If you use a separate buildslave account, and you didn't install the
+buildbot code to a shared location, then you will need to install it
+with <code>--home=~</code> for each account that needs it.
+
+ <li>Set up the host
+
+ <p>Make sure the host can actually reach the buildmaster. Usually the
+buildmaster is running a status webserver on the same machine, so
+simply point your web browser at it and see if you can get there.
+Install whatever additional packages or libraries the project's
+INSTALL document advises. (or not: if your buildslave is supposed to
+make sure that building without optional libraries still works, then
+don't install those libraries).
+
+ <p>Again, these libraries don't necessarily have to be installed to a
+site-wide shared location, but they must be available to your build
+process. Accomplishing this is usually very specific to the build
+process, so installing them to <samp><span class="file">/usr</span></samp> or <samp><span class="file">/usr/local</span></samp> is
+usually the best approach.
+
+ <li>Test the build process
+
+ <p>Follow the instructions in the INSTALL document, in the buildslave's
+account. Perform a full CVS (or whatever) checkout, configure, make,
+run tests, etc. Confirm that the build works without manual fussing.
+If it doesn't work when you do it by hand, it will be unlikely to work
+when the buildbot attempts to do it in an automated fashion.
+
+ <li>Choose a base directory
+
+ <p>This should be somewhere in the buildslave's account, typically named
+after the project which is being tested. The buildslave will not touch
+any file outside of this directory. Something like <samp><span class="file">~/Buildbot</span></samp>
+or <samp><span class="file">~/Buildslaves/fooproject</span></samp> is appropriate.
+
+ <li>Get the buildmaster host/port, botname, and password
+
+ <p>When the buildbot admin configures the buildmaster to accept and use
+your buildslave, they will provide you with the following pieces of
+information:
+
+ <ul>
+<li>your buildslave's name
+<li>the password assigned to your buildslave
+<li>the hostname and port number of the buildmaster, i.e. buildbot.example.org:8007
+</ul>
+
+ <li>Create the buildslave
+
+ <p>Now run the 'buildbot' command as follows:
+
+ <pre class="example"> buildbot create-slave <var>BASEDIR</var> <var>MASTERHOST</var>:<var>PORT</var> <var>SLAVENAME</var> <var>PASSWORD</var>
+</pre>
+ <p>This will create the base directory and a collection of files inside,
+including the <samp><span class="file">buildbot.tac</span></samp> file that contains all the
+information you passed to the <code>buildbot</code> command.
+
+ <li>Fill in the hostinfo files
+
+ <p>When it first connects, the buildslave will send a few files up to the
+buildmaster which describe the host that it is running on. These files
+are presented on the web status display so that developers have more
+information to reproduce any test failures that are witnessed by the
+buildbot. There are sample files in the <samp><span class="file">info</span></samp> subdirectory of
+the buildbot's base directory. You should edit these to correctly
+describe you and your host.
+
+ <p><samp><span class="file">BASEDIR/info/admin</span></samp> should contain your name and email address.
+This is the &ldquo;buildslave admin address&rdquo;, and will be visible from the
+build status page (so you may wish to munge it a bit if
+address-harvesting spambots are a concern).
+
+ <p><samp><span class="file">BASEDIR/info/host</span></samp> should be filled with a brief description of
+the host: OS, version, memory size, CPU speed, versions of relevant
+libraries installed, and finally the version of the buildbot code
+which is running the buildslave.
+
+ <p>If you run many buildslaves, you may want to create a single
+<samp><span class="file">~buildslave/info</span></samp> file and share it among all the buildslaves
+with symlinks.
+
+ </ol>
+
+<ul class="menu">
+<li><a accesskey="1" href="#Buildslave-Options">Buildslave Options</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Buildslave-Options"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Creating-a-buildslave">Creating a buildslave</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Creating-a-buildslave">Creating a buildslave</a>
+
+</div>
+
+<h4 class="subsection">2.5.1 Buildslave Options</h4>
+
+<p>There are a handful of options you might want to use when creating the
+buildslave with the <samp><span class="command">buildbot create-slave &lt;options&gt; DIR &lt;params&gt;</span></samp>
+command. You can type <samp><span class="command">buildbot create-slave --help</span></samp> for a summary.
+To use these, just include them on the <samp><span class="command">buildbot create-slave</span></samp>
+command line, like this:
+
+<pre class="example"> buildbot create-slave --umask=022 ~/buildslave buildmaster.example.org:42012 myslavename mypasswd
+</pre>
+ <dl>
+<dt><code>--usepty</code><dd>This is a boolean flag that tells the buildslave whether to launch child
+processes in a PTY or with regular pipes (the default) when the master does not
+specify. This option is deprecated, as this particular parameter is better
+specified on the master.
+
+ <br><dt><code>--umask</code><dd>This is a string (generally an octal representation of an integer)
+which will cause the buildslave process' &ldquo;umask&rdquo; value to be set
+shortly after initialization. The &ldquo;twistd&rdquo; daemonization utility
+forces the umask to 077 at startup (which means that all files created
+by the buildslave or its child processes will be unreadable by any
+user other than the buildslave account). If you want build products to
+be readable by other accounts, you can add <code>--umask=022</code> to tell
+the buildslave to fix the umask after twistd clobbers it. If you want
+build products to be <em>writable</em> by other accounts too, use
+<code>--umask=000</code>, but this is likely to be a security problem.
+
+ <br><dt><code>--keepalive</code><dd>This is a number that indicates how frequently &ldquo;keepalive&rdquo; messages
+should be sent from the buildslave to the buildmaster, expressed in
+seconds. The default (600) causes a message to be sent to the
+buildmaster at least once every 10 minutes. To set this to a lower
+value, use e.g. <code>--keepalive=120</code>.
+
+ <p>If the buildslave is behind a NAT box or stateful firewall, these
+messages may help to keep the connection alive: some NAT boxes tend to
+forget about a connection if it has not been used in a while. When
+this happens, the buildmaster will think that the buildslave has
+disappeared, and builds will time out. Meanwhile the buildslave will
+not realize than anything is wrong.
+
+ <br><dt><code>--maxdelay</code><dd>This is a number that indicates the maximum amount of time the
+buildslave will wait between connection attempts, expressed in
+seconds. The default (300) causes the buildslave to wait at most 5
+minutes before trying to connect to the buildmaster again.
+
+ <br><dt><code>--log-size</code><dd>This is the size in bytes when to rotate the Twisted log files.
+
+ <br><dt><code>--log-count</code><dd>This is the number of log rotations to keep around. You can either
+specify a number or <code>None</code> (the default) to keep all
+<samp><span class="file">twistd.log</span></samp> files around.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="Launching-the-daemons"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Logfiles">Logfiles</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Creating-a-buildslave">Creating a buildslave</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Installation">Installation</a>
+
+</div>
+
+<h3 class="section">2.6 Launching the daemons</h3>
+
+<p>Both the buildmaster and the buildslave run as daemon programs. To
+launch them, pass the working directory to the <code>buildbot</code>
+command:
+
+<pre class="example"> buildbot start <var>BASEDIR</var>
+</pre>
+ <p>This command will start the daemon and then return, so normally it
+will not produce any output. To verify that the programs are indeed
+running, look for a pair of files named <samp><span class="file">twistd.log</span></samp> and
+<samp><span class="file">twistd.pid</span></samp> that should be created in the working directory.
+<samp><span class="file">twistd.pid</span></samp> contains the process ID of the newly-spawned daemon.
+
+ <p>When the buildslave connects to the buildmaster, new directories will
+start appearing in its base directory. The buildmaster tells the slave
+to create a directory for each Builder which will be using that slave.
+All build operations are performed within these directories: CVS
+checkouts, compiles, and tests.
+
+ <p>Once you get everything running, you will want to arrange for the
+buildbot daemons to be started at boot time. One way is to use
+<code>cron</code>, by putting them in a @reboot crontab entry<a rel="footnote" href="#fn-1" name="fnd-1"><sup>1</sup></a>:
+
+<pre class="example"> @reboot buildbot start <var>BASEDIR</var>
+</pre>
+ <p>When you run <samp><span class="command">crontab</span></samp> to set this up, remember to do it as
+the buildmaster or buildslave account! If you add this to your crontab
+when running as your regular account (or worse yet, root), then the
+daemon will run as the wrong user, quite possibly as one with more
+authority than you intended to provide.
+
+ <p>It is important to remember that the environment provided to cron jobs
+and init scripts can be quite different that your normal runtime.
+There may be fewer environment variables specified, and the PATH may
+be shorter than usual. It is a good idea to test out this method of
+launching the buildslave by using a cron job with a time in the near
+future, with the same command, and then check <samp><span class="file">twistd.log</span></samp> to
+make sure the slave actually started correctly. Common problems here
+are for <samp><span class="file">/usr/local</span></samp> or <samp><span class="file">~/bin</span></samp> to not be on your
+<code>PATH</code>, or for <code>PYTHONPATH</code> to not be set correctly.
+Sometimes <code>HOME</code> is messed up too.
+
+ <p>To modify the way the daemons are started (perhaps you want to set
+some environment variables first, or perform some cleanup each time),
+you can create a file named <samp><span class="file">Makefile.buildbot</span></samp> in the base
+directory. When the <samp><span class="file">buildbot</span></samp> front-end tool is told to
+<samp><span class="command">start</span></samp> the daemon, and it sees this file (and
+<samp><span class="file">/usr/bin/make</span></samp> exists), it will do <samp><span class="command">make -f
+Makefile.buildbot start</span></samp> instead of its usual action (which involves
+running <samp><span class="command">twistd</span></samp>). When the buildmaster or buildslave is
+installed, a <samp><span class="file">Makefile.sample</span></samp> is created which implements the
+same behavior as the the <samp><span class="file">buildbot</span></samp> tool uses, so if you want to
+customize the process, just copy <samp><span class="file">Makefile.sample</span></samp> to
+<samp><span class="file">Makefile.buildbot</span></samp> and edit it as necessary.
+
+ <p>Some distributions may include conveniences to make starting buildbot
+at boot time easy. For instance, with the default buildbot package in
+Debian-based distributions, you may only need to modify
+<code>/etc/default/buildbot</code> (see also <code>/etc/init.d/buildbot</code>, which
+reads the configuration in <code>/etc/default/buildbot</code>).
+
+<div class="node">
+<p><hr>
+<a name="Logfiles"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Shutdown">Shutdown</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Launching-the-daemons">Launching the daemons</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Installation">Installation</a>
+
+</div>
+
+<h3 class="section">2.7 Logfiles</h3>
+
+<p><a name="index-logfiles-4"></a>
+While a buildbot daemon runs, it emits text to a logfile, named
+<samp><span class="file">twistd.log</span></samp>. A command like <code>tail -f twistd.log</code> is useful
+to watch the command output as it runs.
+
+ <p>The buildmaster will announce any errors with its configuration file
+in the logfile, so it is a good idea to look at the log at startup
+time to check for any problems. Most buildmaster activities will cause
+lines to be added to the log.
+
+<div class="node">
+<p><hr>
+<a name="Shutdown"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Maintenance">Maintenance</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Logfiles">Logfiles</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Installation">Installation</a>
+
+</div>
+
+<h3 class="section">2.8 Shutdown</h3>
+
+<p>To stop a buildmaster or buildslave manually, use:
+
+<pre class="example"> buildbot stop <var>BASEDIR</var>
+</pre>
+ <p>This simply looks for the <samp><span class="file">twistd.pid</span></samp> file and kills whatever
+process is identified within.
+
+ <p>At system shutdown, all processes are sent a <code>SIGKILL</code>. The
+buildmaster and buildslave will respond to this by shutting down
+normally.
+
+ <p>The buildmaster will respond to a <code>SIGHUP</code> by re-reading its
+config file. Of course, this only works on unix-like systems with
+signal support, and won't work on Windows. The following shortcut is
+available:
+
+<pre class="example"> buildbot reconfig <var>BASEDIR</var>
+</pre>
+ <p>When you update the Buildbot code to a new release, you will need to
+restart the buildmaster and/or buildslave before it can take advantage
+of the new code. You can do a <code>buildbot stop </code><var>BASEDIR</var> and
+<code>buildbot start </code><var>BASEDIR</var> in quick succession, or you can
+use the <code>restart</code> shortcut, which does both steps for you:
+
+<pre class="example"> buildbot restart <var>BASEDIR</var>
+</pre>
+ <p>There are certain configuration changes that are not handled cleanly
+by <code>buildbot reconfig</code>. If this occurs, <code>buildbot restart</code>
+is a more robust tool to fully switch over to the new configuration.
+
+ <p><code>buildbot restart</code> may also be used to start a stopped Buildbot
+instance. This behaviour is useful when writing scripts that stop, start
+and restart Buildbot.
+
+ <p>A buildslave may also be gracefully shutdown from the
+see <a href="#WebStatus">WebStatus</a> status plugin. This is useful to shutdown a
+buildslave without interrupting any current builds. The buildmaster
+will wait until the buildslave is finished all its current builds, and
+will then tell the buildslave to shutdown.
+
+<div class="node">
+<p><hr>
+<a name="Maintenance"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Troubleshooting">Troubleshooting</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Shutdown">Shutdown</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Installation">Installation</a>
+
+</div>
+
+<h3 class="section">2.9 Maintenance</h3>
+
+<p>It is a good idea to check the buildmaster's status page every once in
+a while, to see if your buildslave is still online. Eventually the
+buildbot will probably be enhanced to send you email (via the
+<samp><span class="file">info/admin</span></samp> email address) when the slave has been offline for
+more than a few hours.
+
+ <p>If you find you can no longer provide a buildslave to the project, please
+let the project admins know, so they can put out a call for a
+replacement.
+
+ <p>The Buildbot records status and logs output continually, each time a
+build is performed. The status tends to be small, but the build logs
+can become quite large. Each build and log are recorded in a separate
+file, arranged hierarchically under the buildmaster's base directory.
+To prevent these files from growing without bound, you should
+periodically delete old build logs. A simple cron job to delete
+anything older than, say, two weeks should do the job. The only trick
+is to leave the <samp><span class="file">buildbot.tac</span></samp> and other support files alone, for
+which find's <code>-mindepth</code> argument helps skip everything in the
+top directory. You can use something like the following:
+
+<pre class="example"> @weekly cd BASEDIR &amp;&amp; find . -mindepth 2 i-path './public_html/*' -prune -o -type f -mtime +14 -exec rm {} \;
+ @weekly cd BASEDIR &amp;&amp; find twistd.log* -mtime +14 -exec rm {} \;
+</pre>
+ <div class="node">
+<p><hr>
+<a name="Troubleshooting"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Maintenance">Maintenance</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Installation">Installation</a>
+
+</div>
+
+<h3 class="section">2.10 Troubleshooting</h3>
+
+<p>Here are a few hints on diagnosing common problems.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Starting-the-buildslave">Starting the buildslave</a>
+<li><a accesskey="2" href="#Connecting-to-the-buildmaster">Connecting to the buildmaster</a>
+<li><a accesskey="3" href="#Forcing-Builds">Forcing Builds</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Starting-the-buildslave"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Connecting-to-the-buildmaster">Connecting to the buildmaster</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Troubleshooting">Troubleshooting</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Troubleshooting">Troubleshooting</a>
+
+</div>
+
+<h4 class="subsection">2.10.1 Starting the buildslave</h4>
+
+<p>Cron jobs are typically run with a minimal shell (<samp><span class="file">/bin/sh</span></samp>, not
+<samp><span class="file">/bin/bash</span></samp>), and tilde expansion is not always performed in such
+commands. You may want to use explicit paths, because the <code>PATH</code>
+is usually quite short and doesn't include anything set by your
+shell's startup scripts (<samp><span class="file">.profile</span></samp>, <samp><span class="file">.bashrc</span></samp>, etc). If
+you've installed buildbot (or other python libraries) to an unusual
+location, you may need to add a <code>PYTHONPATH</code> specification (note
+that python will do tilde-expansion on <code>PYTHONPATH</code> elements by
+itself). Sometimes it is safer to fully-specify everything:
+
+<pre class="example"> @reboot PYTHONPATH=~/lib/python /usr/local/bin/buildbot start /usr/home/buildbot/basedir
+</pre>
+ <p>Take the time to get the @reboot job set up. Otherwise, things will work
+fine for a while, but the first power outage or system reboot you have will
+stop the buildslave with nothing but the cries of sorrowful developers to
+remind you that it has gone away.
+
+<div class="node">
+<p><hr>
+<a name="Connecting-to-the-buildmaster"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Forcing-Builds">Forcing Builds</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Starting-the-buildslave">Starting the buildslave</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Troubleshooting">Troubleshooting</a>
+
+</div>
+
+<h4 class="subsection">2.10.2 Connecting to the buildmaster</h4>
+
+<p>If the buildslave cannot connect to the buildmaster, the reason should
+be described in the <samp><span class="file">twistd.log</span></samp> logfile. Some common problems
+are an incorrect master hostname or port number, or a mistyped bot
+name or password. If the buildslave loses the connection to the
+master, it is supposed to attempt to reconnect with an
+exponentially-increasing backoff. Each attempt (and the time of the
+next attempt) will be logged. If you get impatient, just manually stop
+and re-start the buildslave.
+
+ <p>When the buildmaster is restarted, all slaves will be disconnected,
+and will attempt to reconnect as usual. The reconnect time will depend
+upon how long the buildmaster is offline (i.e. how far up the
+exponential backoff curve the slaves have travelled). Again,
+<code>buildbot stop </code><var>BASEDIR</var><code>; buildbot start </code><var>BASEDIR</var> will
+speed up the process.
+
+<div class="node">
+<p><hr>
+<a name="Forcing-Builds"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Connecting-to-the-buildmaster">Connecting to the buildmaster</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Troubleshooting">Troubleshooting</a>
+
+</div>
+
+<h4 class="subsection">2.10.3 Forcing Builds</h4>
+
+<p>From the buildmaster's main status web page, you can force a build to
+be run on your build slave. Figure out which column is for a builder
+that runs on your slave, click on that builder's name, and the page
+that comes up will have a &ldquo;Force Build&rdquo; button. Fill in the form,
+hit the button, and a moment later you should see your slave's
+<samp><span class="file">twistd.log</span></samp> filling with commands being run. Using <code>pstree</code>
+or <code>top</code> should also reveal the cvs/make/gcc/etc processes being
+run by the buildslave. Note that the same web page should also show
+the <samp><span class="file">admin</span></samp> and <samp><span class="file">host</span></samp> information files that you configured
+earlier.
+
+<div class="node">
+<p><hr>
+<a name="Concepts"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Configuration">Configuration</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Installation">Installation</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Top">Top</a>
+
+</div>
+
+<h2 class="chapter">3 Concepts</h2>
+
+<p>This chapter defines some of the basic concepts that the Buildbot
+uses. You'll need to understand how the Buildbot sees the world to
+configure it properly.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Version-Control-Systems">Version Control Systems</a>
+<li><a accesskey="2" href="#Schedulers">Schedulers</a>
+<li><a accesskey="3" href="#BuildSet">BuildSet</a>
+<li><a accesskey="4" href="#BuildRequest">BuildRequest</a>
+<li><a accesskey="5" href="#Builder">Builder</a>
+<li><a accesskey="6" href="#Users">Users</a>
+<li><a accesskey="7" href="#Build-Properties">Build Properties</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Version-Control-Systems"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Schedulers">Schedulers</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Concepts">Concepts</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Concepts">Concepts</a>
+
+</div>
+
+<h3 class="section">3.1 Version Control Systems</h3>
+
+<p><a name="index-Version-Control-5"></a>
+These source trees come from a Version Control System of some kind.
+CVS and Subversion are two popular ones, but the Buildbot supports
+others. All VC systems have some notion of an upstream
+<code>repository</code> which acts as a server<a rel="footnote" href="#fn-2" name="fnd-2"><sup>2</sup></a>, from which clients
+can obtain source trees according to various parameters. The VC
+repository provides source trees of various projects, for different
+branches, and from various points in time. The first thing we have to
+do is to specify which source tree we want to get.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Generalizing-VC-Systems">Generalizing VC Systems</a>
+<li><a accesskey="2" href="#Source-Tree-Specifications">Source Tree Specifications</a>
+<li><a accesskey="3" href="#How-Different-VC-Systems-Specify-Sources">How Different VC Systems Specify Sources</a>
+<li><a accesskey="4" href="#Attributes-of-Changes">Attributes of Changes</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Generalizing-VC-Systems"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Source-Tree-Specifications">Source Tree Specifications</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Version-Control-Systems">Version Control Systems</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Version-Control-Systems">Version Control Systems</a>
+
+</div>
+
+<h4 class="subsection">3.1.1 Generalizing VC Systems</h4>
+
+<p>For the purposes of the Buildbot, we will try to generalize all VC
+systems as having repositories that each provide sources for a variety
+of projects. Each project is defined as a directory tree with source
+files. The individual files may each have revisions, but we ignore
+that and treat the project as a whole as having a set of revisions
+(CVS is really the only VC system still in widespread use that has
+per-file revisions.. everything modern has moved to atomic tree-wide
+changesets). Each time someone commits a change to the project, a new
+revision becomes available. These revisions can be described by a
+tuple with two items: the first is a branch tag, and the second is
+some kind of revision stamp or timestamp. Complex projects may have
+multiple branch tags, but there is always a default branch. The
+timestamp may be an actual timestamp (such as the -D option to CVS),
+or it may be a monotonically-increasing transaction number (such as
+the change number used by SVN and P4, or the revision number used by
+Arch/Baz/Bazaar, or a labeled tag used in CVS)<a rel="footnote" href="#fn-3" name="fnd-3"><sup>3</sup></a>. The SHA1 revision ID used by Monotone, Mercurial, and Git is
+also a kind of revision stamp, in that it specifies a unique copy of
+the source tree, as does a Darcs &ldquo;context&rdquo; file.
+
+ <p>When we aren't intending to make any changes to the sources we check out
+(at least not any that need to be committed back upstream), there are two
+basic ways to use a VC system:
+
+ <ul>
+<li>Retrieve a specific set of source revisions: some tag or key is used
+to index this set, which is fixed and cannot be changed by subsequent
+developers committing new changes to the tree. Releases are built from
+tagged revisions like this, so that they can be rebuilt again later
+(probably with controlled modifications).
+<li>Retrieve the latest sources along a specific branch: some tag is used
+to indicate which branch is to be used, but within that constraint we want
+to get the latest revisions.
+</ul>
+
+ <p>Build personnel or CM staff typically use the first approach: the
+build that results is (ideally) completely specified by the two
+parameters given to the VC system: repository and revision tag. This
+gives QA and end-users something concrete to point at when reporting
+bugs. Release engineers are also reportedly fond of shipping code that
+can be traced back to a concise revision tag of some sort.
+
+ <p>Developers are more likely to use the second approach: each morning
+the developer does an update to pull in the changes committed by the
+team over the last day. These builds are not easy to fully specify: it
+depends upon exactly when you did a checkout, and upon what local
+changes the developer has in their tree. Developers do not normally
+tag each build they produce, because there is usually significant
+overhead involved in creating these tags. Recreating the trees used by
+one of these builds can be a challenge. Some VC systems may provide
+implicit tags (like a revision number), while others may allow the use
+of timestamps to mean &ldquo;the state of the tree at time X&rdquo; as opposed
+to a tree-state that has been explicitly marked.
+
+ <p>The Buildbot is designed to help developers, so it usually works in
+terms of <em>the latest</em> sources as opposed to specific tagged
+revisions. However, it would really prefer to build from reproducible
+source trees, so implicit revisions are used whenever possible.
+
+<div class="node">
+<p><hr>
+<a name="Source-Tree-Specifications"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#How-Different-VC-Systems-Specify-Sources">How Different VC Systems Specify Sources</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Generalizing-VC-Systems">Generalizing VC Systems</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Version-Control-Systems">Version Control Systems</a>
+
+</div>
+
+<h4 class="subsection">3.1.2 Source Tree Specifications</h4>
+
+<p>So for the Buildbot's purposes we treat each VC system as a server
+which can take a list of specifications as input and produce a source
+tree as output. Some of these specifications are static: they are
+attributes of the builder and do not change over time. Others are more
+variable: each build will have a different value. The repository is
+changed over time by a sequence of Changes, each of which represents a
+single developer making changes to some set of files. These Changes
+are cumulative<a rel="footnote" href="#fn-4" name="fnd-4"><sup>4</sup></a>.
+
+ <p>For normal builds, the Buildbot wants to get well-defined source trees
+that contain specific Changes, and exclude other Changes that may have
+occurred after the desired ones. We assume that the Changes arrive at
+the buildbot (through one of the mechanisms described in see <a href="#Change-Sources">Change Sources</a>) in the same order in which they are committed to the
+repository. The Buildbot waits for the tree to become &ldquo;stable&rdquo;
+before initiating a build, for two reasons. The first is that
+developers frequently make multiple related commits in quick
+succession, even when the VC system provides ways to make atomic
+transactions involving multiple files at the same time. Running a
+build in the middle of these sets of changes would use an inconsistent
+set of source files, and is likely to fail (and is certain to be less
+useful than a build which uses the full set of changes). The
+tree-stable-timer is intended to avoid these useless builds that
+include some of the developer's changes but not all. The second reason
+is that some VC systems (i.e. CVS) do not provide repository-wide
+transaction numbers, so that timestamps are the only way to refer to
+a specific repository state. These timestamps may be somewhat
+ambiguous, due to processing and notification delays. By waiting until
+the tree has been stable for, say, 10 minutes, we can choose a
+timestamp from the middle of that period to use for our source
+checkout, and then be reasonably sure that any clock-skew errors will
+not cause the build to be performed on an inconsistent set of source
+files.
+
+ <p>The Schedulers always use the tree-stable-timer, with a timeout that
+is configured to reflect a reasonable tradeoff between build latency
+and change frequency. When the VC system provides coherent
+repository-wide revision markers (such as Subversion's revision
+numbers, or in fact anything other than CVS's timestamps), the
+resulting Build is simply performed against a source tree defined by
+that revision marker. When the VC system does not provide this, a
+timestamp from the middle of the tree-stable period is used to
+generate the source tree<a rel="footnote" href="#fn-5" name="fnd-5"><sup>5</sup></a>.
+
+<div class="node">
+<p><hr>
+<a name="How-Different-VC-Systems-Specify-Sources"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Attributes-of-Changes">Attributes of Changes</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Source-Tree-Specifications">Source Tree Specifications</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Version-Control-Systems">Version Control Systems</a>
+
+</div>
+
+<h4 class="subsection">3.1.3 How Different VC Systems Specify Sources</h4>
+
+<p>For CVS, the static specifications are <code>repository</code> and
+<code>module</code>. In addition to those, each build uses a timestamp (or
+omits the timestamp to mean <code>the latest</code>) and <code>branch tag</code>
+(which defaults to HEAD). These parameters collectively specify a set
+of sources from which a build may be performed.
+
+ <p><a href="http://subversion.tigris.org">Subversion</a> combines the
+repository, module, and branch into a single <code>Subversion URL</code>
+parameter. Within that scope, source checkouts can be specified by a
+numeric <code>revision number</code> (a repository-wide
+monotonically-increasing marker, such that each transaction that
+changes the repository is indexed by a different revision number), or
+a revision timestamp. When branches are used, the repository and
+module form a static <code>baseURL</code>, while each build has a
+<code>revision number</code> and a <code>branch</code> (which defaults to a
+statically-specified <code>defaultBranch</code>). The <code>baseURL</code> and
+<code>branch</code> are simply concatenated together to derive the
+<code>svnurl</code> to use for the checkout.
+
+ <p><a href="http://www.perforce.com/">Perforce</a> is similar. The server
+is specified through a <code>P4PORT</code> parameter. Module and branch
+are specified in a single depot path, and revisions are
+depot-wide. When branches are used, the <code>p4base</code> and
+<code>defaultBranch</code> are concatenated together to produce the depot
+path.
+
+ <p><a href="http://wiki.gnuarch.org/">Arch</a> and
+<a href="http://bazaar.canonical.com/">Bazaar</a> specify a repository by
+URL, as well as a <code>version</code> which is kind of like a branch name.
+Arch uses the word <code>archive</code> to represent the repository. Arch
+lets you push changes from one archive to another, removing the strict
+centralization required by CVS and SVN. It retains the distinction
+between repository and working directory that most other VC systems
+use. For complex multi-module directory structures, Arch has a
+built-in <code>build config</code> layer with which the checkout process has
+two steps. First, an initial bootstrap checkout is performed to
+retrieve a set of build-config files. Second, one of these files is
+used to figure out which archives/modules should be used to populate
+subdirectories of the initial checkout.
+
+ <p>Builders which use Arch and Bazaar therefore have a static archive
+<code>url</code>, and a default &ldquo;branch&rdquo; (which is a string that specifies
+a complete category&ndash;branch&ndash;version triple). Each build can have its
+own branch (the category&ndash;branch&ndash;version string) to override the
+default, as well as a revision number (which is turned into a
+&ndash;patch-NN suffix when performing the checkout).
+
+ <p><a href="http://bazaar-vcs.org">Bzr</a> (which is a descendant of
+Arch/Bazaar, and is frequently referred to as &ldquo;Bazaar&rdquo;) has the same
+sort of repository-vs-workspace model as Arch, but the repository data
+can either be stored inside the working directory or kept elsewhere
+(either on the same machine or on an entirely different machine). For
+the purposes of Buildbot (which never commits changes), the repository
+is specified with a URL and a revision number.
+
+ <p>The most common way to obtain read-only access to a bzr tree is via
+HTTP, simply by making the repository visible through a web server
+like Apache. Bzr can also use FTP and SFTP servers, if the buildslave
+process has sufficient privileges to access them. Higher performance
+can be obtained by running a special Bazaar-specific server. None of
+these matter to the buildbot: the repository URL just has to match the
+kind of server being used. The <code>repoURL</code> argument provides the
+location of the repository.
+
+ <p>Branches are expressed as subdirectories of the main central
+repository, which means that if branches are being used, the BZR step
+is given a <code>baseURL</code> and <code>defaultBranch</code> instead of getting
+the <code>repoURL</code> argument.
+
+ <p><a href="http://darcs.net/">Darcs</a> doesn't really have the
+notion of a single master repository. Nor does it really have
+branches. In Darcs, each working directory is also a repository, and
+there are operations to push and pull patches from one of these
+<code>repositories</code> to another. For the Buildbot's purposes, all you
+need to do is specify the URL of a repository that you want to build
+from. The build slave will then pull the latest patches from that
+repository and build them. Multiple branches are implemented by using
+multiple repositories (possibly living on the same server).
+
+ <p>Builders which use Darcs therefore have a static <code>repourl</code> which
+specifies the location of the repository. If branches are being used,
+the source Step is instead configured with a <code>baseURL</code> and a
+<code>defaultBranch</code>, and the two strings are simply concatenated
+together to obtain the repository's URL. Each build then has a
+specific branch which replaces <code>defaultBranch</code>, or just uses the
+default one. Instead of a revision number, each build can have a
+&ldquo;context&rdquo;, which is a string that records all the patches that are
+present in a given tree (this is the output of <samp><span class="command">darcs changes
+--context</span></samp>, and is considerably less concise than, e.g. Subversion's
+revision number, but the patch-reordering flexibility of Darcs makes
+it impossible to provide a shorter useful specification).
+
+ <p><a href="http://selenic.com/mercurial">Mercurial</a> is like Darcs, in that
+each branch is stored in a separate repository. The <code>repourl</code>,
+<code>baseURL</code>, and <code>defaultBranch</code> arguments are all handled the
+same way as with Darcs. The &ldquo;revision&rdquo;, however, is the hash
+identifier returned by <samp><span class="command">hg identify</span></samp>.
+
+ <p><a href="http://git.or.cz/">Git</a> also follows a decentralized model, and
+each repository can have several branches and tags. The source Step is
+configured with a static <code>repourl</code> which specifies the location
+of the repository. In addition, an optional <code>branch</code> parameter
+can be specified to check out code from a specific branch instead of
+the default &ldquo;master&rdquo; branch. The &ldquo;revision&rdquo; is specified as a SHA1
+hash as returned by e.g. <samp><span class="command">git rev-parse</span></samp>. No attempt is made
+to ensure that the specified revision is actually a subset of the
+specified branch.
+
+<div class="node">
+<p><hr>
+<a name="Attributes-of-Changes"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#How-Different-VC-Systems-Specify-Sources">How Different VC Systems Specify Sources</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Version-Control-Systems">Version Control Systems</a>
+
+</div>
+
+<h4 class="subsection">3.1.4 Attributes of Changes</h4>
+
+<h3 class="heading">Who</h3>
+
+<p>Each Change has a <code>who</code> attribute, which specifies which
+developer is responsible for the change. This is a string which comes
+from a namespace controlled by the VC repository. Frequently this
+means it is a username on the host which runs the repository, but not
+all VC systems require this (Arch, for example, uses a fully-qualified
+<code>Arch ID</code>, which looks like an email address, as does Darcs).
+Each StatusNotifier will map the <code>who</code> attribute into something
+appropriate for their particular means of communication: an email
+address, an IRC handle, etc.
+
+<h3 class="heading">Files</h3>
+
+<p>It also has a list of <code>files</code>, which are just the tree-relative
+filenames of any files that were added, deleted, or modified for this
+Change. These filenames are used by the <code>fileIsImportant</code>
+function (in the Scheduler) to decide whether it is worth triggering a
+new build or not, e.g. the function could use the following function
+to only run a build if a C file were checked in:
+
+<pre class="example"> def has_C_files(change):
+ for name in change.files:
+ if name.endswith(".c"):
+ return True
+ return False
+</pre>
+ <p>Certain BuildSteps can also use the list of changed files
+to run a more targeted series of tests, e.g. the
+<code>python_twisted.Trial</code> step can run just the unit tests that
+provide coverage for the modified .py files instead of running the
+full test suite.
+
+<h3 class="heading">Comments</h3>
+
+<p>The Change also has a <code>comments</code> attribute, which is a string
+containing any checkin comments.
+
+<h3 class="heading">Revision</h3>
+
+<p>Each Change can have a <code>revision</code> attribute, which describes how
+to get a tree with a specific state: a tree which includes this Change
+(and all that came before it) but none that come after it. If this
+information is unavailable, the <code>.revision</code> attribute will be
+<code>None</code>. These revisions are provided by the ChangeSource, and
+consumed by the <code>computeSourceRevision</code> method in the appropriate
+<code>step.Source</code> class.
+
+ <dl>
+<dt>&lsquo;<samp><span class="samp">CVS</span></samp>&rsquo;<dd><code>revision</code> is an int, seconds since the epoch
+<br><dt>&lsquo;<samp><span class="samp">SVN</span></samp>&rsquo;<dd><code>revision</code> is an int, the changeset number (r%d)
+<br><dt>&lsquo;<samp><span class="samp">Darcs</span></samp>&rsquo;<dd><code>revision</code> is a large string, the output of <code>darcs changes --context</code>
+<br><dt>&lsquo;<samp><span class="samp">Mercurial</span></samp>&rsquo;<dd><code>revision</code> is a short string (a hash ID), the output of <code>hg identify</code>
+<br><dt>&lsquo;<samp><span class="samp">Arch/Bazaar</span></samp>&rsquo;<dd><code>revision</code> is the full revision ID (ending in &ndash;patch-%d)
+<br><dt>&lsquo;<samp><span class="samp">P4</span></samp>&rsquo;<dd><code>revision</code> is an int, the transaction number
+<br><dt>&lsquo;<samp><span class="samp">Git</span></samp>&rsquo;<dd><code>revision</code> is a short string (a SHA1 hash), the output of e.g.
+<code>git rev-parse</code>
+</dl>
+
+<h3 class="heading">Branches</h3>
+
+<p>The Change might also have a <code>branch</code> attribute. This indicates
+that all of the Change's files are in the same named branch. The
+Schedulers get to decide whether the branch should be built or not.
+
+ <p>For VC systems like CVS, Arch, Monotone, and Git, the <code>branch</code>
+name is unrelated to the filename. (that is, the branch name and the
+filename inhabit unrelated namespaces). For SVN, branches are
+expressed as subdirectories of the repository, so the file's
+&ldquo;svnurl&rdquo; is a combination of some base URL, the branch name, and the
+filename within the branch. (In a sense, the branch name and the
+filename inhabit the same namespace). Darcs branches are
+subdirectories of a base URL just like SVN. Mercurial branches are the
+same as Darcs.
+
+ <dl>
+<dt>&lsquo;<samp><span class="samp">CVS</span></samp>&rsquo;<dd>branch='warner-newfeature', files=['src/foo.c']
+<br><dt>&lsquo;<samp><span class="samp">SVN</span></samp>&rsquo;<dd>branch='branches/warner-newfeature', files=['src/foo.c']
+<br><dt>&lsquo;<samp><span class="samp">Darcs</span></samp>&rsquo;<dd>branch='warner-newfeature', files=['src/foo.c']
+<br><dt>&lsquo;<samp><span class="samp">Mercurial</span></samp>&rsquo;<dd>branch='warner-newfeature', files=['src/foo.c']
+<br><dt>&lsquo;<samp><span class="samp">Arch/Bazaar</span></samp>&rsquo;<dd>branch='buildbot&ndash;usebranches&ndash;0', files=['buildbot/master.py']
+<br><dt>&lsquo;<samp><span class="samp">Git</span></samp>&rsquo;<dd>branch='warner-newfeature', files=['src/foo.c']
+</dl>
+
+<h3 class="heading">Links</h3>
+
+<!-- TODO: who is using 'links'? how is it being used? -->
+<p>Finally, the Change might have a <code>links</code> list, which is intended
+to provide a list of URLs to a <em>viewcvs</em>-style web page that
+provides more detail for this Change, perhaps including the full file
+diffs.
+
+<div class="node">
+<p><hr>
+<a name="Schedulers"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#BuildSet">BuildSet</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Version-Control-Systems">Version Control Systems</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Concepts">Concepts</a>
+
+</div>
+
+<h3 class="section">3.2 Schedulers</h3>
+
+<p><a name="index-Scheduler-6"></a>
+Each Buildmaster has a set of <code>Scheduler</code> objects, each of which
+gets a copy of every incoming Change. The Schedulers are responsible
+for deciding when Builds should be run. Some Buildbot installations
+might have a single Scheduler, while others may have several, each for
+a different purpose.
+
+ <p>For example, a &ldquo;quick&rdquo; scheduler might exist to give immediate
+feedback to developers, hoping to catch obvious problems in the code
+that can be detected quickly. These typically do not run the full test
+suite, nor do they run on a wide variety of platforms. They also
+usually do a VC update rather than performing a brand-new checkout
+each time. You could have a &ldquo;quick&rdquo; scheduler which used a 30 second
+timeout, and feeds a single &ldquo;quick&rdquo; Builder that uses a VC
+<code>mode='update'</code> setting.
+
+ <p>A separate &ldquo;full&rdquo; scheduler would run more comprehensive tests a
+little while later, to catch more subtle problems. This scheduler
+would have a longer tree-stable-timer, maybe 30 minutes, and would
+feed multiple Builders (with a <code>mode=</code> of <code>'copy'</code>,
+<code>'clobber'</code>, or <code>'export'</code>).
+
+ <p>The <code>tree-stable-timer</code> and <code>fileIsImportant</code> decisions are
+made by the Scheduler. Dependencies are also implemented here.
+Periodic builds (those which are run every N seconds rather than after
+new Changes arrive) are triggered by a special <code>Periodic</code>
+Scheduler subclass. The default Scheduler class can also be told to
+watch for specific branches, ignoring Changes on other branches. This
+may be useful if you have a trunk and a few release branches which
+should be tracked, but when you don't want to have the Buildbot pay
+attention to several dozen private user branches.
+
+ <p>When the setup has multiple sources of Changes the <code>category</code>
+can be used for <code>Scheduler</code> objects to filter out a subset
+of the Changes. Note that not all change sources can attach a category.
+
+ <p>Some Schedulers may trigger builds for other reasons, other than
+recent Changes. For example, a Scheduler subclass could connect to a
+remote buildmaster and watch for builds of a library to succeed before
+triggering a local build that uses that library.
+
+ <p>Each Scheduler creates and submits <code>BuildSet</code> objects to the
+<code>BuildMaster</code>, which is then responsible for making sure the
+individual <code>BuildRequests</code> are delivered to the target
+<code>Builders</code>.
+
+ <p><code>Scheduler</code> instances are activated by placing them in the
+<code>c['schedulers']</code> list in the buildmaster config file. Each
+Scheduler has a unique name.
+
+<div class="node">
+<p><hr>
+<a name="BuildSet"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#BuildRequest">BuildRequest</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Schedulers">Schedulers</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Concepts">Concepts</a>
+
+</div>
+
+<h3 class="section">3.3 BuildSet</h3>
+
+<p><a name="index-BuildSet-7"></a>
+A <code>BuildSet</code> is the name given to a set of Builds that all
+compile/test the same version of the tree on multiple Builders. In
+general, all these component Builds will perform the same sequence of
+Steps, using the same source code, but on different platforms or
+against a different set of libraries.
+
+ <p>The <code>BuildSet</code> is tracked as a single unit, which fails if any of
+the component Builds have failed, and therefore can succeed only if
+<em>all</em> of the component Builds have succeeded. There are two kinds
+of status notification messages that can be emitted for a BuildSet:
+the <code>firstFailure</code> type (which fires as soon as we know the
+BuildSet will fail), and the <code>Finished</code> type (which fires once
+the BuildSet has completely finished, regardless of whether the
+overall set passed or failed).
+
+ <p>A <code>BuildSet</code> is created with a <em>source stamp</em> tuple of
+(branch, revision, changes, patch), some of which may be None, and a
+list of Builders on which it is to be run. They are then given to the
+BuildMaster, which is responsible for creating a separate
+<code>BuildRequest</code> for each Builder.
+
+ <p>There are a couple of different likely values for the
+<code>SourceStamp</code>:
+
+ <dl>
+<dt><code>(revision=None, changes=[CHANGES], patch=None)</code><dd>This is a <code>SourceStamp</code> used when a series of Changes have
+triggered a build. The VC step will attempt to check out a tree that
+contains CHANGES (and any changes that occurred before CHANGES, but
+not any that occurred after them).
+
+ <br><dt><code>(revision=None, changes=None, patch=None)</code><dd>This builds the most recent code on the default branch. This is the
+sort of <code>SourceStamp</code> that would be used on a Build that was
+triggered by a user request, or a Periodic scheduler. It is also
+possible to configure the VC Source Step to always check out the
+latest sources rather than paying attention to the Changes in the
+SourceStamp, which will result in same behavior as this.
+
+ <br><dt><code>(branch=BRANCH, revision=None, changes=None, patch=None)</code><dd>This builds the most recent code on the given BRANCH. Again, this is
+generally triggered by a user request or Periodic build.
+
+ <br><dt><code>(revision=REV, changes=None, patch=(LEVEL, DIFF))</code><dd>This checks out the tree at the given revision REV, then applies a
+patch (using <code>patch -pLEVEL &lt;DIFF</code>). The <a href="#try">try</a> feature uses
+this kind of <code>SourceStamp</code>. If <code>patch</code> is None, the patching
+step is bypassed.
+
+ </dl>
+
+ <p>The buildmaster is responsible for turning the <code>BuildSet</code> into a
+set of <code>BuildRequest</code> objects and queueing them on the
+appropriate Builders.
+
+<div class="node">
+<p><hr>
+<a name="BuildRequest"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Builder">Builder</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#BuildSet">BuildSet</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Concepts">Concepts</a>
+
+</div>
+
+<h3 class="section">3.4 BuildRequest</h3>
+
+<p><a name="index-BuildRequest-8"></a>
+A <code>BuildRequest</code> is a request to build a specific set of sources
+on a single specific <code>Builder</code>. Each <code>Builder</code> runs the
+<code>BuildRequest</code> as soon as it can (i.e. when an associated
+buildslave becomes free). <code>BuildRequest</code>s are prioritized from
+oldest to newest, so when a buildslave becomes free, the
+<code>Builder</code> with the oldest <code>BuildRequest</code> is run.
+
+ <p>The <code>BuildRequest</code> contains the <code>SourceStamp</code> specification.
+The actual process of running the build (the series of Steps that will
+be executed) is implemented by the <code>Build</code> object. In this future
+this might be changed, to have the <code>Build</code> define <em>what</em>
+gets built, and a separate <code>BuildProcess</code> (provided by the
+Builder) to define <em>how</em> it gets built.
+
+ <p><code>BuildRequest</code> is created with optional <code>Properties</code>. One
+of these, <code>owner</code>, is collected by the resultant <code>Build</code> and
+added to the set of <em>interested users</em> to which status
+notifications will be sent, depending on the configuration for each
+status object.
+
+ <p>The <code>BuildRequest</code> may be mergeable with other compatible
+<code>BuildRequest</code>s. Builds that are triggered by incoming Changes
+will generally be mergeable. Builds that are triggered by user
+requests are generally not, unless they are multiple requests to build
+the <em>latest sources</em> of the same branch.
+
+<div class="node">
+<p><hr>
+<a name="Builder"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Users">Users</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#BuildRequest">BuildRequest</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Concepts">Concepts</a>
+
+</div>
+
+<h3 class="section">3.5 Builder</h3>
+
+<p><a name="index-Builder-9"></a>
+The <code>Builder</code> is a long-lived object which controls all Builds of
+a given type. Each one is created when the config file is first
+parsed, and lives forever (or rather until it is removed from the
+config file). It mediates the connections to the buildslaves that do
+all the work, and is responsible for creating the <code>Build</code> objects
+that decide <em>how</em> a build is performed (i.e., which steps are
+executed in what order).
+
+ <p>Each <code>Builder</code> gets a unique name, and the path name of a
+directory where it gets to do all its work (there is a
+buildmaster-side directory for keeping status information, as well as
+a buildslave-side directory where the actual checkout/compile/test
+commands are executed). It also gets a <code>BuildFactory</code>, which is
+responsible for creating new <code>Build</code> instances: because the
+<code>Build</code> instance is what actually performs each build, choosing
+the <code>BuildFactory</code> is the way to specify what happens each time a
+build is done.
+
+ <p>Each <code>Builder</code> is associated with one of more <code>BuildSlaves</code>.
+A <code>Builder</code> which is used to perform OS-X builds (as opposed to
+Linux or Solaris builds) should naturally be associated with an
+OS-X-based buildslave.
+
+ <p>A <code>Builder</code> may be given a set of environment variables to be used
+in its see <a href="#ShellCommand">ShellCommand</a>s. These variables will override anything in the
+buildslave's environment. Variables passed directly to a ShellCommand will
+override variables of the same name passed to the Builder.
+
+ <p>For example, if you a pool of identical slaves it is often easier to manage
+variables like PATH from Buildbot rather than manually editing it inside of
+the slaves' environment.
+
+<pre class="example"> f = factory.BuildFactory
+ f.addStep(ShellCommand(
+ command=['bash', './configure']))
+ f.addStep(Compile())
+
+ c['builders'] = [
+ {'name': 'test', 'slavenames': ['slave1', 'slave2', 'slave3', 'slave4',
+ 'slave5', 'slave6'],
+ 'builddir': 'test', 'factory': f',
+ 'env': {'PATH': '/opt/local/bin:/opt/app/bin:/usr/local/bin:/usr/bin'}}
+
+</pre>
+ <div class="node">
+<p><hr>
+<a name="Users"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Build-Properties">Build Properties</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Builder">Builder</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Concepts">Concepts</a>
+
+</div>
+
+<h3 class="section">3.6 Users</h3>
+
+<p><a name="index-Users-10"></a>
+Buildbot has a somewhat limited awareness of <em>users</em>. It assumes
+the world consists of a set of developers, each of whom can be
+described by a couple of simple attributes. These developers make
+changes to the source code, causing builds which may succeed or fail.
+
+ <p>Each developer is primarily known through the source control system. Each
+Change object that arrives is tagged with a <code>who</code> field that
+typically gives the account name (on the repository machine) of the user
+responsible for that change. This string is the primary key by which the
+User is known, and is displayed on the HTML status pages and in each Build's
+&ldquo;blamelist&rdquo;.
+
+ <p>To do more with the User than just refer to them, this username needs to
+be mapped into an address of some sort. The responsibility for this mapping
+is left up to the status module which needs the address. The core code knows
+nothing about email addresses or IRC nicknames, just user names.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Doing-Things-With-Users">Doing Things With Users</a>
+<li><a accesskey="2" href="#Email-Addresses">Email Addresses</a>
+<li><a accesskey="3" href="#IRC-Nicknames">IRC Nicknames</a>
+<li><a accesskey="4" href="#Live-Status-Clients">Live Status Clients</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Doing-Things-With-Users"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Email-Addresses">Email Addresses</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Users">Users</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Users">Users</a>
+
+</div>
+
+<h4 class="subsection">3.6.1 Doing Things With Users</h4>
+
+<p>Each Change has a single User who is responsible for that Change. Most
+Builds have a set of Changes: the Build represents the first time these
+Changes have been built and tested by the Buildbot. The build has a
+&ldquo;blamelist&rdquo; that consists of a simple union of the Users responsible
+for all the Build's Changes.
+
+ <p>The Build provides (through the IBuildStatus interface) a list of Users
+who are &ldquo;involved&rdquo; in the build. For now this is equal to the
+blamelist, but in the future it will be expanded to include a &ldquo;build
+sheriff&rdquo; (a person who is &ldquo;on duty&rdquo; at that time and responsible for
+watching over all builds that occur during their shift), as well as
+per-module owners who simply want to keep watch over their domain (chosen by
+subdirectory or a regexp matched against the filenames pulled out of the
+Changes). The Involved Users are those who probably have an interest in the
+results of any given build.
+
+ <p>In the future, Buildbot will acquire the concept of &ldquo;Problems&rdquo;,
+which last longer than builds and have beginnings and ends. For example, a
+test case which passed in one build and then failed in the next is a
+Problem. The Problem lasts until the test case starts passing again, at
+which point the Problem is said to be &ldquo;resolved&rdquo;.
+
+ <p>If there appears to be a code change that went into the tree at the
+same time as the test started failing, that Change is marked as being
+resposible for the Problem, and the user who made the change is added
+to the Problem's &ldquo;Guilty&rdquo; list. In addition to this user, there may
+be others who share responsibility for the Problem (module owners,
+sponsoring developers). In addition to the Responsible Users, there
+may be a set of Interested Users, who take an interest in the fate of
+the Problem.
+
+ <p>Problems therefore have sets of Users who may want to be kept aware of
+the condition of the problem as it changes over time. If configured, the
+Buildbot can pester everyone on the Responsible list with increasing
+harshness until the problem is resolved, with the most harshness reserved
+for the Guilty parties themselves. The Interested Users may merely be told
+when the problem starts and stops, as they are not actually responsible for
+fixing anything.
+
+<div class="node">
+<p><hr>
+<a name="Email-Addresses"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#IRC-Nicknames">IRC Nicknames</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Doing-Things-With-Users">Doing Things With Users</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Users">Users</a>
+
+</div>
+
+<h4 class="subsection">3.6.2 Email Addresses</h4>
+
+<p>The <code>buildbot.status.mail.MailNotifier</code> class
+(see <a href="#MailNotifier">MailNotifier</a>) provides a status target which can send email
+about the results of each build. It accepts a static list of email
+addresses to which each message should be delivered, but it can also
+be configured to send mail to the Build's Interested Users. To do
+this, it needs a way to convert User names into email addresses.
+
+ <p>For many VC systems, the User Name is actually an account name on the
+system which hosts the repository. As such, turning the name into an
+email address is a simple matter of appending
+&ldquo;@repositoryhost.com&rdquo;. Some projects use other kinds of mappings
+(for example the preferred email address may be at &ldquo;project.org&rdquo;
+despite the repository host being named &ldquo;cvs.project.org&rdquo;), and some
+VC systems have full separation between the concept of a user and that
+of an account on the repository host (like Perforce). Some systems
+(like Arch) put a full contact email address in every change.
+
+ <p>To convert these names to addresses, the MailNotifier uses an EmailLookup
+object. This provides a .getAddress method which accepts a name and
+(eventually) returns an address. The default <code>MailNotifier</code>
+module provides an EmailLookup which simply appends a static string,
+configurable when the notifier is created. To create more complex behaviors
+(perhaps using an LDAP lookup, or using &ldquo;finger&rdquo; on a central host to
+determine a preferred address for the developer), provide a different object
+as the <code>lookup</code> argument.
+
+ <p>In the future, when the Problem mechanism has been set up, the Buildbot
+will need to send mail to arbitrary Users. It will do this by locating a
+MailNotifier-like object among all the buildmaster's status targets, and
+asking it to send messages to various Users. This means the User-to-address
+mapping only has to be set up once, in your MailNotifier, and every email
+message the buildbot emits will take advantage of it.
+
+<div class="node">
+<p><hr>
+<a name="IRC-Nicknames"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Live-Status-Clients">Live Status Clients</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Email-Addresses">Email Addresses</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Users">Users</a>
+
+</div>
+
+<h4 class="subsection">3.6.3 IRC Nicknames</h4>
+
+<p>Like MailNotifier, the <code>buildbot.status.words.IRC</code> class
+provides a status target which can announce the results of each build. It
+also provides an interactive interface by responding to online queries
+posted in the channel or sent as private messages.
+
+ <p>In the future, the buildbot can be configured map User names to IRC
+nicknames, to watch for the recent presence of these nicknames, and to
+deliver build status messages to the interested parties. Like
+<code>MailNotifier</code> does for email addresses, the <code>IRC</code> object
+will have an <code>IRCLookup</code> which is responsible for nicknames. The
+mapping can be set up statically, or it can be updated by online users
+themselves (by claiming a username with some kind of &ldquo;buildbot: i am
+user warner&rdquo; commands).
+
+ <p>Once the mapping is established, the rest of the buildbot can ask the
+<code>IRC</code> object to send messages to various users. It can report on
+the likelihood that the user saw the given message (based upon how long the
+user has been inactive on the channel), which might prompt the Problem
+Hassler logic to send them an email message instead.
+
+<div class="node">
+<p><hr>
+<a name="Live-Status-Clients"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#IRC-Nicknames">IRC Nicknames</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Users">Users</a>
+
+</div>
+
+<h4 class="subsection">3.6.4 Live Status Clients</h4>
+
+<p>The Buildbot also offers a PB-based status client interface which can
+display real-time build status in a GUI panel on the developer's desktop.
+This interface is normally anonymous, but it could be configured to let the
+buildmaster know <em>which</em> developer is using the status client. The
+status client could then be used as a message-delivery service, providing an
+alternative way to deliver low-latency high-interruption messages to the
+developer (like &ldquo;hey, you broke the build&rdquo;).
+
+<div class="node">
+<p><hr>
+<a name="Build-Properties"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Users">Users</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Concepts">Concepts</a>
+
+</div>
+
+<h3 class="section">3.7 Build Properties</h3>
+
+<p><a name="index-Properties-11"></a>
+Each build has a set of &ldquo;Build Properties&rdquo;, which can be used by its
+BuildStep to modify their actions. These properties, in the form of
+key-value pairs, provide a general framework for dynamically altering
+the behavior of a build based on its circumstances.
+
+ <p>Properties come from a number of places:
+ <ul>
+<li>global configuration &ndash;
+These properties apply to all builds.
+<li>schedulers &ndash;
+A scheduler can specify properties available to all the builds it
+starts.
+<li>buildslaves &ndash;
+A buildslave can pass properties on to the builds it performs.
+<li>builds &ndash;
+A build automatically sets a number of properties on itself.
+<li>steps &ndash;
+Steps of a build can set properties that are available to subsequent
+steps. In particular, source steps set a number of properties.
+</ul>
+
+ <p>Properties are very flexible, and can be used to implement all manner
+of functionality. Here are some examples:
+
+ <p>Most Source steps record the revision that they checked out in
+the <code>got_revision</code> property. A later step could use this
+property to specify the name of a fully-built tarball, dropped in an
+easily-acessible directory for later testing.
+
+ <p>Some projects want to perform nightly builds as well as in response
+to committed changes. Such a project would run two schedulers,
+both pointing to the same set of builders, but could provide an
+<code>is_nightly</code> property so that steps can distinguish the nightly
+builds, perhaps to run more resource-intensive tests.
+
+ <p>Some projects have different build processes on different systems.
+Rather than create a build factory for each slave, the steps can use
+buildslave properties to identify the unique aspects of each slave
+and adapt the build process dynamically.
+
+<div class="node">
+<p><hr>
+<a name="Configuration"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Concepts">Concepts</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Top">Top</a>
+
+</div>
+
+<h2 class="chapter">4 Configuration</h2>
+
+<p><a name="index-Configuration-12"></a>
+The buildbot's behavior is defined by the &ldquo;config file&rdquo;, which
+normally lives in the <samp><span class="file">master.cfg</span></samp> file in the buildmaster's base
+directory (but this can be changed with an option to the
+<code>buildbot create-master</code> command). This file completely specifies
+which Builders are to be run, which slaves they should use, how
+Changes should be tracked, and where the status information is to be
+sent. The buildmaster's <samp><span class="file">buildbot.tac</span></samp> file names the base
+directory; everything else comes from the config file.
+
+ <p>A sample config file was installed for you when you created the
+buildmaster, but you will need to edit it before your buildbot will do
+anything useful.
+
+ <p>This chapter gives an overview of the format of this file and the
+various sections in it. You will need to read the later chapters to
+understand how to fill in each section properly.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Config-File-Format">Config File Format</a>
+<li><a accesskey="2" href="#Loading-the-Config-File">Loading the Config File</a>
+<li><a accesskey="3" href="#Testing-the-Config-File">Testing the Config File</a>
+<li><a accesskey="4" href="#Defining-the-Project">Defining the Project</a>
+<li><a accesskey="5" href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a>
+<li><a accesskey="6" href="#Merging-BuildRequests">Merging BuildRequests</a>
+<li><a accesskey="7" href="#Setting-the-slaveport">Setting the slaveport</a>
+<li><a accesskey="8" href="#Buildslave-Specifiers">Buildslave Specifiers</a>
+<li><a accesskey="9" href="#On_002dDemand-_0028_0022Latent_0022_0029-Buildslaves">On-Demand ("Latent") Buildslaves</a>
+<li><a href="#Defining-Global-Properties">Defining Global Properties</a>
+<li><a href="#Defining-Builders">Defining Builders</a>
+<li><a href="#Defining-Status-Targets">Defining Status Targets</a>
+<li><a href="#Debug-options">Debug options</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Config-File-Format"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Loading-the-Config-File">Loading the Config File</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Configuration">Configuration</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Configuration">Configuration</a>
+
+</div>
+
+<h3 class="section">4.1 Config File Format</h3>
+
+<p>The config file is, fundamentally, just a piece of Python code which
+defines a dictionary named <code>BuildmasterConfig</code>, with a number of
+keys that are treated specially. You don't need to know Python to do
+basic configuration, though, you can just copy the syntax of the
+sample file. If you <em>are</em> comfortable writing Python code,
+however, you can use all the power of a full programming language to
+achieve more complicated configurations.
+
+ <p>The <code>BuildmasterConfig</code> name is the only one which matters: all
+other names defined during the execution of the file are discarded.
+When parsing the config file, the Buildmaster generally compares the
+old configuration with the new one and performs the minimum set of
+actions necessary to bring the buildbot up to date: Builders which are
+not changed are left untouched, and Builders which are modified get to
+keep their old event history.
+
+ <p>Basic Python syntax: comments start with a hash character (&ldquo;#&rdquo;),
+tuples are defined with <code>(parenthesis, pairs)</code>, arrays are
+defined with <code>[square, brackets]</code>, tuples and arrays are mostly
+interchangeable. Dictionaries (data structures which map &ldquo;keys&rdquo; to
+&ldquo;values&rdquo;) are defined with curly braces: <code>{'key1': 'value1',
+'key2': 'value2'} </code>. Function calls (and object instantiation) can use
+named parameters, like <code>w = html.Waterfall(http_port=8010)</code>.
+
+ <p>The config file starts with a series of <code>import</code> statements,
+which make various kinds of Steps and Status targets available for
+later use. The main <code>BuildmasterConfig</code> dictionary is created,
+then it is populated with a variety of keys. These keys are broken
+roughly into the following sections, each of which is documented in
+the rest of this chapter:
+
+ <ul>
+<li>Project Definitions
+<li>Change Sources / Schedulers
+<li>Slaveport
+<li>Buildslave Configuration
+<li>Builders / Interlocks
+<li>Status Targets
+<li>Debug options
+</ul>
+
+ <p>The config file can use a few names which are placed into its namespace:
+
+ <dl>
+<dt><code>basedir</code><dd>the base directory for the buildmaster. This string has not been
+expanded, so it may start with a tilde. It needs to be expanded before
+use. The config file is located in
+<code>os.path.expanduser(os.path.join(basedir, 'master.cfg'))</code>
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="Loading-the-Config-File"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Testing-the-Config-File">Testing the Config File</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Config-File-Format">Config File Format</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Configuration">Configuration</a>
+
+</div>
+
+<h3 class="section">4.2 Loading the Config File</h3>
+
+<p>The config file is only read at specific points in time. It is first
+read when the buildmaster is launched. Once it is running, there are
+various ways to ask it to reload the config file. If you are on the
+system hosting the buildmaster, you can send a <code>SIGHUP</code> signal to
+it: the <samp><span class="command">buildbot</span></samp> tool has a shortcut for this:
+
+<pre class="example"> buildbot reconfig <var>BASEDIR</var>
+</pre>
+ <p>This command will show you all of the lines from <samp><span class="file">twistd.log</span></samp>
+that relate to the reconfiguration. If there are any problems during
+the config-file reload, they will be displayed in these lines.
+
+ <p>The debug tool (<code>buildbot debugclient --master HOST:PORT</code>) has a
+&ldquo;Reload .cfg&rdquo; button which will also trigger a reload. In the
+future, there will be other ways to accomplish this step (probably a
+password-protected button on the web page, as well as a privileged IRC
+command).
+
+ <p>When reloading the config file, the buildmaster will endeavor to
+change as little as possible about the running system. For example,
+although old status targets may be shut down and new ones started up,
+any status targets that were not changed since the last time the
+config file was read will be left running and untouched. Likewise any
+Builders which have not been changed will be left running. If a
+Builder is modified (say, the build process is changed) while a Build
+is currently running, that Build will keep running with the old
+process until it completes. Any previously queued Builds (or Builds
+which get queued after the reconfig) will use the new process.
+
+<div class="node">
+<p><hr>
+<a name="Testing-the-Config-File"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Defining-the-Project">Defining the Project</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Loading-the-Config-File">Loading the Config File</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Configuration">Configuration</a>
+
+</div>
+
+<h3 class="section">4.3 Testing the Config File</h3>
+
+<p>To verify that the config file is well-formed and contains no
+deprecated or invalid elements, use the &ldquo;checkconfig&rdquo; command:
+
+<pre class="example"> % buildbot checkconfig master.cfg
+ Config file is good!
+</pre>
+ <p>If the config file has deprecated features (perhaps because you've
+upgraded the buildmaster and need to update the config file to match),
+they will be announced by checkconfig. In this case, the config file
+will work, but you should really remove the deprecated items and use
+the recommended replacements instead:
+
+<pre class="example"> % buildbot checkconfig master.cfg
+ /usr/lib/python2.4/site-packages/buildbot/master.py:559: DeprecationWarning: c['sources'] is
+ deprecated as of 0.7.6 and will be removed by 0.8.0 . Please use c['change_source'] instead.
+ warnings.warn(m, DeprecationWarning)
+ Config file is good!
+</pre>
+ <p>If the config file is simply broken, that will be caught too:
+
+<pre class="example"> % buildbot checkconfig master.cfg
+ Traceback (most recent call last):
+ File "/usr/lib/python2.4/site-packages/buildbot/scripts/runner.py", line 834, in doCheckConfig
+ ConfigLoader(configFile)
+ File "/usr/lib/python2.4/site-packages/buildbot/scripts/checkconfig.py", line 31, in __init__
+ self.loadConfig(configFile)
+ File "/usr/lib/python2.4/site-packages/buildbot/master.py", line 480, in loadConfig
+ exec f in localDict
+ File "/home/warner/BuildBot/master/foolscap/master.cfg", line 90, in ?
+ c[bogus] = "stuff"
+ NameError: name 'bogus' is not defined
+</pre>
+ <div class="node">
+<p><hr>
+<a name="Defining-the-Project"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Testing-the-Config-File">Testing the Config File</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Configuration">Configuration</a>
+
+</div>
+
+<h3 class="section">4.4 Defining the Project</h3>
+
+<p>There are a couple of basic settings that you use to tell the buildbot
+what project it is working on. This information is used by status
+reporters to let users find out more about the codebase being
+exercised by this particular Buildbot installation.
+
+<pre class="example"> c['projectName'] = "Buildbot"
+ c['projectURL'] = "http://buildbot.sourceforge.net/"
+ c['buildbotURL'] = "http://localhost:8010/"
+</pre>
+ <p><a name="index-c_005b_0027projectName_0027_005d-13"></a><code>projectName</code> is a short string will be used to describe the
+project that this buildbot is working on. For example, it is used as
+the title of the waterfall HTML page.
+
+ <p><a name="index-c_005b_0027projectURL_0027_005d-14"></a><code>projectURL</code> is a string that gives a URL for the project as a
+whole. HTML status displays will show <code>projectName</code> as a link to
+<code>projectURL</code>, to provide a link from buildbot HTML pages to your
+project's home page.
+
+ <p><a name="index-c_005b_0027buildbotURL_0027_005d-15"></a>The <code>buildbotURL</code> string should point to the location where the
+buildbot's internal web server (usually the <code>html.Waterfall</code>
+page) is visible. This typically uses the port number set when you
+create the <code>Waterfall</code> object: the buildbot needs your help to
+figure out a suitable externally-visible host name.
+
+ <p>When status notices are sent to users (either by email or over IRC),
+<code>buildbotURL</code> will be used to create a URL to the specific build
+or problem that they are being notified about. It will also be made
+available to queriers (over IRC) who want to find out where to get
+more information about this buildbot.
+
+ <p><a name="index-c_005b_0027logCompressionLimit_0027_005d-16"></a>The <code>logCompressionLimit</code> enables bz2-compression of build logs on
+disk for logs that are bigger than the given size, or disables that
+completely if given <code>False</code>. The default value is 4k, which should
+be a reasonable default on most file systems. This setting has no impact
+on status plugins, and merely affects the required disk space on the
+master for build logs.
+
+<div class="node">
+<p><hr>
+<a name="Change-Sources-and-Schedulers"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Merging-BuildRequests">Merging BuildRequests</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Defining-the-Project">Defining the Project</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Configuration">Configuration</a>
+
+</div>
+
+<h3 class="section">4.5 Change Sources and Schedulers</h3>
+
+<p><a name="index-c_005b_0027sources_0027_005d-17"></a><a name="index-c_005b_0027change_005fsource_0027_005d-18"></a>
+The <code>c['change_source']</code> key is the ChangeSource
+instance<a rel="footnote" href="#fn-6" name="fnd-6"><sup>6</sup></a> that
+defines how the buildmaster learns about source code changes. More
+information about what goes here is available in See <a href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>.
+
+<pre class="example"> from buildbot.changes.pb import PBChangeSource
+ c['change_source'] = PBChangeSource()
+</pre>
+ <p><a name="index-c_005b_0027schedulers_0027_005d-19"></a>
+(note: in buildbot-0.7.5 and earlier, this key was named
+<code>c['sources']</code>, and required a list. <code>c['sources']</code> is
+deprecated as of buildbot-0.7.6 and is scheduled to be removed in a
+future release).
+
+ <p><code>c['schedulers']</code> is a list of Scheduler instances, each
+of which causes builds to be started on a particular set of
+Builders. The two basic Scheduler classes you are likely to start
+with are <code>Scheduler</code> and <code>Periodic</code>, but you can write a
+customized subclass to implement more complicated build scheduling.
+
+ <p>Scheduler arguments
+should always be specified by name (as keyword arguments), to allow
+for future expansion:
+
+<pre class="example"> sched = Scheduler(name="quick", builderNames=['lin', 'win'])
+</pre>
+ <p>All schedulers have several arguments in common:
+
+ <dl>
+<dt><code>name</code><dd>
+Each Scheduler must have a unique name. This is used in status
+displays, and is also available in the build property <code>scheduler</code>.
+
+ <br><dt><code>builderNames</code><dd>
+This is the set of builders which this scheduler should trigger, specified
+as a list of names (strings).
+
+ <br><dt><code>properties</code><dd><a name="index-Properties-20"></a>
+This is a dictionary specifying properties that will be transmitted
+to all builds started by this scheduler.
+
+ </dl>
+
+ <p>Here is a brief catalog of the available Scheduler types. All these
+Schedulers are classes in <code>buildbot.scheduler</code>, and the
+docstrings there are the best source of documentation on the arguments
+taken by each one.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Scheduler-Scheduler">Scheduler Scheduler</a>
+<li><a accesskey="2" href="#AnyBranchScheduler">AnyBranchScheduler</a>
+<li><a accesskey="3" href="#Dependent-Scheduler">Dependent Scheduler</a>
+<li><a accesskey="4" href="#Periodic-Scheduler">Periodic Scheduler</a>
+<li><a accesskey="5" href="#Nightly-Scheduler">Nightly Scheduler</a>
+<li><a accesskey="6" href="#Try-Schedulers">Try Schedulers</a>
+<li><a accesskey="7" href="#Triggerable-Scheduler">Triggerable Scheduler</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Scheduler-Scheduler"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#AnyBranchScheduler">AnyBranchScheduler</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a>
+
+</div>
+
+<h4 class="subsection">4.5.1 Scheduler Scheduler</h4>
+
+<p><a name="index-buildbot_002escheduler_002eScheduler-21"></a>
+This is the original and still most popular Scheduler class. It follows
+exactly one branch, and starts a configurable tree-stable-timer after
+each change on that branch. When the timer expires, it starts a build
+on some set of Builders. The Scheduler accepts a <code>fileIsImportant</code>
+function which can be used to ignore some Changes if they do not
+affect any &ldquo;important&rdquo; files.
+
+ <p>The arguments to this scheduler are:
+
+ <dl>
+<dt><code>name</code>
+<br><dt><code>builderNames</code>
+<br><dt><code>properties</code>
+<br><dt><code>branch</code><dd>This Scheduler will pay attention to a single branch, ignoring Changes
+that occur on other branches. Setting <code>branch</code> equal to the
+special value of <code>None</code> means it should only pay attention to
+the default branch. Note that <code>None</code> is a keyword, not a string,
+so you want to use <code>None</code> and not <code>"None"</code>.
+
+ <br><dt><code>treeStableTimer</code><dd>The Scheduler will wait for this many seconds before starting the
+build. If new changes are made during this interval, the timer will be
+restarted, so really the build will be started after a change and then
+after this many seconds of inactivity.
+
+ <br><dt><code>fileIsImportant</code><dd>A callable which takes one argument, a Change instance, and returns
+<code>True</code> if the change is worth building, and <code>False</code> if
+it is not. Unimportant Changes are accumulated until the build is
+triggered by an important change. The default value of None means
+that all Changes are important.
+
+ <br><dt><code>categories</code><dd>A list of categories of changes that this scheduler will respond to. If this
+is specified, then any non-matching changes are ignored.
+
+ </dl>
+
+ <p>Example:
+
+<pre class="example"> from buildbot import scheduler
+ quick = scheduler.Scheduler(name="quick",
+ branch=None,
+ treeStableTimer=60,
+ builderNames=["quick-linux", "quick-netbsd"])
+ full = scheduler.Scheduler(name="full",
+ branch=None,
+ treeStableTimer=5*60,
+ builderNames=["full-linux", "full-netbsd", "full-OSX"])
+ c['schedulers'] = [quick, full]
+</pre>
+ <p>In this example, the two &ldquo;quick&rdquo; builders are triggered 60 seconds
+after the tree has been changed. The &ldquo;full&rdquo; builds do not run quite
+so quickly (they wait 5 minutes), so hopefully if the quick builds
+fail due to a missing file or really simple typo, the developer can
+discover and fix the problem before the full builds are started. Both
+Schedulers only pay attention to the default branch: any changes
+on other branches are ignored by these Schedulers. Each Scheduler
+triggers a different set of Builders, referenced by name.
+
+<div class="node">
+<p><hr>
+<a name="AnyBranchScheduler"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Dependent-Scheduler">Dependent Scheduler</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Scheduler-Scheduler">Scheduler Scheduler</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a>
+
+</div>
+
+<h4 class="subsection">4.5.2 AnyBranchScheduler</h4>
+
+<p><a name="index-buildbot_002escheduler_002eAnyBranchScheduler-22"></a>
+This scheduler uses a tree-stable-timer like the default one, but
+follows multiple branches at once. Each branch gets a separate timer.
+
+ <p>The arguments to this scheduler are:
+
+ <dl>
+<dt><code>name</code>
+<br><dt><code>builderNames</code>
+<br><dt><code>properties</code>
+<br><dt><code>branches</code><dd>This Scheduler will pay attention to any number of branches, ignoring
+Changes that occur on other branches. Branches are specified just as
+for the <code>Scheduler</code> class.
+
+ <br><dt><code>treeStableTimer</code><dd>The Scheduler will wait for this many seconds before starting the
+build. If new changes are made during this interval, the timer will be
+restarted, so really the build will be started after a change and then
+after this many seconds of inactivity.
+
+ <br><dt><code>fileIsImportant</code><dd>A callable which takes one argument, a Change instance, and returns
+<code>True</code> if the change is worth building, and <code>False</code> if
+it is not. Unimportant Changes are accumulated until the build is
+triggered by an important change. The default value of None means
+that all Changes are important.
+</dl>
+
+<div class="node">
+<p><hr>
+<a name="Dependent-Scheduler"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Periodic-Scheduler">Periodic Scheduler</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#AnyBranchScheduler">AnyBranchScheduler</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a>
+
+</div>
+
+<h4 class="subsection">4.5.3 Dependent Scheduler</h4>
+
+<p><a name="index-Dependent-23"></a><a name="index-Dependencies-24"></a><a name="index-buildbot_002escheduler_002eDependent-25"></a>
+It is common to wind up with one kind of build which should only be
+performed if the same source code was successfully handled by some
+other kind of build first. An example might be a packaging step: you
+might only want to produce .deb or RPM packages from a tree that was
+known to compile successfully and pass all unit tests. You could put
+the packaging step in the same Build as the compile and testing steps,
+but there might be other reasons to not do this (in particular you
+might have several Builders worth of compiles/tests, but only wish to
+do the packaging once). Another example is if you want to skip the
+&ldquo;full&rdquo; builds after a failing &ldquo;quick&rdquo; build of the same source
+code. Or, if one Build creates a product (like a compiled library)
+that is used by some other Builder, you'd want to make sure the
+consuming Build is run <em>after</em> the producing one.
+
+ <p>You can use &ldquo;Dependencies&rdquo; to express this relationship
+to the Buildbot. There is a special kind of Scheduler named
+<code>scheduler.Dependent</code> that will watch an &ldquo;upstream&rdquo; Scheduler
+for builds to complete successfully (on all of its Builders). Each time
+that happens, the same source code (i.e. the same <code>SourceStamp</code>)
+will be used to start a new set of builds, on a different set of
+Builders. This &ldquo;downstream&rdquo; scheduler doesn't pay attention to
+Changes at all. It only pays attention to the upstream scheduler.
+
+ <p>If the build fails on any of the Builders in the upstream set,
+the downstream builds will not fire. Note that, for SourceStamps
+generated by a ChangeSource, the <code>revision</code> is None, meaning HEAD.
+If any changes are committed between the time the upstream scheduler
+begins its build and the time the dependent scheduler begins its
+build, then those changes will be included in the downstream build.
+See the see <a href="#Triggerable-Scheduler">Triggerable Scheduler</a> for a more flexible dependency
+mechanism that can avoid this problem.
+
+ <p>The arguments to this scheduler are:
+
+ <dl>
+<dt><code>name</code>
+<br><dt><code>builderNames</code>
+<br><dt><code>properties</code>
+<br><dt><code>upstream</code><dd>The upstream scheduler to watch. Note that this is an &ldquo;instance&rdquo;,
+not the name of the scheduler.
+</dl>
+
+ <p>Example:
+
+<pre class="example"> from buildbot import scheduler
+ tests = scheduler.Scheduler("just-tests", None, 5*60,
+ ["full-linux", "full-netbsd", "full-OSX"])
+ package = scheduler.Dependent("build-package",
+ tests, # upstream scheduler -- no quotes!
+ ["make-tarball", "make-deb", "make-rpm"])
+ c['schedulers'] = [tests, package]
+</pre>
+ <div class="node">
+<p><hr>
+<a name="Periodic-Scheduler"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Nightly-Scheduler">Nightly Scheduler</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Dependent-Scheduler">Dependent Scheduler</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a>
+
+</div>
+
+<h4 class="subsection">4.5.4 Periodic Scheduler</h4>
+
+<p><a name="index-buildbot_002escheduler_002ePeriodic-26"></a>
+This simple scheduler just triggers a build every N seconds.
+
+ <p>The arguments to this scheduler are:
+
+ <dl>
+<dt><code>name</code>
+<br><dt><code>builderNames</code>
+<br><dt><code>properties</code>
+<br><dt><code>periodicBuildTimer</code><dd>The time, in seconds, after which to start a build.
+</dl>
+
+ <p>Example:
+
+<pre class="example"> from buildbot import scheduler
+ nightly = scheduler.Periodic(name="nightly",
+ builderNames=["full-solaris"],
+ periodicBuildTimer=24*60*60)
+ c['schedulers'] = [nightly]
+</pre>
+ <p>The Scheduler in this example just runs the full solaris build once
+per day. Note that this Scheduler only lets you control the time
+between builds, not the absolute time-of-day of each Build, so this
+could easily wind up a &ldquo;daily&rdquo; or &ldquo;every afternoon&rdquo; scheduler
+depending upon when it was first activated.
+
+<div class="node">
+<p><hr>
+<a name="Nightly-Scheduler"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Try-Schedulers">Try Schedulers</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Periodic-Scheduler">Periodic Scheduler</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a>
+
+</div>
+
+<h4 class="subsection">4.5.5 Nightly Scheduler</h4>
+
+<p><a name="index-buildbot_002escheduler_002eNightly-27"></a>
+This is highly configurable periodic build scheduler, which triggers
+a build at particular times of day, week, month, or year. The
+configuration syntax is very similar to the well-known <code>crontab</code>
+format, in which you provide values for minute, hour, day, and month
+(some of which can be wildcards), and a build is triggered whenever
+the current time matches the given constraints. This can run a build
+every night, every morning, every weekend, alternate Thursdays,
+on your boss's birthday, etc.
+
+ <p>Pass some subset of <code>minute</code>, <code>hour</code>, <code>dayOfMonth</code>,
+<code>month</code>, and <code>dayOfWeek</code>; each may be a single number or
+a list of valid values. The builds will be triggered whenever the
+current time matches these values. Wildcards are represented by a
+'*' string. All fields default to a wildcard except 'minute', so
+with no fields this defaults to a build every hour, on the hour.
+The full list of parameters is:
+
+ <dl>
+<dt><code>name</code>
+<br><dt><code>builderNames</code>
+<br><dt><code>properties</code>
+<br><dt><code>branch</code><dd>The branch to build, just as for <code>Scheduler</code>.
+
+ <br><dt><code>minute</code><dd>The minute of the hour on which to start the build. This defaults
+to 0, meaning an hourly build.
+
+ <br><dt><code>hour</code><dd>The hour of the day on which to start the build, in 24-hour notation.
+This defaults to *, meaning every hour.
+
+ <br><dt><code>month</code><dd>The month in which to start the build, with January = 1. This defaults
+to *, meaning every month.
+
+ <br><dt><code>dayOfWeek</code><dd>The day of the week to start a build, with Monday = 0. This defauls
+to *, meaning every day of the week.
+
+ <br><dt><code>onlyIfChanged</code><dd>If this is true, then builds will not be scheduled at the designated time
+unless the source has changed since the previous build.
+</dl>
+
+ <p>For example, the following master.cfg clause will cause a build to be
+started every night at 3:00am:
+
+<pre class="example"> s = scheduler.Nightly(name='nightly',
+ builderNames=['builder1', 'builder2'],
+ hour=3,
+ minute=0)
+</pre>
+ <p>This scheduler will perform a build each monday morning at 6:23am and
+again at 8:23am, but only if someone has committed code in the interim:
+
+<pre class="example"> s = scheduler.Nightly(name='BeforeWork',
+ builderNames=['builder1'],
+ dayOfWeek=0,
+ hour=[6,8],
+ minute=23,
+ onlyIfChanged=True)
+</pre>
+ <p>The following runs a build every two hours, using Python's <code>range</code>
+function:
+
+<pre class="example"> s = Nightly(name='every2hours',
+ builderNames=['builder1'],
+ hour=range(0, 24, 2))
+</pre>
+ <p>Finally, this example will run only on December 24th:
+
+<pre class="example"> s = Nightly(name='SleighPreflightCheck',
+ builderNames=['flying_circuits', 'radar'],
+ month=12,
+ dayOfMonth=24,
+ hour=12,
+ minute=0)
+</pre>
+ <div class="node">
+<p><hr>
+<a name="Try-Schedulers"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Triggerable-Scheduler">Triggerable Scheduler</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Nightly-Scheduler">Nightly Scheduler</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a>
+
+</div>
+
+<h4 class="subsection">4.5.6 Try Schedulers</h4>
+
+<p><a name="index-buildbot_002escheduler_002eTry_005fJobdir-28"></a><a name="index-buildbot_002escheduler_002eTry_005fUserpass-29"></a>
+This scheduler allows developers to use the <code>buildbot try</code>
+command to trigger builds of code they have not yet committed. See
+<a href="#try">try</a> for complete details.
+
+ <p>Two implementations are available: <code>Try_Jobdir</code> and
+<code>Try_Userpass</code>. The former monitors a job directory, specified
+by the <code>jobdir</code> parameter, while the latter listens for PB
+connections on a specific <code>port</code>, and authenticates against
+<code>userport</code>.
+
+<div class="node">
+<p><hr>
+<a name="Triggerable-Scheduler"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Try-Schedulers">Try Schedulers</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a>
+
+</div>
+
+<h4 class="subsection">4.5.7 Triggerable Scheduler</h4>
+
+<p><a name="index-Triggers-30"></a><a name="index-buildbot_002escheduler_002eTriggerable-31"></a>
+The <code>Triggerable</code> scheduler waits to be triggered by a Trigger
+step (see <a href="#Triggering-Schedulers">Triggering Schedulers</a>) in another build. That step
+can optionally wait for the scheduler's builds to complete. This
+provides two advantages over Dependent schedulers. First, the same
+scheduler can be triggered from multiple builds. Second, the ability
+to wait for a Triggerable's builds to complete provides a form of
+"subroutine call", where one or more builds can "call" a scheduler
+to perform some work for them, perhaps on other buildslaves.
+
+ <p>The parameters are just the basics:
+
+ <dl>
+<dt><code>name</code><br><dt><code>builderNames</code><br><dt><code>properties</code><dd></dl>
+
+ <p>This class is only useful in conjunction with the <code>Trigger</code> step.
+Here is a fully-worked example:
+
+<pre class="example"> from buildbot import scheduler
+ from buildbot.process import factory
+ from buildbot.steps import trigger
+
+ checkin = scheduler.Scheduler(name="checkin",
+ branch=None,
+ treeStableTimer=5*60,
+ builderNames=["checkin"])
+ nightly = scheduler.Nightly(name='nightly',
+ builderNames=['nightly'],
+ hour=3,
+ minute=0)
+
+ mktarball = scheduler.Triggerable(name="mktarball",
+ builderNames=["mktarball"])
+ build = scheduler.Triggerable(name="build-all-platforms",
+ builderNames=["build-all-platforms"])
+ test = scheduler.Triggerable(name="distributed-test",
+ builderNames=["distributed-test"])
+ package = scheduler.Triggerable(name="package-all-platforms",
+ builderNames=["package-all-platforms"])
+
+ c['schedulers'] = [checkin, nightly, build, test, package]
+
+ # on checkin, make a tarball, build it, and test it
+ checkin_factory = factory.BuildFactory()
+ checkin_factory.addStep(trigger.Trigger(schedulerNames=['mktarball'],
+ waitForFinish=True))
+ checkin_factory.addStep(trigger.Trigger(schedulerNames=['build-all-platforms'],
+ waitForFinish=True))
+ checkin_factory.addStep(trigger.Trigger(schedulerNames=['distributed-test'],
+ waitForFinish=True))
+
+ # and every night, make a tarball, build it, and package it
+ nightly_factory = factory.BuildFactory()
+ nightly_factory.addStep(trigger.Trigger(schedulerNames=['mktarball'],
+ waitForFinish=True))
+ nightly_factory.addStep(trigger.Trigger(schedulerNames=['build-all-platforms'],
+ waitForFinish=True))
+ nightly_factory.addStep(trigger.Trigger(schedulerNames=['package-all-platforms'],
+ waitForFinish=True))
+</pre>
+ <div class="node">
+<p><hr>
+<a name="Merging-BuildRequests"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Setting-the-slaveport">Setting the slaveport</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Configuration">Configuration</a>
+
+</div>
+
+<h3 class="section">4.6 Merging BuildRequests</h3>
+
+<p><a name="index-c_005b_0027mergeRequests_0027_005d-32"></a>
+By default, buildbot merges BuildRequests that have the compatible
+SourceStamps. This behaviour can be customized with the
+<code>c['mergeRequests']</code> configuration key. This key specifies a function
+which is caleld with three arguments: a <code>Builder</code> and two
+<code>BuildRequest</code> objects. It should return true if the requests can be
+merged. For example:
+
+<pre class="example"> def mergeRequests(builder, req1, req2):
+ """Don't merge buildrequest at all"""
+ return False
+ c['mergeRequests'] = mergeRequests
+</pre>
+ <p>In many cases, the details of the SourceStamps and BuildRequests are important.
+In this example, only BuildRequests with the same "reason" are merged; thus
+developers forcing builds for different reasons will see distinct builds.
+
+<pre class="example"> def mergeRequests(builder, req1, req2):
+ if req1.source.canBeMergedWith(req2.source) and req1.reason == req2.reason:
+ return True
+ return False
+ c['mergeRequests'] = mergeRequests
+</pre>
+ <div class="node">
+<p><hr>
+<a name="Setting-the-slaveport"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Buildslave-Specifiers">Buildslave Specifiers</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Merging-BuildRequests">Merging BuildRequests</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Configuration">Configuration</a>
+
+</div>
+
+<h3 class="section">4.7 Setting the slaveport</h3>
+
+<p><a name="index-c_005b_0027slavePortnum_0027_005d-33"></a>
+The buildmaster will listen on a TCP port of your choosing for
+connections from buildslaves. It can also use this port for
+connections from remote Change Sources, status clients, and debug
+tools. This port should be visible to the outside world, and you'll
+need to tell your buildslave admins about your choice.
+
+ <p>It does not matter which port you pick, as long it is externally
+visible, however you should probably use something larger than 1024,
+since most operating systems don't allow non-root processes to bind to
+low-numbered ports. If your buildmaster is behind a firewall or a NAT
+box of some sort, you may have to configure your firewall to permit
+inbound connections to this port.
+
+<pre class="example"> c['slavePortnum'] = 10000
+</pre>
+ <p><code>c['slavePortnum']</code> is a <em>strports</em> specification string,
+defined in the <code>twisted.application.strports</code> module (try
+<samp><span class="command">pydoc twisted.application.strports</span></samp> to get documentation on
+the format). This means that you can have the buildmaster listen on a
+localhost-only port by doing:
+
+<pre class="example"> c['slavePortnum'] = "tcp:10000:interface=127.0.0.1"
+</pre>
+ <p>This might be useful if you only run buildslaves on the same machine,
+and they are all configured to contact the buildmaster at
+<code>localhost:10000</code>.
+
+<div class="node">
+<p><hr>
+<a name="Buildslave-Specifiers"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#On_002dDemand-_0028_0022Latent_0022_0029-Buildslaves">On-Demand (&quot;Latent&quot;) Buildslaves</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Setting-the-slaveport">Setting the slaveport</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Configuration">Configuration</a>
+
+</div>
+
+<h3 class="section">4.8 Buildslave Specifiers</h3>
+
+<p><a name="index-c_005b_0027slaves_0027_005d-34"></a>
+The <code>c['slaves']</code> key is a list of known buildslaves. In the common case,
+each buildslave is defined by an instance of the BuildSlave class. It
+represents a standard, manually started machine that will try to connect to
+the buildbot master as a slave. Contrast these with the "on-demand" latent
+buildslaves, such as the Amazon Web Service Elastic Compute Cloud latent
+buildslave discussed below.
+
+ <p>The BuildSlave class is instantiated with two values: (slavename,
+slavepassword). These are the same two values that need to be provided to the
+buildslave administrator when they create the buildslave.
+
+ <p>The slavenames must be unique, of course. The password exists to
+prevent evildoers from interfering with the buildbot by inserting
+their own (broken) buildslaves into the system and thus displacing the
+real ones.
+
+ <p>Buildslaves with an unrecognized slavename or a non-matching password
+will be rejected when they attempt to connect, and a message
+describing the problem will be put in the log file (see <a href="#Logfiles">Logfiles</a>).
+
+<pre class="example"> from buildbot.buildslave import BuildSlave
+ c['slaves'] = [BuildSlave('bot-solaris', 'solarispasswd')
+ BuildSlave('bot-bsd', 'bsdpasswd')
+ ]
+</pre>
+ <p><a name="index-Properties-35"></a><code>BuildSlave</code> objects can also be created with an optional
+<code>properties</code> argument, a dictionary specifying properties that
+will be available to any builds performed on this slave. For example:
+
+<pre class="example"> from buildbot.buildslave import BuildSlave
+ c['slaves'] = [BuildSlave('bot-solaris', 'solarispasswd',
+ properties={'os':'solaris'}),
+ ]
+</pre>
+ <p>The <code>BuildSlave</code> constructor can also take an optional
+<code>max_builds</code> parameter to limit the number of builds that it
+will execute simultaneously:
+
+<pre class="example"> from buildbot.buildslave import BuildSlave
+ c['slaves'] = [BuildSlave("bot-linux", "linuxpassword", max_builds=2)]
+</pre>
+ <p>Historical note: in buildbot-0.7.5 and earlier, the <code>c['bots']</code>
+key was used instead, and it took a list of (name, password) tuples.
+This key is accepted for backwards compatibility, but is deprecated as
+of 0.7.6 and will go away in some future release.
+
+<ul class="menu">
+<li><a accesskey="1" href="#When-Buildslaves-Go-Missing">When Buildslaves Go Missing</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="When-Buildslaves-Go-Missing"></a>
+Up:&nbsp;<a rel="up" accesskey="u" href="#Buildslave-Specifiers">Buildslave Specifiers</a>
+
+</div>
+
+<h4 class="subsection">4.8.1 When Buildslaves Go Missing</h4>
+
+<p>Sometimes, the buildslaves go away. One very common reason for this is
+when the buildslave process is started once (manually) and left
+running, but then later the machine reboots and the process is not
+automatically restarted.
+
+ <p>If you'd like to have the administrator of the buildslave (or other
+people) be notified by email when the buildslave has been missing for
+too long, just add the <code>notify_on_missing=</code> argument to the
+<code>BuildSlave</code> definition:
+
+<pre class="example"> c['slaves'] = [BuildSlave('bot-solaris', 'solarispasswd',
+ notify_on_missing="bob@example.com"),
+ ]
+</pre>
+ <p>By default, this will send email when the buildslave has been
+disconnected for more than one hour. Only one email per
+connection-loss event will be sent. To change the timeout, use
+<code>missing_timeout=</code> and give it a number of seconds (the default
+is 3600).
+
+ <p>You can have the buildmaster send email to multiple recipients: just
+provide a list of addresses instead of a single one:
+
+<pre class="example"> c['slaves'] = [BuildSlave('bot-solaris', 'solarispasswd',
+ notify_on_missing=["bob@example.com",
+ "alice@example.org"],
+ missing_timeout=300, # notify after 5 minutes
+ ),
+ ]
+</pre>
+ <p>The email sent this way will use a MailNotifier (see <a href="#MailNotifier">MailNotifier</a>)
+status target, if one is configured. This provides a way for you to
+control the &ldquo;from&rdquo; address of the email, as well as the relayhost
+(aka &ldquo;smarthost&rdquo;) to use as an SMTP server. If no MailNotifier is
+configured on this buildmaster, the buildslave-missing emails will be
+sent using a default configuration.
+
+ <p>Note that if you want to have a MailNotifier for buildslave-missing
+emails but not for regular build emails, just create one with
+builders=[], as follows:
+
+<pre class="example"> from buildbot.status import mail
+ m = mail.MailNotifier(fromaddr="buildbot@localhost", builders=[],
+ relayhost="smtp.example.org")
+ c['status'].append(m)
+ c['slaves'] = [BuildSlave('bot-solaris', 'solarispasswd',
+ notify_on_missing="bob@example.com"),
+ ]
+</pre>
+ <div class="node">
+<p><hr>
+<a name="On-Demand-(%22Latent%22)-Buildslaves"></a>
+<a name="On_002dDemand-_0028_0022Latent_0022_0029-Buildslaves"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Defining-Global-Properties">Defining Global Properties</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Buildslave-Specifiers">Buildslave Specifiers</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Configuration">Configuration</a>
+
+</div>
+
+<h3 class="section">4.9 On-Demand ("Latent") Buildslaves</h3>
+
+<p>The standard buildbot model has slaves started manually. The previous section
+described how to configure the master for this approach.
+
+ <p>Another approach is to let the buildbot master start slaves when builds are
+ready, on-demand. Thanks to services such as Amazon Web Services' Elastic
+Compute Cloud ("AWS EC2"), this is relatively easy to set up, and can be
+very useful for some situations.
+
+ <p>The buildslaves that are started on-demand are called "latent" buildslaves.
+As of this writing, buildbot ships with an abstract base class for building
+latent buildslaves, and a concrete implementation for AWS EC2.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Amazon-Web-Services-Elastic-Compute-Cloud-_0028_0022AWS-EC2_0022_0029">Amazon Web Services Elastic Compute Cloud ("AWS EC2")</a>
+<li><a accesskey="2" href="#Dangers-with-Latent-Buildslaves">Dangers with Latent Buildslaves</a>
+<li><a accesskey="3" href="#Writing-New-Latent-Buildslaves">Writing New Latent Buildslaves</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Amazon-Web-Services-Elastic-Compute-Cloud-(%22AWS-EC2%22)"></a>
+<a name="Amazon-Web-Services-Elastic-Compute-Cloud-_0028_0022AWS-EC2_0022_0029"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Dangers-with-Latent-Buildslaves">Dangers with Latent Buildslaves</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#On_002dDemand-_0028_0022Latent_0022_0029-Buildslaves">On-Demand (&quot;Latent&quot;) Buildslaves</a>
+
+</div>
+
+<h4 class="subsection">4.9.1 Amazon Web Services Elastic Compute Cloud ("AWS EC2")</h4>
+
+<p><a href="http://aws.amazon.com/ec2/">AWS EC2</a> is a web service that allows you to
+start virtual machines in an Amazon data center. Please see their website for
+details, incuding costs. Using the AWS EC2 latent buildslaves involves getting
+an EC2 account with AWS and setting up payment; customizing one or more EC2
+machine images ("AMIs") on your desired operating system(s) and publishing
+them (privately if needed); and configuring the buildbot master to know how to
+start your customized images for "substantiating" your latent slaves.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Get-an-AWS-EC2-Account">Get an AWS EC2 Account</a>
+<li><a accesskey="2" href="#Create-an-AMI">Create an AMI</a>
+<li><a accesskey="3" href="#Configure-the-Master-with-an-EC2LatentBuildSlave">Configure the Master with an EC2LatentBuildSlave</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Get-an-AWS-EC2-Account"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Create-an-AMI">Create an AMI</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Amazon-Web-Services-Elastic-Compute-Cloud-_0028_0022AWS-EC2_0022_0029">Amazon Web Services Elastic Compute Cloud (&quot;AWS EC2&quot;)</a>
+
+</div>
+
+<h5 class="subsubsection">4.9.1.1 Get an AWS EC2 Account</h5>
+
+<p>To start off, to use the AWS EC2 latent buildslave, you need to get an AWS
+developer account and sign up for EC2. These instructions may help you get
+started:
+
+ <ul>
+<li>Go to http://aws.amazon.com/ and click to "Sign Up Now" for an AWS account.
+
+ <li>Once you are logged into your account, you need to sign up for EC2.
+Instructions for how to do this have changed over time because Amazon changes
+their website, so the best advice is to hunt for it. After signing up for EC2,
+it may say it wants you to upload an x.509 cert. You will need this to create
+images (see below) but it is not technically necessary for the buildbot master
+configuration.
+
+ <li>You must enter a valid credit card before you will be able to use EC2. Do that
+under 'Payment Method'.
+
+ <li>Make sure you're signed up for EC2 by going to 'Your Account'-&gt;'Account
+Activity' and verifying EC2 is listed.
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Create-an-AMI"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Configure-the-Master-with-an-EC2LatentBuildSlave">Configure the Master with an EC2LatentBuildSlave</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Get-an-AWS-EC2-Account">Get an AWS EC2 Account</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Amazon-Web-Services-Elastic-Compute-Cloud-_0028_0022AWS-EC2_0022_0029">Amazon Web Services Elastic Compute Cloud (&quot;AWS EC2&quot;)</a>
+
+</div>
+
+<h5 class="subsubsection">4.9.1.2 Create an AMI</h5>
+
+<p>Now you need to create an AMI and configure the master. You may need to
+run through this cycle a few times to get it working, but these instructions
+should get you started.
+
+ <p>Creating an AMI is out of the scope of this document. The
+<a href="http://docs.amazonwebservices.com/AWSEC2/latest/GettingStartedGuide/">EC2 Getting Started Guide</a>
+is a good resource for this task. Here are a few additional hints.
+
+ <ul>
+<li>When an instance of the image starts, it needs to automatically start a
+buildbot slave that connects to your master (to create a buildbot slave,
+see <a href="#Creating-a-buildslave">Creating a buildslave</a>; to make a daemon,
+see <a href="#Launching-the-daemons">Launching the daemons</a>).
+
+ <li>You may want to make an instance of the buildbot slave, configure it as a
+standard buildslave in the master (i.e., not as a latent slave), and test and
+debug it that way before you turn it into an AMI and convert to a latent
+slave in the master.
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Configure-the-Master-with-an-EC2LatentBuildSlave"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Create-an-AMI">Create an AMI</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Amazon-Web-Services-Elastic-Compute-Cloud-_0028_0022AWS-EC2_0022_0029">Amazon Web Services Elastic Compute Cloud (&quot;AWS EC2&quot;)</a>
+
+</div>
+
+<h5 class="subsubsection">4.9.1.3 Configure the Master with an EC2LatentBuildSlave</h5>
+
+<p>Now let's assume you have an AMI that should work with the
+EC2LatentBuildSlave. It's now time to set up your buildbot master
+configuration.
+
+ <p>You will need some information from your AWS account: the "Access Key Id" and
+the "Secret Access Key". If you've built the AMI yourself, you probably
+already are familiar with these values. If you have not, and someone has
+given you access to an AMI, these hints may help you find the necessary
+values:
+
+ <ul>
+<li>While logged into your AWS account, find the "Access Identifiers" link (either
+on the left, or via "Your Account" -&gt; "Access Identifiers".
+
+ <li>On the page, you'll see alphanumeric values for "Your Access Key Id:" and
+"Your Secret Access Key:". Make a note of these. Later on, we'll call the
+first one your "identifier" and the second one your "secret_identifier."
+</ul>
+
+ <p>When creating an EC2LatentBuildSlave in the buildbot master configuration,
+the first three arguments are required. The name and password are the first
+two arguments, and work the same as with normal buildslaves. The next
+argument specifies the type of the EC2 virtual machine (available options as
+of this writing include "m1.small", "m1.large", 'm1.xlarge", "c1.medium",
+and "c1.xlarge"; see the EC2 documentation for descriptions of these
+machines).
+
+ <p>Here is the simplest example of configuring an EC2 latent buildslave. It
+specifies all necessary remaining values explicitly in the instantiation.
+
+<pre class="example"> from buildbot.ec2buildslave import EC2LatentBuildSlave
+ c['slaves'] = [EC2LatentBuildSlave('bot1', 'sekrit', 'm1.large',
+ ami='ami-12345',
+ identifier='publickey',
+ secret_identifier='privatekey'
+ )]
+</pre>
+ <p>The "ami" argument specifies the AMI that the master should start. The
+"identifier" argument specifies the AWS "Access Key Id," and the
+"secret_identifier" specifies the AWS "Secret Access Key." Both the AMI and
+the account information can be specified in alternate ways.
+
+ <p>Note that whoever has your identifier and secret_identifier values can request
+AWS work charged to your account, so these values need to be carefully
+protected. Another way to specify these access keys is to put them in a
+separate file. You can then make the access privileges stricter for this
+separate file, and potentially let more people read your main configuration
+file.
+
+ <p>By default, you can make an .ec2 directory in the home folder of the user
+running the buildbot master. In that directory, create a file called aws_id.
+The first line of that file should be your access key id; the second line
+should be your secret access key id. Then you can instantiate the build slave
+as follows.
+
+<pre class="example"> from buildbot.ec2buildslave import EC2LatentBuildSlave
+ c['slaves'] = [EC2LatentBuildSlave('bot1', 'sekrit', 'm1.large',
+ ami='ami-12345')]
+</pre>
+ <p>If you want to put the key information in another file, use the
+"aws_id_file_path" initialization argument.
+
+ <p>Previous examples used a particular AMI. If the Buildbot master will be
+deployed in a process-controlled environment, it may be convenient to
+specify the AMI more flexibly. Rather than specifying an individual AMI,
+specify one or two AMI filters.
+
+ <p>In all cases, the AMI that sorts last by its location (the S3 bucket and
+manifest name) will be preferred.
+
+ <p>One available filter is to specify the acceptable AMI owners, by AWS account
+number (the 12 digit number, usually rendered in AWS with hyphens like
+"1234-5678-9012", should be entered as in integer).
+
+<pre class="example"> from buildbot.ec2buildslave import EC2LatentBuildSlave
+ bot1 = EC2LatentBuildSlave('bot1', 'sekrit', 'm1.large',
+ valid_ami_owners=[11111111111,
+ 22222222222],
+ identifier='publickey',
+ secret_identifier='privatekey'
+ )
+</pre>
+ <p>The other available filter is to provide a regular expression string that
+will be matched against each AMI's location (the S3 bucket and manifest name).
+
+<pre class="example"> from buildbot.ec2buildslave import EC2LatentBuildSlave
+ bot1 = EC2LatentBuildSlave(
+ 'bot1', 'sekrit', 'm1.large',
+ valid_ami_location_regex=r'buildbot\-.*/image.manifest.xml',
+ identifier='publickey', secret_identifier='privatekey')
+</pre>
+ <p>The regular expression can specify a group, which will be preferred for the
+sorting. Only the first group is used; subsequent groups are ignored.
+
+<pre class="example"> from buildbot.ec2buildslave import EC2LatentBuildSlave
+ bot1 = EC2LatentBuildSlave(
+ 'bot1', 'sekrit', 'm1.large',
+ valid_ami_location_regex=r'buildbot\-.*\-(.*)/image.manifest.xml',
+ identifier='publickey', secret_identifier='privatekey')
+</pre>
+ <p>If the group can be cast to an integer, it will be. This allows 10 to sort
+after 1, for instance.
+
+<pre class="example"> from buildbot.ec2buildslave import EC2LatentBuildSlave
+ bot1 = EC2LatentBuildSlave(
+ 'bot1', 'sekrit', 'm1.large',
+ valid_ami_location_regex=r'buildbot\-.*\-(\d+)/image.manifest.xml',
+ identifier='publickey', secret_identifier='privatekey')
+</pre>
+ <p>In addition to using the password as a handshake between the master and the
+slave, you may want to use a firewall to assert that only machines from a
+specific IP can connect as slaves. This is possible with AWS EC2 by using
+the Elastic IP feature. To configure, generate a Elastic IP in AWS, and then
+specify it in your configuration using the "elastic_ip" argument.
+
+<pre class="example"> from buildbot.ec2buildslave import EC2LatentBuildSlave
+ c['slaves'] = [EC2LatentBuildSlave('bot1', 'sekrit', 'm1.large',
+ 'ami-12345',
+ identifier='publickey',
+ secret_identifier='privatekey',
+ elastic_ip='208.77.188.166'
+ )]
+</pre>
+ <p>The EC2LatentBuildSlave supports all other configuration from the standard
+BuildSlave. The "missing_timeout" and "notify_on_missing" specify how long
+to wait for an EC2 instance to attach before considering the attempt to have
+failed, and email addresses to alert, respectively. "missing_timeout"
+defaults to 20 minutes.
+
+ <p>The "build_wait_timeout" allows you to specify how long an EC2LatentBuildSlave
+should wait after a build for another build before it shuts down the EC2
+instance. It defaults to 10 minutes.
+
+ <p>"keypair_name" and "security_name" allow you to specify different names for
+these AWS EC2 values. They both default to "latent_buildbot_slave".
+
+<div class="node">
+<p><hr>
+<a name="Dangers-with-Latent-Buildslaves"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Writing-New-Latent-Buildslaves">Writing New Latent Buildslaves</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Amazon-Web-Services-Elastic-Compute-Cloud-_0028_0022AWS-EC2_0022_0029">Amazon Web Services Elastic Compute Cloud (&quot;AWS EC2&quot;)</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#On_002dDemand-_0028_0022Latent_0022_0029-Buildslaves">On-Demand (&quot;Latent&quot;) Buildslaves</a>
+
+</div>
+
+<h4 class="subsection">4.9.2 Dangers with Latent Buildslaves</h4>
+
+<p>Any latent build slave that interacts with a for-fee service, such as the
+EC2LatentBuildSlave, brings significant risks. As already identified, the
+configuraton will need access to account information that, if obtained by a
+criminal, can be used to charge services to your account. Also, bugs in the
+buildbot software may lead to unnecessary charges. In particular, if the
+master neglects to shut down an instance for some reason, a virtual machine
+may be running unnecessarily, charging against your account. Manual and/or
+automatic (e.g. nagios with a plugin using a library like boto)
+double-checking may be appropriate.
+
+ <p>A comparitively trivial note is that currently if two instances try to attach
+to the same latent buildslave, it is likely that the system will become
+confused. This should not occur, unless, for instance, you configure a normal
+build slave to connect with the authentication of a latent buildbot. If the
+situation occurs, stop all attached instances and restart the master.
+
+<div class="node">
+<p><hr>
+<a name="Writing-New-Latent-Buildslaves"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Dangers-with-Latent-Buildslaves">Dangers with Latent Buildslaves</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#On_002dDemand-_0028_0022Latent_0022_0029-Buildslaves">On-Demand (&quot;Latent&quot;) Buildslaves</a>
+
+</div>
+
+<h4 class="subsection">4.9.3 Writing New Latent Buildslaves</h4>
+
+<p>Writing a new latent buildslave should only require subclassing
+<code>buildbot.buildslave.AbstractLatentBuildSlave</code> and implementing
+start_instance and stop_instance.
+
+<pre class="example"> def start_instance(self):
+ # responsible for starting instance that will try to connect with this
+ # master. Should return deferred. Problems should use an errback. The
+ # callback value can be None, or can be an iterable of short strings to
+ # include in the "substantiate success" status message, such as
+ # identifying the instance that started.
+ raise NotImplementedError
+
+ def stop_instance(self, fast=False):
+ # responsible for shutting down instance. Return a deferred. If `fast`,
+ # we're trying to shut the master down, so callback as soon as is safe.
+ # Callback value is ignored.
+ raise NotImplementedError
+</pre>
+ <p>See <code>buildbot.ec2buildslave.EC2LatentBuildSlave</code> for an example, or see the
+test example <code>buildbot.test_slaves.FakeLatentBuildSlave</code>.
+
+<div class="node">
+<p><hr>
+<a name="Defining-Global-Properties"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Defining-Builders">Defining Builders</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#On_002dDemand-_0028_0022Latent_0022_0029-Buildslaves">On-Demand (&quot;Latent&quot;) Buildslaves</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Configuration">Configuration</a>
+
+</div>
+
+<h3 class="section">4.10 Defining Global Properties</h3>
+
+<p><a name="index-c_005b_0027properties_0027_005d-36"></a><a name="index-Properties-37"></a>
+The <code>'properties'</code> configuration key defines a dictionary
+of properties that will be available to all builds started by the
+buildmaster:
+
+<pre class="example"> c['properties'] = {
+ 'Widget-version' : '1.2',
+ 'release-stage' : 'alpha'
+ }
+</pre>
+ <div class="node">
+<p><hr>
+<a name="Defining-Builders"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Defining-Status-Targets">Defining Status Targets</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Defining-Global-Properties">Defining Global Properties</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Configuration">Configuration</a>
+
+</div>
+
+<h3 class="section">4.11 Defining Builders</h3>
+
+<p><a name="index-c_005b_0027builders_0027_005d-38"></a>
+The <code>c['builders']</code> key is a list of dictionaries which specify
+the Builders. The Buildmaster runs a collection of Builders, each of
+which handles a single type of build (e.g. full versus quick), on a
+single build slave. A Buildbot which makes sure that the latest code
+(&ldquo;HEAD&rdquo;) compiles correctly across four separate architecture will
+have four Builders, each performing the same build but on different
+slaves (one per platform).
+
+ <p>Each Builder gets a separate column in the waterfall display. In
+general, each Builder runs independently (although various kinds of
+interlocks can cause one Builder to have an effect on another).
+
+ <p>Each Builder specification dictionary has several required keys:
+
+ <dl>
+<dt><code>name</code><dd>This specifies the Builder's name, which is used in status
+reports.
+
+ <br><dt><code>slavename</code><dd>This specifies which buildslave will be used by this Builder.
+<code>slavename</code> must appear in the <code>c['slaves']</code> list. Each
+buildslave can accomodate multiple Builders.
+
+ <br><dt><code>slavenames</code><dd>If you provide <code>slavenames</code> instead of <code>slavename</code>, you can
+give a list of buildslaves which are capable of running this Builder.
+If multiple buildslaves are available for any given Builder, you will
+have some measure of redundancy: in case one slave goes offline, the
+others can still keep the Builder working. In addition, multiple
+buildslaves will allow multiple simultaneous builds for the same
+Builder, which might be useful if you have a lot of forced or &ldquo;try&rdquo;
+builds taking place.
+
+ <p>If you use this feature, it is important to make sure that the
+buildslaves are all, in fact, capable of running the given build. The
+slave hosts should be configured similarly, otherwise you will spend a
+lot of time trying (unsuccessfully) to reproduce a failure that only
+occurs on some of the buildslaves and not the others. Different
+platforms, operating systems, versions of major programs or libraries,
+all these things mean you should use separate Builders.
+
+ <br><dt><code>builddir</code><dd>This specifies the name of a subdirectory (under the base directory)
+in which everything related to this builder will be placed. On the
+buildmaster, this holds build status information. On the buildslave,
+this is where checkouts, compiles, and tests are run.
+
+ <br><dt><code>factory</code><dd>This is a <code>buildbot.process.factory.BuildFactory</code> instance which
+controls how the build is performed. Full details appear in their own
+chapter, See <a href="#Build-Process">Build Process</a>. Parameters like the location of the CVS
+repository and the compile-time options used for the build are
+generally provided as arguments to the factory's constructor.
+
+ </dl>
+
+ <p>Other optional keys may be set on each Builder:
+
+ <dl>
+<dt><code>category</code><dd>If provided, this is a string that identifies a category for the
+builder to be a part of. Status clients can limit themselves to a
+subset of the available categories. A common use for this is to add
+new builders to your setup (for a new module, or for a new buildslave)
+that do not work correctly yet and allow you to integrate them with
+the active builders. You can put these new builders in a test
+category, make your main status clients ignore them, and have only
+private status clients pick them up. As soon as they work, you can
+move them over to the active category.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="Defining-Status-Targets"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Debug-options">Debug options</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Defining-Builders">Defining Builders</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Configuration">Configuration</a>
+
+</div>
+
+<h3 class="section">4.12 Defining Status Targets</h3>
+
+<p>The Buildmaster has a variety of ways to present build status to
+various users. Each such delivery method is a &ldquo;Status Target&rdquo; object
+in the configuration's <code>status</code> list. To add status targets, you
+just append more objects to this list:
+
+ <p><a name="index-c_005b_0027status_0027_005d-39"></a>
+<pre class="example"> c['status'] = []
+
+ from buildbot.status import html
+ c['status'].append(html.Waterfall(http_port=8010))
+
+ from buildbot.status import mail
+ m = mail.MailNotifier(fromaddr="buildbot@localhost",
+ extraRecipients=["builds@lists.example.com"],
+ sendToInterestedUsers=False)
+ c['status'].append(m)
+
+ from buildbot.status import words
+ c['status'].append(words.IRC(host="irc.example.com", nick="bb",
+ channels=["#example"]))
+</pre>
+ <p>Status delivery has its own chapter, See <a href="#Status-Delivery">Status Delivery</a>, in which
+all the built-in status targets are documented.
+
+<div class="node">
+<p><hr>
+<a name="Debug-options"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Defining-Status-Targets">Defining Status Targets</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Configuration">Configuration</a>
+
+</div>
+
+<h3 class="section">4.13 Debug options</h3>
+
+<p><a name="index-c_005b_0027debugPassword_0027_005d-40"></a>If you set <code>c['debugPassword']</code>, then you can connect to the
+buildmaster with the diagnostic tool launched by <code>buildbot
+debugclient MASTER:PORT</code>. From this tool, you can reload the config
+file, manually force builds, and inject changes, which may be useful
+for testing your buildmaster without actually commiting changes to
+your repository (or before you have the Change Sources set up). The
+debug tool uses the same port number as the slaves do:
+<code>c['slavePortnum']</code>, and is authenticated with this password.
+
+<pre class="example"> c['debugPassword'] = "debugpassword"
+</pre>
+ <p><a name="index-c_005b_0027manhole_0027_005d-41"></a>If you set <code>c['manhole']</code> to an instance of one of the classes in
+<code>buildbot.manhole</code>, you can telnet or ssh into the buildmaster
+and get an interactive Python shell, which may be useful for debugging
+buildbot internals. It is probably only useful for buildbot
+developers. It exposes full access to the buildmaster's account
+(including the ability to modify and delete files), so it should not
+be enabled with a weak or easily guessable password.
+
+ <p>There are three separate <code>Manhole</code> classes. Two of them use SSH,
+one uses unencrypted telnet. Two of them use a username+password
+combination to grant access, one of them uses an SSH-style
+<samp><span class="file">authorized_keys</span></samp> file which contains a list of ssh public keys.
+
+ <dl>
+<dt><code>manhole.AuthorizedKeysManhole</code><dd>You construct this with the name of a file that contains one SSH
+public key per line, just like <samp><span class="file">~/.ssh/authorized_keys</span></samp>. If you
+provide a non-absolute filename, it will be interpreted relative to
+the buildmaster's base directory.
+
+ <br><dt><code>manhole.PasswordManhole</code><dd>This one accepts SSH connections but asks for a username and password
+when authenticating. It accepts only one such pair.
+
+ <br><dt><code>manhole.TelnetManhole</code><dd>This accepts regular unencrypted telnet connections, and asks for a
+username/password pair before providing access. Because this
+username/password is transmitted in the clear, and because Manhole
+access to the buildmaster is equivalent to granting full shell
+privileges to both the buildmaster and all the buildslaves (and to all
+accounts which then run code produced by the buildslaves), it is
+highly recommended that you use one of the SSH manholes instead.
+
+ </dl>
+
+<pre class="example"> # some examples:
+ from buildbot import manhole
+ c['manhole'] = manhole.AuthorizedKeysManhole(1234, "authorized_keys")
+ c['manhole'] = manhole.PasswordManhole(1234, "alice", "mysecretpassword")
+ c['manhole'] = manhole.TelnetManhole(1234, "bob", "snoop_my_password_please")
+</pre>
+ <p>The <code>Manhole</code> instance can be configured to listen on a specific
+port. You may wish to have this listening port bind to the loopback
+interface (sometimes known as &ldquo;lo0&rdquo;, &ldquo;localhost&rdquo;, or 127.0.0.1) to
+restrict access to clients which are running on the same host.
+
+<pre class="example"> from buildbot.manhole import PasswordManhole
+ c['manhole'] = PasswordManhole("tcp:9999:interface=127.0.0.1","admin","passwd")
+</pre>
+ <p>To have the <code>Manhole</code> listen on all interfaces, use
+<code>"tcp:9999"</code> or simply 9999. This port specification uses
+<code>twisted.application.strports</code>, so you can make it listen on SSL
+or even UNIX-domain sockets if you want.
+
+ <p>Note that using any Manhole requires that the TwistedConch package be
+installed, and that you be using Twisted version 2.0 or later.
+
+ <p>The buildmaster's SSH server will use a different host key than the
+normal sshd running on a typical unix host. This will cause the ssh
+client to complain about a &ldquo;host key mismatch&rdquo;, because it does not
+realize there are two separate servers running on the same host. To
+avoid this, use a clause like the following in your <samp><span class="file">.ssh/config</span></samp>
+file:
+
+<pre class="example"> Host remotehost-buildbot
+ HostName remotehost
+ HostKeyAlias remotehost-buildbot
+ Port 9999
+ # use 'user' if you use PasswordManhole and your name is not 'admin'.
+ # if you use AuthorizedKeysManhole, this probably doesn't matter.
+ User admin
+</pre>
+ <div class="node">
+<p><hr>
+<a name="Getting-Source-Code-Changes"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Build-Process">Build Process</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Configuration">Configuration</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Top">Top</a>
+
+</div>
+
+<h2 class="chapter">5 Getting Source Code Changes</h2>
+
+<p>The most common way to use the Buildbot is centered around the idea of
+<code>Source Trees</code>: a directory tree filled with source code of some form
+which can be compiled and/or tested. Some projects use languages that don't
+involve any compilation step: nevertheless there may be a <code>build</code> phase
+where files are copied or rearranged into a form that is suitable for
+installation. Some projects do not have unit tests, and the Buildbot is
+merely helping to make sure that the sources can compile correctly. But in
+all of these cases, the thing-being-tested is a single source tree.
+
+ <p>A Version Control System mantains a source tree, and tells the
+buildmaster when it changes. The first step of each Build is typically
+to acquire a copy of some version of this tree.
+
+ <p>This chapter describes how the Buildbot learns about what Changes have
+occurred. For more information on VC systems and Changes, see
+<a href="#Version-Control-Systems">Version Control Systems</a>.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Change-Sources">Change Sources</a>
+<li><a accesskey="2" href="#Choosing-ChangeSources">Choosing ChangeSources</a>
+<li><a accesskey="3" href="#CVSToys-_002d-PBService">CVSToys - PBService</a>
+<li><a accesskey="4" href="#Mail_002dparsing-ChangeSources">Mail-parsing ChangeSources</a>
+<li><a accesskey="5" href="#PBChangeSource">PBChangeSource</a>
+<li><a accesskey="6" href="#P4Source">P4Source</a>
+<li><a accesskey="7" href="#BonsaiPoller">BonsaiPoller</a>
+<li><a accesskey="8" href="#SVNPoller">SVNPoller</a>
+<li><a accesskey="9" href="#MercurialHook">MercurialHook</a>
+<li><a href="#Bzr-Hook">Bzr Hook</a>
+<li><a href="#Bzr-Poller">Bzr Poller</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Change-Sources"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Choosing-ChangeSources">Choosing ChangeSources</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>
+
+</div>
+
+<h3 class="section">5.1 Change Sources</h3>
+
+<!-- TODO: rework this, the one-buildmaster-one-tree thing isn't quite -->
+<!-- so narrow-minded anymore -->
+<p>Each Buildmaster watches a single source tree. Changes can be provided
+by a variety of ChangeSource types, however any given project will
+typically have only a single ChangeSource active. This section
+provides a description of all available ChangeSource types and
+explains how to set up each of them.
+
+ <p>There are a variety of ChangeSources available, some of which are
+meant to be used in conjunction with other tools to deliver Change
+events from the VC repository to the buildmaster.
+
+ <ul>
+<li>CVSToys
+This ChangeSource opens a TCP connection from the buildmaster to a
+waiting FreshCVS daemon that lives on the repository machine, and
+subscribes to hear about Changes.
+
+ <li>MaildirSource
+This one watches a local maildir-format inbox for email sent out by
+the repository when a change is made. When a message arrives, it is
+parsed to create the Change object. A variety of parsing functions are
+available to accomodate different email-sending tools.
+
+ <li>PBChangeSource
+This ChangeSource listens on a local TCP socket for inbound
+connections from a separate tool. Usually, this tool would be run on
+the VC repository machine in a commit hook. It is expected to connect
+to the TCP socket and send a Change message over the network
+connection. The <samp><span class="command">buildbot sendchange</span></samp> command is one example
+of a tool that knows how to send these messages, so you can write a
+commit script for your VC system that calls it to deliver the Change.
+There are other tools in the contrib/ directory that use the same
+protocol.
+
+ </ul>
+
+ <p>As a quick guide, here is a list of VC systems and the ChangeSources
+that might be useful with them. All of these ChangeSources are in the
+<code>buildbot.changes</code> module.
+
+ <dl>
+<dt><code>CVS</code><dd>
+ <ul>
+<li>freshcvs.FreshCVSSource (connected via TCP to the freshcvs daemon)
+<li>mail.FCMaildirSource (watching for email sent by a freshcvs daemon)
+<li>mail.BonsaiMaildirSource (watching for email sent by Bonsai)
+<li>mail.SyncmailMaildirSource (watching for email sent by syncmail)
+<li>pb.PBChangeSource (listening for connections from <code>buildbot
+sendchange</code> run in a loginfo script)
+<li>pb.PBChangeSource (listening for connections from a long-running
+<code>contrib/viewcvspoll.py</code> polling process which examines the ViewCVS
+database directly
+</ul>
+
+ <br><dt><code>SVN</code><dd>
+ <ul>
+<li>pb.PBChangeSource (listening for connections from
+<code>contrib/svn_buildbot.py</code> run in a postcommit script)
+<li>pb.PBChangeSource (listening for connections from a long-running
+<code>contrib/svn_watcher.py</code> or <code>contrib/svnpoller.py</code> polling
+process
+<li>mail.SVNCommitEmailMaildirSource (watching for email sent by commit-email.pl)
+<li>svnpoller.SVNPoller (polling the SVN repository)
+</ul>
+
+ <br><dt><code>Darcs</code><dd>
+ <ul>
+<li>pb.PBChangeSource (listening for connections from
+<code>contrib/darcs_buildbot.py</code> in a commit script
+</ul>
+
+ <br><dt><code>Mercurial</code><dd>
+ <ul>
+<li>pb.PBChangeSource (listening for connections from
+<code>contrib/hg_buildbot.py</code> run in an 'incoming' hook)
+<li>pb.PBChangeSource (listening for connections from
+<code>buildbot/changes/hgbuildbot.py</code> run as an in-process 'changegroup'
+hook)
+</ul>
+
+ <br><dt><code>Arch/Bazaar</code><dd>
+ <ul>
+<li>pb.PBChangeSource (listening for connections from
+<code>contrib/arch_buildbot.py</code> run in a commit hook)
+</ul>
+
+ <br><dt><code>Bzr (the newer Bazaar)</code><dd>
+ <ul>
+<li>pb.PBChangeSource (listening for connections from
+<code>contrib/bzr_buildbot.py</code> run in a post-change-branch-tip or commit hook)
+<li><code>contrib/bzr_buildbot.py</code>'s BzrPoller (polling the Bzr repository)
+</ul>
+
+ <br><dt><code>Git</code><dd>
+ <ul>
+<li>pb.PBChangeSource (listening for connections from
+<code>contrib/git_buildbot.py</code> run in the post-receive hook)
+</ul>
+
+ </dl>
+
+ <p>All VC systems can be driven by a PBChangeSource and the
+<code>buildbot sendchange</code> tool run from some form of commit script.
+If you write an email parsing function, they can also all be driven by
+a suitable <code>MaildirSource</code>.
+
+<div class="node">
+<p><hr>
+<a name="Choosing-ChangeSources"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#CVSToys-_002d-PBService">CVSToys - PBService</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Change-Sources">Change Sources</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>
+
+</div>
+
+<h3 class="section">5.2 Choosing ChangeSources</h3>
+
+<p>The <code>master.cfg</code> configuration file has a dictionary key named
+<code>BuildmasterConfig['change_source']</code>, which holds the active
+<code>IChangeSource</code> object. The config file will typically create an
+object from one of the classes described below and stuff it into this
+key.
+
+ <p>Each buildmaster typically has just a single ChangeSource, since it is
+only watching a single source tree. But if, for some reason, you need
+multiple sources, just set <code>c['change_source']</code> to a list of
+ChangeSources.. it will accept that too.
+
+<pre class="example"> s = FreshCVSSourceNewcred(host="host", port=4519,
+ user="alice", passwd="secret",
+ prefix="Twisted")
+ BuildmasterConfig['change_source'] = [s]
+</pre>
+ <p>Each source tree has a nominal <code>top</code>. Each Change has a list of
+filenames, which are all relative to this top location. The
+ChangeSource is responsible for doing whatever is necessary to
+accomplish this. Most sources have a <code>prefix</code> argument: a partial
+pathname which is stripped from the front of all filenames provided to
+that <code>ChangeSource</code>. Files which are outside this sub-tree are
+ignored by the changesource: it does not generate Changes for those
+files.
+
+<div class="node">
+<p><hr>
+<a name="CVSToys---PBService"></a>
+<a name="CVSToys-_002d-PBService"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Mail_002dparsing-ChangeSources">Mail-parsing ChangeSources</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Choosing-ChangeSources">Choosing ChangeSources</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>
+
+</div>
+
+<h3 class="section">5.3 CVSToys - PBService</h3>
+
+<p><a name="index-buildbot_002echanges_002efreshcvs_002eFreshCVSSource-42"></a>
+The <a href="http://purl.net/net/CVSToys">CVSToys</a> package provides a
+server which runs on the machine that hosts the CVS repository it
+watches. It has a variety of ways to distribute commit notifications,
+and offers a flexible regexp-based way to filter out uninteresting
+changes. One of the notification options is named <code>PBService</code> and
+works by listening on a TCP port for clients. These clients subscribe
+to hear about commit notifications.
+
+ <p>The buildmaster has a CVSToys-compatible <code>PBService</code> client built
+in. There are two versions of it, one for old versions of CVSToys
+(1.0.9 and earlier) which used the <code>oldcred</code> authentication
+framework, and one for newer versions (1.0.10 and later) which use
+<code>newcred</code>. Both are classes in the
+<code>buildbot.changes.freshcvs</code> package.
+
+ <p><code>FreshCVSSourceNewcred</code> objects are created with the following
+parameters:
+
+ <dl>
+<dt>&lsquo;<samp><code>host</code><span class="samp"> and </span><code>port</code></samp>&rsquo;<dd>these specify where the CVSToys server can be reached
+
+ <br><dt>&lsquo;<samp><code>user</code><span class="samp"> and </span><code>passwd</code></samp>&rsquo;<dd>these specify the login information for the CVSToys server
+(<code>freshcvs</code>). These must match the server's values, which are
+defined in the <code>freshCfg</code> configuration file (which lives in the
+CVSROOT directory of the repository).
+
+ <br><dt>&lsquo;<samp><code>prefix</code></samp>&rsquo;<dd>this is the prefix to be found and stripped from filenames delivered
+by the CVSToys server. Most projects live in sub-directories of the
+main repository, as siblings of the CVSROOT sub-directory, so
+typically this prefix is set to that top sub-directory name.
+
+ </dl>
+
+<h3 class="heading">Example</h3>
+
+<p>To set up the freshCVS server, add a statement like the following to
+your <samp><span class="file">freshCfg</span></samp> file:
+
+<pre class="example"> pb = ConfigurationSet([
+ (None, None, None, PBService(userpass=('foo', 'bar'), port=4519)),
+ ])
+</pre>
+ <p>This will announce all changes to a client which connects to port 4519
+using a username of 'foo' and a password of 'bar'.
+
+ <p>Then add a clause like this to your buildmaster's <samp><span class="file">master.cfg</span></samp>:
+
+<pre class="example"> BuildmasterConfig['change_source'] = FreshCVSSource("cvs.example.com", 4519,
+ "foo", "bar",
+ prefix="glib/")
+</pre>
+ <p>where "cvs.example.com" is the host that is running the FreshCVS daemon, and
+"glib" is the top-level directory (relative to the repository's root) where
+all your source code lives. Most projects keep one or more projects in the
+same repository (along with CVSROOT/ to hold admin files like loginfo and
+freshCfg); the prefix= argument tells the buildmaster to ignore everything
+outside that directory, and to strip that common prefix from all pathnames
+it handles.
+
+<div class="node">
+<p><hr>
+<a name="Mail-parsing-ChangeSources"></a>
+<a name="Mail_002dparsing-ChangeSources"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#PBChangeSource">PBChangeSource</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#CVSToys-_002d-PBService">CVSToys - PBService</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>
+
+</div>
+
+<h3 class="section">5.4 Mail-parsing ChangeSources</h3>
+
+<p>Many projects publish information about changes to their source tree
+by sending an email message out to a mailing list, frequently named
+PROJECT-commits or PROJECT-changes. Each message usually contains a
+description of the change (who made the change, which files were
+affected) and sometimes a copy of the diff. Humans can subscribe to
+this list to stay informed about what's happening to the source tree.
+
+ <p>The Buildbot can also be subscribed to a -commits mailing list, and
+can trigger builds in response to Changes that it hears about. The
+buildmaster admin needs to arrange for these email messages to arrive
+in a place where the buildmaster can find them, and configure the
+buildmaster to parse the messages correctly. Once that is in place,
+the email parser will create Change objects and deliver them to the
+Schedulers (see see <a href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a>) just
+like any other ChangeSource.
+
+ <p>There are two components to setting up an email-based ChangeSource.
+The first is to route the email messages to the buildmaster, which is
+done by dropping them into a &ldquo;maildir&rdquo;. The second is to actually
+parse the messages, which is highly dependent upon the tool that was
+used to create them. Each VC system has a collection of favorite
+change-emailing tools, and each has a slightly different format, so
+each has a different parsing function. There is a separate
+ChangeSource variant for each parsing function.
+
+ <p>Once you've chosen a maildir location and a parsing function, create
+the change source and put it in <code>c['change_source']</code>:
+
+<pre class="example"> from buildbot.changes.mail import SyncmailMaildirSource
+ c['change_source'] = SyncmailMaildirSource("~/maildir-buildbot",
+ prefix="/trunk/")
+</pre>
+ <ul class="menu">
+<li><a accesskey="1" href="#Subscribing-the-Buildmaster">Subscribing the Buildmaster</a>
+<li><a accesskey="2" href="#Using-Maildirs">Using Maildirs</a>
+<li><a accesskey="3" href="#Parsing-Email-Change-Messages">Parsing Email Change Messages</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Subscribing-the-Buildmaster"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Using-Maildirs">Using Maildirs</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Mail_002dparsing-ChangeSources">Mail-parsing ChangeSources</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Mail_002dparsing-ChangeSources">Mail-parsing ChangeSources</a>
+
+</div>
+
+<h4 class="subsection">5.4.1 Subscribing the Buildmaster</h4>
+
+<p>The recommended way to install the buildbot is to create a dedicated
+account for the buildmaster. If you do this, the account will probably
+have a distinct email address (perhaps
+<a href="mailto:buildmaster@example.org">buildmaster@example.org</a>). Then just arrange for this
+account's email to be delivered to a suitable maildir (described in
+the next section).
+
+ <p>If the buildbot does not have its own account, &ldquo;extension addresses&rdquo;
+can be used to distinguish between email intended for the buildmaster
+and email intended for the rest of the account. In most modern MTAs,
+the e.g. <code>foo@example.org</code> account has control over every email
+address at example.org which begins with "foo", such that email
+addressed to <a href="mailto:account-foo@example.org">account-foo@example.org</a> can be delivered to a
+different destination than <a href="mailto:account-bar@example.org">account-bar@example.org</a>. qmail
+does this by using separate .qmail files for the two destinations
+(<samp><span class="file">.qmail-foo</span></samp> and <samp><span class="file">.qmail-bar</span></samp>, with <samp><span class="file">.qmail</span></samp>
+controlling the base address and <samp><span class="file">.qmail-default</span></samp> controlling all
+other extensions). Other MTAs have similar mechanisms.
+
+ <p>Thus you can assign an extension address like
+<a href="mailto:foo-buildmaster@example.org">foo-buildmaster@example.org</a> to the buildmaster, and retain
+<a href="mailto:foo@example.org">foo@example.org</a> for your own use.
+
+<div class="node">
+<p><hr>
+<a name="Using-Maildirs"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Parsing-Email-Change-Messages">Parsing Email Change Messages</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Subscribing-the-Buildmaster">Subscribing the Buildmaster</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Mail_002dparsing-ChangeSources">Mail-parsing ChangeSources</a>
+
+</div>
+
+<h4 class="subsection">5.4.2 Using Maildirs</h4>
+
+<p>A &ldquo;maildir&rdquo; is a simple directory structure originally developed for
+qmail that allows safe atomic update without locking. Create a base
+directory with three subdirectories: &ldquo;new&rdquo;, &ldquo;tmp&rdquo;, and &ldquo;cur&rdquo;.
+When messages arrive, they are put into a uniquely-named file (using
+pids, timestamps, and random numbers) in &ldquo;tmp&rdquo;. When the file is
+complete, it is atomically renamed into &ldquo;new&rdquo;. Eventually the
+buildmaster notices the file in &ldquo;new&rdquo;, reads and parses the
+contents, then moves it into &ldquo;cur&rdquo;. A cronjob can be used to delete
+files in &ldquo;cur&rdquo; at leisure.
+
+ <p>Maildirs are frequently created with the <samp><span class="command">maildirmake</span></samp> tool,
+but a simple <samp><span class="command">mkdir -p ~/MAILDIR/{cur,new,tmp}</span></samp> is pretty much
+equivalent.
+
+ <p>Many modern MTAs can deliver directly to maildirs. The usual .forward
+or .procmailrc syntax is to name the base directory with a trailing
+slash, so something like <code>~/MAILDIR/</code> . qmail and postfix are
+maildir-capable MTAs, and procmail is a maildir-capable MDA (Mail
+Delivery Agent).
+
+ <p>For MTAs which cannot put files into maildirs directly, the
+&ldquo;safecat&rdquo; tool can be executed from a .forward file to accomplish
+the same thing.
+
+ <p>The Buildmaster uses the linux DNotify facility to receive immediate
+notification when the maildir's &ldquo;new&rdquo; directory has changed. When
+this facility is not available, it polls the directory for new
+messages, every 10 seconds by default.
+
+<div class="node">
+<p><hr>
+<a name="Parsing-Email-Change-Messages"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Using-Maildirs">Using Maildirs</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Mail_002dparsing-ChangeSources">Mail-parsing ChangeSources</a>
+
+</div>
+
+<h4 class="subsection">5.4.3 Parsing Email Change Messages</h4>
+
+<p>The second component to setting up an email-based ChangeSource is to
+parse the actual notices. This is highly dependent upon the VC system
+and commit script in use.
+
+ <p>A couple of common tools used to create these change emails are:
+
+ <dl>
+<dt>&lsquo;<samp><span class="samp">CVS</span></samp>&rsquo;<dd>
+ <dl>
+<dt>&lsquo;<samp><span class="samp">CVSToys MailNotifier</span></samp>&rsquo;<dd><a href="#FCMaildirSource">FCMaildirSource</a>
+<br><dt>&lsquo;<samp><span class="samp">Bonsai notification</span></samp>&rsquo;<dd><a href="#BonsaiMaildirSource">BonsaiMaildirSource</a>
+<br><dt>&lsquo;<samp><span class="samp">syncmail</span></samp>&rsquo;<dd><a href="#SyncmailMaildirSource">SyncmailMaildirSource</a>
+</dl>
+
+ <br><dt>&lsquo;<samp><span class="samp">SVN</span></samp>&rsquo;<dd>
+ <dl>
+<dt>&lsquo;<samp><span class="samp">svnmailer</span></samp>&rsquo;<dd>http://opensource.perlig.de/en/svnmailer/
+<br><dt>&lsquo;<samp><span class="samp">commit-email.pl</span></samp>&rsquo;<dd><a href="#SVNCommitEmailMaildirSource">SVNCommitEmailMaildirSource</a>
+</dl>
+
+ <br><dt>&lsquo;<samp><span class="samp">Mercurial</span></samp>&rsquo;<dd>
+ <dl>
+<dt>&lsquo;<samp><span class="samp">NotifyExtension</span></samp>&rsquo;<dd>http://www.selenic.com/mercurial/wiki/index.cgi/NotifyExtension
+</dl>
+
+ <br><dt>&lsquo;<samp><span class="samp">Git</span></samp>&rsquo;<dd>
+ <dl>
+<dt>&lsquo;<samp><span class="samp">post-receive-email</span></samp>&rsquo;<dd>http://git.kernel.org/?p=git/git.git;a=blob;f=contrib/hooks/post-receive-email;hb=HEAD
+</dl>
+
+ </dl>
+
+ <p>The following sections describe the parsers available for each of
+these tools.
+
+ <p>Most of these parsers accept a <code>prefix=</code> argument, which is used
+to limit the set of files that the buildmaster pays attention to. This
+is most useful for systems like CVS and SVN which put multiple
+projects in a single repository (or use repository names to indicate
+branches). Each filename that appears in the email is tested against
+the prefix: if the filename does not start with the prefix, the file
+is ignored. If the filename <em>does</em> start with the prefix, that
+prefix is stripped from the filename before any further processing is
+done. Thus the prefix usually ends with a slash.
+
+<ul class="menu">
+<li><a accesskey="1" href="#FCMaildirSource">FCMaildirSource</a>
+<li><a accesskey="2" href="#SyncmailMaildirSource">SyncmailMaildirSource</a>
+<li><a accesskey="3" href="#BonsaiMaildirSource">BonsaiMaildirSource</a>
+<li><a accesskey="4" href="#SVNCommitEmailMaildirSource">SVNCommitEmailMaildirSource</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="FCMaildirSource"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#SyncmailMaildirSource">SyncmailMaildirSource</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Parsing-Email-Change-Messages">Parsing Email Change Messages</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Parsing-Email-Change-Messages">Parsing Email Change Messages</a>
+
+</div>
+
+<h5 class="subsubsection">5.4.3.1 FCMaildirSource</h5>
+
+<p><a name="index-buildbot_002echanges_002email_002eFCMaildirSource-43"></a>
+http://twistedmatrix.com/users/acapnotic/wares/code/CVSToys/
+
+ <p>This parser works with the CVSToys <code>MailNotification</code> action,
+which will send email to a list of recipients for each commit. This
+tends to work better than using <code>/bin/mail</code> from within the
+CVSROOT/loginfo file directly, as CVSToys will batch together all
+files changed during the same CVS invocation, and can provide more
+information (like creating a ViewCVS URL for each file changed).
+
+ <p>The Buildbot's <code>FCMaildirSource</code> knows for to parse these CVSToys
+messages and turn them into Change objects. It can be given two
+parameters: the directory name of the maildir root, and the prefix to
+strip.
+
+<pre class="example"> from buildbot.changes.mail import FCMaildirSource
+ c['change_source'] = FCMaildirSource("~/maildir-buildbot")
+</pre>
+ <div class="node">
+<p><hr>
+<a name="SyncmailMaildirSource"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#BonsaiMaildirSource">BonsaiMaildirSource</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#FCMaildirSource">FCMaildirSource</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Parsing-Email-Change-Messages">Parsing Email Change Messages</a>
+
+</div>
+
+<h5 class="subsubsection">5.4.3.2 SyncmailMaildirSource</h5>
+
+<p><a name="index-buildbot_002echanges_002email_002eSyncmailMaildirSource-44"></a>
+http://sourceforge.net/projects/cvs-syncmail
+
+ <p><code>SyncmailMaildirSource</code> knows how to parse the message format used by
+the CVS &ldquo;syncmail&rdquo; script.
+
+<pre class="example"> from buildbot.changes.mail import SyncmailMaildirSource
+ c['change_source'] = SyncmailMaildirSource("~/maildir-buildbot")
+</pre>
+ <div class="node">
+<p><hr>
+<a name="BonsaiMaildirSource"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#SVNCommitEmailMaildirSource">SVNCommitEmailMaildirSource</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#SyncmailMaildirSource">SyncmailMaildirSource</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Parsing-Email-Change-Messages">Parsing Email Change Messages</a>
+
+</div>
+
+<h5 class="subsubsection">5.4.3.3 BonsaiMaildirSource</h5>
+
+<p><a name="index-buildbot_002echanges_002email_002eBonsaiMaildirSource-45"></a>
+http://www.mozilla.org/bonsai.html
+
+ <p><code>BonsaiMaildirSource</code> parses messages sent out by Bonsai, the CVS
+tree-management system built by Mozilla.
+
+<pre class="example"> from buildbot.changes.mail import BonsaiMaildirSource
+ c['change_source'] = BonsaiMaildirSource("~/maildir-buildbot")
+</pre>
+ <div class="node">
+<p><hr>
+<a name="SVNCommitEmailMaildirSource"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#BonsaiMaildirSource">BonsaiMaildirSource</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Parsing-Email-Change-Messages">Parsing Email Change Messages</a>
+
+</div>
+
+<h5 class="subsubsection">5.4.3.4 SVNCommitEmailMaildirSource</h5>
+
+<p><a name="index-buildbot_002echanges_002email_002eSVNCommitEmailMaildirSource-46"></a>
+<code>SVNCommitEmailMaildirSource</code> parses message sent out by the
+<code>commit-email.pl</code> script, which is included in the Subversion
+distribution.
+
+ <p>It does not currently handle branches: all of the Change objects that
+it creates will be associated with the default (i.e. trunk) branch.
+
+<pre class="example"> from buildbot.changes.mail import SVNCommitEmailMaildirSource
+ c['change_source'] = SVNCommitEmailMaildirSource("~/maildir-buildbot")
+</pre>
+ <div class="node">
+<p><hr>
+<a name="PBChangeSource"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#P4Source">P4Source</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Mail_002dparsing-ChangeSources">Mail-parsing ChangeSources</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>
+
+</div>
+
+<h3 class="section">5.5 PBChangeSource</h3>
+
+<p><a name="index-buildbot_002echanges_002epb_002ePBChangeSource-47"></a>
+The last kind of ChangeSource actually listens on a TCP port for
+clients to connect and push change notices <em>into</em> the
+Buildmaster. This is used by the built-in <code>buildbot sendchange</code>
+notification tool, as well as the VC-specific
+<samp><span class="file">contrib/svn_buildbot.py</span></samp>, <samp><span class="file">contrib/arch_buildbot.py</span></samp>,
+<samp><span class="file">contrib/hg_buildbot.py</span></samp> tools, and the
+<code>buildbot.changes.hgbuildbot</code> hook. These tools are run by the
+repository (in a commit hook script), and connect to the buildmaster
+directly each time a file is comitted. This is also useful for
+creating new kinds of change sources that work on a <code>push</code> model
+instead of some kind of subscription scheme, for example a script
+which is run out of an email .forward file.
+
+ <p>This ChangeSource can be configured to listen on its own TCP port, or
+it can share the port that the buildmaster is already using for the
+buildslaves to connect. (This is possible because the
+<code>PBChangeSource</code> uses the same protocol as the buildslaves, and
+they can be distinguished by the <code>username</code> attribute used when
+the initial connection is established). It might be useful to have it
+listen on a different port if, for example, you wanted to establish
+different firewall rules for that port. You could allow only the SVN
+repository machine access to the <code>PBChangeSource</code> port, while
+allowing only the buildslave machines access to the slave port. Or you
+could just expose one port and run everything over it. <em>Note:
+this feature is not yet implemented, the PBChangeSource will always
+share the slave port and will always have a </em><code>user</code><em> name of
+</em><code>change</code><em>, and a passwd of </em><code>changepw</code><em>. These limitations will
+be removed in the future.</em>.
+
+ <p>The <code>PBChangeSource</code> is created with the following arguments. All
+are optional.
+
+ <dl>
+<dt>&lsquo;<samp><code>port</code></samp>&rsquo;<dd>which port to listen on. If <code>None</code> (which is the default), it
+shares the port used for buildslave connections. <em>Not
+Implemented, always set to </em><code>None</code>.
+
+ <br><dt>&lsquo;<samp><code>user</code><span class="samp"> and </span><code>passwd</code></samp>&rsquo;<dd>The user/passwd account information that the client program must use
+to connect. Defaults to <code>change</code> and <code>changepw</code>. <em>Not
+Implemented, </em><code>user</code><em> is currently always set to </em><code>change</code><em>,
+</em><code>passwd</code><em> is always set to </em><code>changepw</code>.
+
+ <br><dt>&lsquo;<samp><code>prefix</code></samp>&rsquo;<dd>The prefix to be found and stripped from filenames delivered over the
+connection. Any filenames which do not start with this prefix will be
+removed. If all the filenames in a given Change are removed, the that
+whole Change will be dropped. This string should probably end with a
+directory separator.
+
+ <p>This is useful for changes coming from version control systems that
+represent branches as parent directories within the repository (like
+SVN and Perforce). Use a prefix of 'trunk/' or
+'project/branches/foobranch/' to only follow one branch and to get
+correct tree-relative filenames. Without a prefix, the PBChangeSource
+will probably deliver Changes with filenames like <samp><span class="file">trunk/foo.c</span></samp>
+instead of just <samp><span class="file">foo.c</span></samp>. Of course this also depends upon the
+tool sending the Changes in (like <samp><span class="command">buildbot sendchange</span></samp>) and
+what filenames it is delivering: that tool may be filtering and
+stripping prefixes at the sending end.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="P4Source"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#BonsaiPoller">BonsaiPoller</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#PBChangeSource">PBChangeSource</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>
+
+</div>
+
+<h3 class="section">5.6 P4Source</h3>
+
+<p><a name="index-buildbot_002echanges_002ep4poller_002eP4Source-48"></a>
+The <code>P4Source</code> periodically polls a <a href="http://www.perforce.com/">Perforce</a> depot for changes. It accepts the following arguments:
+
+ <dl>
+<dt>&lsquo;<samp><code>p4base</code></samp>&rsquo;<dd>The base depot path to watch, without the trailing '/...'.
+
+ <br><dt>&lsquo;<samp><code>p4port</code></samp>&rsquo;<dd>The Perforce server to connect to (as host:port).
+
+ <br><dt>&lsquo;<samp><code>p4user</code></samp>&rsquo;<dd>The Perforce user.
+
+ <br><dt>&lsquo;<samp><code>p4passwd</code></samp>&rsquo;<dd>The Perforce password.
+
+ <br><dt>&lsquo;<samp><code>p4bin</code></samp>&rsquo;<dd>An optional string parameter. Specify the location of the perforce command
+line binary (p4). You only need to do this if the perforce binary is not
+in the path of the buildbot user. Defaults to &ldquo;p4&rdquo;.
+
+ <br><dt>&lsquo;<samp><code>split_file</code></samp>&rsquo;<dd>A function that maps a pathname, without the leading <code>p4base</code>, to a
+(branch, filename) tuple. The default just returns (None, branchfile),
+which effectively disables branch support. You should supply a function
+which understands your repository structure.
+
+ <br><dt>&lsquo;<samp><code>pollinterval</code></samp>&rsquo;<dd>How often to poll, in seconds. Defaults to 600 (10 minutes).
+
+ <br><dt>&lsquo;<samp><code>histmax</code></samp>&rsquo;<dd>The maximum number of changes to inspect at a time. If more than this
+number occur since the last poll, older changes will be silently
+ignored.
+</dl>
+
+<h3 class="heading">Example</h3>
+
+<p>This configuration uses the <code>P4PORT</code>, <code>P4USER</code>, and <code>P4PASSWD</code>
+specified in the buildmaster's environment. It watches a project in which the
+branch name is simply the next path component, and the file is all path
+components after.
+
+<pre class="example"> import buildbot.changes.p4poller
+ s = p4poller.P4Source(p4base='//depot/project/',
+ split_file=lambda branchfile: branchfile.split('/',1),
+ )
+ c['change_source'] = s
+</pre>
+ <div class="node">
+<p><hr>
+<a name="BonsaiPoller"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#SVNPoller">SVNPoller</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#P4Source">P4Source</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>
+
+</div>
+
+<h3 class="section">5.7 BonsaiPoller</h3>
+
+<p><a name="index-buildbot_002echanges_002ebonsaipoller_002eBonsaiPoller-49"></a>
+The <code>BonsaiPoller</code> periodically polls a Bonsai server. This is a
+CGI script accessed through a web server that provides information
+about a CVS tree, for example the Mozilla bonsai server at
+<a href="http://bonsai.mozilla.org">http://bonsai.mozilla.org</a>. Bonsai servers are usable by both
+humans and machines. In this case, the buildbot's change source forms
+a query which asks about any files in the specified branch which have
+changed since the last query.
+
+ <p>Please take a look at the BonsaiPoller docstring for details about the
+arguments it accepts.
+
+<div class="node">
+<p><hr>
+<a name="SVNPoller"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#MercurialHook">MercurialHook</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#BonsaiPoller">BonsaiPoller</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>
+
+</div>
+
+<h3 class="section">5.8 SVNPoller</h3>
+
+<p><a name="index-buildbot_002echanges_002esvnpoller_002eSVNPoller-50"></a>
+The <code>buildbot.changes.svnpoller.SVNPoller</code> is a ChangeSource
+which periodically polls a <a href="http://subversion.tigris.org/">Subversion</a> repository for new revisions, by running the <code>svn
+log</code> command in a subshell. It can watch a single branch or multiple
+branches.
+
+ <p><code>SVNPoller</code> accepts the following arguments:
+
+ <dl>
+<dt><code>svnurl</code><dd>The base URL path to watch, like
+<code>svn://svn.twistedmatrix.com/svn/Twisted/trunk</code>, or
+<code>http://divmod.org/svn/Divmod/</code>, or even
+<code>file:///home/svn/Repository/ProjectA/branches/1.5/</code>. This must
+include the access scheme, the location of the repository (both the
+hostname for remote ones, and any additional directory names necessary
+to get to the repository), and the sub-path within the repository's
+virtual filesystem for the project and branch of interest.
+
+ <p>The <code>SVNPoller</code> will only pay attention to files inside the
+subdirectory specified by the complete svnurl.
+
+ <br><dt><code>split_file</code><dd>A function to convert pathnames into (branch, relative_pathname)
+tuples. Use this to explain your repository's branch-naming policy to
+<code>SVNPoller</code>. This function must accept a single string and return
+a two-entry tuple. There are a few utility functions in
+<code>buildbot.changes.svnpoller</code> that can be used as a
+<code>split_file</code> function, see below for details.
+
+ <p>The default value always returns (None, path), which indicates that
+all files are on the trunk.
+
+ <p>Subclasses of <code>SVNPoller</code> can override the <code>split_file</code>
+method instead of using the <code>split_file=</code> argument.
+
+ <br><dt><code>svnuser</code><dd>An optional string parameter. If set, the <code>--user</code> argument will
+be added to all <code>svn</code> commands. Use this if you have to
+authenticate to the svn server before you can do <code>svn info</code> or
+<code>svn log</code> commands.
+
+ <br><dt><code>svnpasswd</code><dd>Like <code>svnuser</code>, this will cause a <code>--password</code> argument to
+be passed to all svn commands.
+
+ <br><dt><code>pollinterval</code><dd>How often to poll, in seconds. Defaults to 600 (checking once every 10
+minutes). Lower this if you want the buildbot to notice changes
+faster, raise it if you want to reduce the network and CPU load on
+your svn server. Please be considerate of public SVN repositories by
+using a large interval when polling them.
+
+ <br><dt><code>histmax</code><dd>The maximum number of changes to inspect at a time. Every POLLINTERVAL
+seconds, the <code>SVNPoller</code> asks for the last HISTMAX changes and
+looks through them for any ones it does not already know about. If
+more than HISTMAX revisions have been committed since the last poll,
+older changes will be silently ignored. Larger values of histmax will
+cause more time and memory to be consumed on each poll attempt.
+<code>histmax</code> defaults to 100.
+
+ <br><dt><code>svnbin</code><dd>This controls the <code>svn</code> executable to use. If subversion is
+installed in a weird place on your system (outside of the
+buildmaster's <code>$PATH</code>), use this to tell <code>SVNPoller</code> where
+to find it. The default value of &ldquo;svn&rdquo; will almost always be
+sufficient.
+
+ </dl>
+
+<h3 class="heading">Branches</h3>
+
+<p>Each source file that is tracked by a Subversion repository has a
+fully-qualified SVN URL in the following form:
+(REPOURL)(PROJECT-plus-BRANCH)(FILEPATH). When you create the
+<code>SVNPoller</code>, you give it a <code>svnurl</code> value that includes all
+of the REPOURL and possibly some portion of the PROJECT-plus-BRANCH
+string. The <code>SVNPoller</code> is responsible for producing Changes that
+contain a branch name and a FILEPATH (which is relative to the top of
+a checked-out tree). The details of how these strings are split up
+depend upon how your repository names its branches.
+
+<h4 class="subheading">PROJECT/BRANCHNAME/FILEPATH repositories</h4>
+
+<p>One common layout is to have all the various projects that share a
+repository get a single top-level directory each. Then under a given
+project's directory, you get two subdirectories, one named &ldquo;trunk&rdquo;
+and another named &ldquo;branches&rdquo;. Under &ldquo;branches&rdquo; you have a bunch of
+other directories, one per branch, with names like &ldquo;1.5.x&rdquo; and
+&ldquo;testing&rdquo;. It is also common to see directories like &ldquo;tags&rdquo; and
+&ldquo;releases&rdquo; next to &ldquo;branches&rdquo; and &ldquo;trunk&rdquo;.
+
+ <p>For example, the Twisted project has a subversion server on
+&ldquo;svn.twistedmatrix.com&rdquo; that hosts several sub-projects. The
+repository is available through a SCHEME of &ldquo;svn:&rdquo;. The primary
+sub-project is Twisted, of course, with a repository root of
+&ldquo;svn://svn.twistedmatrix.com/svn/Twisted&rdquo;. Another sub-project is
+Informant, with a root of
+&ldquo;svn://svn.twistedmatrix.com/svn/Informant&rdquo;, etc. Inside any
+checked-out Twisted tree, there is a file named bin/trial (which is
+used to run unit test suites).
+
+ <p>The trunk for Twisted is in
+&ldquo;svn://svn.twistedmatrix.com/svn/Twisted/trunk&rdquo;, and the
+fully-qualified SVN URL for the trunk version of <code>trial</code> would be
+&ldquo;svn://svn.twistedmatrix.com/svn/Twisted/trunk/bin/trial&rdquo;. The same
+SVNURL for that file on a branch named &ldquo;1.5.x&rdquo; would be
+&ldquo;svn://svn.twistedmatrix.com/svn/Twisted/branches/1.5.x/bin/trial&rdquo;.
+
+ <p>To set up a <code>SVNPoller</code> that watches the Twisted trunk (and
+nothing else), we would use the following:
+
+<pre class="example"> from buildbot.changes.svnpoller import SVNPoller
+ c['change_source'] = SVNPoller("svn://svn.twistedmatrix.com/svn/Twisted/trunk")
+</pre>
+ <p>In this case, every Change that our <code>SVNPoller</code> produces will
+have <code>.branch=None</code>, to indicate that the Change is on the trunk.
+No other sub-projects or branches will be tracked.
+
+ <p>If we want our ChangeSource to follow multiple branches, we have to do
+two things. First we have to change our <code>svnurl=</code> argument to
+watch more than just &ldquo;.../Twisted/trunk&rdquo;. We will set it to
+&ldquo;.../Twisted&rdquo; so that we'll see both the trunk and all the branches.
+Second, we have to tell <code>SVNPoller</code> how to split the
+(PROJECT-plus-BRANCH)(FILEPATH) strings it gets from the repository
+out into (BRANCH) and (FILEPATH) pairs.
+
+ <p>We do the latter by providing a &ldquo;split_file&rdquo; function. This function
+is responsible for splitting something like
+&ldquo;branches/1.5.x/bin/trial&rdquo; into <code>branch</code>=&rdquo;branches/1.5.x&rdquo; and
+<code>filepath</code>=&rdquo;bin/trial&rdquo;. This function is always given a string
+that names a file relative to the subdirectory pointed to by the
+<code>SVNPoller</code>'s <code>svnurl=</code> argument. It is expected to return a
+(BRANCHNAME, FILEPATH) tuple (in which FILEPATH is relative to the
+branch indicated), or None to indicate that the file is outside any
+project of interest.
+
+ <p>(note that we want to see &ldquo;branches/1.5.x&rdquo; rather than just
+&ldquo;1.5.x&rdquo; because when we perform the SVN checkout, we will probably
+append the branch name to the baseURL, which requires that we keep the
+&ldquo;branches&rdquo; component in there. Other VC schemes use a different
+approach towards branches and may not require this artifact.)
+
+ <p>If your repository uses this same PROJECT/BRANCH/FILEPATH naming
+scheme, the following function will work:
+
+<pre class="example"> def split_file_branches(path):
+ pieces = path.split('/')
+ if pieces[0] == 'trunk':
+ return (None, '/'.join(pieces[1:]))
+ elif pieces[0] == 'branches':
+ return ('/'.join(pieces[0:2]),
+ '/'.join(pieces[2:]))
+ else:
+ return None
+</pre>
+ <p>This function is provided as
+<code>buildbot.changes.svnpoller.split_file_branches</code> for your
+convenience. So to have our Twisted-watching <code>SVNPoller</code> follow
+multiple branches, we would use this:
+
+<pre class="example"> from buildbot.changes.svnpoller import SVNPoller, split_file_branches
+ c['change_source'] = SVNPoller("svn://svn.twistedmatrix.com/svn/Twisted",
+ split_file=split_file_branches)
+</pre>
+ <p>Changes for all sorts of branches (with names like &ldquo;branches/1.5.x&rdquo;,
+and None to indicate the trunk) will be delivered to the Schedulers.
+Each Scheduler is then free to use or ignore each branch as it sees
+fit.
+
+<h4 class="subheading">BRANCHNAME/PROJECT/FILEPATH repositories</h4>
+
+<p>Another common way to organize a Subversion repository is to put the
+branch name at the top, and the projects underneath. This is
+especially frequent when there are a number of related sub-projects
+that all get released in a group.
+
+ <p>For example, Divmod.org hosts a project named &ldquo;Nevow&rdquo; as well as one
+named &ldquo;Quotient&rdquo;. In a checked-out Nevow tree there is a directory
+named &ldquo;formless&rdquo; that contains a python source file named
+&ldquo;webform.py&rdquo;. This repository is accessible via webdav (and thus
+uses an &ldquo;http:&rdquo; scheme) through the divmod.org hostname. There are
+many branches in this repository, and they use a
+(BRANCHNAME)/(PROJECT) naming policy.
+
+ <p>The fully-qualified SVN URL for the trunk version of webform.py is
+<code>http://divmod.org/svn/Divmod/trunk/Nevow/formless/webform.py</code>.
+You can do an <code>svn co</code> with that URL and get a copy of the latest
+version. The 1.5.x branch version of this file would have a URL of
+<code>http://divmod.org/svn/Divmod/branches/1.5.x/Nevow/formless/webform.py</code>.
+The whole Nevow trunk would be checked out with
+<code>http://divmod.org/svn/Divmod/trunk/Nevow</code>, while the Quotient
+trunk would be checked out using
+<code>http://divmod.org/svn/Divmod/trunk/Quotient</code>.
+
+ <p>Now suppose we want to have an <code>SVNPoller</code> that only cares about
+the Nevow trunk. This case looks just like the PROJECT/BRANCH layout
+described earlier:
+
+<pre class="example"> from buildbot.changes.svnpoller import SVNPoller
+ c['change_source'] = SVNPoller("http://divmod.org/svn/Divmod/trunk/Nevow")
+</pre>
+ <p>But what happens when we want to track multiple Nevow branches? We
+have to point our <code>svnurl=</code> high enough to see all those
+branches, but we also don't want to include Quotient changes (since
+we're only building Nevow). To accomplish this, we must rely upon the
+<code>split_file</code> function to help us tell the difference between
+files that belong to Nevow and those that belong to Quotient, as well
+as figuring out which branch each one is on.
+
+<pre class="example"> from buildbot.changes.svnpoller import SVNPoller
+ c['change_source'] = SVNPoller("http://divmod.org/svn/Divmod",
+ split_file=my_file_splitter)
+</pre>
+ <p>The <code>my_file_splitter</code> function will be called with
+repository-relative pathnames like:
+
+ <dl>
+<dt><code>trunk/Nevow/formless/webform.py</code><dd>This is a Nevow file, on the trunk. We want the Change that includes this
+to see a filename of <code>formless/webform.py"</code>, and a branch of None
+
+ <br><dt><code>branches/1.5.x/Nevow/formless/webform.py</code><dd>This is a Nevow file, on a branch. We want to get
+branch=&rdquo;branches/1.5.x&rdquo; and filename=&rdquo;formless/webform.py&rdquo;.
+
+ <br><dt><code>trunk/Quotient/setup.py</code><dd>This is a Quotient file, so we want to ignore it by having
+<code>my_file_splitter</code> return None.
+
+ <br><dt><code>branches/1.5.x/Quotient/setup.py</code><dd>This is also a Quotient file, which should be ignored.
+</dl>
+
+ <p>The following definition for <code>my_file_splitter</code> will do the job:
+
+<pre class="example"> def my_file_splitter(path):
+ pieces = path.split('/')
+ if pieces[0] == 'trunk':
+ branch = None
+ pieces.pop(0) # remove 'trunk'
+ elif pieces[0] == 'branches':
+ pieces.pop(0) # remove 'branches'
+ # grab branch name
+ branch = 'branches/' + pieces.pop(0)
+ else:
+ return None # something weird
+ projectname = pieces.pop(0)
+ if projectname != 'Nevow':
+ return None # wrong project
+ return (branch, '/'.join(pieces))
+</pre>
+ <div class="node">
+<p><hr>
+<a name="MercurialHook"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Bzr-Hook">Bzr Hook</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#SVNPoller">SVNPoller</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>
+
+</div>
+
+<h3 class="section">5.9 MercurialHook</h3>
+
+<p>Since Mercurial is written in python, the hook script can invoke
+Buildbot's <code>sendchange</code> function directly, rather than having to
+spawn an external process. This function delivers the same sort of
+changes as <code>buildbot sendchange</code> and the various hook scripts in
+contrib/, so you'll need to add a <code>pb.PBChangeSource</code> to your
+buildmaster to receive these changes.
+
+ <p>To set this up, first choose a Mercurial repository that represents
+your central &ldquo;official&rdquo; source tree. This will be the same
+repository that your buildslaves will eventually pull from. Install
+Buildbot on the machine that hosts this repository, using the same
+version of python as Mercurial is using (so that the Mercurial hook
+can import code from buildbot). Then add the following to the
+<code>.hg/hgrc</code> file in that repository, replacing the buildmaster
+hostname/portnumber as appropriate for your buildbot:
+
+<pre class="example"> [hooks]
+ changegroup.buildbot = python:buildbot.changes.hgbuildbot.hook
+
+ [hgbuildbot]
+ master = buildmaster.example.org:9987
+</pre>
+ <p>(Note that Mercurial lets you define multiple <code>changegroup</code> hooks
+by giving them distinct names, like <code>changegroup.foo</code> and
+<code>changegroup.bar</code>, which is why we use
+<code>changegroup.buildbot</code> in this example. There is nothing magical
+about the &ldquo;buildbot&rdquo; suffix in the hook name. The
+<code>[hgbuildbot]</code> section <em>is</em> special, however, as it is the
+only section that the buildbot hook pays attention to.)
+
+ <p>Also note that this runs as a <code>changegroup</code> hook, rather than as
+an <code>incoming</code> hook. The <code>changegroup</code> hook is run with
+multiple revisions at a time (say, if multiple revisions are being
+pushed to this repository in a single <samp><span class="command">hg push</span></samp> command),
+whereas the <code>incoming</code> hook is run with just one revision at a
+time. The <code>hgbuildbot.hook</code> function will only work with the
+<code>changegroup</code> hook.
+
+ <p>The <code>[hgbuildbot]</code> section has two other parameters that you
+might specify, both of which control the name of the branch that is
+attached to the changes coming from this hook.
+
+ <p>One common branch naming policy for Mercurial repositories is to use
+it just like Darcs: each branch goes into a separate repository, and
+all the branches for a single project share a common parent directory.
+For example, you might have <samp><span class="file">/var/repos/PROJECT/trunk/</span></samp> and
+<samp><span class="file">/var/repos/PROJECT/release</span></samp>. To use this style, use the
+<code>branchtype = dirname</code> setting, which simply uses the last
+component of the repository's enclosing directory as the branch name:
+
+<pre class="example"> [hgbuildbot]
+ master = buildmaster.example.org:9987
+ branchtype = dirname
+</pre>
+ <p>Another approach is to use Mercurial's built-in branches (the kind
+created with <samp><span class="command">hg branch</span></samp> and listed with <samp><span class="command">hg
+branches</span></samp>). This feature associates persistent names with particular
+lines of descent within a single repository. (note that the buildbot
+<code>source.Mercurial</code> checkout step does not yet support this kind
+of branch). To have the commit hook deliver this sort of branch name
+with the Change object, use <code>branchtype = inrepo</code>:
+
+<pre class="example"> [hgbuildbot]
+ master = buildmaster.example.org:9987
+ branchtype = inrepo
+</pre>
+ <p>Finally, if you want to simply specify the branchname directly, for
+all changes, use <code>branch = BRANCHNAME</code>. This overrides
+<code>branchtype</code>:
+
+<pre class="example"> [hgbuildbot]
+ master = buildmaster.example.org:9987
+ branch = trunk
+</pre>
+ <p>If you use <code>branch=</code> like this, you'll need to put a separate
+.hgrc in each repository. If you use <code>branchtype=</code>, you may be
+able to use the same .hgrc for all your repositories, stored in
+<samp><span class="file">~/.hgrc</span></samp> or <samp><span class="file">/etc/mercurial/hgrc</span></samp>.
+
+<div class="node">
+<p><hr>
+<a name="Bzr-Hook"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Bzr-Poller">Bzr Poller</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#MercurialHook">MercurialHook</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>
+
+</div>
+
+<h3 class="section">5.10 Bzr Hook</h3>
+
+<p>Bzr is also written in Python, and the Bzr hook depends on Twisted to send the
+changes.
+
+ <p>To install, put <code>contrib/bzr_buildbot.py</code> in one of your plugins
+locations a bzr plugins directory (e.g.,
+<code>~/.bazaar/plugins</code>). Then, in one of your bazaar conf files (e.g.,
+<code>~/.bazaar/locations.conf</code>), set the location you want to connect with buildbot
+with these keys:
+
+ <dl>
+<dt><code>buildbot_on</code><dd>one of 'commit', 'push, or 'change'. Turns the plugin on to report changes via
+commit, changes via push, or any changes to the trunk. 'change' is
+recommended.
+
+ <br><dt><code>buildbot_server</code><dd>(required to send to a buildbot master) the URL of the buildbot master to
+which you will connect (as of this writing, the same server and port to which
+slaves connect).
+
+ <br><dt><code>buildbot_port</code><dd>(optional, defaults to 9989) the port of the buildbot master to which you will
+connect (as of this writing, the same server and port to which slaves connect)
+
+ <br><dt><code>buildbot_pqm</code><dd>(optional, defaults to not pqm) Normally, the user that commits the revision
+is the user that is responsible for the change. When run in a pqm (Patch Queue
+Manager, see https://launchpad.net/pqm) environment, the user that commits is
+the Patch Queue Manager, and the user that committed the *parent* revision is
+responsible for the change. To turn on the pqm mode, set this value to any of
+(case-insensitive) "Yes", "Y", "True", or "T".
+
+ <br><dt><code>buildbot_dry_run</code><dd>(optional, defaults to not a dry run) Normally, the post-commit hook will
+attempt to communicate with the configured buildbot server and port. If this
+parameter is included and any of (case-insensitive) "Yes", "Y", "True", or
+"T", then the hook will simply print what it would have sent, but not attempt
+to contact the buildbot master.
+
+ <br><dt><code>buildbot_send_branch_name</code><dd>(optional, defaults to not sending the branch name) If your buildbot's bzr
+source build step uses a repourl, do *not* turn this on. If your buildbot's
+bzr build step uses a baseURL, then you may set this value to any of
+(case-insensitive) "Yes", "Y", "True", or "T" to have the buildbot master
+append the branch name to the baseURL.
+
+ </dl>
+
+ <p>When buildbot no longer has a hardcoded password, it will be a configuration
+option here as well.
+
+ <p>Here's a simple example that you might have in your
+<code>~/.bazaar/locations.conf</code>.
+
+<pre class="example"> [chroot-*:///var/local/myrepo/mybranch]
+ buildbot_on = change
+ buildbot_server = localhost
+</pre>
+ <div class="node">
+<p><hr>
+<a name="Bzr-Poller"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Bzr-Hook">Bzr Hook</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>
+
+</div>
+
+<h3 class="section">5.11 Bzr Poller</h3>
+
+<p>If you cannot insert a Bzr hook in the server, you can use the Bzr Poller. To
+use, put <code>contrib/bzr_buildbot.py</code> somewhere that your buildbot
+configuration can import it. Even putting it in the same directory as the master.cfg
+should work. Install the poller in the buildbot configuration as with any
+other change source. Minimally, provide a URL that you want to poll (bzr://,
+bzr+ssh://, or lp:), though make sure the buildbot user has necessary
+privileges. You may also want to specify these optional values.
+
+ <dl>
+<dt><code>poll_interval</code><dd>The number of seconds to wait between polls. Defaults to 10 minutes.
+
+ <br><dt><code>branch_name</code><dd>Any value to be used as the branch name. Defaults to None, or specify a
+string, or specify the constants from <code>bzr_buildbot.py</code> SHORT or FULL to
+get the short branch name or full branch address.
+
+ <br><dt><code>blame_merge_author</code><dd>normally, the user that commits the revision is the user that is responsible
+for the change. When run in a pqm (Patch Queue Manager, see
+https://launchpad.net/pqm) environment, the user that commits is the Patch
+Queue Manager, and the user that committed the merged, *parent* revision is
+responsible for the change. set this value to True if this is pointed against
+a PQM-managed branch.
+</dl>
+
+<div class="node">
+<p><hr>
+<a name="Build-Process"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Status-Delivery">Status Delivery</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Getting-Source-Code-Changes">Getting Source Code Changes</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Top">Top</a>
+
+</div>
+
+<h2 class="chapter">6 Build Process</h2>
+
+<p>A <code>Build</code> object is responsible for actually performing a build.
+It gets access to a remote <code>SlaveBuilder</code> where it may run
+commands, and a <code>BuildStatus</code> object where it must emit status
+events. The <code>Build</code> is created by the Builder's
+<code>BuildFactory</code>.
+
+ <p>The default <code>Build</code> class is made up of a fixed sequence of
+<code>BuildSteps</code>, executed one after another until all are complete
+(or one of them indicates that the build should be halted early). The
+default <code>BuildFactory</code> creates instances of this <code>Build</code>
+class with a list of <code>BuildSteps</code>, so the basic way to configure
+the build is to provide a list of <code>BuildSteps</code> to your
+<code>BuildFactory</code>.
+
+ <p>More complicated <code>Build</code> subclasses can make other decisions:
+execute some steps only if certain files were changed, or if certain
+previous steps passed or failed. The base class has been written to
+allow users to express basic control flow without writing code, but
+you can always subclass and customize to achieve more specialized
+behavior.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Build-Steps">Build Steps</a>
+<li><a accesskey="2" href="#Interlocks">Interlocks</a>
+<li><a accesskey="3" href="#Build-Factories">Build Factories</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Build-Steps"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Interlocks">Interlocks</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Build-Process">Build Process</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Process">Build Process</a>
+
+</div>
+
+<h3 class="section">6.1 Build Steps</h3>
+
+<p><code>BuildStep</code>s are usually specified in the buildmaster's
+configuration file, in a list that goes into the <code>BuildFactory</code>.
+The <code>BuildStep</code> instances in this list are used as templates to
+construct new independent copies for each build (so that state can be
+kept on the <code>BuildStep</code> in one build without affecting a later
+build). Each <code>BuildFactory</code> can be created with a list of steps,
+or the factory can be created empty and then steps added to it using
+the <code>addStep</code> method:
+
+<pre class="example"> from buildbot.steps import source, shell
+ from buildbot.process import factory
+
+ f = factory.BuildFactory()
+ f.addStep(source.SVN(svnurl="http://svn.example.org/Trunk/"))
+ f.addStep(shell.ShellCommand(command=["make", "all"]))
+ f.addStep(shell.ShellCommand(command=["make", "test"]))
+</pre>
+ <p>In earlier versions (0.7.5 and older), these steps were specified with
+a tuple of (step_class, keyword_arguments). Steps can still be
+specified this way, but the preferred form is to pass actual
+<code>BuildStep</code> instances to <code>addStep</code>, because that gives the
+<code>BuildStep</code> class a chance to do some validation on the
+arguments.
+
+ <p>If you have a common set of steps which are used in several factories, the
+<code>addSteps</code> method may be handy. It takes an iterable of <code>BuildStep</code>
+instances.
+
+<pre class="example"> setup_steps = [
+ source.SVN(svnurl="http://svn.example.org/Trunk/")
+ shell.ShellCommand(command="./setup")
+ ]
+ quick = factory.BuildFactory()
+ quick.addSteps(setup_steps)
+ quick.addStep(shell.shellCommand(command="make quick"))
+</pre>
+ <p>The rest of this section lists all the standard BuildStep objects
+available for use in a Build, and the parameters which can be used to
+control each.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Common-Parameters">Common Parameters</a>
+<li><a accesskey="2" href="#Using-Build-Properties">Using Build Properties</a>
+<li><a accesskey="3" href="#Source-Checkout">Source Checkout</a>
+<li><a accesskey="4" href="#ShellCommand">ShellCommand</a>
+<li><a accesskey="5" href="#Simple-ShellCommand-Subclasses">Simple ShellCommand Subclasses</a>
+<li><a accesskey="6" href="#Python-BuildSteps">Python BuildSteps</a>
+<li><a accesskey="7" href="#Transferring-Files">Transferring Files</a>
+<li><a accesskey="8" href="#Steps-That-Run-on-the-Master">Steps That Run on the Master</a>
+<li><a accesskey="9" href="#Triggering-Schedulers">Triggering Schedulers</a>
+<li><a href="#Writing-New-BuildSteps">Writing New BuildSteps</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Common-Parameters"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Using-Build-Properties">Using Build Properties</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Build-Steps">Build Steps</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Steps">Build Steps</a>
+
+</div>
+
+<h4 class="subsection">6.1.1 Common Parameters</h4>
+
+<p>The standard <code>Build</code> runs a series of <code>BuildStep</code>s in order,
+only stopping when it runs out of steps or if one of them requests
+that the build be halted. It collects status information from each one
+to create an overall build status (of SUCCESS, WARNINGS, or FAILURE).
+
+ <p>All BuildSteps accept some common parameters. Some of these control
+how their individual status affects the overall build. Others are used
+to specify which <code>Locks</code> (see see <a href="#Interlocks">Interlocks</a>) should be
+acquired before allowing the step to run.
+
+ <p>Arguments common to all <code>BuildStep</code> subclasses:
+
+ <dl>
+<dt><code>name</code><dd>the name used to describe the step on the status display. It is also
+used to give a name to any LogFiles created by this step.
+
+ <br><dt><code>haltOnFailure</code><dd>if True, a FAILURE of this build step will cause the build to halt
+immediately. Steps with <code>alwaysRun=True</code> are still run. Generally
+speaking, haltOnFailure implies flunkOnFailure (the default for most
+BuildSteps). In some cases, particularly series of tests, it makes sense
+to haltOnFailure if something fails early on but not flunkOnFailure.
+This can be achieved with haltOnFailure=True, flunkOnFailure=False.
+
+ <br><dt><code>flunkOnWarnings</code><dd>when True, a WARNINGS or FAILURE of this build step will mark the
+overall build as FAILURE. The remaining steps will still be executed.
+
+ <br><dt><code>flunkOnFailure</code><dd>when True, a FAILURE of this build step will mark the overall build as
+a FAILURE. The remaining steps will still be executed.
+
+ <br><dt><code>warnOnWarnings</code><dd>when True, a WARNINGS or FAILURE of this build step will mark the
+overall build as having WARNINGS. The remaining steps will still be
+executed.
+
+ <br><dt><code>warnOnFailure</code><dd>when True, a FAILURE of this build step will mark the overall build as
+having WARNINGS. The remaining steps will still be executed.
+
+ <br><dt><code>alwaysRun</code><dd>if True, this build step will always be run, even if a previous buildstep
+with <code>haltOnFailure=True</code> has failed.
+
+ <br><dt><code>locks</code><dd>a list of Locks (instances of <code>buildbot.locks.SlaveLock</code> or
+<code>buildbot.locks.MasterLock</code>) that should be acquired before
+starting this Step. The Locks will be released when the step is
+complete. Note that this is a list of actual Lock instances, not
+names. Also note that all Locks must have unique names.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="Using-Build-Properties"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Source-Checkout">Source Checkout</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Common-Parameters">Common Parameters</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Steps">Build Steps</a>
+
+</div>
+
+<h4 class="subsection">6.1.2 Using Build Properties</h4>
+
+<p><a name="index-Properties-51"></a>
+Build properties are a generalized way to provide configuration
+information to build steps; see <a href="#Build-Properties">Build Properties</a>.
+
+ <p>Some build properties are inherited from external sources &ndash; global
+properties, schedulers, or buildslaves. Some build properties are
+set when the build starts, such as the SourceStamp information. Other
+properties can be set by BuildSteps as they run, for example the
+various Source steps will set the <code>got_revision</code> property to the
+source revision that was actually checked out (which can be useful
+when the SourceStamp in use merely requested the &ldquo;latest revision&rdquo;:
+<code>got_revision</code> will tell you what was actually built).
+
+ <p>In custom BuildSteps, you can get and set the build properties with
+the <code>getProperty</code>/<code>setProperty</code> methods. Each takes a string
+for the name of the property, and returns or accepts an
+arbitrary<a rel="footnote" href="#fn-7" name="fnd-7"><sup>7</sup></a> object. For example:
+
+<pre class="example"> class MakeTarball(ShellCommand):
+ def start(self):
+ if self.getProperty("os") == "win":
+ self.setCommand([ ... ]) # windows-only command
+ else:
+ self.setCommand([ ... ]) # equivalent for other systems
+ ShellCommand.start(self)
+</pre>
+ <h3 class="heading">WithProperties</h3>
+
+<p><a name="index-WithProperties-52"></a>
+You can use build properties in ShellCommands by using the
+<code>WithProperties</code> wrapper when setting the arguments of
+the ShellCommand. This interpolates the named build properties
+into the generated shell command. Most step parameters accept
+<code>WithProperties</code>. Please file bugs for any parameters which
+do not.
+
+<pre class="example"> from buildbot.steps.shell import ShellCommand
+ from buildbot.process.properties import WithProperties
+
+ f.addStep(ShellCommand(
+ command=["tar", "czf",
+ WithProperties("build-%s.tar.gz", "revision"),
+ "source"]))
+</pre>
+ <p>If this BuildStep were used in a tree obtained from Subversion, it
+would create a tarball with a name like <samp><span class="file">build-1234.tar.gz</span></samp>.
+
+ <p>The <code>WithProperties</code> function does <code>printf</code>-style string
+interpolation, using strings obtained by calling
+<code>build.getProperty(propname)</code>. Note that for every <code>%s</code> (or
+<code>%d</code>, etc), you must have exactly one additional argument to
+indicate which build property you want to insert.
+
+ <p>You can also use python dictionary-style string interpolation by using
+the <code>%(propname)s</code> syntax. In this form, the property name goes
+in the parentheses, and WithProperties takes <em>no</em> additional
+arguments:
+
+<pre class="example"> f.addStep(ShellCommand(
+ command=["tar", "czf",
+ WithProperties("build-%(revision)s.tar.gz"),
+ "source"]))
+</pre>
+ <p>Don't forget the extra &ldquo;s&rdquo; after the closing parenthesis! This is
+the cause of many confusing errors.
+
+ <p>The dictionary-style interpolation supports a number of more advanced
+syntaxes, too.
+
+ <dl>
+<dt><code>propname:-replacement</code><dd>If <code>propname</code> exists, substitute its value; otherwise,
+substitute <code>replacement</code>. <code>replacement</code> may be empty
+(<code>%(propname:-)s</code>)
+
+ <br><dt><code>propname:+replacement</code><dd>If <code>propname</code> exists, substitute <code>replacement</code>; otherwise,
+substitute an empty string.
+
+ </dl>
+
+ <p>Although these are similar to shell substitutions, no other
+substitutions are currently supported, and <code>replacement</code> in the
+above cannot contain more substitutions.
+
+ <p>Note: like python, you can either do positional-argument interpolation
+<em>or</em> keyword-argument interpolation, not both. Thus you cannot use
+a string like <code>WithProperties("foo-%(revision)s-%s", "branch")</code>.
+
+<h3 class="heading">Common Build Properties</h3>
+
+<p>The following build properties are set when the build is started, and
+are available to all steps.
+
+ <dl>
+<dt><code>branch</code><dd>
+This comes from the build's SourceStamp, and describes which branch is
+being checked out. This will be <code>None</code> (which interpolates into
+<code>WithProperties</code> as an empty string) if the build is on the
+default branch, which is generally the trunk. Otherwise it will be a
+string like &ldquo;branches/beta1.4&rdquo;. The exact syntax depends upon the VC
+system being used.
+
+ <br><dt><code>revision</code><dd>
+This also comes from the SourceStamp, and is the revision of the source code
+tree that was requested from the VC system. When a build is requested of a
+specific revision (as is generally the case when the build is triggered by
+Changes), this will contain the revision specification. This is always a
+string, although the syntax depends upon the VC system in use: for SVN it is an
+integer, for Mercurial it is a short string, for Darcs it is a rather large
+string, etc.
+
+ <p>If the &ldquo;force build&rdquo; button was pressed, the revision will be <code>None</code>,
+which means to use the most recent revision available. This is a &ldquo;trunk
+build&rdquo;. This will be interpolated as an empty string.
+
+ <br><dt><code>got_revision</code><dd>
+This is set when a Source step checks out the source tree, and
+provides the revision that was actually obtained from the VC system.
+In general this should be the same as <code>revision</code>, except for
+trunk builds, where <code>got_revision</code> indicates what revision was
+current when the checkout was performed. This can be used to rebuild
+the same source code later.
+
+ <p>Note that for some VC systems (Darcs in particular), the revision is a
+large string containing newlines, and is not suitable for interpolation
+into a filename.
+
+ <br><dt><code>buildername</code><dd>
+This is a string that indicates which Builder the build was a part of.
+The combination of buildername and buildnumber uniquely identify a
+build.
+
+ <br><dt><code>buildnumber</code><dd>
+Each build gets a number, scoped to the Builder (so the first build
+performed on any given Builder will have a build number of 0). This
+integer property contains the build's number.
+
+ <br><dt><code>slavename</code><dd>
+This is a string which identifies which buildslave the build is
+running on.
+
+ <br><dt><code>scheduler</code><dd>
+If the build was started from a scheduler, then this property will
+contain the name of that scheduler.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="Source-Checkout"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#ShellCommand">ShellCommand</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Using-Build-Properties">Using Build Properties</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Steps">Build Steps</a>
+
+</div>
+
+<h4 class="subsection">6.1.3 Source Checkout</h4>
+
+<p>The first step of any build is typically to acquire the source code
+from which the build will be performed. There are several classes to
+handle this, one for each of the different source control system that
+Buildbot knows about. For a description of how Buildbot treats source
+control in general, see <a href="#Version-Control-Systems">Version Control Systems</a>.
+
+ <p>All source checkout steps accept some common parameters to control how
+they get the sources and where they should be placed. The remaining
+per-VC-system parameters are mostly to specify where exactly the
+sources are coming from.
+
+ <dl>
+<dt><code>mode</code><dd>
+a string describing the kind of VC operation that is desired. Defaults
+to <code>update</code>.
+
+ <dl>
+<dt><code>update</code><dd>specifies that the CVS checkout/update should be performed directly
+into the workdir. Each build is performed in the same directory,
+allowing for incremental builds. This minimizes disk space, bandwidth,
+and CPU time. However, it may encounter problems if the build process
+does not handle dependencies properly (sometimes you must do a &ldquo;clean
+build&rdquo; to make sure everything gets compiled), or if source files are
+deleted but generated files can influence test behavior (e.g. python's
+.pyc files), or when source directories are deleted but generated
+files prevent CVS from removing them. Builds ought to be correct
+regardless of whether they are done &ldquo;from scratch&rdquo; or incrementally,
+but it is useful to test both kinds: this mode exercises the
+incremental-build style.
+
+ <br><dt><code>copy</code><dd>specifies that the CVS workspace should be maintained in a separate
+directory (called the 'copydir'), using checkout or update as
+necessary. For each build, a new workdir is created with a copy of the
+source tree (rm -rf workdir; cp -r copydir workdir). This doubles the
+disk space required, but keeps the bandwidth low (update instead of a
+full checkout). A full 'clean' build is performed each time. This
+avoids any generated-file build problems, but is still occasionally
+vulnerable to CVS problems such as a repository being manually
+rearranged, causing CVS errors on update which are not an issue with a
+full checkout.
+
+ <!-- TODO: something is screwy about this, revisit. Is it the source -->
+ <!-- directory or the working directory that is deleted each time? -->
+ <br><dt><code>clobber</code><dd>specifes that the working directory should be deleted each time,
+necessitating a full checkout for each build. This insures a clean
+build off a complete checkout, avoiding any of the problems described
+above. This mode exercises the &ldquo;from-scratch&rdquo; build style.
+
+ <br><dt><code>export</code><dd>this is like <code>clobber</code>, except that the 'cvs export' command is
+used to create the working directory. This command removes all CVS
+metadata files (the CVS/ directories) from the tree, which is
+sometimes useful for creating source tarballs (to avoid including the
+metadata in the tar file).
+</dl>
+
+ <br><dt><code>workdir</code><dd>like all Steps, this indicates the directory where the build will take
+place. Source Steps are special in that they perform some operations
+outside of the workdir (like creating the workdir itself).
+
+ <br><dt><code>alwaysUseLatest</code><dd>if True, bypass the usual &ldquo;update to the last Change&rdquo; behavior, and
+always update to the latest changes instead.
+
+ <br><dt><code>retry</code><dd>If set, this specifies a tuple of <code>(delay, repeats)</code> which means
+that when a full VC checkout fails, it should be retried up to
+<var>repeats</var> times, waiting <var>delay</var> seconds between attempts. If
+you don't provide this, it defaults to <code>None</code>, which means VC
+operations should not be retried. This is provided to make life easier
+for buildslaves which are stuck behind poor network connections.
+
+ </dl>
+
+ <p>My habit as a developer is to do a <code>cvs update</code> and <code>make</code> each
+morning. Problems can occur, either because of bad code being checked in, or
+by incomplete dependencies causing a partial rebuild to fail where a
+complete from-scratch build might succeed. A quick Builder which emulates
+this incremental-build behavior would use the <code>mode='update'</code>
+setting.
+
+ <p>On the other hand, other kinds of dependency problems can cause a clean
+build to fail where a partial build might succeed. This frequently results
+from a link step that depends upon an object file that was removed from a
+later version of the tree: in the partial tree, the object file is still
+around (even though the Makefiles no longer know how to create it).
+
+ <p>&ldquo;official&rdquo; builds (traceable builds performed from a known set of
+source revisions) are always done as clean builds, to make sure it is
+not influenced by any uncontrolled factors (like leftover files from a
+previous build). A &ldquo;full&rdquo; Builder which behaves this way would want
+to use the <code>mode='clobber'</code> setting.
+
+ <p>Each VC system has a corresponding source checkout class: their
+arguments are described on the following pages.
+
+<ul class="menu">
+<li><a accesskey="1" href="#CVS">CVS</a>
+<li><a accesskey="2" href="#SVN">SVN</a>
+<li><a accesskey="3" href="#Darcs">Darcs</a>
+<li><a accesskey="4" href="#Mercurial">Mercurial</a>
+<li><a accesskey="5" href="#Arch">Arch</a>
+<li><a accesskey="6" href="#Bazaar">Bazaar</a>
+<li><a accesskey="7" href="#Bzr">Bzr</a>
+<li><a accesskey="8" href="#P4">P4</a>
+<li><a accesskey="9" href="#Git">Git</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="CVS"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#SVN">SVN</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Source-Checkout">Source Checkout</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Source-Checkout">Source Checkout</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.3.1 CVS</h5>
+
+<p><a name="index-CVS-Checkout-53"></a><a name="index-buildbot_002esteps_002esource_002eCVS-54"></a>
+
+ <p>The <code>CVS</code> build step performs a <a href="http://www.nongnu.org/cvs/">CVS</a> checkout or update. It takes the following arguments:
+
+ <dl>
+<dt><code>cvsroot</code><dd>(required): specify the CVSROOT value, which points to a CVS
+repository, probably on a remote machine. For example, the cvsroot
+value you would use to get a copy of the Buildbot source code is
+<code>:pserver:anonymous@cvs.sourceforge.net:/cvsroot/buildbot</code>
+
+ <br><dt><code>cvsmodule</code><dd>(required): specify the cvs <code>module</code>, which is generally a
+subdirectory of the CVSROOT. The cvsmodule for the Buildbot source
+code is <code>buildbot</code>.
+
+ <br><dt><code>branch</code><dd>a string which will be used in a <code>-r</code> argument. This is most
+useful for specifying a branch to work on. Defaults to <code>HEAD</code>.
+
+ <br><dt><code>global_options</code><dd>a list of flags to be put before the verb in the CVS command.
+
+ <br><dt><code>checkoutDelay</code><dd>if set, the number of seconds to put between the timestamp of the last
+known Change and the value used for the <code>-D</code> option. Defaults to
+half of the parent Build's treeStableTimer.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="SVN"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Darcs">Darcs</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#CVS">CVS</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Source-Checkout">Source Checkout</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.3.2 SVN</h5>
+
+<p><a name="index-SVN-Checkout-55"></a><a name="index-buildbot_002esteps_002esource_002eSVN-56"></a>
+
+ <p>The <code>SVN</code> build step performs a
+<a href="http://subversion.tigris.org">Subversion</a> checkout or update.
+There are two basic ways of setting up the checkout step, depending
+upon whether you are using multiple branches or not.
+
+ <p>If all of your builds use the same branch, then you should create the
+<code>SVN</code> step with the <code>svnurl</code> argument:
+
+ <dl>
+<dt><code>svnurl</code><dd>(required): this specifies the <code>URL</code> argument that will be given
+to the <code>svn checkout</code> command. It dictates both where the
+repository is located and which sub-tree should be extracted. In this
+respect, it is like a combination of the CVS <code>cvsroot</code> and
+<code>cvsmodule</code> arguments. For example, if you are using a remote
+Subversion repository which is accessible through HTTP at a URL of
+<code>http://svn.example.com/repos</code>, and you wanted to check out the
+<code>trunk/calc</code> sub-tree, you would use
+<code>svnurl="http://svn.example.com/repos/trunk/calc"</code> as an argument
+to your <code>SVN</code> step.
+</dl>
+
+ <p>If, on the other hand, you are building from multiple branches, then
+you should create the <code>SVN</code> step with the <code>baseURL</code> and
+<code>defaultBranch</code> arguments instead:
+
+ <dl>
+<dt><code>baseURL</code><dd>(required): this specifies the base repository URL, to which a branch
+name will be appended. It should probably end in a slash.
+
+ <br><dt><code>defaultBranch</code><dd>this specifies the name of the branch to use when a Build does not
+provide one of its own. This will be appended to <code>baseURL</code> to
+create the string that will be passed to the <code>svn checkout</code>
+command.
+
+ <br><dt><code>username</code><dd>if specified, this will be passed to the <code>svn</code> binary with a
+<code>--username</code> option.
+
+ <br><dt><code>password</code><dd>if specified, this will be passed to the <code>svn</code> binary with a
+<code>--password</code> option. The password itself will be suitably obfuscated in
+the logs.
+
+ </dl>
+
+ <p>If you are using branches, you must also make sure your
+<code>ChangeSource</code> will report the correct branch names.
+
+<h3 class="heading">branch example</h3>
+
+<p>Let's suppose that the &ldquo;MyProject&rdquo; repository uses branches for the
+trunk, for various users' individual development efforts, and for
+several new features that will require some amount of work (involving
+multiple developers) before they are ready to merge onto the trunk.
+Such a repository might be organized as follows:
+
+<pre class="example"> svn://svn.example.org/MyProject/trunk
+ svn://svn.example.org/MyProject/branches/User1/foo
+ svn://svn.example.org/MyProject/branches/User1/bar
+ svn://svn.example.org/MyProject/branches/User2/baz
+ svn://svn.example.org/MyProject/features/newthing
+ svn://svn.example.org/MyProject/features/otherthing
+</pre>
+ <p>Further assume that we want the Buildbot to run tests against the
+trunk and against all the feature branches (i.e., do a
+checkout/compile/build of branch X when a file has been changed on
+branch X, when X is in the set [trunk, features/newthing,
+features/otherthing]). We do not want the Buildbot to automatically
+build any of the user branches, but it should be willing to build a
+user branch when explicitly requested (most likely by the user who
+owns that branch).
+
+ <p>There are three things that need to be set up to accomodate this
+system. The first is a ChangeSource that is capable of identifying the
+branch which owns any given file. This depends upon a user-supplied
+function, in an external program that runs in the SVN commit hook and
+connects to the buildmaster's <code>PBChangeSource</code> over a TCP
+connection. (you can use the &ldquo;<code>buildbot sendchange</code>&rdquo; utility
+for this purpose, but you will still need an external program to
+decide what value should be passed to the <code>--branch=</code> argument).
+For example, a change to a file with the SVN url of
+&ldquo;svn://svn.example.org/MyProject/features/newthing/src/foo.c&rdquo; should
+be broken down into a Change instance with
+<code>branch='features/newthing'</code> and <code>file='src/foo.c'</code>.
+
+ <p>The second piece is an <code>AnyBranchScheduler</code> which will pay
+attention to the desired branches. It will not pay attention to the
+user branches, so it will not automatically start builds in response
+to changes there. The AnyBranchScheduler class requires you to
+explicitly list all the branches you want it to use, but it would not
+be difficult to write a subclass which used
+<code>branch.startswith('features/'</code> to remove the need for this
+explicit list. Or, if you want to build user branches too, you can use
+AnyBranchScheduler with <code>branches=None</code> to indicate that you want
+it to pay attention to all branches.
+
+ <p>The third piece is an <code>SVN</code> checkout step that is configured to
+handle the branches correctly, with a <code>baseURL</code> value that
+matches the way the ChangeSource splits each file's URL into base,
+branch, and file.
+
+<pre class="example"> from buildbot.changes.pb import PBChangeSource
+ from buildbot.scheduler import AnyBranchScheduler
+ from buildbot.process import source, factory
+ from buildbot.steps import source, shell
+
+ c['change_source'] = PBChangeSource()
+ s1 = AnyBranchScheduler('main',
+ ['trunk', 'features/newthing', 'features/otherthing'],
+ 10*60, ['test-i386', 'test-ppc'])
+ c['schedulers'] = [s1]
+
+ f = factory.BuildFactory()
+ f.addStep(source.SVN(mode='update',
+ baseURL='svn://svn.example.org/MyProject/',
+ defaultBranch='trunk'))
+ f.addStep(shell.Compile(command="make all"))
+ f.addStep(shell.Test(command="make test"))
+
+ c['builders'] = [
+ {'name':'test-i386', 'slavename':'bot-i386', 'builddir':'test-i386',
+ 'factory':f },
+ {'name':'test-ppc', 'slavename':'bot-ppc', 'builddir':'test-ppc',
+ 'factory':f },
+ ]
+</pre>
+ <p>In this example, when a change arrives with a <code>branch</code> attribute
+of &ldquo;trunk&rdquo;, the resulting build will have an SVN step that
+concatenates &ldquo;svn://svn.example.org/MyProject/&rdquo; (the baseURL) with
+&ldquo;trunk&rdquo; (the branch name) to get the correct svn command. If the
+&ldquo;newthing&rdquo; branch has a change to &ldquo;src/foo.c&rdquo;, then the SVN step
+will concatenate &ldquo;svn://svn.example.org/MyProject/&rdquo; with
+&ldquo;features/newthing&rdquo; to get the svnurl for checkout.
+
+<div class="node">
+<p><hr>
+<a name="Darcs"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Mercurial">Mercurial</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#SVN">SVN</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Source-Checkout">Source Checkout</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.3.3 Darcs</h5>
+
+<p><a name="index-Darcs-Checkout-57"></a><a name="index-buildbot_002esteps_002esource_002eDarcs-58"></a>
+
+ <p>The <code>Darcs</code> build step performs a
+<a href="http://darcs.net/">Darcs</a> checkout or update.
+
+ <p>Like See <a href="#SVN">SVN</a>, this step can either be configured to always check
+out a specific tree, or set up to pull from a particular branch that
+gets specified separately for each build. Also like SVN, the
+repository URL given to Darcs is created by concatenating a
+<code>baseURL</code> with the branch name, and if no particular branch is
+requested, it uses a <code>defaultBranch</code>. The only difference in
+usage is that each potential Darcs repository URL must point to a
+fully-fledged repository, whereas SVN URLs usually point to sub-trees
+of the main Subversion repository. In other words, doing an SVN
+checkout of <code>baseURL</code> is legal, but silly, since you'd probably
+wind up with a copy of every single branch in the whole repository.
+Doing a Darcs checkout of <code>baseURL</code> is just plain wrong, since
+the parent directory of a collection of Darcs repositories is not
+itself a valid repository.
+
+ <p>The Darcs step takes the following arguments:
+
+ <dl>
+<dt><code>repourl</code><dd>(required unless <code>baseURL</code> is provided): the URL at which the
+Darcs source repository is available.
+
+ <br><dt><code>baseURL</code><dd>(required unless <code>repourl</code> is provided): the base repository URL,
+to which a branch name will be appended. It should probably end in a
+slash.
+
+ <br><dt><code>defaultBranch</code><dd>(allowed if and only if <code>baseURL</code> is provided): this specifies
+the name of the branch to use when a Build does not provide one of its
+own. This will be appended to <code>baseURL</code> to create the string that
+will be passed to the <code>darcs get</code> command.
+</dl>
+
+<div class="node">
+<p><hr>
+<a name="Mercurial"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Arch">Arch</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Darcs">Darcs</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Source-Checkout">Source Checkout</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.3.4 Mercurial</h5>
+
+<p><a name="index-Mercurial-Checkout-59"></a><a name="index-buildbot_002esteps_002esource_002eMercurial-60"></a>
+
+ <p>The <code>Mercurial</code> build step performs a
+<a href="http://selenic.com/mercurial">Mercurial</a> (aka &ldquo;hg&rdquo;) checkout
+or update.
+
+ <p>Branches are handled just like See <a href="#Darcs">Darcs</a>.
+
+ <p>The Mercurial step takes the following arguments:
+
+ <dl>
+<dt><code>repourl</code><dd>(required unless <code>baseURL</code> is provided): the URL at which the
+Mercurial source repository is available.
+
+ <br><dt><code>baseURL</code><dd>(required unless <code>repourl</code> is provided): the base repository URL,
+to which a branch name will be appended. It should probably end in a
+slash.
+
+ <br><dt><code>defaultBranch</code><dd>(allowed if and only if <code>baseURL</code> is provided): this specifies
+the name of the branch to use when a Build does not provide one of its
+own. This will be appended to <code>baseURL</code> to create the string that
+will be passed to the <code>hg clone</code> command.
+</dl>
+
+<div class="node">
+<p><hr>
+<a name="Arch"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Bazaar">Bazaar</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Mercurial">Mercurial</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Source-Checkout">Source Checkout</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.3.5 Arch</h5>
+
+<p><a name="index-Arch-Checkout-61"></a><a name="index-buildbot_002esteps_002esource_002eArch-62"></a>
+
+ <p>The <code>Arch</code> build step performs an <a href="http://gnuarch.org/">Arch</a> checkout or update using the <code>tla</code> client. It takes the
+following arguments:
+
+ <dl>
+<dt><code>url</code><dd>(required): this specifies the URL at which the Arch source archive is
+available.
+
+ <br><dt><code>version</code><dd>(required): this specifies which &ldquo;development line&rdquo; (like a branch)
+should be used. This provides the default branch name, but individual
+builds may specify a different one.
+
+ <br><dt><code>archive</code><dd>(optional): Each repository knows its own archive name. If this
+parameter is provided, it must match the repository's archive name.
+The parameter is accepted for compatibility with the <code>Bazaar</code>
+step, below.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="Bazaar"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Bzr">Bzr</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Arch">Arch</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Source-Checkout">Source Checkout</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.3.6 Bazaar</h5>
+
+<p><a name="index-Bazaar-Checkout-63"></a><a name="index-buildbot_002esteps_002esource_002eBazaar-64"></a>
+
+ <p><code>Bazaar</code> is an alternate implementation of the Arch VC system,
+which uses a client named <code>baz</code>. The checkout semantics are just
+different enough from <code>tla</code> that there is a separate BuildStep for
+it.
+
+ <p>It takes exactly the same arguments as <code>Arch</code>, except that the
+<code>archive=</code> parameter is required. (baz does not emit the archive
+name when you do <code>baz register-archive</code>, so we must provide it
+ourselves).
+
+<div class="node">
+<p><hr>
+<a name="Bzr"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#P4">P4</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Bazaar">Bazaar</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Source-Checkout">Source Checkout</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.3.7 Bzr</h5>
+
+<p><a name="index-Bzr-Checkout-65"></a><a name="index-buildbot_002esteps_002esource_002eBzr-66"></a>
+<code>bzr</code> is a descendant of Arch/Baz, and is frequently referred to
+as simply &ldquo;Bazaar&rdquo;. The repository-vs-workspace model is similar to
+Darcs, but it uses a strictly linear sequence of revisions (one
+history per branch) like Arch. Branches are put in subdirectories.
+This makes it look very much like Mercurial, so it takes the same
+arguments:
+
+ <dl>
+<dt><code>repourl</code><dd>(required unless <code>baseURL</code> is provided): the URL at which the
+Bzr source repository is available.
+
+ <br><dt><code>baseURL</code><dd>(required unless <code>repourl</code> is provided): the base repository URL,
+to which a branch name will be appended. It should probably end in a
+slash.
+
+ <br><dt><code>defaultBranch</code><dd>(allowed if and only if <code>baseURL</code> is provided): this specifies
+the name of the branch to use when a Build does not provide one of its
+own. This will be appended to <code>baseURL</code> to create the string that
+will be passed to the <code>bzr checkout</code> command.
+</dl>
+
+<div class="node">
+<p><hr>
+<a name="P4"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Git">Git</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Bzr">Bzr</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Source-Checkout">Source Checkout</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.3.8 P4</h5>
+
+<p><a name="index-Perforce-Update-67"></a><a name="index-buildbot_002esteps_002esource_002eP4-68"></a><!-- TODO @bsindex buildbot.steps.source.P4Sync -->
+
+ <p>The <code>P4</code> build step creates a <a href="http://www.perforce.com/">Perforce</a> client specification and performs an update.
+
+ <dl>
+<dt><code>p4base</code><dd>A view into the Perforce depot without branch name or trailing "...".
+Typically "//depot/proj/".
+<br><dt><code>defaultBranch</code><dd>A branch name to append on build requests if none is specified.
+Typically "trunk".
+<br><dt><code>p4port</code><dd>(optional): the host:port string describing how to get to the P4 Depot
+(repository), used as the -p argument for all p4 commands.
+<br><dt><code>p4user</code><dd>(optional): the Perforce user, used as the -u argument to all p4
+commands.
+<br><dt><code>p4passwd</code><dd>(optional): the Perforce password, used as the -p argument to all p4
+commands.
+<br><dt><code>p4extra_views</code><dd>(optional): a list of (depotpath, clientpath) tuples containing extra
+views to be mapped into the client specification. Both will have
+"/..." appended automatically. The client name and source directory
+will be prepended to the client path.
+<br><dt><code>p4client</code><dd>(optional): The name of the client to use. In mode='copy' and
+mode='update', it's particularly important that a unique name is used
+for each checkout directory to avoid incorrect synchronization. For
+this reason, Python percent substitution will be performed on this value
+to replace %(slave)s with the slave name and %(builder)s with the
+builder name. The default is "buildbot_%(slave)s_%(build)s".
+</dl>
+
+<div class="node">
+<p><hr>
+<a name="Git"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#P4">P4</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Source-Checkout">Source Checkout</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.3.9 Git</h5>
+
+<p><a name="index-Git-Checkout-69"></a><a name="index-buildbot_002esteps_002esource_002eGit-70"></a>
+The <code>Git</code> build step clones or updates a <a href="http://git.or.cz/">Git</a> repository and checks out the specified branch or revision. Note
+that the buildbot supports Git version 1.2.0 and later: earlier
+versions (such as the one shipped in Ubuntu 'Dapper') do not support
+the <samp><span class="command">git init</span></samp> command that the buildbot uses.
+
+ <p>The Git step takes the following arguments:
+
+ <dl>
+<dt><code>repourl</code><dd>(required): the URL of the upstream Git repository.
+
+ <br><dt><code>branch</code><dd>(optional): this specifies the name of the branch to use when a Build
+does not provide one of its own. If this this parameter is not
+specified, and the Build does not provide a branch, the &ldquo;master&rdquo;
+branch will be used.
+</dl>
+
+<div class="node">
+<p><hr>
+<a name="ShellCommand"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Simple-ShellCommand-Subclasses">Simple ShellCommand Subclasses</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Source-Checkout">Source Checkout</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Steps">Build Steps</a>
+
+</div>
+
+<h4 class="subsection">6.1.4 ShellCommand</h4>
+
+<p><a name="index-buildbot_002esteps_002eshell_002eShellCommand-71"></a><!-- TODO @bsindex buildbot.steps.shell.TreeSize -->
+
+ <p>This is a useful base class for just about everything you might want
+to do during a build (except for the initial source checkout). It runs
+a single command in a child shell on the buildslave. All stdout/stderr
+is recorded into a LogFile. The step finishes with a status of FAILURE
+if the command's exit code is non-zero, otherwise it has a status of
+SUCCESS.
+
+ <p>The preferred way to specify the command is with a list of argv strings,
+since this allows for spaces in filenames and avoids doing any fragile
+shell-escaping. You can also specify the command with a single string, in
+which case the string is given to '/bin/sh -c COMMAND' for parsing.
+
+ <p>On Windows, commands are run via <code>cmd.exe /c</code> which works well. However,
+if you're running a batch file, the error level does not get propagated
+correctly unless you add 'call' before your batch file's name:
+<code>cmd=['call', 'myfile.bat', ...]</code>.
+
+ <p>All ShellCommands are run by default in the &ldquo;workdir&rdquo;, which
+defaults to the &ldquo;<samp><span class="file">build</span></samp>&rdquo; subdirectory of the slave builder's
+base directory. The absolute path of the workdir will thus be the
+slave's basedir (set as an option to <code>buildbot create-slave</code>,
+see <a href="#Creating-a-buildslave">Creating a buildslave</a>) plus the builder's basedir (set in the
+builder's <code>c['builddir']</code> key in master.cfg) plus the workdir
+itself (a class-level attribute of the BuildFactory, defaults to
+&ldquo;<samp><span class="file">build</span></samp>&rdquo;).
+
+ <p><code>ShellCommand</code> arguments:
+
+ <dl>
+<dt><code>command</code><dd>a list of strings (preferred) or single string (discouraged) which
+specifies the command to be run. A list of strings is preferred
+because it can be used directly as an argv array. Using a single
+string (with embedded spaces) requires the buildslave to pass the
+string to /bin/sh for interpretation, which raises all sorts of
+difficult questions about how to escape or interpret shell
+metacharacters.
+
+ <br><dt><code>env</code><dd>a dictionary of environment strings which will be added to the child
+command's environment. For example, to run tests with a different i18n
+language setting, you might use
+
+ <pre class="example"> f.addStep(ShellCommand(command=["make", "test"],
+ env={'LANG': 'fr_FR'}))
+</pre>
+ <p>These variable settings will override any existing ones in the
+buildslave's environment or the environment specified in the
+Builder. The exception is PYTHONPATH, which is merged
+with (actually prepended to) any existing $PYTHONPATH setting. The
+value is treated as a list of directories to prepend, and a single
+string is treated like a one-item list. For example, to prepend both
+<samp><span class="file">/usr/local/lib/python2.3</span></samp> and <samp><span class="file">/home/buildbot/lib/python</span></samp>
+to any existing $PYTHONPATH setting, you would do something like the
+following:
+
+ <pre class="example"> f.addStep(ShellCommand(
+ command=["make", "test"],
+ env={'PYTHONPATH': ["/usr/local/lib/python2.3",
+ "/home/buildbot/lib/python"] }))
+</pre>
+ <br><dt><code>want_stdout</code><dd>if False, stdout from the child process is discarded rather than being
+sent to the buildmaster for inclusion in the step's LogFile.
+
+ <br><dt><code>want_stderr</code><dd>like <code>want_stdout</code> but for stderr. Note that commands run through
+a PTY do not have separate stdout/stderr streams: both are merged into
+stdout.
+
+ <br><dt><code>usePTY</code><dd>Should this command be run in a <code>pty</code>? The default is to observe the
+configuration of the client (see <a href="#Buildslave-Options">Buildslave Options</a>), but specifying
+<code>True</code> or <code>False</code> here will override the default.
+
+ <p>The advantage of using a PTY is that &ldquo;grandchild&rdquo; processes are more likely
+to be cleaned up if the build is interrupted or times out (since it enables the
+use of a &ldquo;process group&rdquo; in which all child processes will be placed). The
+disadvantages: some forms of Unix have problems with PTYs, some of your unit
+tests may behave differently when run under a PTY (generally those which check
+to see if they are being run interactively), and PTYs will merge the stdout and
+stderr streams into a single output stream (which means the red-vs-black
+coloring in the logfiles will be lost).
+
+ <br><dt><code>logfiles</code><dd>Sometimes commands will log interesting data to a local file, rather
+than emitting everything to stdout or stderr. For example, Twisted's
+&ldquo;trial&rdquo; command (which runs unit tests) only presents summary
+information to stdout, and puts the rest into a file named
+<samp><span class="file">_trial_temp/test.log</span></samp>. It is often useful to watch these files
+as the command runs, rather than using <samp><span class="command">/bin/cat</span></samp> to dump
+their contents afterwards.
+
+ <p>The <code>logfiles=</code> argument allows you to collect data from these
+secondary logfiles in near-real-time, as the step is running. It
+accepts a dictionary which maps from a local Log name (which is how
+the log data is presented in the build results) to a remote filename
+(interpreted relative to the build's working directory). Each named
+file will be polled on a regular basis (every couple of seconds) as
+the build runs, and any new text will be sent over to the buildmaster.
+
+ <pre class="example"> f.addStep(ShellCommand(
+ command=["make", "test"],
+ logfiles={"triallog": "_trial_temp/test.log"}))
+</pre>
+ <br><dt><code>timeout</code><dd>if the command fails to produce any output for this many seconds, it
+is assumed to be locked up and will be killed.
+
+ <br><dt><code>description</code><dd>This will be used to describe the command (on the Waterfall display)
+while the command is still running. It should be a single
+imperfect-tense verb, like &ldquo;compiling&rdquo; or &ldquo;testing&rdquo;. The preferred
+form is a list of short strings, which allows the HTML Waterfall
+display to create narrower columns by emitting a &lt;br&gt; tag between each
+word. You may also provide a single string.
+
+ <br><dt><code>descriptionDone</code><dd>This will be used to describe the command once it has finished. A
+simple noun like &ldquo;compile&rdquo; or &ldquo;tests&rdquo; should be used. Like
+<code>description</code>, this may either be a list of short strings or a
+single string.
+
+ <p>If neither <code>description</code> nor <code>descriptionDone</code> are set, the
+actual command arguments will be used to construct the description.
+This may be a bit too wide to fit comfortably on the Waterfall
+display.
+
+ <pre class="example"> f.addStep(ShellCommand(command=["make", "test"],
+ description=["testing"],
+ descriptionDone=["tests"]))
+</pre>
+ <br><dt><code>logEnviron</code><dd>If this option is true (the default), then the step's logfile will describe the
+environment variables on the slave. In situations where the environment is not
+relevant and is long, it may be easier to set <code>logEnviron=False</code>.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="Simple-ShellCommand-Subclasses"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Python-BuildSteps">Python BuildSteps</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#ShellCommand">ShellCommand</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Steps">Build Steps</a>
+
+</div>
+
+<h4 class="subsection">6.1.5 Simple ShellCommand Subclasses</h4>
+
+<p>Several subclasses of ShellCommand are provided as starting points for
+common build steps. These are all very simple: they just override a few
+parameters so you don't have to specify them yourself, making the master.cfg
+file less verbose.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Configure">Configure</a>
+<li><a accesskey="2" href="#Compile">Compile</a>
+<li><a accesskey="3" href="#Test">Test</a>
+<li><a accesskey="4" href="#TreeSize">TreeSize</a>
+<li><a accesskey="5" href="#PerlModuleTest">PerlModuleTest</a>
+<li><a accesskey="6" href="#SetProperty">SetProperty</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Configure"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Compile">Compile</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Simple-ShellCommand-Subclasses">Simple ShellCommand Subclasses</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Simple-ShellCommand-Subclasses">Simple ShellCommand Subclasses</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.5.1 Configure</h5>
+
+<p><a name="index-buildbot_002esteps_002eshell_002eConfigure-72"></a>
+This is intended to handle the <code>./configure</code> step from
+autoconf-style projects, or the <code>perl Makefile.PL</code> step from perl
+MakeMaker.pm-style modules. The default command is <code>./configure</code>
+but you can change this by providing a <code>command=</code> parameter.
+
+<div class="node">
+<p><hr>
+<a name="Compile"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Test">Test</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Configure">Configure</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Simple-ShellCommand-Subclasses">Simple ShellCommand Subclasses</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.5.2 Compile</h5>
+
+<p><a name="index-buildbot_002esteps_002eshell_002eCompile-73"></a>
+This is meant to handle compiling or building a project written in C.
+The default command is <code>make all</code>. When the compile is finished,
+the log file is scanned for GCC warning messages, a summary log is
+created with any problems that were seen, and the step is marked as
+WARNINGS if any were discovered. The number of warnings is stored in a
+Build Property named &ldquo;warnings-count&rdquo;, which is accumulated over all
+Compile steps (so if two warnings are found in one step, and three are
+found in another step, the overall build will have a
+&ldquo;warnings-count&rdquo; property of 5.
+
+ <p>The default regular expression used to detect a warning is
+<code>'.*warning[: ].*'</code> , which is fairly liberal and may cause
+false-positives. To use a different regexp, provide a
+<code>warningPattern=</code> argument, or use a subclass which sets the
+<code>warningPattern</code> attribute:
+
+<pre class="example"> f.addStep(Compile(command=["make", "test"],
+ warningPattern="^Warning: "))
+</pre>
+ <p>The <code>warningPattern=</code> can also be a pre-compiled python regexp
+object: this makes it possible to add flags like <code>re.I</code> (to use
+case-insensitive matching).
+
+ <p>(TODO: this step needs to be extended to look for GCC error messages
+as well, and collect them into a separate logfile, along with the
+source code filenames involved).
+
+<div class="node">
+<p><hr>
+<a name="Test"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#TreeSize">TreeSize</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Compile">Compile</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Simple-ShellCommand-Subclasses">Simple ShellCommand Subclasses</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.5.3 Test</h5>
+
+<p><a name="index-buildbot_002esteps_002eshell_002eTest-74"></a>
+This is meant to handle unit tests. The default command is <code>make
+test</code>, and the <code>warnOnFailure</code> flag is set.
+
+<div class="node">
+<p><hr>
+<a name="TreeSize"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#PerlModuleTest">PerlModuleTest</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Test">Test</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Simple-ShellCommand-Subclasses">Simple ShellCommand Subclasses</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.5.4 TreeSize</h5>
+
+<p><a name="index-buildbot_002esteps_002eshell_002eTreeSize-75"></a>
+This is a simple command that uses the 'du' tool to measure the size
+of the code tree. It puts the size (as a count of 1024-byte blocks,
+aka 'KiB' or 'kibibytes') on the step's status text, and sets a build
+property named 'tree-size-KiB' with the same value.
+
+<div class="node">
+<p><hr>
+<a name="PerlModuleTest"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#SetProperty">SetProperty</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#TreeSize">TreeSize</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Simple-ShellCommand-Subclasses">Simple ShellCommand Subclasses</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.5.5 PerlModuleTest</h5>
+
+<p><a name="index-buildbot_002esteps_002eshell_002ePerlModuleTest-76"></a>
+This is a simple command that knows how to run tests of perl modules.
+It parses the output to determine the number of tests passed and
+failed and total number executed, saving the results for later query.
+
+<div class="node">
+<p><hr>
+<a name="SetProperty"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#PerlModuleTest">PerlModuleTest</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Simple-ShellCommand-Subclasses">Simple ShellCommand Subclasses</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.5.6 SetProperty</h5>
+
+<p><a name="index-buildbot_002esteps_002eshell_002eSetProperty-77"></a>
+This buildstep is similar to ShellCommand, except that it captures the
+output of the command into a property. It is usually used like this:
+
+<pre class="example"> f.addStep(SetProperty(command="uname -a", property="uname"))
+</pre>
+ <p>This runs <code>uname -a</code> and captures its stdout, stripped of leading
+and trailing whitespace, in the property "uname". To avoid stripping,
+add <code>strip=False</code>. The <code>property</code> argument can be specified
+as a <code>WithProperties</code> object.
+
+ <p>The more advanced usage allows you to specify a function to extract
+properties from the command output. Here you can use regular
+expressions, string interpolation, or whatever you would like.
+The function is called with three arguments: the exit status of the
+command, its standard output as a string, and its standard error as
+a string. It should return a dictionary containing all new properties.
+
+<pre class="example"> def glob2list(rc, stdout, stderr):
+ jpgs = [ l.strip() for l in stdout.split('\n') ]
+ return { 'jpgs' : jpgs }
+ f.addStep(SetProperty(command="ls -1 *.jpg", extract_fn=glob2list))
+</pre>
+ <p>Note that any ordering relationship of the contents of stdout and
+stderr is lost. For example, given
+
+<pre class="example"> f.addStep(SetProperty(
+ command="echo output1; echo error &gt;&amp;2; echo output2",
+ extract_fn=my_extract))
+</pre>
+ <p>Then <code>my_extract</code> will see <code>stdout="output1\noutput2\n"</code>
+and <code>stderr="error\n"</code>.
+
+<div class="node">
+<p><hr>
+<a name="Python-BuildSteps"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Transferring-Files">Transferring Files</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Simple-ShellCommand-Subclasses">Simple ShellCommand Subclasses</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Steps">Build Steps</a>
+
+</div>
+
+<h4 class="subsection">6.1.6 Python BuildSteps</h4>
+
+<p>Here are some BuildSteps that are specifcally useful for projects
+implemented in Python.
+
+<ul class="menu">
+<li><a accesskey="1" href="#BuildEPYDoc">BuildEPYDoc</a>
+<li><a accesskey="2" href="#PyFlakes">PyFlakes</a>
+<li><a accesskey="3" href="#PyLint">PyLint</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="BuildEPYDoc"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#PyFlakes">PyFlakes</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Python-BuildSteps">Python BuildSteps</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.6.1 BuildEPYDoc</h5>
+
+<p><a name="index-buildbot_002esteps_002epython_002eBuildEPYDoc-78"></a>
+<a href="http://epydoc.sourceforge.net/">epydoc</a> is a tool for generating
+API documentation for Python modules from their docstrings. It reads
+all the .py files from your source tree, processes the docstrings
+therein, and creates a large tree of .html files (or a single .pdf
+file).
+
+ <p>The <code>buildbot.steps.python.BuildEPYDoc</code> step will run
+<samp><span class="command">epydoc</span></samp> to produce this API documentation, and will count the
+errors and warnings from its output.
+
+ <p>You must supply the command line to be used. The default is
+<samp><span class="command">make epydocs</span></samp>, which assumes that your project has a Makefile
+with an &ldquo;epydocs&rdquo; target. You might wish to use something like
+<samp><span class="command">epydoc -o apiref source/PKGNAME</span></samp> instead. You might also want
+to add <samp><span class="command">--pdf</span></samp> to generate a PDF file instead of a large tree
+of HTML files.
+
+ <p>The API docs are generated in-place in the build tree (under the
+workdir, in the subdirectory controlled by the &ldquo;-o&rdquo; argument). To
+make them useful, you will probably have to copy them to somewhere
+they can be read. A command like <samp><span class="command">rsync -ad apiref/
+dev.example.com:~public_html/current-apiref/</span></samp> might be useful. You
+might instead want to bundle them into a tarball and publish it in the
+same place where the generated install tarball is placed.
+
+<pre class="example"> from buildbot.steps.python import BuildEPYDoc
+
+ ...
+ f.addStep(BuildEPYDoc(command=["epydoc", "-o", "apiref", "source/mypkg"]))
+</pre>
+ <div class="node">
+<p><hr>
+<a name="PyFlakes"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#PyLint">PyLint</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#BuildEPYDoc">BuildEPYDoc</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Python-BuildSteps">Python BuildSteps</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.6.2 PyFlakes</h5>
+
+<p><a name="index-buildbot_002esteps_002epython_002ePyFlakes-79"></a>
+<a href="http://divmod.org/trac/wiki/DivmodPyflakes">PyFlakes</a> is a tool
+to perform basic static analysis of Python code to look for simple
+errors, like missing imports and references of undefined names. It is
+like a fast and simple form of the C &ldquo;lint&rdquo; program. Other tools
+(like pychecker) provide more detailed results but take longer to run.
+
+ <p>The <code>buildbot.steps.python.PyFlakes</code> step will run pyflakes and
+count the various kinds of errors and warnings it detects.
+
+ <p>You must supply the command line to be used. The default is
+<samp><span class="command">make pyflakes</span></samp>, which assumes you have a top-level Makefile
+with a &ldquo;pyflakes&rdquo; target. You might want to use something like
+<samp><span class="command">pyflakes .</span></samp> or <samp><span class="command">pyflakes src</span></samp>.
+
+<pre class="example"> from buildbot.steps.python import PyFlakes
+
+ ...
+ f.addStep(PyFlakes(command=["pyflakes", "src"]))
+</pre>
+ <div class="node">
+<p><hr>
+<a name="PyLint"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#PyFlakes">PyFlakes</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Python-BuildSteps">Python BuildSteps</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.6.3 PyLint</h5>
+
+<p><a name="index-buildbot_002esteps_002epython_002ePyLint-80"></a>
+Similarly, the <code>buildbot.steps.python.PyLint</code> step will run pylint and
+analyze the results.
+
+ <p>You must supply the command line to be used. There is no default.
+
+<pre class="example"> from buildbot.steps.python import PyLint
+
+ ...
+ f.addStep(PyLint(command=["pylint", "src"]))
+</pre>
+ <div class="node">
+<p><hr>
+<a name="Transferring-Files"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Steps-That-Run-on-the-Master">Steps That Run on the Master</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Python-BuildSteps">Python BuildSteps</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Steps">Build Steps</a>
+
+</div>
+
+<h4 class="subsection">6.1.7 Transferring Files</h4>
+
+<p><a name="index-File-Transfer-81"></a><a name="index-buildbot_002esteps_002etransfer_002eFileUpload-82"></a><a name="index-buildbot_002esteps_002etransfer_002eFileDownload-83"></a><a name="index-buildbot_002esteps_002etransfer_002eDirectoryUpload-84"></a>
+Most of the work involved in a build will take place on the
+buildslave. But occasionally it is useful to do some work on the
+buildmaster side. The most basic way to involve the buildmaster is
+simply to move a file from the slave to the master, or vice versa.
+There are a pair of BuildSteps named <code>FileUpload</code> and
+<code>FileDownload</code> to provide this functionality. <code>FileUpload</code>
+moves a file <em>up to</em> the master, while <code>FileDownload</code> moves
+a file <em>down from</em> the master.
+
+ <p>As an example, let's assume that there is a step which produces an
+HTML file within the source tree that contains some sort of generated
+project documentation. We want to move this file to the buildmaster,
+into a <samp><span class="file">~/public_html</span></samp> directory, so it can be visible to
+developers. This file will wind up in the slave-side working directory
+under the name <samp><span class="file">docs/reference.html</span></samp>. We want to put it into the
+master-side <samp><span class="file">~/public_html/ref.html</span></samp>.
+
+<pre class="example"> from buildbot.steps.shell import ShellCommand
+ from buildbot.steps.transfer import FileUpload
+
+ f.addStep(ShellCommand(command=["make", "docs"]))
+ f.addStep(FileUpload(slavesrc="docs/reference.html",
+ masterdest="~/public_html/ref.html"))
+</pre>
+ <p>The <code>masterdest=</code> argument will be passed to os.path.expanduser,
+so things like &ldquo;~&rdquo; will be expanded properly. Non-absolute paths
+will be interpreted relative to the buildmaster's base directory.
+Likewise, the <code>slavesrc=</code> argument will be expanded and
+interpreted relative to the builder's working directory.
+
+ <p>To move a file from the master to the slave, use the
+<code>FileDownload</code> command. For example, let's assume that some step
+requires a configuration file that, for whatever reason, could not be
+recorded in the source code repository or generated on the buildslave
+side:
+
+<pre class="example"> from buildbot.steps.shell import ShellCommand
+ from buildbot.steps.transfer import FileUpload
+
+ f.addStep(FileDownload(mastersrc="~/todays_build_config.txt",
+ slavedest="build_config.txt"))
+ f.addStep(ShellCommand(command=["make", "config"]))
+</pre>
+ <p>Like <code>FileUpload</code>, the <code>mastersrc=</code> argument is interpreted
+relative to the buildmaster's base directory, and the
+<code>slavedest=</code> argument is relative to the builder's working
+directory. If the buildslave is running in <samp><span class="file">~buildslave</span></samp>, and the
+builder's &ldquo;builddir&rdquo; is something like <samp><span class="file">tests-i386</span></samp>, then the
+workdir is going to be <samp><span class="file">~buildslave/tests-i386/build</span></samp>, and a
+<code>slavedest=</code> of <samp><span class="file">foo/bar.html</span></samp> will get put in
+<samp><span class="file">~buildslave/tests-i386/build/foo/bar.html</span></samp>. Both of these commands
+will create any missing intervening directories.
+
+<h4 class="subheading">Other Parameters</h4>
+
+<p>The <code>maxsize=</code> argument lets you set a maximum size for the file
+to be transferred. This may help to avoid surprises: transferring a
+100MB coredump when you were expecting to move a 10kB status file
+might take an awfully long time. The <code>blocksize=</code> argument
+controls how the file is sent over the network: larger blocksizes are
+slightly more efficient but also consume more memory on each end, and
+there is a hard-coded limit of about 640kB.
+
+ <p>The <code>mode=</code> argument allows you to control the access permissions
+of the target file, traditionally expressed as an octal integer. The
+most common value is probably 0755, which sets the &ldquo;x&rdquo; executable
+bit on the file (useful for shell scripts and the like). The default
+value for <code>mode=</code> is None, which means the permission bits will
+default to whatever the umask of the writing process is. The default
+umask tends to be fairly restrictive, but at least on the buildslave
+you can make it less restrictive with a &ndash;umask command-line option at
+creation time (see <a href="#Buildslave-Options">Buildslave Options</a>).
+
+<h4 class="subheading">Transfering Directories</h4>
+
+<p>To transfer complete directories from the buildslave to the master, there
+is a BuildStep named <code>DirectoryUpload</code>. It works like <code>FileUpload</code>,
+just for directories. However it does not support the <code>maxsize</code>,
+<code>blocksize</code> and <code>mode</code> arguments. As an example, let's assume an
+generated project documentation, which consists of many files (like the output
+of doxygen or epydoc). We want to move the entire documentation to the
+buildmaster, into a <code>~/public_html/docs</code> directory. On the slave-side
+the directory can be found under <code>docs</code>:
+
+<pre class="example"> from buildbot.steps.shell import ShellCommand
+ from buildbot.steps.transfer import DirectoryUpload
+
+ f.addStep(ShellCommand(command=["make", "docs"]))
+ f.addStep(DirectoryUpload(slavesrc="docs",
+ masterdest="~/public_html/docs"))
+</pre>
+ <p>The DirectoryUpload step will create all necessary directories and
+transfers empty directories, too.
+
+<div class="node">
+<p><hr>
+<a name="Steps-That-Run-on-the-Master"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Triggering-Schedulers">Triggering Schedulers</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Transferring-Files">Transferring Files</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Steps">Build Steps</a>
+
+</div>
+
+<h4 class="subsection">6.1.8 Steps That Run on the Master</h4>
+
+<p>Occasionally, it is useful to execute some task on the master, for example to
+create a directory, deploy a build result, or trigger some other centralized
+processing. This is possible, in a limited fashion, with the
+<code>MasterShellCommand</code> step.
+
+ <p>This step operates similarly to a regular <code>ShellCommand</code>, but executes on
+the master, instead of the slave. To be clear, the enclosing <code>Build</code>
+object must still have a slave object, just as for any other step &ndash; only, in
+this step, the slave does not do anything.
+
+ <p>In this example, the step renames a tarball based on the day of the week.
+
+<pre class="example"> from buildbot.steps.transfer import FileUpload
+ from buildbot.steps.master import MasterShellCommand
+
+ f.addStep(FileUpload(slavesrc="widgetsoft.tar.gz",
+ masterdest="/var/buildoutputs/widgetsoft-new.tar.gz"))
+ f.addStep(MasterShellCommand(command="""
+ cd /var/buildoutputs;
+ mv widgetsoft-new.tar.gz widgetsoft-`date +%a`.tar.gz"""))
+</pre>
+ <div class="node">
+<p><hr>
+<a name="Triggering-Schedulers"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Writing-New-BuildSteps">Writing New BuildSteps</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Steps-That-Run-on-the-Master">Steps That Run on the Master</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Steps">Build Steps</a>
+
+</div>
+
+<h4 class="subsection">6.1.9 Triggering Schedulers</h4>
+
+<p>The counterpart to the Triggerable described in section
+see <a href="#Triggerable-Scheduler">Triggerable Scheduler</a> is the Trigger BuildStep.
+
+<pre class="example"> from buildbot.steps.trigger import Trigger
+ f.addStep(Trigger(schedulerNames=['build-prep'],
+ waitForFinish=True,
+ updateSourceStamp=True))
+</pre>
+ <p>The <code>schedulerNames=</code> argument lists the Triggerables
+that should be triggered when this step is executed. Note that
+it is possible, but not advisable, to create a cycle where a build
+continually triggers itself, because the schedulers are specified
+by name.
+
+ <p>If <code>waitForFinish</code> is True, then the step will not finish until
+all of the builds from the triggered schedulers have finished. If this
+argument is False (the default) or not given, then the buildstep
+succeeds immediately after triggering the schedulers.
+
+ <p>If <code>updateSourceStamp</code> is True (the default), then step updates
+the SourceStamp given to the Triggerables to include
+<code>got_revision</code> (the revision actually used in this build) as
+<code>revision</code> (the revision to use in the triggered builds). This is
+useful to ensure that all of the builds use exactly the same
+SourceStamp, even if other Changes have occurred while the build was
+running.
+
+<div class="node">
+<p><hr>
+<a name="Writing-New-BuildSteps"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Triggering-Schedulers">Triggering Schedulers</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Steps">Build Steps</a>
+
+</div>
+
+<h4 class="subsection">6.1.10 Writing New BuildSteps</h4>
+
+<p>While it is a good idea to keep your build process self-contained in
+the source code tree, sometimes it is convenient to put more
+intelligence into your Buildbot configuration. One way to do this is
+to write a custom BuildStep. Once written, this Step can be used in
+the <samp><span class="file">master.cfg</span></samp> file.
+
+ <p>The best reason for writing a custom BuildStep is to better parse the
+results of the command being run. For example, a BuildStep that knows
+about JUnit could look at the logfiles to determine which tests had
+been run, how many passed and how many failed, and then report more
+detailed information than a simple <code>rc==0</code> -based &ldquo;good/bad&rdquo;
+decision.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Writing-BuildStep-Constructors">Writing BuildStep Constructors</a>
+<li><a accesskey="2" href="#BuildStep-LogFiles">BuildStep LogFiles</a>
+<li><a accesskey="3" href="#Reading-Logfiles">Reading Logfiles</a>
+<li><a accesskey="4" href="#Adding-LogObservers">Adding LogObservers</a>
+<li><a accesskey="5" href="#BuildStep-URLs">BuildStep URLs</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Writing-BuildStep-Constructors"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#BuildStep-LogFiles">BuildStep LogFiles</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Writing-New-BuildSteps">Writing New BuildSteps</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.10.1 Writing BuildStep Constructors</h5>
+
+<p>BuildStep classes have some extra equipment, because they are their own
+factories. Consider the use of a BuildStep in <samp><span class="file">master.cfg</span></samp>:
+
+<pre class="example"> f.addStep(MyStep(someopt="stuff", anotheropt=1))
+</pre>
+ <p>This creates a single instance of class <code>MyStep</code>. However, Buildbot needs
+a new object each time the step is executed. this is accomplished by storing
+the information required to instantiate a new object in the <code>factory</code>
+attribute. When the time comes to construct a new Build, BuildFactory consults
+this attribute (via <code>getStepFactory</code>) and instantiates a new step object.
+
+ <p>When writing a new step class, then, keep in mind are that you cannot do
+anything "interesting" in the constructor &ndash; limit yourself to checking and
+storing arguments. To ensure that these arguments are provided to any new
+objects, call <code>self.addFactoryArguments</code> with any keyword arguments your
+constructor needs.
+
+ <p>Keep a <code>**kwargs</code> argument on the end of your options, and pass that up to
+the parent class's constructor.
+
+ <p>The whole thing looks like this:
+
+<pre class="example"> class Frobinfy(LoggingBuildStep):
+ def __init__(self,
+ frob_what="frobee",
+ frob_how_many=None,
+ frob_how=None,
+ **kwargs)
+
+ # check
+ if frob_how_many is None:
+ raise TypeError("Frobinfy argument how_many is required")
+
+ # call parent
+ LoggingBuildStep.__init__(self, **kwargs)
+
+ # and record arguments for later
+ self.addFactoryArguments(
+ frob_what=frob_what,
+ frob_how_many=frob_how_many,
+ frob_how=frob_how)
+
+ class FastFrobnify(Frobnify):
+ def __init__(self,
+ speed=5,
+ **kwargs)
+ Frobnify.__init__(self, **kwargs)
+ self.addFactoryArguments(
+ speed=speed)
+</pre>
+ <div class="node">
+<p><hr>
+<a name="BuildStep-LogFiles"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Reading-Logfiles">Reading Logfiles</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Writing-BuildStep-Constructors">Writing BuildStep Constructors</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Writing-New-BuildSteps">Writing New BuildSteps</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.10.2 BuildStep LogFiles</h5>
+
+<p>Each BuildStep has a collection of &ldquo;logfiles&rdquo;. Each one has a short
+name, like &ldquo;stdio&rdquo; or &ldquo;warnings&rdquo;. Each LogFile contains an
+arbitrary amount of text, usually the contents of some output file
+generated during a build or test step, or a record of everything that
+was printed to stdout/stderr during the execution of some command.
+
+ <p>These LogFiles are stored to disk, so they can be retrieved later.
+
+ <p>Each can contain multiple &ldquo;channels&rdquo;, generally limited to three
+basic ones: stdout, stderr, and &ldquo;headers&rdquo;. For example, when a
+ShellCommand runs, it writes a few lines to the &ldquo;headers&rdquo; channel to
+indicate the exact argv strings being run, which directory the command
+is being executed in, and the contents of the current environment
+variables. Then, as the command runs, it adds a lot of &ldquo;stdout&rdquo; and
+&ldquo;stderr&rdquo; messages. When the command finishes, a final &ldquo;header&rdquo;
+line is added with the exit code of the process.
+
+ <p>Status display plugins can format these different channels in
+different ways. For example, the web page shows LogFiles as text/html,
+with header lines in blue text, stdout in black, and stderr in red. A
+different URL is available which provides a text/plain format, in
+which stdout and stderr are collapsed together, and header lines are
+stripped completely. This latter option makes it easy to save the
+results to a file and run <samp><span class="command">grep</span></samp> or whatever against the
+output.
+
+ <p>Each BuildStep contains a mapping (implemented in a python dictionary)
+from LogFile name to the actual LogFile objects. Status plugins can
+get a list of LogFiles to display, for example, a list of HREF links
+that, when clicked, provide the full contents of the LogFile.
+
+<h3 class="heading">Using LogFiles in custom BuildSteps</h3>
+
+<p>The most common way for a custom BuildStep to use a LogFile is to
+summarize the results of a ShellCommand (after the command has
+finished running). For example, a compile step with thousands of lines
+of output might want to create a summary of just the warning messages.
+If you were doing this from a shell, you would use something like:
+
+<pre class="example"> grep "warning:" output.log &gt;warnings.log
+</pre>
+ <p>In a custom BuildStep, you could instead create a &ldquo;warnings&rdquo; LogFile
+that contained the same text. To do this, you would add code to your
+<code>createSummary</code> method that pulls lines from the main output log
+and creates a new LogFile with the results:
+
+<pre class="example"> def createSummary(self, log):
+ warnings = []
+ for line in log.readlines():
+ if "warning:" in line:
+ warnings.append()
+ self.addCompleteLog('warnings', "".join(warnings))
+</pre>
+ <p>This example uses the <code>addCompleteLog</code> method, which creates a
+new LogFile, puts some text in it, and then &ldquo;closes&rdquo; it, meaning
+that no further contents will be added. This LogFile will appear in
+the HTML display under an HREF with the name &ldquo;warnings&rdquo;, since that
+is the name of the LogFile.
+
+ <p>You can also use <code>addHTMLLog</code> to create a complete (closed)
+LogFile that contains HTML instead of plain text. The normal LogFile
+will be HTML-escaped if presented through a web page, but the HTML
+LogFile will not. At the moment this is only used to present a pretty
+HTML representation of an otherwise ugly exception traceback when
+something goes badly wrong during the BuildStep.
+
+ <p>In contrast, you might want to create a new LogFile at the beginning
+of the step, and add text to it as the command runs. You can create
+the LogFile and attach it to the build by calling <code>addLog</code>, which
+returns the LogFile object. You then add text to this LogFile by
+calling methods like <code>addStdout</code> and <code>addHeader</code>. When you
+are done, you must call the <code>finish</code> method so the LogFile can be
+closed. It may be useful to create and populate a LogFile like this
+from a LogObserver method See <a href="#Adding-LogObservers">Adding LogObservers</a>.
+
+ <p>The <code>logfiles=</code> argument to <code>ShellCommand</code> (see
+see <a href="#ShellCommand">ShellCommand</a>) creates new LogFiles and fills them in realtime
+by asking the buildslave to watch a actual file on disk. The
+buildslave will look for additions in the target file and report them
+back to the BuildStep. These additions will be added to the LogFile by
+calling <code>addStdout</code>. These secondary LogFiles can be used as the
+source of a LogObserver just like the normal &ldquo;stdio&rdquo; LogFile.
+
+<div class="node">
+<p><hr>
+<a name="Reading-Logfiles"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Adding-LogObservers">Adding LogObservers</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#BuildStep-LogFiles">BuildStep LogFiles</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Writing-New-BuildSteps">Writing New BuildSteps</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.10.3 Reading Logfiles</h5>
+
+<p>Once a LogFile has been added to a BuildStep with <code>addLog()</code>,
+<code>addCompleteLog()</code>, <code>addHTMLLog()</code>, or <code>logfiles=</code>,
+your BuildStep can retrieve it by using <code>getLog()</code>:
+
+<pre class="example"> class MyBuildStep(ShellCommand):
+ logfiles = { "nodelog": "_test/node.log" }
+
+ def evaluateCommand(self, cmd):
+ nodelog = self.getLog("nodelog")
+ if "STARTED" in nodelog.getText():
+ return SUCCESS
+ else:
+ return FAILURE
+</pre>
+ <p>For a complete list of the methods you can call on a LogFile, please
+see the docstrings on the <code>IStatusLog</code> class in
+<samp><span class="file">buildbot/interfaces.py</span></samp>.
+
+<div class="node">
+<p><hr>
+<a name="Adding-LogObservers"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#BuildStep-URLs">BuildStep URLs</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Reading-Logfiles">Reading Logfiles</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Writing-New-BuildSteps">Writing New BuildSteps</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.10.4 Adding LogObservers</h5>
+
+<p><a name="index-LogObserver-85"></a><a name="index-LogLineObserver-86"></a>
+Most shell commands emit messages to stdout or stderr as they operate,
+especially if you ask them nicely with a <code>--verbose</code> flag of some
+sort. They may also write text to a log file while they run. Your
+BuildStep can watch this output as it arrives, to keep track of how
+much progress the command has made. You can get a better measure of
+progress by counting the number of source files compiled or test cases
+run than by merely tracking the number of bytes that have been written
+to stdout. This improves the accuracy and the smoothness of the ETA
+display.
+
+ <p>To accomplish this, you will need to attach a <code>LogObserver</code> to
+one of the log channels, most commonly to the &ldquo;stdio&rdquo; channel but
+perhaps to another one which tracks a log file. This observer is given
+all text as it is emitted from the command, and has the opportunity to
+parse that output incrementally. Once the observer has decided that
+some event has occurred (like a source file being compiled), it can
+use the <code>setProgress</code> method to tell the BuildStep about the
+progress that this event represents.
+
+ <p>There are a number of pre-built <code>LogObserver</code> classes that you
+can choose from (defined in <code>buildbot.process.buildstep</code>, and of
+course you can subclass them to add further customization. The
+<code>LogLineObserver</code> class handles the grunt work of buffering and
+scanning for end-of-line delimiters, allowing your parser to operate
+on complete stdout/stderr lines. (Lines longer than a set maximum
+length are dropped; the maximum defaults to 16384 bytes, but you can
+change it by calling <code>setMaxLineLength()</code> on your
+<code>LogLineObserver</code> instance. Use <code>sys.maxint</code> for effective
+infinity.)
+
+ <p>For example, let's take a look at the <code>TrialTestCaseCounter</code>,
+which is used by the Trial step to count test cases as they are run.
+As Trial executes, it emits lines like the following:
+
+<pre class="example"> buildbot.test.test_config.ConfigTest.testDebugPassword ... [OK]
+ buildbot.test.test_config.ConfigTest.testEmpty ... [OK]
+ buildbot.test.test_config.ConfigTest.testIRC ... [FAIL]
+ buildbot.test.test_config.ConfigTest.testLocks ... [OK]
+</pre>
+ <p>When the tests are finished, trial emits a long line of &ldquo;======&rdquo; and
+then some lines which summarize the tests that failed. We want to
+avoid parsing these trailing lines, because their format is less
+well-defined than the &ldquo;[OK]&rdquo; lines.
+
+ <p>The parser class looks like this:
+
+<pre class="example"> from buildbot.process.buildstep import LogLineObserver
+
+ class TrialTestCaseCounter(LogLineObserver):
+ _line_re = re.compile(r'^([\w\.]+) \.\.\. \[([^\]]+)\]$')
+ numTests = 0
+ finished = False
+
+ def outLineReceived(self, line):
+ if self.finished:
+ return
+ if line.startswith("=" * 40):
+ self.finished = True
+ return
+
+ m = self._line_re.search(line.strip())
+ if m:
+ testname, result = m.groups()
+ self.numTests += 1
+ self.step.setProgress('tests', self.numTests)
+</pre>
+ <p>This parser only pays attention to stdout, since that's where trial
+writes the progress lines. It has a mode flag named <code>finished</code> to
+ignore everything after the &ldquo;====&rdquo; marker, and a scary-looking
+regular expression to match each line while hopefully ignoring other
+messages that might get displayed as the test runs.
+
+ <p>Each time it identifies a test has been completed, it increments its
+counter and delivers the new progress value to the step with
+<code>self.step.setProgress</code>. This class is specifically measuring
+progress along the &ldquo;tests&rdquo; metric, in units of test cases (as
+opposed to other kinds of progress like the &ldquo;output&rdquo; metric, which
+measures in units of bytes). The Progress-tracking code uses each
+progress metric separately to come up with an overall completion
+percentage and an ETA value.
+
+ <p>To connect this parser into the <code>Trial</code> BuildStep,
+<code>Trial.__init__</code> ends with the following clause:
+
+<pre class="example"> # this counter will feed Progress along the 'test cases' metric
+ counter = TrialTestCaseCounter()
+ self.addLogObserver('stdio', counter)
+ self.progressMetrics += ('tests',)
+</pre>
+ <p>This creates a TrialTestCaseCounter and tells the step that the
+counter wants to watch the &ldquo;stdio&rdquo; log. The observer is
+automatically given a reference to the step in its <code>.step</code>
+attribute.
+
+<h4 class="subheading">A Somewhat Whimsical Example</h4>
+
+<p>Let's say that we've got some snazzy new unit-test framework called
+Framboozle. It's the hottest thing since sliced bread. It slices, it
+dices, it runs unit tests like there's no tomorrow. Plus if your unit
+tests fail, you can use its name for a Web 2.1 startup company, make
+millions of dollars, and hire engineers to fix the bugs for you, while
+you spend your afternoons lazily hang-gliding along a scenic pacific
+beach, blissfully unconcerned about the state of your
+tests.<a rel="footnote" href="#fn-8" name="fnd-8"><sup>8</sup></a>
+
+ <p>To run a Framboozle-enabled test suite, you just run the 'framboozler'
+command from the top of your source code tree. The 'framboozler'
+command emits a bunch of stuff to stdout, but the most interesting bit
+is that it emits the line "FNURRRGH!" every time it finishes running a
+test case<a rel="footnote" href="#fn-9" name="fnd-9"><sup>9</sup></a>. You'd like to have a test-case counting LogObserver that
+watches for these lines and counts them, because counting them will
+help the buildbot more accurately calculate how long the build will
+take, and this will let you know exactly how long you can sneak out of
+the office for your hang-gliding lessons without anyone noticing that
+you're gone.
+
+ <p>This will involve writing a new BuildStep (probably named
+"Framboozle") which inherits from ShellCommand. The BuildStep class
+definition itself will look something like this:
+
+<pre class="example"> # START
+ from buildbot.steps.shell import ShellCommand
+ from buildbot.process.buildstep import LogLineObserver
+
+ class FNURRRGHCounter(LogLineObserver):
+ numTests = 0
+ def outLineReceived(self, line):
+ if "FNURRRGH!" in line:
+ self.numTests += 1
+ self.step.setProgress('tests', self.numTests)
+
+ class Framboozle(ShellCommand):
+ command = ["framboozler"]
+
+ def __init__(self, **kwargs):
+ ShellCommand.__init__(self, **kwargs) # always upcall!
+ counter = FNURRRGHCounter())
+ self.addLogObserver('stdio', counter)
+ self.progressMetrics += ('tests',)
+ # FINISH
+</pre>
+ <p>So that's the code that we want to wind up using. How do we actually
+deploy it?
+
+ <p>You have a couple of different options.
+
+ <p>Option 1: The simplest technique is to simply put this text
+(everything from START to FINISH) in your master.cfg file, somewhere
+before the BuildFactory definition where you actually use it in a
+clause like:
+
+<pre class="example"> f = BuildFactory()
+ f.addStep(SVN(svnurl="stuff"))
+ f.addStep(Framboozle())
+</pre>
+ <p>Remember that master.cfg is secretly just a python program with one
+job: populating the BuildmasterConfig dictionary. And python programs
+are allowed to define as many classes as they like. So you can define
+classes and use them in the same file, just as long as the class is
+defined before some other code tries to use it.
+
+ <p>This is easy, and it keeps the point of definition very close to the
+point of use, and whoever replaces you after that unfortunate
+hang-gliding accident will appreciate being able to easily figure out
+what the heck this stupid "Framboozle" step is doing anyways. The
+downside is that every time you reload the config file, the Framboozle
+class will get redefined, which means that the buildmaster will think
+that you've reconfigured all the Builders that use it, even though
+nothing changed. Bleh.
+
+ <p>Option 2: Instead, we can put this code in a separate file, and import
+it into the master.cfg file just like we would the normal buildsteps
+like ShellCommand and SVN.
+
+ <p>Create a directory named ~/lib/python, put everything from START to
+FINISH in ~/lib/python/framboozle.py, and run your buildmaster using:
+
+<pre class="example"> PYTHONPATH=~/lib/python buildbot start MASTERDIR
+</pre>
+ <p>or use the <samp><span class="file">Makefile.buildbot</span></samp> to control the way
+<samp><span class="command">buildbot start</span></samp> works. Or add something like this to
+something like your ~/.bashrc or ~/.bash_profile or ~/.cshrc:
+
+<pre class="example"> export PYTHONPATH=~/lib/python
+</pre>
+ <p>Once we've done this, our master.cfg can look like:
+
+<pre class="example"> from framboozle import Framboozle
+ f = BuildFactory()
+ f.addStep(SVN(svnurl="stuff"))
+ f.addStep(Framboozle())
+</pre>
+ <p>or:
+
+<pre class="example"> import framboozle
+ f = BuildFactory()
+ f.addStep(SVN(svnurl="stuff"))
+ f.addStep(framboozle.Framboozle())
+</pre>
+ <p>(check out the python docs for details about how "import" and "from A
+import B" work).
+
+ <p>What we've done here is to tell python that every time it handles an
+"import" statement for some named module, it should look in our
+~/lib/python/ for that module before it looks anywhere else. After our
+directories, it will try in a bunch of standard directories too
+(including the one where buildbot is installed). By setting the
+PYTHONPATH environment variable, you can add directories to the front
+of this search list.
+
+ <p>Python knows that once it "import"s a file, it doesn't need to
+re-import it again. This means that reconfiguring the buildmaster
+(with "buildbot reconfig", for example) won't make it think the
+Framboozle class has changed every time, so the Builders that use it
+will not be spuriously restarted. On the other hand, you either have
+to start your buildmaster in a slightly weird way, or you have to
+modify your environment to set the PYTHONPATH variable.
+
+ <p>Option 3: Install this code into a standard python library directory
+
+ <p>Find out what your python's standard include path is by asking it:
+
+<pre class="example"> 80:warner@luther% python
+ Python 2.4.4c0 (#2, Oct 2 2006, 00:57:46)
+ [GCC 4.1.2 20060928 (prerelease) (Debian 4.1.1-15)] on linux2
+ Type "help", "copyright", "credits" or "license" for more information.
+ &gt;&gt;&gt; import sys
+ &gt;&gt;&gt; import pprint
+ &gt;&gt;&gt; pprint.pprint(sys.path)
+ ['',
+ '/usr/lib/python24.zip',
+ '/usr/lib/python2.4',
+ '/usr/lib/python2.4/plat-linux2',
+ '/usr/lib/python2.4/lib-tk',
+ '/usr/lib/python2.4/lib-dynload',
+ '/usr/local/lib/python2.4/site-packages',
+ '/usr/lib/python2.4/site-packages',
+ '/usr/lib/python2.4/site-packages/Numeric',
+ '/var/lib/python-support/python2.4',
+ '/usr/lib/site-python']
+</pre>
+ <p>In this case, putting the code into
+/usr/local/lib/python2.4/site-packages/framboozle.py would work just
+fine. We can use the same master.cfg "import framboozle" statement as
+in Option 2. By putting it in a standard include directory (instead of
+the decidedly non-standard ~/lib/python), we don't even have to set
+PYTHONPATH to anything special. The downside is that you probably have
+to be root to write to one of those standard include directories.
+
+ <p>Option 4: Submit the code for inclusion in the Buildbot distribution
+
+ <p>Make a fork of buildbot on http://github.com/djmitche/buildbot or post a patch
+in a bug at http://buildbot.net. In either case, post a note about your patch
+to the mailing list, so others can provide feedback and, eventually, commit it.
+
+<pre class="example"> from buildbot.steps import framboozle
+ f = BuildFactory()
+ f.addStep(SVN(svnurl="stuff"))
+ f.addStep(framboozle.Framboozle())
+</pre>
+ <p>And then you don't even have to install framboozle.py anywhere on your
+system, since it will ship with Buildbot. You don't have to be root,
+you don't have to set PYTHONPATH. But you do have to make a good case
+for Framboozle being worth going into the main distribution, you'll
+probably have to provide docs and some unit test cases, you'll need to
+figure out what kind of beer the author likes, and then you'll have to
+wait until the next release. But in some environments, all this is
+easier than getting root on your buildmaster box, so the tradeoffs may
+actually be worth it.
+
+ <p>Putting the code in master.cfg (1) makes it available to that
+buildmaster instance. Putting it in a file in a personal library
+directory (2) makes it available for any buildmasters you might be
+running. Putting it in a file in a system-wide shared library
+directory (3) makes it available for any buildmasters that anyone on
+that system might be running. Getting it into the buildbot's upstream
+repository (4) makes it available for any buildmasters that anyone in
+the world might be running. It's all a matter of how widely you want
+to deploy that new class.
+
+<div class="node">
+<p><hr>
+<a name="BuildStep-URLs"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Adding-LogObservers">Adding LogObservers</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Writing-New-BuildSteps">Writing New BuildSteps</a>
+
+</div>
+
+<h5 class="subsubsection">6.1.10.5 BuildStep URLs</h5>
+
+<p><a name="index-links-87"></a><a name="index-BuildStep-URLs-88"></a><a name="index-addURL-89"></a>
+Each BuildStep has a collection of &ldquo;links&rdquo;. Like its collection of
+LogFiles, each link has a name and a target URL. The web status page
+creates HREFs for each link in the same box as it does for LogFiles,
+except that the target of the link is the external URL instead of an
+internal link to a page that shows the contents of the LogFile.
+
+ <p>These external links can be used to point at build information hosted
+on other servers. For example, the test process might produce an
+intricate description of which tests passed and failed, or some sort
+of code coverage data in HTML form, or a PNG or GIF image with a graph
+of memory usage over time. The external link can provide an easy way
+for users to navigate from the buildbot's status page to these
+external web sites or file servers. Note that the step itself is
+responsible for insuring that there will be a document available at
+the given URL (perhaps by using <samp><span class="command">scp</span></samp> to copy the HTML output
+to a <samp><span class="file">~/public_html/</span></samp> directory on a remote web server). Calling
+<code>addURL</code> does not magically populate a web server.
+
+ <p>To set one of these links, the BuildStep should call the <code>addURL</code>
+method with the name of the link and the target URL. Multiple URLs can
+be set.
+
+ <p>In this example, we assume that the <samp><span class="command">make test</span></samp> command causes
+a collection of HTML files to be created and put somewhere on the
+coverage.example.org web server, in a filename that incorporates the
+build number.
+
+<pre class="example"> class TestWithCodeCoverage(BuildStep):
+ command = ["make", "test",
+ WithProperties("buildnum=%s" % "buildnumber")]
+
+ def createSummary(self, log):
+ buildnumber = self.getProperty("buildnumber")
+ url = "http://coverage.example.org/builds/%s.html" % buildnumber
+ self.addURL("coverage", url)
+</pre>
+ <p>You might also want to extract the URL from some special message
+output by the build process itself:
+
+<pre class="example"> class TestWithCodeCoverage(BuildStep):
+ command = ["make", "test",
+ WithProperties("buildnum=%s" % "buildnumber")]
+
+ def createSummary(self, log):
+ output = StringIO(log.getText())
+ for line in output.readlines():
+ if line.startswith("coverage-url:"):
+ url = line[len("coverage-url:"):].strip()
+ self.addURL("coverage", url)
+ return
+</pre>
+ <p>Note that a build process which emits both stdout and stderr might
+cause this line to be split or interleaved between other lines. It
+might be necessary to restrict the getText() call to only stdout with
+something like this:
+
+<pre class="example"> output = StringIO("".join([c[1]
+ for c in log.getChunks()
+ if c[0] == LOG_CHANNEL_STDOUT]))
+</pre>
+ <p>Of course if the build is run under a PTY, then stdout and stderr will
+be merged before the buildbot ever sees them, so such interleaving
+will be unavoidable.
+
+<div class="node">
+<p><hr>
+<a name="Interlocks"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Build-Factories">Build Factories</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Build-Steps">Build Steps</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Process">Build Process</a>
+
+</div>
+
+<h3 class="section">6.2 Interlocks</h3>
+
+<p><a name="index-locks-90"></a><a name="index-buildbot_002elocks_002eMasterLock-91"></a><a name="index-buildbot_002elocks_002eSlaveLock-92"></a><a name="index-buildbot_002elocks_002eLockAccess-93"></a>
+Until now, we assumed that a master can run builds at any slave whenever
+needed or desired. Some times, you want to enforce additional constraints on
+builds. For reasons like limited network bandwidth, old slave machines, or a
+self-willed data base server, you may want to limit the number of builds (or
+build steps) that can access a resource.
+
+ <p>The mechanism used by Buildbot is known as the read/write lock.<a rel="footnote" href="#fn-10" name="fnd-10"><sup>10</sup></a> It
+allows either many readers or a single writer but not a combination of readers
+and writers. The general lock has been modified and extended for use in
+Buildbot. Firstly, the general lock allows an infinite number of readers. In
+Buildbot, we often want to put an upper limit on the number of readers, for
+example allowing two out of five possible builds at the same time. To do this,
+the lock counts the number of active readers. Secondly, the terms <em>read
+mode</em> and <em>write mode</em> are confusing in Buildbot context. They have been
+replaced by <em>counting mode</em> (since the lock counts them) and <em>exclusive
+mode</em>. As a result of these changes, locks in Buildbot allow a number of
+builds (upto some fixed number) in counting mode, or they allow one build in
+exclusive mode.
+
+ <p>Often, not all slaves are equal. To allow for this situation, Buildbot allows
+to have a separate upper limit on the count for each slave. In this way, you
+can have at most 3 concurrent builds at a fast slave, 2 at a slightly older
+slave, and 1 at all other slaves.
+
+ <p>The final thing you can specify when you introduce a new lock is its scope.
+Some constraints are global &ndash; they must be enforced over all slaves. Other
+constraints are local to each slave. A <em>master lock</em> is used for the
+global constraints. You can ensure for example that at most one build (of all
+builds running at all slaves) accesses the data base server. With a
+<em>slave lock</em> you can add a limit local to each slave. With such a lock,
+you can for example enforce an upper limit to the number of active builds at a
+slave, like above.
+
+ <p>Time for a few examples. Below a master lock is defined to protect a data base,
+and a slave lock is created to limit the number of builds at each slave.
+
+<pre class="example"> from buildbot import locks
+
+ db_lock = locks.MasterLock("database")
+ build_lock = locks.SlaveLock("slave_builds",
+ maxCount = 1,
+ maxCountForSlave = { 'fast': 3, 'new': 2 })
+</pre>
+ <p>After importing locks from buildbot, <code>db_lock</code> is defined to be a master
+lock. The <code>"database"</code> string is used for uniquely identifying the lock.
+At the next line, a slave lock called <code>build_lock</code> is created. It is
+identified by the <code>"slave_builds"</code> string. Since the requirements of the
+lock are a bit more complicated, two optional arguments are also specified. The
+<code>maxCount</code> parameter sets the default limit for builds in counting mode to
+<code>1</code>. For the slave called <code>'fast'</code> however, we want to have at most
+three builds, and for the slave called <code>'new'</code> the upper limit is two
+builds running at the same time.
+
+ <p>The next step is using the locks in builds. Buildbot allows a lock to be used
+during an entire build (from beginning to end), or only during a single build
+step. In the latter case, the lock is claimed for use just before the step
+starts, and released again when the step ends. To prevent
+deadlocks,<a rel="footnote" href="#fn-11" name="fnd-11"><sup>11</sup></a> it is not possible to claim or release
+locks at other times.
+
+ <p>To use locks, you should add them with a <code>locks</code> argument.
+Each use of a lock is either in counting mode (that is, possibly shared with
+other builds) or in exclusive mode. A build or build step proceeds only when it
+has acquired all locks. If a build or step needs a lot of locks, it may be
+starved<a rel="footnote" href="#fn-12" name="fnd-12"><sup>12</sup></a> by other builds that need fewer locks.
+
+ <p>To illustrate use of locks, a few examples.
+
+<pre class="example"> from buildbot import locks
+ from buildbot.steps import source, shell
+ from buildbot.process import factory
+
+ db_lock = locks.MasterLock("database")
+ build_lock = locks.SlaveLock("slave_builds",
+ maxCount = 1,
+ maxCountForSlave = { 'fast': 3, 'new': 2 })
+
+ f = factory.BuildFactory()
+ f.addStep(source.SVN(svnurl="http://example.org/svn/Trunk"))
+ f.addStep(shell.ShellCommand(command="make all"))
+ f.addStep(shell.ShellCommand(command="make test",
+ locks=[db_lock.access('exclusive')]))
+
+ b1 = {'name': 'full1', 'slavename': 'fast', 'builddir': 'f1', 'factory': f,
+ 'locks': [build_lock.access('counting')] }
+
+ b2 = {'name': 'full2', 'slavename': 'new', 'builddir': 'f2', 'factory': f.
+ 'locks': [build_lock.access('counting')] }
+
+ b3 = {'name': 'full3', 'slavename': 'old', 'builddir': 'f3', 'factory': f.
+ 'locks': [build_lock.access('counting')] }
+
+ b4 = {'name': 'full4', 'slavename': 'other', 'builddir': 'f4', 'factory': f.
+ 'locks': [build_lock.access('counting')] }
+
+ c['builders'] = [b1, b2, b3, b4]
+</pre>
+ <p>Here we have four slaves <code>b1</code>, <code>b2</code>, <code>b3</code>, and <code>b4</code>. Each
+slave performs the same checkout, make, and test build step sequence.
+We want to enforce that at most one test step is executed between all slaves due
+to restrictions with the data base server. This is done by adding the
+<code>locks=</code> parameter with the third step. It takes a list of locks with their
+access mode. In this case only the <code>db_lock</code> is needed. The exclusive
+access mode is used to ensure there is at most one slave that executes the test
+step.
+
+ <p>In addition to exclusive accessing the data base, we also want slaves to stay
+responsive even under the load of a large number of builds being triggered.
+For this purpose, the slave lock called <code>build_lock</code> is defined. Since
+the restraint holds for entire builds, the lock is specified in the builder
+with <code>'locks': [build_lock.access('counting')]</code>.
+<div class="node">
+<p><hr>
+<a name="Build-Factories"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Interlocks">Interlocks</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Process">Build Process</a>
+
+</div>
+
+<h3 class="section">6.3 Build Factories</h3>
+
+<p>Each Builder is equipped with a &ldquo;build factory&rdquo;, which is
+responsible for producing the actual <code>Build</code> objects that perform
+each build. This factory is created in the configuration file, and
+attached to a Builder through the <code>factory</code> element of its
+dictionary.
+
+ <p>The standard <code>BuildFactory</code> object creates <code>Build</code> objects
+by default. These Builds will each execute a collection of BuildSteps
+in a fixed sequence. Each step can affect the results of the build,
+but in general there is little intelligence to tie the different steps
+together. You can create subclasses of <code>Build</code> to implement more
+sophisticated build processes, and then use a subclass of
+<code>BuildFactory</code> (or simply set the <code>buildClass</code> attribute) to
+create instances of your new Build subclass.
+
+<ul class="menu">
+<li><a accesskey="1" href="#BuildStep-Objects">BuildStep Objects</a>
+<li><a accesskey="2" href="#BuildFactory">BuildFactory</a>
+<li><a accesskey="3" href="#Process_002dSpecific-build-factories">Process-Specific build factories</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="BuildStep-Objects"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#BuildFactory">BuildFactory</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Build-Factories">Build Factories</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Factories">Build Factories</a>
+
+</div>
+
+<h4 class="subsection">6.3.1 BuildStep Objects</h4>
+
+<p>The steps used by these builds are all subclasses of <code>BuildStep</code>.
+The standard ones provided with Buildbot are documented later,
+See <a href="#Build-Steps">Build Steps</a>. You can also write your own subclasses to use in
+builds.
+
+ <p>The basic behavior for a <code>BuildStep</code> is to:
+
+ <ul>
+<li>run for a while, then stop
+<li>possibly invoke some RemoteCommands on the attached build slave
+<li>possibly produce a set of log files
+<li>finish with a status described by one of four values defined in
+buildbot.status.builder: SUCCESS, WARNINGS, FAILURE, SKIPPED
+<li>provide a list of short strings to describe the step
+<li>define a color (generally green, orange, or red) with which the
+step should be displayed
+</ul>
+
+ <p>More sophisticated steps may produce additional information and
+provide it to later build steps, or store it in the factory to provide
+to later builds.
+
+<ul class="menu">
+<li><a accesskey="1" href="#BuildFactory-Attributes">BuildFactory Attributes</a>
+<li><a accesskey="2" href="#Quick-builds">Quick builds</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="BuildFactory"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Process_002dSpecific-build-factories">Process-Specific build factories</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#BuildStep-Objects">BuildStep Objects</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Factories">Build Factories</a>
+
+</div>
+
+<h4 class="subsection">6.3.2 BuildFactory</h4>
+
+<p><a name="index-buildbot_002eprocess_002efactory_002eBuildFactory-94"></a><a name="index-buildbot_002eprocess_002efactory_002eBasicBuildFactory-95"></a><!-- TODO: what is BasicSVN anyway? -->
+<a name="index-buildbot_002eprocess_002efactory_002eBasicSVN-96"></a>
+The default <code>BuildFactory</code>, provided in the
+<code>buildbot.process.factory</code> module, contains an internal list of
+&ldquo;BuildStep specifications&rdquo;: a list of <code>(step_class, kwargs)</code>
+tuples for each. These specification tuples are constructed when the
+config file is read, by asking the instances passed to <code>addStep</code>
+for their subclass and arguments.
+
+ <p>When asked to create a Build, the <code>BuildFactory</code> puts a copy of
+the list of step specifications into the new Build object. When the
+Build is actually started, these step specifications are used to
+create the actual set of BuildSteps, which are then executed one at a
+time. This serves to give each Build an independent copy of each step.
+For example, a build which consists of a CVS checkout followed by a
+<code>make build</code> would be constructed as follows:
+
+<pre class="example"> from buildbot.steps import source, shell
+ from buildbot.process import factory
+
+ f = factory.BuildFactory()
+ f.addStep(source.CVS(cvsroot=CVSROOT, cvsmodule="project", mode="update"))
+ f.addStep(shell.Compile(command=["make", "build"]))
+</pre>
+ <p>(To support config files from buildbot-0.7.5 and earlier,
+<code>addStep</code> also accepts the <code>f.addStep(shell.Compile,
+command=["make","build"])</code> form, although its use is discouraged
+because then the <code>Compile</code> step doesn't get to validate or
+complain about its arguments until build time. The modern
+pass-by-instance approach allows this validation to occur while the
+config file is being loaded, where the admin has a better chance of
+noticing problems).
+
+ <p>It is also possible to pass a list of steps into the
+<code>BuildFactory</code> when it is created. Using <code>addStep</code> is
+usually simpler, but there are cases where is is more convenient to
+create the list of steps ahead of time.:
+
+<pre class="example"> from buildbot.steps import source, shell
+ from buildbot.process import factory
+
+ all_steps = [source.CVS(cvsroot=CVSROOT, cvsmodule="project", mode="update"),
+ shell.Compile(command=["make", "build"]),
+ ]
+ f = factory.BuildFactory(all_steps)
+</pre>
+ <p>Each step can affect the build process in the following ways:
+
+ <ul>
+<li>If the step's <code>haltOnFailure</code> attribute is True, then a failure
+in the step (i.e. if it completes with a result of FAILURE) will cause
+the whole build to be terminated immediately: no further steps will be
+executed, with the exception of steps with <code>alwaysRun</code> set to
+True. <code>haltOnFailure</code> is useful for setup steps upon which the
+rest of the build depends: if the CVS checkout or <code>./configure</code>
+process fails, there is no point in trying to compile or test the
+resulting tree.
+
+ <li>If the step's <code>alwaysRun</code> attribute is True, then it will always
+be run, regardless of if previous steps have failed. This is useful
+for cleanup steps that should always be run to return the build
+directory or build slave into a good state.
+
+ <li>If the <code>flunkOnFailure</code> or <code>flunkOnWarnings</code> flag is set,
+then a result of FAILURE or WARNINGS will mark the build as a whole as
+FAILED. However, the remaining steps will still be executed. This is
+appropriate for things like multiple testing steps: a failure in any
+one of them will indicate that the build has failed, however it is
+still useful to run them all to completion.
+
+ <li>Similarly, if the <code>warnOnFailure</code> or <code>warnOnWarnings</code> flag
+is set, then a result of FAILURE or WARNINGS will mark the build as
+having WARNINGS, and the remaining steps will still be executed. This
+may be appropriate for certain kinds of optional build or test steps.
+For example, a failure experienced while building documentation files
+should be made visible with a WARNINGS result but not be serious
+enough to warrant marking the whole build with a FAILURE.
+
+ </ul>
+
+ <p>In addition, each Step produces its own results, may create logfiles,
+etc. However only the flags described above have any effect on the
+build as a whole.
+
+ <p>The pre-defined BuildSteps like <code>CVS</code> and <code>Compile</code> have
+reasonably appropriate flags set on them already. For example, without
+a source tree there is no point in continuing the build, so the
+<code>CVS</code> class has the <code>haltOnFailure</code> flag set to True. Look
+in <samp><span class="file">buildbot/steps/*.py</span></samp> to see how the other Steps are
+marked.
+
+ <p>Each Step is created with an additional <code>workdir</code> argument that
+indicates where its actions should take place. This is specified as a
+subdirectory of the slave builder's base directory, with a default
+value of <code>build</code>. This is only implemented as a step argument (as
+opposed to simply being a part of the base directory) because the
+CVS/SVN steps need to perform their checkouts from the parent
+directory.
+
+<ul class="menu">
+<li><a accesskey="1" href="#BuildFactory-Attributes">BuildFactory Attributes</a>
+<li><a accesskey="2" href="#Quick-builds">Quick builds</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="BuildFactory-Attributes"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Quick-builds">Quick builds</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#BuildFactory">BuildFactory</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#BuildFactory">BuildFactory</a>
+
+</div>
+
+<h5 class="subsubsection">6.3.2.1 BuildFactory Attributes</h5>
+
+<p>Some attributes from the BuildFactory are copied into each Build.
+
+ <p><a name="index-treeStableTimer-97"></a>
+ <dl>
+<dt><code>useProgress</code><dd>(defaults to True): if True, the buildmaster keeps track of how long
+each step takes, so it can provide estimates of how long future builds
+will take. If builds are not expected to take a consistent amount of
+time (such as incremental builds in which a random set of files are
+recompiled or tested each time), this should be set to False to
+inhibit progress-tracking.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="Quick-builds"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#BuildFactory-Attributes">BuildFactory Attributes</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#BuildFactory">BuildFactory</a>
+
+</div>
+
+<h5 class="subsubsection">6.3.2.2 Quick builds</h5>
+
+<p><a name="index-buildbot_002eprocess_002efactory_002eQuickBuildFactory-98"></a>
+The difference between a &ldquo;full build&rdquo; and a &ldquo;quick build&rdquo; is that
+quick builds are generally done incrementally, starting with the tree
+where the previous build was performed. That simply means that the
+source-checkout step should be given a <code>mode='update'</code> flag, to
+do the source update in-place.
+
+ <p>In addition to that, the <code>useProgress</code> flag should be set to
+False. Incremental builds will (or at least the ought to) compile as
+few files as necessary, so they will take an unpredictable amount of
+time to run. Therefore it would be misleading to claim to predict how
+long the build will take.
+
+<div class="node">
+<p><hr>
+<a name="Process-Specific-build-factories"></a>
+<a name="Process_002dSpecific-build-factories"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#BuildFactory">BuildFactory</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Build-Factories">Build Factories</a>
+
+</div>
+
+<h4 class="subsection">6.3.3 Process-Specific build factories</h4>
+
+<p>Many projects use one of a few popular build frameworks to simplify
+the creation and maintenance of Makefiles or other compilation
+structures. Buildbot provides several pre-configured BuildFactory
+subclasses which let you build these projects with a minimum of fuss.
+
+<ul class="menu">
+<li><a accesskey="1" href="#GNUAutoconf">GNUAutoconf</a>
+<li><a accesskey="2" href="#CPAN">CPAN</a>
+<li><a accesskey="3" href="#Python-distutils">Python distutils</a>
+<li><a accesskey="4" href="#Python_002fTwisted_002ftrial-projects">Python/Twisted/trial projects</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="GNUAutoconf"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#CPAN">CPAN</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Process_002dSpecific-build-factories">Process-Specific build factories</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Process_002dSpecific-build-factories">Process-Specific build factories</a>
+
+</div>
+
+<h5 class="subsubsection">6.3.3.1 GNUAutoconf</h5>
+
+<p><a name="index-buildbot_002eprocess_002efactory_002eGNUAutoconf-99"></a>
+<a href="http://www.gnu.org/software/autoconf/">GNU Autoconf</a> is a
+software portability tool, intended to make it possible to write
+programs in C (and other languages) which will run on a variety of
+UNIX-like systems. Most GNU software is built using autoconf. It is
+frequently used in combination with GNU automake. These tools both
+encourage a build process which usually looks like this:
+
+<pre class="example"> % CONFIG_ENV=foo ./configure --with-flags
+ % make all
+ % make check
+ # make install
+</pre>
+ <p>(except of course the Buildbot always skips the <code>make install</code>
+part).
+
+ <p>The Buildbot's <code>buildbot.process.factory.GNUAutoconf</code> factory is
+designed to build projects which use GNU autoconf and/or automake. The
+configuration environment variables, the configure flags, and command
+lines used for the compile and test are all configurable, in general
+the default values will be suitable.
+
+ <p>Example:
+
+<pre class="example"> # use the s() convenience function defined earlier
+ f = factory.GNUAutoconf(source=s(step.SVN, svnurl=URL, mode="copy"),
+ flags=["--disable-nls"])
+</pre>
+ <p>Required Arguments:
+
+ <dl>
+<dt><code>source</code><dd>This argument must be a step specification tuple that provides a
+BuildStep to generate the source tree.
+</dl>
+
+ <p>Optional Arguments:
+
+ <dl>
+<dt><code>configure</code><dd>The command used to configure the tree. Defaults to
+<code>./configure</code>. Accepts either a string or a list of shell argv
+elements.
+
+ <br><dt><code>configureEnv</code><dd>The environment used for the initial configuration step. This accepts
+a dictionary which will be merged into the buildslave's normal
+environment. This is commonly used to provide things like
+<code>CFLAGS="-O2 -g"</code> (to turn off debug symbols during the compile).
+Defaults to an empty dictionary.
+
+ <br><dt><code>configureFlags</code><dd>A list of flags to be appended to the argument list of the configure
+command. This is commonly used to enable or disable specific features
+of the autoconf-controlled package, like <code>["--without-x"]</code> to
+disable windowing support. Defaults to an empty list.
+
+ <br><dt><code>compile</code><dd>this is a shell command or list of argv values which is used to
+actually compile the tree. It defaults to <code>make all</code>. If set to
+None, the compile step is skipped.
+
+ <br><dt><code>test</code><dd>this is a shell command or list of argv values which is used to run
+the tree's self-tests. It defaults to <code>make check</code>. If set to
+None, the test step is skipped.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="CPAN"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Python-distutils">Python distutils</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#GNUAutoconf">GNUAutoconf</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Process_002dSpecific-build-factories">Process-Specific build factories</a>
+
+</div>
+
+<h5 class="subsubsection">6.3.3.2 CPAN</h5>
+
+<p><a name="index-buildbot_002eprocess_002efactory_002eCPAN-100"></a>
+Most Perl modules available from the <a href="http://www.cpan.org/">CPAN</a>
+archive use the <code>MakeMaker</code> module to provide configuration,
+build, and test services. The standard build routine for these modules
+looks like:
+
+<pre class="example"> % perl Makefile.PL
+ % make
+ % make test
+ # make install
+</pre>
+ <p>(except again Buildbot skips the install step)
+
+ <p>Buildbot provides a <code>CPAN</code> factory to compile and test these
+projects.
+
+ <p>Arguments:
+ <dl>
+<dt><code>source</code><dd>(required): A step specification tuple, like that used by GNUAutoconf.
+
+ <br><dt><code>perl</code><dd>A string which specifies the <code>perl</code> executable to use. Defaults
+to just <code>perl</code>.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="Python-distutils"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Python_002fTwisted_002ftrial-projects">Python/Twisted/trial projects</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#CPAN">CPAN</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Process_002dSpecific-build-factories">Process-Specific build factories</a>
+
+</div>
+
+<h5 class="subsubsection">6.3.3.3 Python distutils</h5>
+
+<p><a name="index-buildbot_002eprocess_002efactory_002eDistutils-101"></a>
+Most Python modules use the <code>distutils</code> package to provide
+configuration and build services. The standard build process looks
+like:
+
+<pre class="example"> % python ./setup.py build
+ % python ./setup.py install
+</pre>
+ <p>Unfortunately, although Python provides a standard unit-test framework
+named <code>unittest</code>, to the best of my knowledge <code>distutils</code>
+does not provide a standardized target to run such unit tests. (Please
+let me know if I'm wrong, and I will update this factory.)
+
+ <p>The <code>Distutils</code> factory provides support for running the build
+part of this process. It accepts the same <code>source=</code> parameter as
+the other build factories.
+
+ <p>Arguments:
+ <dl>
+<dt><code>source</code><dd>(required): A step specification tuple, like that used by GNUAutoconf.
+
+ <br><dt><code>python</code><dd>A string which specifies the <code>python</code> executable to use. Defaults
+to just <code>python</code>.
+
+ <br><dt><code>test</code><dd>Provides a shell command which runs unit tests. This accepts either a
+string or a list. The default value is None, which disables the test
+step (since there is no common default command to run unit tests in
+distutils modules).
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="Python%2fTwisted%2ftrial-projects"></a>
+<a name="Python_002fTwisted_002ftrial-projects"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Python-distutils">Python distutils</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Process_002dSpecific-build-factories">Process-Specific build factories</a>
+
+</div>
+
+<h5 class="subsubsection">6.3.3.4 Python/Twisted/trial projects</h5>
+
+<p><a name="index-buildbot_002eprocess_002efactory_002eTrial-102"></a><!-- TODO: document these steps better -->
+<a name="index-buildbot_002esteps_002epython_005ftwisted_002eHLint-103"></a><a name="index-buildbot_002esteps_002epython_005ftwisted_002eTrial-104"></a><a name="index-buildbot_002esteps_002epython_005ftwisted_002eProcessDocs-105"></a><a name="index-buildbot_002esteps_002epython_005ftwisted_002eBuildDebs-106"></a><a name="index-buildbot_002esteps_002epython_005ftwisted_002eRemovePYCs-107"></a>
+Twisted provides a unit test tool named <code>trial</code> which provides a
+few improvements over Python's built-in <code>unittest</code> module. Many
+python projects which use Twisted for their networking or application
+services also use trial for their unit tests. These modules are
+usually built and tested with something like the following:
+
+<pre class="example"> % python ./setup.py build
+ % PYTHONPATH=build/lib.linux-i686-2.3 trial -v PROJECTNAME.test
+ % python ./setup.py install
+</pre>
+ <p>Unfortunately, the <samp><span class="file">build/lib</span></samp> directory into which the
+built/copied .py files are placed is actually architecture-dependent,
+and I do not yet know of a simple way to calculate its value. For many
+projects it is sufficient to import their libraries &ldquo;in place&rdquo; from
+the tree's base directory (<code>PYTHONPATH=.</code>).
+
+ <p>In addition, the <var>PROJECTNAME</var> value where the test files are
+located is project-dependent: it is usually just the project's
+top-level library directory, as common practice suggests the unit test
+files are put in the <code>test</code> sub-module. This value cannot be
+guessed, the <code>Trial</code> class must be told where to find the test
+files.
+
+ <p>The <code>Trial</code> class provides support for building and testing
+projects which use distutils and trial. If the test module name is
+specified, trial will be invoked. The library path used for testing
+can also be set.
+
+ <p>One advantage of trial is that the Buildbot happens to know how to
+parse trial output, letting it identify which tests passed and which
+ones failed. The Buildbot can then provide fine-grained reports about
+how many tests have failed, when individual tests fail when they had
+been passing previously, etc.
+
+ <p>Another feature of trial is that you can give it a series of source
+.py files, and it will search them for special <code>test-case-name</code>
+tags that indicate which test cases provide coverage for that file.
+Trial can then run just the appropriate tests. This is useful for
+quick builds, where you want to only run the test cases that cover the
+changed functionality.
+
+ <p>Arguments:
+ <dl>
+<dt><code>source</code><dd>(required): A step specification tuple, like that used by GNUAutoconf.
+
+ <br><dt><code>buildpython</code><dd>A list (argv array) of strings which specifies the <code>python</code>
+executable to use when building the package. Defaults to just
+<code>['python']</code>. It may be useful to add flags here, to supress
+warnings during compilation of extension modules. This list is
+extended with <code>['./setup.py', 'build']</code> and then executed in a
+ShellCommand.
+
+ <br><dt><code>testpath</code><dd>Provides a directory to add to <code>PYTHONPATH</code> when running the unit
+tests, if tests are being run. Defaults to <code>.</code> to include the
+project files in-place. The generated build library is frequently
+architecture-dependent, but may simply be <samp><span class="file">build/lib</span></samp> for
+pure-python modules.
+
+ <br><dt><code>trialpython</code><dd>Another list of strings used to build the command that actually runs
+trial. This is prepended to the contents of the <code>trial</code> argument
+below. It may be useful to add <code>-W</code> flags here to supress
+warnings that occur while tests are being run. Defaults to an empty
+list, meaning <code>trial</code> will be run without an explicit
+interpreter, which is generally what you want if you're using
+<samp><span class="file">/usr/bin/trial</span></samp> instead of, say, the <samp><span class="file">./bin/trial</span></samp> that
+lives in the Twisted source tree.
+
+ <br><dt><code>trial</code><dd>provides the name of the <code>trial</code> command. It is occasionally
+useful to use an alternate executable, such as <code>trial2.2</code> which
+might run the tests under an older version of Python. Defaults to
+<code>trial</code>.
+
+ <br><dt><code>tests</code><dd>Provides a module name or names which contain the unit tests for this
+project. Accepts a string, typically <code>PROJECTNAME.test</code>, or a
+list of strings. Defaults to None, indicating that no tests should be
+run. You must either set this or <code>useTestCaseNames</code> to do anyting
+useful with the Trial factory.
+
+ <br><dt><code>useTestCaseNames</code><dd>Tells the Step to provide the names of all changed .py files to trial,
+so it can look for test-case-name tags and run just the matching test
+cases. Suitable for use in quick builds. Defaults to False.
+
+ <br><dt><code>randomly</code><dd>If <code>True</code>, tells Trial (with the <code>--random=0</code> argument) to
+run the test cases in random order, which sometimes catches subtle
+inter-test dependency bugs. Defaults to <code>False</code>.
+
+ <br><dt><code>recurse</code><dd>If <code>True</code>, tells Trial (with the <code>--recurse</code> argument) to
+look in all subdirectories for additional test cases. It isn't clear
+to me how this works, but it may be useful to deal with the
+unknown-PROJECTNAME problem described above, and is currently used in
+the Twisted buildbot to accomodate the fact that test cases are now
+distributed through multiple twisted.SUBPROJECT.test directories.
+
+ </dl>
+
+ <p>Unless one of <code>trialModule</code> or <code>useTestCaseNames</code>
+are set, no tests will be run.
+
+ <p>Some quick examples follow. Most of these examples assume that the
+target python code (the &ldquo;code under test&rdquo;) can be reached directly
+from the root of the target tree, rather than being in a <samp><span class="file">lib/</span></samp>
+subdirectory.
+
+<pre class="example"> # Trial(source, tests="toplevel.test") does:
+ # python ./setup.py build
+ # PYTHONPATH=. trial -to toplevel.test
+
+ # Trial(source, tests=["toplevel.test", "other.test"]) does:
+ # python ./setup.py build
+ # PYTHONPATH=. trial -to toplevel.test other.test
+
+ # Trial(source, useTestCaseNames=True) does:
+ # python ./setup.py build
+ # PYTHONPATH=. trial -to --testmodule=foo/bar.py.. (from Changes)
+
+ # Trial(source, buildpython=["python2.3", "-Wall"], tests="foo.tests"):
+ # python2.3 -Wall ./setup.py build
+ # PYTHONPATH=. trial -to foo.tests
+
+ # Trial(source, trialpython="python2.3", trial="/usr/bin/trial",
+ # tests="foo.tests") does:
+ # python2.3 -Wall ./setup.py build
+ # PYTHONPATH=. python2.3 /usr/bin/trial -to foo.tests
+
+ # For running trial out of the tree being tested (only useful when the
+ # tree being built is Twisted itself):
+ # Trial(source, trialpython=["python2.3", "-Wall"], trial="./bin/trial",
+ # tests="foo.tests") does:
+ # python2.3 -Wall ./setup.py build
+ # PYTHONPATH=. python2.3 -Wall ./bin/trial -to foo.tests
+</pre>
+ <p>If the output directory of <code>./setup.py build</code> is known, you can
+pull the python code from the built location instead of the source
+directories. This should be able to handle variations in where the
+source comes from, as well as accomodating binary extension modules:
+
+<pre class="example"> # Trial(source,tests="toplevel.test",testpath='build/lib.linux-i686-2.3')
+ # does:
+ # python ./setup.py build
+ # PYTHONPATH=build/lib.linux-i686-2.3 trial -to toplevel.test
+</pre>
+ <div class="node">
+<p><hr>
+<a name="Status-Delivery"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Command_002dline-tool">Command-line tool</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Build-Process">Build Process</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Top">Top</a>
+
+</div>
+
+<h2 class="chapter">7 Status Delivery</h2>
+
+<p>More details are available in the docstrings for each class, use a
+command like <code>pydoc buildbot.status.html.WebStatus</code> to see them.
+Most status delivery objects take a <code>categories=</code> argument, which
+can contain a list of &ldquo;category&rdquo; names: in this case, it will only
+show status for Builders that are in one of the named categories.
+
+ <p>(implementor's note: each of these objects should be a
+service.MultiService which will be attached to the BuildMaster object
+when the configuration is processed. They should use
+<code>self.parent.getStatus()</code> to get access to the top-level IStatus
+object, either inside <code>startService</code> or later. They may call
+<code>status.subscribe()</code> in <code>startService</code> to receive
+notifications of builder events, in which case they must define
+<code>builderAdded</code> and related methods. See the docstrings in
+<samp><span class="file">buildbot/interfaces.py</span></samp> for full details.)
+
+<ul class="menu">
+<li><a accesskey="1" href="#WebStatus">WebStatus</a>
+<li><a accesskey="2" href="#MailNotifier">MailNotifier</a>
+<li><a accesskey="3" href="#IRC-Bot">IRC Bot</a>
+<li><a accesskey="4" href="#PBListener">PBListener</a>
+<li><a accesskey="5" href="#Writing-New-Status-Plugins">Writing New Status Plugins</a>
+</ul>
+
+<!-- @node Email Delivery, , Status Delivery, Status Delivery -->
+<!-- @subsection Email Delivery -->
+<!-- DOCUMENT THIS -->
+<div class="node">
+<p><hr>
+<a name="WebStatus"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#MailNotifier">MailNotifier</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Status-Delivery">Status Delivery</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Status-Delivery">Status Delivery</a>
+
+</div>
+
+<h3 class="section">7.1 WebStatus</h3>
+
+<p><a name="index-WebStatus-108"></a><a name="index-buildbot_002estatus_002eweb_002ebaseweb_002eWebStatus-109"></a>
+The <code>buildbot.status.html.WebStatus</code> status target runs a small
+web server inside the buildmaster. You can point a browser at this web
+server and retrieve information about every build the buildbot knows
+about, as well as find out what the buildbot is currently working on.
+
+ <p>The first page you will see is the &ldquo;Welcome Page&rdquo;, which contains
+links to all the other useful pages. This page is simply served from
+the <samp><span class="file">public_html/index.html</span></samp> file in the buildmaster's base
+directory, where it is created by the <samp><span class="command">buildbot create-master</span></samp>
+command along with the rest of the buildmaster.
+
+ <p>The most complex resource provided by <code>WebStatus</code> is the
+&ldquo;Waterfall Display&rdquo;, which shows a time-based chart of events. This
+somewhat-busy display provides detailed information about all steps of
+all recent builds, and provides hyperlinks to look at individual build
+logs and source changes. By simply reloading this page on a regular
+basis, you will see a complete description of everything the buildbot
+is currently working on.
+
+ <p>There are also pages with more specialized information. For example,
+there is a page which shows the last 20 builds performed by the
+buildbot, one line each. Each line is a link to detailed information
+about that build. By adding query arguments to the URL used to reach
+this page, you can narrow the display to builds that involved certain
+branches, or which ran on certain Builders. These pages are described
+in great detail below.
+
+ <p>When the buildmaster is created, a subdirectory named
+<samp><span class="file">public_html/</span></samp> is created in its base directory. By default, <code>WebStatus</code>
+will serve files from this directory: for example, when a user points
+their browser at the buildbot's <code>WebStatus</code> URL, they will see
+the contents of the <samp><span class="file">public_html/index.html</span></samp> file. Likewise,
+<samp><span class="file">public_html/robots.txt</span></samp>, <samp><span class="file">public_html/buildbot.css</span></samp>, and
+<samp><span class="file">public_html/favicon.ico</span></samp> are all useful things to have in there.
+The first time a buildmaster is created, the <samp><span class="file">public_html</span></samp>
+directory is populated with some sample files, which you will probably
+want to customize for your own project. These files are all static:
+the buildbot does not modify them in any way as it serves them to HTTP
+clients.
+
+<pre class="example"> from buildbot.status.html import WebStatus
+ c['status'].append(WebStatus(8080))
+</pre>
+ <p>Note that the initial robots.txt file has Disallow lines for all of
+the dynamically-generated buildbot pages, to discourage web spiders
+and search engines from consuming a lot of CPU time as they crawl
+through the entire history of your buildbot. If you are running the
+buildbot behind a reverse proxy, you'll probably need to put the
+robots.txt file somewhere else (at the top level of the parent web
+server), and replace the URL prefixes in it with more suitable values.
+
+ <p>If you would like to use an alternative root directory, add the
+<code>public_html=..</code> option to the <code>WebStatus</code> creation:
+
+<pre class="example"> c['status'].append(WebStatus(8080, public_html="/var/www/buildbot"))
+</pre>
+ <p>In addition, if you are familiar with twisted.web <em>Resource
+Trees</em>, you can write code to add additional pages at places inside
+this web space. Just use <code>webstatus.putChild</code> to place these
+resources.
+
+ <p>The following section describes the special URLs and the status views
+they provide.
+
+<ul class="menu">
+<li><a accesskey="1" href="#WebStatus-Configuration-Parameters">WebStatus Configuration Parameters</a>
+<li><a accesskey="2" href="#Buildbot-Web-Resources">Buildbot Web Resources</a>
+<li><a accesskey="3" href="#XMLRPC-server">XMLRPC server</a>
+<li><a accesskey="4" href="#HTML-Waterfall">HTML Waterfall</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="WebStatus-Configuration-Parameters"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Buildbot-Web-Resources">Buildbot Web Resources</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#WebStatus">WebStatus</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#WebStatus">WebStatus</a>
+
+</div>
+
+<h4 class="subsection">7.1.1 WebStatus Configuration Parameters</h4>
+
+<p>The most common way to run a <code>WebStatus</code> is on a regular TCP
+port. To do this, just pass in the TCP port number when you create the
+<code>WebStatus</code> instance; this is called the <code>http_port</code> argument:
+
+<pre class="example"> from buildbot.status.html import WebStatus
+ c['status'].append(WebStatus(8080))
+</pre>
+ <p>The <code>http_port</code> argument is actually a &ldquo;strports specification&rdquo;
+for the port that the web server should listen on. This can be a
+simple port number, or a string like
+<code>tcp:8080:interface=127.0.0.1</code> (to limit connections to the
+loopback interface, and therefore to clients running on the same
+host)<a rel="footnote" href="#fn-13" name="fnd-13"><sup>13</sup></a>.
+
+ <p>If instead (or in addition) you provide the <code>distrib_port</code>
+argument, a twisted.web distributed server will be started either on a
+TCP port (if <code>distrib_port</code> is like <code>"tcp:12345"</code>) or more
+likely on a UNIX socket (if <code>distrib_port</code> is like
+<code>"unix:/path/to/socket"</code>).
+
+ <p>The <code>distrib_port</code> option means that, on a host with a
+suitably-configured twisted-web server, you do not need to consume a
+separate TCP port for the buildmaster's status web page. When the web
+server is constructed with <code>mktap web --user</code>, URLs that point to
+<code>http://host/~username/</code> are dispatched to a sub-server that is
+listening on a UNIX socket at <code>~username/.twisted-web-pb</code>. On
+such a system, it is convenient to create a dedicated <code>buildbot</code>
+user, then set <code>distrib_port</code> to
+<code>"unix:"+os.path.expanduser("~/.twistd-web-pb")</code>. This
+configuration will make the HTML status page available at
+<code>http://host/~buildbot/</code> . Suitable URL remapping can make it
+appear at <code>http://host/buildbot/</code>, and the right virtual host
+setup can even place it at <code>http://buildbot.host/</code> .
+
+ <p>The other <code>WebStatus</code> argument is <code>allowForce</code>. If set to
+True, then the web page will provide a &ldquo;Force Build&rdquo; button that
+allows visitors to manually trigger builds. This is useful for
+developers to re-run builds that have failed because of intermittent
+problems in the test suite, or because of libraries that were not
+installed at the time of the previous build. You may not wish to allow
+strangers to cause a build to run: in that case, set this to False to
+remove these buttons. The default value is False.
+
+<div class="node">
+<p><hr>
+<a name="Buildbot-Web-Resources"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#XMLRPC-server">XMLRPC server</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#WebStatus-Configuration-Parameters">WebStatus Configuration Parameters</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#WebStatus">WebStatus</a>
+
+</div>
+
+<h4 class="subsection">7.1.2 Buildbot Web Resources</h4>
+
+<p>Certain URLs are &ldquo;magic&rdquo;, and the pages they serve are created by
+code in various classes in the <samp><span class="file">buildbot.status.web</span></samp> package
+instead of being read from disk. The most common way to access these
+pages is for the buildmaster admin to write or modify the
+<samp><span class="file">index.html</span></samp> page to contain links to them. Of course other
+project web pages can contain links to these buildbot pages as well.
+
+ <p>Many pages can be modified by adding query arguments to the URL. For
+example, a page which shows the results of the most recent build
+normally does this for all builders at once. But by appending
+&ldquo;?builder=i386&rdquo; to the end of the URL, the page will show only the
+results for the &ldquo;i386&rdquo; builder. When used in this way, you can add
+multiple &ldquo;builder=&rdquo; arguments to see multiple builders. Remembering
+that URL query arguments are separated <em>from each other</em> with
+ampersands, a URL that ends in &ldquo;?builder=i386&amp;builder=ppc&rdquo; would
+show builds for just those two Builders.
+
+ <p>The <code>branch=</code> query argument can be used on some pages. This
+filters the information displayed by that page down to only the builds
+or changes which involved the given branch. Use <code>branch=trunk</code> to
+reference the trunk: if you aren't intentionally using branches,
+you're probably using trunk. Multiple <code>branch=</code> arguments can be
+used to examine multiple branches at once (so appending
+<code>?branch=foo&amp;branch=bar</code> to the URL will show builds involving
+either branch). No <code>branch=</code> arguments means to show builds and
+changes for all branches.
+
+ <p>Some pages may include the Builder name or the build number in the
+main part of the URL itself. For example, a page that describes Build
+#7 of the &ldquo;i386&rdquo; builder would live at <samp><span class="file">/builders/i386/builds/7</span></samp>.
+
+ <p>The table below lists all of the internal pages and the URLs that can
+be used to access them.
+
+ <p>NOTE: of the pages described here, <code>/slave_status_timeline</code> and
+<code>/last_build</code> have not yet been implemented, and <code>/xmlrpc</code>
+has only a few methods so far. Future releases will improve this.
+
+ <dl>
+<dt><code>/waterfall</code><dd>
+This provides a chronologically-oriented display of the activity of
+all builders. It is the same display used by the Waterfall display.
+
+ <p>By adding one or more &ldquo;builder=&rdquo; query arguments, the Waterfall is
+restricted to only showing information about the given Builders. By
+adding one or more &ldquo;branch=&rdquo; query arguments, the display is
+restricted to showing information about the given branches. In
+addition, adding one or more &ldquo;category=&rdquo; query arguments to the URL
+will limit the display to Builders that were defined with one of the
+given categories.
+
+ <p>A 'show_events=true' query argument causes the display to include
+non-Build events, like slaves attaching and detaching, as well as
+reconfiguration events. 'show_events=false' hides these events. The
+default is to show them.
+
+ <p>The <code>last_time=</code>, <code>first_time=</code>, and <code>show_time=</code>
+arguments will control what interval of time is displayed. The default
+is to show the latest events, but these can be used to look at earlier
+periods in history. The <code>num_events=</code> argument also provides a
+limit on the size of the displayed page.
+
+ <p>The Waterfall has references to resources many of the other portions
+of the URL space: <samp><span class="file">/builders</span></samp> for access to individual builds,
+<samp><span class="file">/changes</span></samp> for access to information about source code changes,
+etc.
+
+ <br><dt><code>/rss</code><dd>
+This provides a rss feed summarizing all failed builds. The same
+query-arguments used by 'waterfall' can be added to filter the
+feed output.
+
+ <br><dt><code>/atom</code><dd>
+This provides an atom feed summarizing all failed builds. The same
+query-arguments used by 'waterfall' can be added to filter the feed
+output.
+
+ <br><dt><code>/builders/$BUILDERNAME</code><dd>
+This describes the given Builder, and provides buttons to force a build.
+
+ <br><dt><code>/builders/$BUILDERNAME/builds/$BUILDNUM</code><dd>
+This describes a specific Build.
+
+ <br><dt><code>/builders/$BUILDERNAME/builds/$BUILDNUM/steps/$STEPNAME</code><dd>
+This describes a specific BuildStep.
+
+ <br><dt><code>/builders/$BUILDERNAME/builds/$BUILDNUM/steps/$STEPNAME/logs/$LOGNAME</code><dd>
+This provides an HTML representation of a specific logfile.
+
+ <br><dt><code>/builders/$BUILDERNAME/builds/$BUILDNUM/steps/$STEPNAME/logs/$LOGNAME/text</code><dd>
+This returns the logfile as plain text, without any HTML coloring
+markup. It also removes the &ldquo;headers&rdquo;, which are the lines that
+describe what command was run and what the environment variable
+settings were like. This maybe be useful for saving to disk and
+feeding to tools like 'grep'.
+
+ <br><dt><code>/changes</code><dd>
+This provides a brief description of the ChangeSource in use
+(see <a href="#Change-Sources">Change Sources</a>).
+
+ <br><dt><code>/changes/NN</code><dd>
+This shows detailed information about the numbered Change: who was the
+author, what files were changed, what revision number was represented,
+etc.
+
+ <br><dt><code>/buildslaves</code><dd>
+This summarizes each BuildSlave, including which Builders are
+configured to use it, whether the buildslave is currently connected or
+not, and host information retrieved from the buildslave itself.
+
+ <br><dt><code>/one_line_per_build</code><dd>
+This page shows one line of text for each build, merging information
+from all Builders<a rel="footnote" href="#fn-14" name="fnd-14"><sup>14</sup></a>. Each line specifies
+the name of the Builder, the number of the Build, what revision it
+used, and a summary of the results. Successful builds are in green,
+while failing builds are in red. The date and time of the build are
+added to the right-hand edge of the line. The lines are ordered by
+build finish timestamp.
+
+ <p>One or more <code>builder=</code> or <code>branch=</code> arguments can be used to
+restrict the list. In addition, a <code>numbuilds=</code> argument will
+control how many lines are displayed (20 by default).
+
+ <br><dt><code>/one_box_per_builder</code><dd>
+This page shows a small table, with one box for each Builder,
+containing the results of the most recent Build. It does not show the
+individual steps, or the current status. This is a simple summary of
+buildbot status: if this page is green, then all tests are passing.
+
+ <p>As with <code>/one_line_per_build</code>, this page will also honor
+<code>builder=</code> and <code>branch=</code> arguments.
+
+ <br><dt><code>/about</code><dd>
+This page gives a brief summary of the Buildbot itself: software
+version, versions of some libraries that the Buildbot depends upon,
+etc. It also contains a link to the buildbot.net home page.
+
+ <br><dt><code>/slave_status_timeline</code><dd>
+(note: this page has not yet been implemented)
+
+ <p>This provides a chronological display of configuration and operational
+events: master startup/shutdown, slave connect/disconnect, and
+config-file changes. When a config-file reload is abandoned because of
+an error in the config file, the error is displayed on this page.
+
+ <p>This page does not show any builds.
+
+ <br><dt><code>/last_build/$BUILDERNAME/status.png</code><dd>
+This returns a PNG image that describes the results of the most recent
+build, which can be referenced in an IMG tag by other pages, perhaps
+from a completely different site. Use it as you would a webcounter.
+
+ </dl>
+
+ <p>There are also a set of web-status resources that are intended for use
+by other programs, rather than humans.
+
+ <dl>
+<dt><code>/xmlrpc</code><dd>
+This runs an XML-RPC server which can be used to query status
+information about various builds. See <a href="#XMLRPC-server">XMLRPC server</a> for more
+details.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="XMLRPC-server"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#HTML-Waterfall">HTML Waterfall</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Buildbot-Web-Resources">Buildbot Web Resources</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#WebStatus">WebStatus</a>
+
+</div>
+
+<h4 class="subsection">7.1.3 XMLRPC server</h4>
+
+<p>When using WebStatus, the buildbot runs an XML-RPC server at
+<samp><span class="file">/xmlrpc</span></samp> that can be used by other programs to query build
+status. The following table lists the methods that can be invoked
+using this interface.
+
+ <dl>
+<dt><code>getAllBuildsInInterval(start, stop)</code><dd>
+Return a list of builds that have completed after the 'start'
+timestamp and before the 'stop' timestamp. This looks at all Builders.
+
+ <p>The timestamps are integers, interpreted as standard unix timestamps
+(seconds since epoch).
+
+ <p>Each Build is returned as a tuple in the form: <code>(buildername,
+buildnumber, build_end, branchname, revision, results, text)</code>
+
+ <p>The buildnumber is an integer. 'build_end' is an integer (seconds
+since epoch) specifying when the build finished.
+
+ <p>The branchname is a string, which may be an empty string to indicate
+None (i.e. the default branch). The revision is a string whose meaning
+is specific to the VC system in use, and comes from the 'got_revision'
+build property. The results are expressed as a string, one of
+('success', 'warnings', 'failure', 'exception'). The text is a list of
+short strings that ought to be joined by spaces and include slightly
+more data about the results of the build.
+
+ <br><dt><code>getBuild(builder_name, build_number)</code><dd>
+Return information about a specific build.
+
+ <p>This returns a dictionary (aka &ldquo;struct&rdquo; in XMLRPC terms) with
+complete information about the build. It does not include the contents
+of the log files, but it has just about everything else.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="HTML-Waterfall"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#XMLRPC-server">XMLRPC server</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#WebStatus">WebStatus</a>
+
+</div>
+
+<h4 class="subsection">7.1.4 HTML Waterfall</h4>
+
+<p><a name="index-Waterfall-110"></a><a name="index-buildbot_002estatus_002ehtml_002eWaterfall-111"></a>
+The <code>Waterfall</code> status target, deprecated as of 0.7.6, is a
+subset of the regular <code>WebStatus</code> resource (see <a href="#WebStatus">WebStatus</a>).
+This section (and the <code>Waterfall</code> class itself) will be removed
+from a future release.
+
+<pre class="example"> from buildbot.status import html
+ w = html.WebStatus(http_port=8080)
+ c['status'].append(w)
+</pre>
+ <div class="node">
+<p><hr>
+<a name="MailNotifier"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#IRC-Bot">IRC Bot</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#WebStatus">WebStatus</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Status-Delivery">Status Delivery</a>
+
+</div>
+
+<h3 class="section">7.2 MailNotifier</h3>
+
+<p><a name="index-email-112"></a><a name="index-mail-113"></a><a name="index-buildbot_002estatus_002email_002eMailNotifier-114"></a>
+The buildbot can also send email when builds finish. The most common
+use of this is to tell developers when their change has caused the
+build to fail. It is also quite common to send a message to a mailing
+list (usually named &ldquo;builds&rdquo; or similar) about every build.
+
+ <p>The <code>MailNotifier</code> status target is used to accomplish this. You
+configure it by specifying who mail should be sent to, under what
+circumstances mail should be sent, and how to deliver the mail. It can
+be configured to only send out mail for certain builders, and only
+send messages when the build fails, or when the builder transitions
+from success to failure. It can also be configured to include various
+build logs in each message.
+
+ <p>By default, the message will be sent to the Interested Users list
+(see <a href="#Doing-Things-With-Users">Doing Things With Users</a>), which includes all developers who
+made changes in the build. You can add additional recipients with the
+extraRecipients argument.
+
+ <p>Each MailNotifier sends mail to a single set of recipients. To send
+different kinds of mail to different recipients, use multiple
+MailNotifiers.
+
+ <p>The following simple example will send an email upon the completion of
+each build, to just those developers whose Changes were included in
+the build. The email contains a description of the Build, its results,
+and URLs where more information can be obtained.
+
+<pre class="example"> from buildbot.status.mail import MailNotifier
+ mn = MailNotifier(fromaddr="buildbot@example.org", lookup="example.org")
+ c['status'].append(mn)
+</pre>
+ <p>To get a simple one-message-per-build (say, for a mailing list), use
+the following form instead. This form does not send mail to individual
+developers (and thus does not need the <code>lookup=</code> argument,
+explained below), instead it only ever sends mail to the &ldquo;extra
+recipients&rdquo; named in the arguments:
+
+<pre class="example"> mn = MailNotifier(fromaddr="buildbot@example.org",
+ sendToInterestedUsers=False,
+ extraRecipients=['listaddr@example.org'])
+</pre>
+ <p>In some cases it is desirable to have different information then what
+is provided in a standard MailNotifier message. For this purpose
+MailNotifier provides the argument customMesg (a function) which allows
+for the creation of messages with unique content.
+
+ <p>For example it can be useful to display the last few lines of a log file
+and recent changes when a builder fails:
+
+<pre class="example"> def message(attrs):
+ logLines = 10
+ text = list()
+ text.append("STATUS: %s" % attrs['result'].title())
+ text.append("")
+ text.extend([c.asText() for c in attrs['changes']])
+ text.append("")
+ name, url, lines = attrs['logs'][-1]
+ text.append("Last %d lines of '%s':" % (logLines, name))
+ text.extend(["\t%s\n" % line for line in lines[len(lines)-logLines:]])
+ text.append("")
+ text.append("-buildbot")
+ return ("\n".join(text), 'plain')
+
+ mn = MailNotifier(fromaddr="buildbot@example.org",
+ sendToInterestedUsers=False,
+ mode='problem',
+ extraRecipients=['listaddr@example.org'],
+ customMesg=message)
+</pre>
+ <p>A customMesg function takes a single dict argument (see below) and returns a
+tuple of strings. The first string is the complete text of the message and the
+second is the message type ('plain' or 'html'). The 'html' type should be used
+when generating an HTML message:
+
+<pre class="example"> def message(attrs):
+ logLines = 10
+ text = list()
+ text.append('&lt;h4&gt;Build status %s.&lt;/h4&gt;' % (attrs['result'].title()))
+ if attrs['changes']:
+ text.append('&lt;h4&gt;Recent Changes:&lt;/h4&gt;')
+ text.extend([c.asHTML() for c in attrs['changes']])
+ name, url, lines = attrs['logs'][-1]
+ text.append('&lt;h4&gt;Last %d lines of "%s":&lt;/h4&gt;' % (logLines, name))
+ text.append('&lt;p&gt;')
+ text.append('&lt;br&gt;'.join([line for line in lines[len(lines)-logLines:]]))
+ text.append('&lt;/p&gt;')
+ text.append('&lt;br&gt;&lt;br&gt;')
+ text.append('Full log at: %s' % url)
+ text.append('&lt;br&gt;&lt;br&gt;')
+ text.append('&lt;b&gt;-buildbot&lt;/b&gt;')
+ return ('\n'.join(text), 'html')
+</pre>
+ <h3 class="heading">MailNotifier arguments</h3>
+
+ <dl>
+<dt><code>fromaddr</code><dd>The email address to be used in the 'From' header.
+
+ <br><dt><code>sendToInterestedUsers</code><dd>(boolean). If True (the default), send mail to all of the Interested
+Users. If False, only send mail to the extraRecipients list.
+
+ <br><dt><code>extraRecipients</code><dd>(tuple of strings). A list of email addresses to which messages should
+be sent (in addition to the InterestedUsers list, which includes any
+developers who made Changes that went into this build). It is a good
+idea to create a small mailing list and deliver to that, then let
+subscribers come and go as they please.
+
+ <br><dt><code>subject</code><dd>(string). A string to be used as the subject line of the message.
+<code>%(builder)s</code> will be replaced with the name of the builder which
+provoked the message.
+
+ <br><dt><code>mode</code><dd>(string). Default to 'all'. One of:
+ <dl>
+<dt><code>all</code><dd>Send mail about all builds, bothpassing and failing
+<br><dt><code>failing</code><dd>Only send mail about builds which fail
+<br><dt><code>problem</code><dd>Only send mail about a build which failed when the previous build has passed.
+If your builds usually pass, then this will only send mail when a problem
+occurs.
+</dl>
+
+ <br><dt><code>builders</code><dd>(list of strings). A list of builder names for which mail should be
+sent. Defaults to None (send mail for all builds). Use either builders
+or categories, but not both.
+
+ <br><dt><code>categories</code><dd>(list of strings). A list of category names to serve status
+information for. Defaults to None (all categories). Use either
+builders or categories, but not both.
+
+ <br><dt><code>addLogs</code><dd>(boolean). If True, include all build logs as attachments to the
+messages. These can be quite large. This can also be set to a list of
+log names, to send a subset of the logs. Defaults to False.
+
+ <br><dt><code>relayhost</code><dd>(string). The host to which the outbound SMTP connection should be
+made. Defaults to 'localhost'
+
+ <br><dt><code>lookup</code><dd>(implementor of <code>IEmailLookup</code>). Object which provides
+IEmailLookup, which is responsible for mapping User names (which come
+from the VC system) into valid email addresses. If not provided, the
+notifier will only be able to send mail to the addresses in the
+extraRecipients list. Most of the time you can use a simple Domain
+instance. As a shortcut, you can pass as string: this will be treated
+as if you had provided Domain(str). For example,
+lookup='twistedmatrix.com' will allow mail to be sent to all
+developers whose SVN usernames match their twistedmatrix.com account
+names. See buildbot/status/mail.py for more details.
+
+ <br><dt><code>customMesg</code><dd>This is a optional function that can be used to generate a custom mail
+message. The customMesg function takes a single dict and must return a
+tuple containing the message text and type ('html' or 'plain'). Below is a list
+of availale keys in the dict passed to customMesg:
+
+ <dl>
+<dt><code>builderName</code><dd>(str) Name of the builder that generated this event.
+<br><dt><code>projectName</code><dd>(str) Name of the project.
+<br><dt><code>mode</code><dd>(str) Mode set in MailNotifier. (failing, passing, problem).
+<br><dt><code>result</code><dd>(str) Builder result as a string. 'success', 'warnings', 'failure', 'skipped', or 'exception'
+<br><dt><code>buildURL</code><dd>(str) URL to build page.
+<br><dt><code>buildbotURL</code><dd>(str) URL to buildbot main page.
+<br><dt><code>buildText</code><dd>(str) Build text from build.getText().
+<br><dt><code>slavename</code><dd>(str) Slavename.
+<br><dt><code>reason</code><dd>(str) Build reason from build.getReason().
+<br><dt><code>responsibleUsers</code><dd>(List of str) List of responsible users.
+<br><dt><code>branch</code><dd>(str) Name of branch used. If no SourceStamp exists branch
+is an empty string.
+<br><dt><code>revision</code><dd>(str) Name of revision used. If no SourceStamp exists revision
+is an empty string.
+<br><dt><code>patch</code><dd>(str) Name of patch used. If no SourceStamp exists patch
+is an empty string.
+<br><dt><code>changes</code><dd>(list of objs) List of change objects from SourceStamp. A change
+object has the following useful information:
+ <dl>
+<dt><code>who</code><dd>(str) who made this change
+<br><dt><code>revision</code><dd>(str) what VC revision is this change
+<br><dt><code>branch</code><dd>(str) on what branch did this change occur
+<br><dt><code>when</code><dd>(str) when did this change occur
+<br><dt><code>files</code><dd>(list of str) what files were affected in this change
+<br><dt><code>comments</code><dd>(str) comments reguarding the change.
+</dl>
+ The functions asText and asHTML return a list of strings with
+the above information formatted.
+<br><dt><code>logs</code><dd>(List of Tuples) List of tuples where each tuple contains the log name, log url,
+and log contents as a list of strings.
+</dl>
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="IRC-Bot"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#PBListener">PBListener</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#MailNotifier">MailNotifier</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Status-Delivery">Status Delivery</a>
+
+</div>
+
+<h3 class="section">7.3 IRC Bot</h3>
+
+<p><a name="index-IRC-115"></a><a name="index-buildbot_002estatus_002ewords_002eIRC-116"></a>
+
+ <p>The <code>buildbot.status.words.IRC</code> status target creates an IRC bot
+which will attach to certain channels and be available for status
+queries. It can also be asked to announce builds as they occur, or be
+told to shut up.
+
+<pre class="example"> from buildbot.status import words
+ irc = words.IRC("irc.example.org", "botnickname",
+ channels=["channel1", "channel2"],
+ password="mysecretpassword",
+ notify_events={
+ 'exception': 1,
+ 'successToFailure': 1,
+ 'failureToSuccess': 1,
+ })
+ c['status'].append(irc)
+</pre>
+ <p>Take a look at the docstring for <code>words.IRC</code> for more details on
+configuring this service. The <code>password</code> argument, if provided,
+will be sent to Nickserv to claim the nickname: some IRC servers will
+not allow clients to send private messages until they have logged in
+with a password.
+
+ <p>To use the service, you address messages at the buildbot, either
+normally (<code>botnickname: status</code>) or with private messages
+(<code>/msg botnickname status</code>). The buildbot will respond in kind.
+
+ <p>Some of the commands currently available:
+
+ <dl>
+<dt><code>list builders</code><dd>Emit a list of all configured builders
+<br><dt><code>status BUILDER</code><dd>Announce the status of a specific Builder: what it is doing right now.
+<br><dt><code>status all</code><dd>Announce the status of all Builders
+<br><dt><code>watch BUILDER</code><dd>If the given Builder is currently running, wait until the Build is
+finished and then announce the results.
+<br><dt><code>last BUILDER</code><dd>Return the results of the last build to run on the given Builder.
+<br><dt><code>join CHANNEL</code><dd>Join the given IRC channel
+<br><dt><code>leave CHANNEL</code><dd>Leave the given IRC channel
+<br><dt><code>notify on|off|list EVENT</code><dd>Report events relating to builds. If the command is issued as a
+private message, then the report will be sent back as a private
+message to the user who issued the command. Otherwise, the report
+will be sent to the channel. Available events to be notified are:
+
+ <dl>
+<dt><code>started</code><dd>A build has started
+<br><dt><code>finished</code><dd>A build has finished
+<br><dt><code>success</code><dd>A build finished successfully
+<br><dt><code>failed</code><dd>A build failed
+<br><dt><code>exception</code><dd>A build generated and exception
+<br><dt><code>xToY</code><dd>The previous build was x, but this one is Y, where x and Y are each
+one of success, warnings, failure, exception (except Y is
+capitalized). For example: successToFailure will notify if the
+previous build was successful, but this one failed
+</dl>
+
+ <br><dt><code>help COMMAND</code><dd>Describe a command. Use <code>help commands</code> to get a list of known
+commands.
+<br><dt><code>source</code><dd>Announce the URL of the Buildbot's home page.
+<br><dt><code>version</code><dd>Announce the version of this Buildbot.
+</dl>
+
+ <p>Additionally, the config file may specify default notification options
+as shown in the example earlier.
+
+ <p>If the <code>allowForce=True</code> option was used, some addtional commands
+will be available:
+
+ <dl>
+<dt><code>force build BUILDER REASON</code><dd>Tell the given Builder to start a build of the latest code. The user
+requesting the build and REASON are recorded in the Build status. The
+buildbot will announce the build's status when it finishes.
+
+ <br><dt><code>stop build BUILDER REASON</code><dd>Terminate any running build in the given Builder. REASON will be added
+to the build status to explain why it was stopped. You might use this
+if you committed a bug, corrected it right away, and don't want to
+wait for the first build (which is destined to fail) to complete
+before starting the second (hopefully fixed) build.
+</dl>
+
+<div class="node">
+<p><hr>
+<a name="PBListener"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Writing-New-Status-Plugins">Writing New Status Plugins</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#IRC-Bot">IRC Bot</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Status-Delivery">Status Delivery</a>
+
+</div>
+
+<h3 class="section">7.4 PBListener</h3>
+
+<p><a name="index-PBListener-117"></a><a name="index-buildbot_002estatus_002eclient_002ePBListener-118"></a>
+
+<pre class="example"> import buildbot.status.client
+ pbl = buildbot.status.client.PBListener(port=int, user=str,
+ passwd=str)
+ c['status'].append(pbl)
+</pre>
+ <p>This sets up a PB listener on the given TCP port, to which a PB-based
+status client can connect and retrieve status information.
+<code>buildbot statusgui</code> (see <a href="#statusgui">statusgui</a>) is an example of such a
+status client. The <code>port</code> argument can also be a strports
+specification string.
+
+<div class="node">
+<p><hr>
+<a name="Writing-New-Status-Plugins"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#PBListener">PBListener</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Status-Delivery">Status Delivery</a>
+
+</div>
+
+<h3 class="section">7.5 Writing New Status Plugins</h3>
+
+<p>TODO: this needs a lot more examples
+
+ <p>Each status plugin is an object which provides the
+<code>twisted.application.service.IService</code> interface, which creates a
+tree of Services with the buildmaster at the top [not strictly true].
+The status plugins are all children of an object which implements
+<code>buildbot.interfaces.IStatus</code>, the main status object. From this
+object, the plugin can retrieve anything it wants about current and
+past builds. It can also subscribe to hear about new and upcoming
+builds.
+
+ <p>Status plugins which only react to human queries (like the Waterfall
+display) never need to subscribe to anything: they are idle until
+someone asks a question, then wake up and extract the information they
+need to answer it, then they go back to sleep. Plugins which need to
+act spontaneously when builds complete (like the MailNotifier plugin)
+need to subscribe to hear about new builds.
+
+ <p>If the status plugin needs to run network services (like the HTTP
+server used by the Waterfall plugin), they can be attached as Service
+children of the plugin itself, using the <code>IServiceCollection</code>
+interface.
+
+<div class="node">
+<p><hr>
+<a name="Command-line-tool"></a>
+<a name="Command_002dline-tool"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Resources">Resources</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Status-Delivery">Status Delivery</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Top">Top</a>
+
+</div>
+
+<h2 class="chapter">8 Command-line tool</h2>
+
+<p>The <samp><span class="command">buildbot</span></samp> command-line tool can be used to start or stop a
+buildmaster or buildbot, and to interact with a running buildmaster.
+Some of its subcommands are intended for buildmaster admins, while
+some are for developers who are editing the code that the buildbot is
+monitoring.
+
+<ul class="menu">
+<li><a accesskey="1" href="#Administrator-Tools">Administrator Tools</a>
+<li><a accesskey="2" href="#Developer-Tools">Developer Tools</a>
+<li><a accesskey="3" href="#Other-Tools">Other Tools</a>
+<li><a accesskey="4" href="#g_t_002ebuildbot-config-directory">.buildbot config directory</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="Administrator-Tools"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Developer-Tools">Developer Tools</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Command_002dline-tool">Command-line tool</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Command_002dline-tool">Command-line tool</a>
+
+</div>
+
+<h3 class="section">8.1 Administrator Tools</h3>
+
+<p>The following <samp><span class="command">buildbot</span></samp> sub-commands are intended for
+buildmaster administrators:
+
+<h3 class="heading">create-master</h3>
+
+<p>This creates a new directory and populates it with files that allow it
+to be used as a buildmaster's base directory.
+
+<pre class="example"> buildbot create-master BASEDIR
+</pre>
+ <h3 class="heading">create-slave</h3>
+
+<p>This creates a new directory and populates it with files that let it
+be used as a buildslave's base directory. You must provide several
+arguments, which are used to create the initial <samp><span class="file">buildbot.tac</span></samp>
+file.
+
+<pre class="example"> buildbot create-slave <var>BASEDIR</var> <var>MASTERHOST</var>:<var>PORT</var> <var>SLAVENAME</var> <var>PASSWORD</var>
+</pre>
+ <h3 class="heading">start</h3>
+
+<p>This starts a buildmaster or buildslave which was already created in
+the given base directory. The daemon is launched in the background,
+with events logged to a file named <samp><span class="file">twistd.log</span></samp>.
+
+<pre class="example"> buildbot start BASEDIR
+</pre>
+ <h3 class="heading">stop</h3>
+
+<p>This terminates the daemon (either buildmaster or buildslave) running
+in the given directory.
+
+<pre class="example"> buildbot stop BASEDIR
+</pre>
+ <h3 class="heading">sighup</h3>
+
+<p>This sends a SIGHUP to the buildmaster running in the given directory,
+which causes it to re-read its <samp><span class="file">master.cfg</span></samp> file.
+
+<pre class="example"> buildbot sighup BASEDIR
+</pre>
+ <div class="node">
+<p><hr>
+<a name="Developer-Tools"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Other-Tools">Other Tools</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Administrator-Tools">Administrator Tools</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Command_002dline-tool">Command-line tool</a>
+
+</div>
+
+<h3 class="section">8.2 Developer Tools</h3>
+
+<p>These tools are provided for use by the developers who are working on
+the code that the buildbot is monitoring.
+
+<ul class="menu">
+<li><a accesskey="1" href="#statuslog">statuslog</a>
+<li><a accesskey="2" href="#statusgui">statusgui</a>
+<li><a accesskey="3" href="#try">try</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="statuslog"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#statusgui">statusgui</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Developer-Tools">Developer Tools</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Developer-Tools">Developer Tools</a>
+
+</div>
+
+<h4 class="subsection">8.2.1 statuslog</h4>
+
+<pre class="example"> buildbot statuslog --master <var>MASTERHOST</var>:<var>PORT</var>
+</pre>
+ <p>This command starts a simple text-based status client, one which just
+prints out a new line each time an event occurs on the buildmaster.
+
+ <p>The <samp><span class="option">--master</span></samp> option provides the location of the
+<code>buildbot.status.client.PBListener</code> status port, used to deliver
+build information to realtime status clients. The option is always in
+the form of a string, with hostname and port number separated by a
+colon (<code>HOSTNAME:PORTNUM</code>). Note that this port is <em>not</em> the
+same as the slaveport (although a future version may allow the same
+port number to be used for both purposes). If you get an error message
+to the effect of &ldquo;Failure: twisted.cred.error.UnauthorizedLogin:&rdquo;,
+this may indicate that you are connecting to the slaveport rather than
+a <code>PBListener</code> port.
+
+ <p>The <samp><span class="option">--master</span></samp> option can also be provided by the
+<code>masterstatus</code> name in <samp><span class="file">.buildbot/options</span></samp> (see <a href="#g_t_002ebuildbot-config-directory">.buildbot config directory</a>).
+
+<div class="node">
+<p><hr>
+<a name="statusgui"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#try">try</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#statuslog">statuslog</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Developer-Tools">Developer Tools</a>
+
+</div>
+
+<h4 class="subsection">8.2.2 statusgui</h4>
+
+<p><a name="index-statusgui-119"></a>
+If you have set up a PBListener (see <a href="#PBListener">PBListener</a>), you will be able
+to monitor your Buildbot using a simple Gtk+ application invoked with
+the <code>buildbot statusgui</code> command:
+
+<pre class="example"> buildbot statusgui --master <var>MASTERHOST</var>:<var>PORT</var>
+</pre>
+ <p>This command starts a simple Gtk+-based status client, which contains
+a few boxes for each Builder that change color as events occur. It
+uses the same <samp><span class="option">--master</span></samp> argument as the <samp><span class="command">buildbot
+statuslog</span></samp> command (see <a href="#statuslog">statuslog</a>).
+
+<div class="node">
+<p><hr>
+<a name="try"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#statusgui">statusgui</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Developer-Tools">Developer Tools</a>
+
+</div>
+
+<h4 class="subsection">8.2.3 try</h4>
+
+<p>This lets a developer to ask the question &ldquo;What would happen if I
+committed this patch right now?&rdquo;. It runs the unit test suite (across
+multiple build platforms) on the developer's current code, allowing
+them to make sure they will not break the tree when they finally
+commit their changes.
+
+ <p>The <samp><span class="command">buildbot try</span></samp> command is meant to be run from within a
+developer's local tree, and starts by figuring out the base revision
+of that tree (what revision was current the last time the tree was
+updated), and a patch that can be applied to that revision of the tree
+to make it match the developer's copy. This (revision, patch) pair is
+then sent to the buildmaster, which runs a build with that
+SourceStamp. If you want, the tool will emit status messages as the
+builds run, and will not terminate until the first failure has been
+detected (or the last success).
+
+ <p>There is an alternate form which accepts a pre-made patch file
+(typically the output of a command like 'svn diff'). This &ldquo;&ndash;diff&rdquo;
+form does not require a local tree to run from. See See <a href="#try-_002d_002ddiff">try &ndash;diff</a>.
+
+ <p>For this command to work, several pieces must be in place:
+
+<h3 class="heading">TryScheduler</h3>
+
+<p><a name="index-buildbot_002escheduler_002eTry_005fJobdir-120"></a><a name="index-buildbot_002escheduler_002eTry_005fUserpass-121"></a>
+The buildmaster must have a <code>scheduler.Try</code> instance in
+the config file's <code>c['schedulers']</code> list. This lets the
+administrator control who may initiate these &ldquo;trial&rdquo; builds, which
+branches are eligible for trial builds, and which Builders should be
+used for them.
+
+ <p>The <code>TryScheduler</code> has various means to accept build requests:
+all of them enforce more security than the usual buildmaster ports do.
+Any source code being built can be used to compromise the buildslave
+accounts, but in general that code must be checked out from the VC
+repository first, so only people with commit privileges can get
+control of the buildslaves. The usual force-build control channels can
+waste buildslave time but do not allow arbitrary commands to be
+executed by people who don't have those commit privileges. However,
+the source code patch that is provided with the trial build does not
+have to go through the VC system first, so it is important to make
+sure these builds cannot be abused by a non-committer to acquire as
+much control over the buildslaves as a committer has. Ideally, only
+developers who have commit access to the VC repository would be able
+to start trial builds, but unfortunately the buildmaster does not, in
+general, have access to VC system's user list.
+
+ <p>As a result, the <code>TryScheduler</code> requires a bit more
+configuration. There are currently two ways to set this up:
+
+ <dl>
+<dt><strong>jobdir (ssh)</strong><dd>
+This approach creates a command queue directory, called the
+&ldquo;jobdir&rdquo;, in the buildmaster's working directory. The buildmaster
+admin sets the ownership and permissions of this directory to only
+grant write access to the desired set of developers, all of whom must
+have accounts on the machine. The <code>buildbot try</code> command creates
+a special file containing the source stamp information and drops it in
+the jobdir, just like a standard maildir. When the buildmaster notices
+the new file, it unpacks the information inside and starts the builds.
+
+ <p>The config file entries used by 'buildbot try' either specify a local
+queuedir (for which write and mv are used) or a remote one (using scp
+and ssh).
+
+ <p>The advantage of this scheme is that it is quite secure, the
+disadvantage is that it requires fiddling outside the buildmaster
+config (to set the permissions on the jobdir correctly). If the
+buildmaster machine happens to also house the VC repository, then it
+can be fairly easy to keep the VC userlist in sync with the
+trial-build userlist. If they are on different machines, this will be
+much more of a hassle. It may also involve granting developer accounts
+on a machine that would not otherwise require them.
+
+ <p>To implement this, the buildslave invokes 'ssh -l username host
+buildbot tryserver ARGS', passing the patch contents over stdin. The
+arguments must include the inlet directory and the revision
+information.
+
+ <br><dt><strong>user+password (PB)</strong><dd>
+In this approach, each developer gets a username/password pair, which
+are all listed in the buildmaster's configuration file. When the
+developer runs <code>buildbot try</code>, their machine connects to the
+buildmaster via PB and authenticates themselves using that username
+and password, then sends a PB command to start the trial build.
+
+ <p>The advantage of this scheme is that the entire configuration is
+performed inside the buildmaster's config file. The disadvantages are
+that it is less secure (while the &ldquo;cred&rdquo; authentication system does
+not expose the password in plaintext over the wire, it does not offer
+most of the other security properties that SSH does). In addition, the
+buildmaster admin is responsible for maintaining the username/password
+list, adding and deleting entries as developers come and go.
+
+ </dl>
+
+ <p>For example, to set up the &ldquo;jobdir&rdquo; style of trial build, using a
+command queue directory of <samp><span class="file">MASTERDIR/jobdir</span></samp> (and assuming that
+all your project developers were members of the <code>developers</code> unix
+group), you would first create that directory (with <samp><span class="command">mkdir
+MASTERDIR/jobdir MASTERDIR/jobdir/new MASTERDIR/jobdir/cur
+MASTERDIR/jobdir/tmp; chgrp developers MASTERDIR/jobdir
+MASTERDIR/jobdir/*; chmod g+rwx,o-rwx MASTERDIR/jobdir
+MASTERDIR/jobdir/*</span></samp>), and then use the following scheduler in the
+buildmaster's config file:
+
+<pre class="example"> from buildbot.scheduler import Try_Jobdir
+ s = Try_Jobdir("try1", ["full-linux", "full-netbsd", "full-OSX"],
+ jobdir="jobdir")
+ c['schedulers'] = [s]
+</pre>
+ <p>Note that you must create the jobdir before telling the buildmaster to
+use this configuration, otherwise you will get an error. Also remember
+that the buildmaster must be able to read and write to the jobdir as
+well. Be sure to watch the <samp><span class="file">twistd.log</span></samp> file (see <a href="#Logfiles">Logfiles</a>)
+as you start using the jobdir, to make sure the buildmaster is happy
+with it.
+
+ <p>To use the username/password form of authentication, create a
+<code>Try_Userpass</code> instance instead. It takes the same
+<code>builderNames</code> argument as the <code>Try_Jobdir</code> form, but
+accepts an addtional <code>port</code> argument (to specify the TCP port to
+listen on) and a <code>userpass</code> list of username/password pairs to
+accept. Remember to use good passwords for this: the security of the
+buildslave accounts depends upon it:
+
+<pre class="example"> from buildbot.scheduler import Try_Userpass
+ s = Try_Userpass("try2", ["full-linux", "full-netbsd", "full-OSX"],
+ port=8031, userpass=[("alice","pw1"), ("bob", "pw2")] )
+ c['schedulers'] = [s]
+</pre>
+ <p>Like most places in the buildbot, the <code>port</code> argument takes a
+strports specification. See <code>twisted.application.strports</code> for
+details.
+
+<h3 class="heading">locating the master</h3>
+
+<p>The <samp><span class="command">try</span></samp> command needs to be told how to connect to the
+<code>TryScheduler</code>, and must know which of the authentication
+approaches described above is in use by the buildmaster. You specify
+the approach by using <samp><span class="option">--connect=ssh</span></samp> or <samp><span class="option">--connect=pb</span></samp>
+(or <code>try_connect = 'ssh'</code> or <code>try_connect = 'pb'</code> in
+<samp><span class="file">.buildbot/options</span></samp>).
+
+ <p>For the PB approach, the command must be given a <samp><span class="option">--master</span></samp>
+argument (in the form HOST:PORT) that points to TCP port that you
+picked in the <code>Try_Userpass</code> scheduler. It also takes a
+<samp><span class="option">--username</span></samp> and <samp><span class="option">--passwd</span></samp> pair of arguments that match
+one of the entries in the buildmaster's <code>userpass</code> list. These
+arguments can also be provided as <code>try_master</code>,
+<code>try_username</code>, and <code>try_password</code> entries in the
+<samp><span class="file">.buildbot/options</span></samp> file.
+
+ <p>For the SSH approach, the command must be given <samp><span class="option">--tryhost</span></samp>,
+<samp><span class="option">--username</span></samp>, and optionally <samp><span class="option">--password</span></samp> (TODO:
+really?) to get to the buildmaster host. It must also be given
+<samp><span class="option">--trydir</span></samp>, which points to the inlet directory configured
+above. The trydir can be relative to the user's home directory, but
+most of the time you will use an explicit path like
+<samp><span class="file">~buildbot/project/trydir</span></samp>. These arguments can be provided in
+<samp><span class="file">.buildbot/options</span></samp> as <code>try_host</code>, <code>try_username</code>,
+<code>try_password</code>, and <code>try_dir</code>.
+
+ <p>In addition, the SSH approach needs to connect to a PBListener status
+port, so it can retrieve and report the results of the build (the PB
+approach uses the existing connection to retrieve status information,
+so this step is not necessary). This requires a <samp><span class="option">--master</span></samp>
+argument, or a <code>masterstatus</code> entry in <samp><span class="file">.buildbot/options</span></samp>,
+in the form of a HOSTNAME:PORT string.
+
+<h3 class="heading">choosing the Builders</h3>
+
+<p>A trial build is performed on multiple Builders at the same time, and
+the developer gets to choose which Builders are used (limited to a set
+selected by the buildmaster admin with the TryScheduler's
+<code>builderNames=</code> argument). The set you choose will depend upon
+what your goals are: if you are concerned about cross-platform
+compatibility, you should use multiple Builders, one from each
+platform of interest. You might use just one builder if that platform
+has libraries or other facilities that allow better test coverage than
+what you can accomplish on your own machine, or faster test runs.
+
+ <p>The set of Builders to use can be specified with multiple
+<samp><span class="option">--builder</span></samp> arguments on the command line. It can also be
+specified with a single <code>try_builders</code> option in
+<samp><span class="file">.buildbot/options</span></samp> that uses a list of strings to specify all
+the Builder names:
+
+<pre class="example"> try_builders = ["full-OSX", "full-win32", "full-linux"]
+</pre>
+ <h3 class="heading">specifying the VC system</h3>
+
+<p>The <samp><span class="command">try</span></samp> command also needs to know how to take the
+developer's current tree and extract the (revision, patch)
+source-stamp pair. Each VC system uses a different process, so you
+start by telling the <samp><span class="command">try</span></samp> command which VC system you are
+using, with an argument like <samp><span class="option">--vc=cvs</span></samp> or <samp><span class="option">--vc=tla</span></samp>.
+This can also be provided as <code>try_vc</code> in
+<samp><span class="file">.buildbot/options</span></samp>.
+
+ <p>The following names are recognized: <code>cvs</code> <code>svn</code> <code>baz</code>
+<code>tla</code> <code>hg</code> <code>darcs</code>
+
+<h3 class="heading">finding the top of the tree</h3>
+
+<p>Some VC systems (notably CVS and SVN) track each directory
+more-or-less independently, which means the <samp><span class="command">try</span></samp> command
+needs to move up to the top of the project tree before it will be able
+to construct a proper full-tree patch. To accomplish this, the
+<samp><span class="command">try</span></samp> command will crawl up through the parent directories
+until it finds a marker file. The default name for this marker file is
+<samp><span class="file">.buildbot-top</span></samp>, so when you are using CVS or SVN you should
+<code>touch .buildbot-top</code> from the top of your tree before running
+<samp><span class="command">buildbot try</span></samp>. Alternatively, you can use a filename like
+<samp><span class="file">ChangeLog</span></samp> or <samp><span class="file">README</span></samp>, since many projects put one of
+these files in their top-most directory (and nowhere else). To set
+this filename, use <samp><span class="option">--try-topfile=ChangeLog</span></samp>, or set it in the
+options file with <code>try_topfile = 'ChangeLog'</code>.
+
+ <p>You can also manually set the top of the tree with
+<samp><span class="option">--try-topdir=~/trees/mytree</span></samp>, or <code>try_topdir =
+'~/trees/mytree'</code>. If you use <code>try_topdir</code>, in a
+<samp><span class="file">.buildbot/options</span></samp> file, you will need a separate options file
+for each tree you use, so it may be more convenient to use the
+<code>try_topfile</code> approach instead.
+
+ <p>Other VC systems which work on full projects instead of individual
+directories (tla, baz, darcs, monotone, mercurial, git) do not require
+<samp><span class="command">try</span></samp> to know the top directory, so the <samp><span class="option">--try-topfile</span></samp>
+and <samp><span class="option">--try-topdir</span></samp> arguments will be ignored.
+<!-- is this true? I think I currently require topdirs all the time. -->
+
+ <p>If the <samp><span class="command">try</span></samp> command cannot find the top directory, it will
+abort with an error message.
+
+<h3 class="heading">determining the branch name</h3>
+
+<p>Some VC systems record the branch information in a way that &ldquo;try&rdquo;
+can locate it, in particular Arch (both <samp><span class="command">tla</span></samp> and
+<samp><span class="command">baz</span></samp>). For the others, if you are using something other than
+the default branch, you will have to tell the buildbot which branch
+your tree is using. You can do this with either the <samp><span class="option">--branch</span></samp>
+argument, or a <samp><span class="option">try_branch</span></samp> entry in the
+<samp><span class="file">.buildbot/options</span></samp> file.
+
+<h3 class="heading">determining the revision and patch</h3>
+
+<p>Each VC system has a separate approach for determining the tree's base
+revision and computing a patch.
+
+ <dl>
+<dt><code>CVS</code><dd>
+<samp><span class="command">try</span></samp> pretends that the tree is up to date. It converts the
+current time into a <code>-D</code> time specification, uses it as the base
+revision, and computes the diff between the upstream tree as of that
+point in time versus the current contents. This works, more or less,
+but requires that the local clock be in reasonably good sync with the
+repository.
+
+ <br><dt><code>SVN</code><dd><samp><span class="command">try</span></samp> does a <code>svn status -u</code> to find the latest
+repository revision number (emitted on the last line in the &ldquo;Status
+against revision: NN&rdquo; message). It then performs an <code>svn diff
+-rNN</code> to find out how your tree differs from the repository version,
+and sends the resulting patch to the buildmaster. If your tree is not
+up to date, this will result in the &ldquo;try&rdquo; tree being created with
+the latest revision, then <em>backwards</em> patches applied to bring it
+&ldquo;back&rdquo; to the version you actually checked out (plus your actual
+code changes), but this will still result in the correct tree being
+used for the build.
+
+ <br><dt><code>baz</code><dd><samp><span class="command">try</span></samp> does a <code>baz tree-id</code> to determine the
+fully-qualified version and patch identifier for the tree
+(ARCHIVE/VERSION&ndash;patch-NN), and uses the VERSION&ndash;patch-NN component
+as the base revision. It then does a <code>baz diff</code> to obtain the
+patch.
+
+ <br><dt><code>tla</code><dd><samp><span class="command">try</span></samp> does a <code>tla tree-version</code> to get the
+fully-qualified version identifier (ARCHIVE/VERSION), then takes the
+first line of <code>tla logs --reverse</code> to figure out the base
+revision. Then it does <code>tla changes --diffs</code> to obtain the patch.
+
+ <br><dt><code>Darcs</code><dd><code>darcs changes --context</code> emits a text file that contains a list
+of all patches back to and including the last tag was made. This text
+file (plus the location of a repository that contains all these
+patches) is sufficient to re-create the tree. Therefore the contents
+of this &ldquo;context&rdquo; file <em>are</em> the revision stamp for a
+Darcs-controlled source tree.
+
+ <p>So <samp><span class="command">try</span></samp> does a <code>darcs changes --context</code> to determine
+what your tree's base revision is, and then does a <code>darcs diff
+-u</code> to compute the patch relative to that revision.
+
+ <br><dt><code>Mercurial</code><dd><code>hg identify</code> emits a short revision ID (basically a truncated
+SHA1 hash of the current revision's contents), which is used as the
+base revision. <code>hg diff</code> then provides the patch relative to that
+revision. For <samp><span class="command">try</span></samp> to work, your working directory must only
+have patches that are available from the same remotely-available
+repository that the build process' <code>step.Mercurial</code> will use.
+
+ <br><dt><code>Git</code><dd><code>git branch -v</code> lists all the branches available in the local
+repository along with the revision ID it points to and a short summary
+of the last commit. The line containing the currently checked out
+branch begins with '* ' (star and space) while all the others start
+with ' ' (two spaces). <samp><span class="command">try</span></samp> scans for this line and extracts
+the branch name and revision from it. Then it generates a diff against
+the base revision.
+<!-- TODO: I'm not sure if this actually works the way it's intended -->
+<!-- since the extracted base revision might not actually exist in the -->
+<!-- upstream repository. Perhaps we need to add a -remote option to -->
+<!-- specify the remote tracking branch to generate a diff against. -->
+
+ <!-- TODO: monotone -->
+ </dl>
+
+<h3 class="heading">waiting for results</h3>
+
+<p>If you provide the <samp><span class="option">--wait</span></samp> option (or <code>try_wait = True</code>
+in <samp><span class="file">.buildbot/options</span></samp>), the <samp><span class="command">buildbot try</span></samp> command will
+wait until your changes have either been proven good or bad before
+exiting. Unless you use the <samp><span class="option">--quiet</span></samp> option (or
+<code>try_quiet=True</code>), it will emit a progress message every 60
+seconds until the builds have completed.
+
+<ul class="menu">
+<li><a accesskey="1" href="#try-_002d_002ddiff">try --diff</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="try---diff"></a>
+<a name="try-_002d_002ddiff"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#try">try</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#try">try</a>
+
+</div>
+
+<h5 class="subsubsection">8.2.3.1 try &ndash;diff</h5>
+
+<p>Sometimes you might have a patch from someone else that you want to
+submit to the buildbot. For example, a user may have created a patch
+to fix some specific bug and sent it to you by email. You've inspected
+the patch and suspect that it might do the job (and have at least
+confirmed that it doesn't do anything evil). Now you want to test it
+out.
+
+ <p>One approach would be to check out a new local tree, apply the patch,
+run your local tests, then use &ldquo;buildbot try&rdquo; to run the tests on
+other platforms. An alternate approach is to use the <samp><span class="command">buildbot
+try --diff</span></samp> form to have the buildbot test the patch without using a
+local tree.
+
+ <p>This form takes a <samp><span class="option">--diff</span></samp> argument which points to a file that
+contains the patch you want to apply. By default this patch will be
+applied to the TRUNK revision, but if you give the optional
+<samp><span class="option">--baserev</span></samp> argument, a tree of the given revision will be used
+as a starting point instead of TRUNK.
+
+ <p>You can also use <samp><span class="command">buildbot try --diff=-</span></samp> to read the patch
+from stdin.
+
+ <p>Each patch has a &ldquo;patchlevel&rdquo; associated with it. This indicates the
+number of slashes (and preceding pathnames) that should be stripped
+before applying the diff. This exactly corresponds to the <samp><span class="option">-p</span></samp>
+or <samp><span class="option">--strip</span></samp> argument to the <samp><span class="command">patch</span></samp> utility. By
+default <samp><span class="command">buildbot try --diff</span></samp> uses a patchlevel of 0, but you
+can override this with the <samp><span class="option">-p</span></samp> argument.
+
+ <p>When you use <samp><span class="option">--diff</span></samp>, you do not need to use any of the other
+options that relate to a local tree, specifically <samp><span class="option">--vc</span></samp>,
+<samp><span class="option">--try-topfile</span></samp>, or <samp><span class="option">--try-topdir</span></samp>. These options will
+be ignored. Of course you must still specify how to get to the
+buildmaster (with <samp><span class="option">--connect</span></samp>, <samp><span class="option">--tryhost</span></samp>, etc).
+
+<div class="node">
+<p><hr>
+<a name="Other-Tools"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#g_t_002ebuildbot-config-directory">.buildbot config directory</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Developer-Tools">Developer Tools</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Command_002dline-tool">Command-line tool</a>
+
+</div>
+
+<h3 class="section">8.3 Other Tools</h3>
+
+<p>These tools are generally used by buildmaster administrators.
+
+<ul class="menu">
+<li><a accesskey="1" href="#sendchange">sendchange</a>
+<li><a accesskey="2" href="#debugclient">debugclient</a>
+</ul>
+
+<div class="node">
+<p><hr>
+<a name="sendchange"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#debugclient">debugclient</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Other-Tools">Other Tools</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Other-Tools">Other Tools</a>
+
+</div>
+
+<h4 class="subsection">8.3.1 sendchange</h4>
+
+<p>This command is used to tell the buildmaster about source changes. It
+is intended to be used from within a commit script, installed on the
+VC server. It requires that you have a PBChangeSource
+(see <a href="#PBChangeSource">PBChangeSource</a>) running in the buildmaster (by being set in
+<code>c['change_source']</code>).
+
+<pre class="example"> buildbot sendchange --master <var>MASTERHOST</var>:<var>PORT</var> --username <var>USER</var> <var>FILENAMES..</var>
+</pre>
+ <p>There are other (optional) arguments which can influence the
+<code>Change</code> that gets submitted:
+
+ <dl>
+<dt><code>--branch</code><dd>This provides the (string) branch specifier. If omitted, it defaults
+to None, indicating the &ldquo;default branch&rdquo;. All files included in this
+Change must be on the same branch.
+
+ <br><dt><code>--category</code><dd>This provides the (string) category specifier. If omitted, it defaults
+to None, indicating &ldquo;no category&rdquo;. The category property is used
+by Schedulers to filter what changes they listen to.
+
+ <br><dt><code>--revision_number</code><dd>This provides a (numeric) revision number for the change, used for VC systems
+that use numeric transaction numbers (like Subversion).
+
+ <br><dt><code>--revision</code><dd>This provides a (string) revision specifier, for VC systems that use
+strings (Arch would use something like patch-42 etc).
+
+ <br><dt><code>--revision_file</code><dd>This provides a filename which will be opened and the contents used as
+the revision specifier. This is specifically for Darcs, which uses the
+output of <samp><span class="command">darcs changes --context</span></samp> as a revision specifier.
+This context file can be a couple of kilobytes long, spanning a couple
+lines per patch, and would be a hassle to pass as a command-line
+argument.
+
+ <br><dt><code>--comments</code><dd>This provides the change comments as a single argument. You may want
+to use <samp><span class="option">--logfile</span></samp> instead.
+
+ <br><dt><code>--logfile</code><dd>This instructs the tool to read the change comments from the given
+file. If you use <code>-</code> as the filename, the tool will read the
+change comments from stdin.
+</dl>
+
+<div class="node">
+<p><hr>
+<a name="debugclient"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#sendchange">sendchange</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Other-Tools">Other Tools</a>
+
+</div>
+
+<h4 class="subsection">8.3.2 debugclient</h4>
+
+<pre class="example"> buildbot debugclient --master <var>MASTERHOST</var>:<var>PORT</var> --passwd <var>DEBUGPW</var>
+</pre>
+ <p>This launches a small Gtk+/Glade-based debug tool, connecting to the
+buildmaster's &ldquo;debug port&rdquo;. This debug port shares the same port
+number as the slaveport (see <a href="#Setting-the-slaveport">Setting the slaveport</a>), but the
+<code>debugPort</code> is only enabled if you set a debug password in the
+buildmaster's config file (see <a href="#Debug-options">Debug options</a>). The
+<samp><span class="option">--passwd</span></samp> option must match the <code>c['debugPassword']</code>
+value.
+
+ <p><samp><span class="option">--master</span></samp> can also be provided in <samp><span class="file">.debug/options</span></samp> by the
+<code>master</code> key. <samp><span class="option">--passwd</span></samp> can be provided by the
+<code>debugPassword</code> key.
+
+ <p>The <code>Connect</code> button must be pressed before any of the other
+buttons will be active. This establishes the connection to the
+buildmaster. The other sections of the tool are as follows:
+
+ <dl>
+<dt><code>Reload .cfg</code><dd>Forces the buildmaster to reload its <samp><span class="file">master.cfg</span></samp> file. This is
+equivalent to sending a SIGHUP to the buildmaster, but can be done
+remotely through the debug port. Note that it is a good idea to be
+watching the buildmaster's <samp><span class="file">twistd.log</span></samp> as you reload the config
+file, as any errors which are detected in the config file will be
+announced there.
+
+ <br><dt><code>Rebuild .py</code><dd>(not yet implemented). The idea here is to use Twisted's &ldquo;rebuild&rdquo;
+facilities to replace the buildmaster's running code with a new
+version. Even if this worked, it would only be used by buildbot
+developers.
+
+ <br><dt><code>poke IRC</code><dd>This locates a <code>words.IRC</code> status target and causes it to emit a
+message on all the channels to which it is currently connected. This
+was used to debug a problem in which the buildmaster lost the
+connection to the IRC server and did not attempt to reconnect.
+
+ <br><dt><code>Commit</code><dd>This allows you to inject a Change, just as if a real one had been
+delivered by whatever VC hook you are using. You can set the name of
+the committed file and the name of the user who is doing the commit.
+Optionally, you can also set a revision for the change. If the
+revision you provide looks like a number, it will be sent as an
+integer, otherwise it will be sent as a string.
+
+ <br><dt><code>Force Build</code><dd>This lets you force a Builder (selected by name) to start a build of
+the current source tree.
+
+ <br><dt><code>Currently</code><dd>(obsolete). This was used to manually set the status of the given
+Builder, but the status-assignment code was changed in an incompatible
+way and these buttons are no longer meaningful.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name=".buildbot-config-directory"></a>
+<a name="g_t_002ebuildbot-config-directory"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Other-Tools">Other Tools</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Command_002dline-tool">Command-line tool</a>
+
+</div>
+
+<h3 class="section">8.4 .buildbot config directory</h3>
+
+<p>Many of the <samp><span class="command">buildbot</span></samp> tools must be told how to contact the
+buildmaster that they interact with. This specification can be
+provided as a command-line argument, but most of the time it will be
+easier to set them in an &ldquo;options&rdquo; file. The <samp><span class="command">buildbot</span></samp>
+command will look for a special directory named <samp><span class="file">.buildbot</span></samp>,
+starting from the current directory (where the command was run) and
+crawling upwards, eventually looking in the user's home directory. It
+will look for a file named <samp><span class="file">options</span></samp> in this directory, and will
+evaluate it as a python script, looking for certain names to be set.
+You can just put simple <code>name = 'value'</code> pairs in this file to
+set the options.
+
+ <p>For a description of the names used in this file, please see the
+documentation for the individual <samp><span class="command">buildbot</span></samp> sub-commands. The
+following is a brief sample of what this file's contents could be.
+
+<pre class="example"> # for status-reading tools
+ masterstatus = 'buildbot.example.org:12345'
+ # for 'sendchange' or the debug port
+ master = 'buildbot.example.org:18990'
+ debugPassword = 'eiv7Po'
+</pre>
+ <dl>
+<dt><code>masterstatus</code><dd>Location of the <code>client.PBListener</code> status port, used by
+<samp><span class="command">statuslog</span></samp> and <samp><span class="command">statusgui</span></samp>.
+
+ <br><dt><code>master</code><dd>Location of the <code>debugPort</code> (for <samp><span class="command">debugclient</span></samp>). Also the
+location of the <code>pb.PBChangeSource</code> (for <samp><span class="command">sendchange</span></samp>).
+Usually shares the slaveport, but a future version may make it
+possible to have these listen on a separate port number.
+
+ <br><dt><code>debugPassword</code><dd>Must match the value of <code>c['debugPassword']</code>, used to protect the
+debug port, for the <samp><span class="command">debugclient</span></samp> command.
+
+ <br><dt><code>username</code><dd>Provides a default username for the <samp><span class="command">sendchange</span></samp> command.
+
+ </dl>
+
+ <p>The following options are used by the <code>buildbot try</code> command
+(see <a href="#try">try</a>):
+
+ <dl>
+<dt><code>try_connect</code><dd>This specifies how the &ldquo;try&rdquo; command should deliver its request to
+the buildmaster. The currently accepted values are &ldquo;ssh&rdquo; and &ldquo;pb&rdquo;.
+<br><dt><code>try_builders</code><dd>Which builders should be used for the &ldquo;try&rdquo; build.
+<br><dt><code>try_vc</code><dd>This specifies the version control system being used.
+<br><dt><code>try_branch</code><dd>This indicates that the current tree is on a non-trunk branch.
+<br><dt><code>try_topdir</code><br><dt><code>try_topfile</code><dd>Use <code>try_topdir</code> to explicitly indicate the top of your working
+tree, or <code>try_topfile</code> to name a file that will only be found in
+that top-most directory.
+
+ <br><dt><code>try_host</code><br><dt><code>try_username</code><br><dt><code>try_dir</code><dd>When try_connect is &ldquo;ssh&rdquo;, the command will pay attention to
+<code>try_host</code>, <code>try_username</code>, and <code>try_dir</code>.
+
+ <br><dt><code>try_username</code><br><dt><code>try_password</code><br><dt><code>try_master</code><dd>Instead, when <code>try_connect</code> is &ldquo;pb&rdquo;, the command will pay
+attention to <code>try_username</code>, <code>try_password</code>, and
+<code>try_master</code>.
+
+ <br><dt><code>try_wait</code><br><dt><code>masterstatus</code><dd><code>try_wait</code> and <code>masterstatus</code> are used to ask the &ldquo;try&rdquo;
+command to wait for the requested build to complete.
+
+ </dl>
+
+<div class="node">
+<p><hr>
+<a name="Resources"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Developer_0027s-Appendix">Developer's Appendix</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Command_002dline-tool">Command-line tool</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Top">Top</a>
+
+</div>
+
+<h2 class="chapter">9 Resources</h2>
+
+<p>The Buildbot's home page is at <a href="http://buildbot.sourceforge.net/">http://buildbot.sourceforge.net/</a>
+
+ <p>For configuration questions and general discussion, please use the
+<code>buildbot-devel</code> mailing list. The subscription instructions and
+archives are available at
+<a href="http://lists.sourceforge.net/lists/listinfo/buildbot-devel">http://lists.sourceforge.net/lists/listinfo/buildbot-devel</a>
+
+<div class="node">
+<p><hr>
+<a name="Developer's-Appendix"></a>
+<a name="Developer_0027s-Appendix"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Index-of-Useful-Classes">Index of Useful Classes</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Resources">Resources</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Top">Top</a>
+
+</div>
+
+<h2 class="unnumbered">Developer's Appendix</h2>
+
+<p>This appendix contains random notes about the implementation of the
+Buildbot, and is likely to only be of use to people intending to
+extend the Buildbot's internals.
+
+ <p>The buildmaster consists of a tree of Service objects, which is shaped
+as follows:
+
+<pre class="example"> BuildMaster
+ ChangeMaster (in .change_svc)
+ [IChangeSource instances]
+ [IScheduler instances] (in .schedulers)
+ BotMaster (in .botmaster)
+ [IBuildSlave instances]
+ [IStatusTarget instances] (in .statusTargets)
+</pre>
+ <p>The BotMaster has a collection of Builder objects as values of its
+<code>.builders</code> dictionary.
+
+<div class="node">
+<p><hr>
+<a name="Index-of-Useful-Classes"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Index-of-master_002ecfg-keys">Index of master.cfg keys</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Developer_0027s-Appendix">Developer's Appendix</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Top">Top</a>
+
+</div>
+
+<h2 class="unnumbered">Index of Useful Classes</h2>
+
+<p>This is a list of all user-visible classes. There are the ones that
+are useful in <samp><span class="file">master.cfg</span></samp>, the buildmaster's configuration file.
+Classes that are not listed here are generally internal things that
+admins are unlikely to have much use for.
+
+<h3 class="heading">Change Sources</h3>
+
+<ul class="index-cs" compact>
+<li><a href="#index-buildbot_002echanges_002ebonsaipoller_002eBonsaiPoller-49"><code>buildbot.changes.bonsaipoller.BonsaiPoller</code></a>: <a href="#BonsaiPoller">BonsaiPoller</a></li>
+<li><a href="#index-buildbot_002echanges_002efreshcvs_002eFreshCVSSource-42"><code>buildbot.changes.freshcvs.FreshCVSSource</code></a>: <a href="#CVSToys-_002d-PBService">CVSToys - PBService</a></li>
+<li><a href="#index-buildbot_002echanges_002email_002eBonsaiMaildirSource-45"><code>buildbot.changes.mail.BonsaiMaildirSource</code></a>: <a href="#BonsaiMaildirSource">BonsaiMaildirSource</a></li>
+<li><a href="#index-buildbot_002echanges_002email_002eFCMaildirSource-43"><code>buildbot.changes.mail.FCMaildirSource</code></a>: <a href="#FCMaildirSource">FCMaildirSource</a></li>
+<li><a href="#index-buildbot_002echanges_002email_002eSVNCommitEmailMaildirSource-46"><code>buildbot.changes.mail.SVNCommitEmailMaildirSource</code></a>: <a href="#SVNCommitEmailMaildirSource">SVNCommitEmailMaildirSource</a></li>
+<li><a href="#index-buildbot_002echanges_002email_002eSyncmailMaildirSource-44"><code>buildbot.changes.mail.SyncmailMaildirSource</code></a>: <a href="#SyncmailMaildirSource">SyncmailMaildirSource</a></li>
+<li><a href="#index-buildbot_002echanges_002ep4poller_002eP4Source-48"><code>buildbot.changes.p4poller.P4Source</code></a>: <a href="#P4Source">P4Source</a></li>
+<li><a href="#index-buildbot_002echanges_002epb_002ePBChangeSource-47"><code>buildbot.changes.pb.PBChangeSource</code></a>: <a href="#PBChangeSource">PBChangeSource</a></li>
+<li><a href="#index-buildbot_002echanges_002esvnpoller_002eSVNPoller-50"><code>buildbot.changes.svnpoller.SVNPoller</code></a>: <a href="#SVNPoller">SVNPoller</a></li>
+ </ul><h3 class="heading">Schedulers and Locks</h3>
+
+
+
+<ul class="index-sl" compact>
+<li><a href="#index-buildbot_002elocks_002eLockAccess-93"><code>buildbot.locks.LockAccess</code></a>: <a href="#Interlocks">Interlocks</a></li>
+<li><a href="#index-buildbot_002elocks_002eMasterLock-91"><code>buildbot.locks.MasterLock</code></a>: <a href="#Interlocks">Interlocks</a></li>
+<li><a href="#index-buildbot_002elocks_002eSlaveLock-92"><code>buildbot.locks.SlaveLock</code></a>: <a href="#Interlocks">Interlocks</a></li>
+<li><a href="#index-buildbot_002escheduler_002eAnyBranchScheduler-22"><code>buildbot.scheduler.AnyBranchScheduler</code></a>: <a href="#AnyBranchScheduler">AnyBranchScheduler</a></li>
+<li><a href="#index-buildbot_002escheduler_002eDependent-25"><code>buildbot.scheduler.Dependent</code></a>: <a href="#Dependent-Scheduler">Dependent Scheduler</a></li>
+<li><a href="#index-buildbot_002escheduler_002eNightly-27"><code>buildbot.scheduler.Nightly</code></a>: <a href="#Nightly-Scheduler">Nightly Scheduler</a></li>
+<li><a href="#index-buildbot_002escheduler_002ePeriodic-26"><code>buildbot.scheduler.Periodic</code></a>: <a href="#Periodic-Scheduler">Periodic Scheduler</a></li>
+<li><a href="#index-buildbot_002escheduler_002eScheduler-21"><code>buildbot.scheduler.Scheduler</code></a>: <a href="#Scheduler-Scheduler">Scheduler Scheduler</a></li>
+<li><a href="#index-buildbot_002escheduler_002eTriggerable-31"><code>buildbot.scheduler.Triggerable</code></a>: <a href="#Triggerable-Scheduler">Triggerable Scheduler</a></li>
+<li><a href="#index-buildbot_002escheduler_002eTry_005fJobdir-120"><code>buildbot.scheduler.Try_Jobdir</code></a>: <a href="#try">try</a></li>
+<li><a href="#index-buildbot_002escheduler_002eTry_005fJobdir-28"><code>buildbot.scheduler.Try_Jobdir</code></a>: <a href="#Try-Schedulers">Try Schedulers</a></li>
+<li><a href="#index-buildbot_002escheduler_002eTry_005fUserpass-121"><code>buildbot.scheduler.Try_Userpass</code></a>: <a href="#try">try</a></li>
+<li><a href="#index-buildbot_002escheduler_002eTry_005fUserpass-29"><code>buildbot.scheduler.Try_Userpass</code></a>: <a href="#Try-Schedulers">Try Schedulers</a></li>
+ </ul><h3 class="heading">Build Factories</h3>
+
+
+
+<ul class="index-bf" compact>
+<li><a href="#index-buildbot_002eprocess_002efactory_002eBasicBuildFactory-95"><code>buildbot.process.factory.BasicBuildFactory</code></a>: <a href="#BuildFactory">BuildFactory</a></li>
+<li><a href="#index-buildbot_002eprocess_002efactory_002eBasicSVN-96"><code>buildbot.process.factory.BasicSVN</code></a>: <a href="#BuildFactory">BuildFactory</a></li>
+<li><a href="#index-buildbot_002eprocess_002efactory_002eBuildFactory-94"><code>buildbot.process.factory.BuildFactory</code></a>: <a href="#BuildFactory">BuildFactory</a></li>
+<li><a href="#index-buildbot_002eprocess_002efactory_002eCPAN-100"><code>buildbot.process.factory.CPAN</code></a>: <a href="#CPAN">CPAN</a></li>
+<li><a href="#index-buildbot_002eprocess_002efactory_002eDistutils-101"><code>buildbot.process.factory.Distutils</code></a>: <a href="#Python-distutils">Python distutils</a></li>
+<li><a href="#index-buildbot_002eprocess_002efactory_002eGNUAutoconf-99"><code>buildbot.process.factory.GNUAutoconf</code></a>: <a href="#GNUAutoconf">GNUAutoconf</a></li>
+<li><a href="#index-buildbot_002eprocess_002efactory_002eQuickBuildFactory-98"><code>buildbot.process.factory.QuickBuildFactory</code></a>: <a href="#Quick-builds">Quick builds</a></li>
+<li><a href="#index-buildbot_002eprocess_002efactory_002eTrial-102"><code>buildbot.process.factory.Trial</code></a>: <a href="#Python_002fTwisted_002ftrial-projects">Python/Twisted/trial projects</a></li>
+ </ul><h3 class="heading">Build Steps</h3>
+
+
+
+<ul class="index-bs" compact>
+<li><a href="#index-buildbot_002esteps_002emaxq_002eMaxQ-123"><code>buildbot.steps.maxq.MaxQ</code></a>: <a href="#Index-of-Useful-Classes">Index of Useful Classes</a></li>
+<li><a href="#index-buildbot_002esteps_002epython_002eBuildEPYDoc-78"><code>buildbot.steps.python.BuildEPYDoc</code></a>: <a href="#BuildEPYDoc">BuildEPYDoc</a></li>
+<li><a href="#index-buildbot_002esteps_002epython_002ePyFlakes-79"><code>buildbot.steps.python.PyFlakes</code></a>: <a href="#PyFlakes">PyFlakes</a></li>
+<li><a href="#index-buildbot_002esteps_002epython_002ePyLint-80"><code>buildbot.steps.python.PyLint</code></a>: <a href="#PyLint">PyLint</a></li>
+<li><a href="#index-buildbot_002esteps_002epython_005ftwisted_002eBuildDebs-106"><code>buildbot.steps.python_twisted.BuildDebs</code></a>: <a href="#Python_002fTwisted_002ftrial-projects">Python/Twisted/trial projects</a></li>
+<li><a href="#index-buildbot_002esteps_002epython_005ftwisted_002eHLint-103"><code>buildbot.steps.python_twisted.HLint</code></a>: <a href="#Python_002fTwisted_002ftrial-projects">Python/Twisted/trial projects</a></li>
+<li><a href="#index-buildbot_002esteps_002epython_005ftwisted_002eProcessDocs-105"><code>buildbot.steps.python_twisted.ProcessDocs</code></a>: <a href="#Python_002fTwisted_002ftrial-projects">Python/Twisted/trial projects</a></li>
+<li><a href="#index-buildbot_002esteps_002epython_005ftwisted_002eRemovePYCs-107"><code>buildbot.steps.python_twisted.RemovePYCs</code></a>: <a href="#Python_002fTwisted_002ftrial-projects">Python/Twisted/trial projects</a></li>
+<li><a href="#index-buildbot_002esteps_002epython_005ftwisted_002eTrial-104"><code>buildbot.steps.python_twisted.Trial</code></a>: <a href="#Python_002fTwisted_002ftrial-projects">Python/Twisted/trial projects</a></li>
+<li><a href="#index-buildbot_002esteps_002eshell_002eCompile-73"><code>buildbot.steps.shell.Compile</code></a>: <a href="#Compile">Compile</a></li>
+<li><a href="#index-buildbot_002esteps_002eshell_002eConfigure-72"><code>buildbot.steps.shell.Configure</code></a>: <a href="#Configure">Configure</a></li>
+<li><a href="#index-buildbot_002esteps_002eshell_002ePerlModuleTest-76"><code>buildbot.steps.shell.PerlModuleTest</code></a>: <a href="#PerlModuleTest">PerlModuleTest</a></li>
+<li><a href="#index-buildbot_002esteps_002eshell_002eSetProperty-77"><code>buildbot.steps.shell.SetProperty</code></a>: <a href="#SetProperty">SetProperty</a></li>
+<li><a href="#index-buildbot_002esteps_002eshell_002eShellCommand-71"><code>buildbot.steps.shell.ShellCommand</code></a>: <a href="#ShellCommand">ShellCommand</a></li>
+<li><a href="#index-buildbot_002esteps_002eshell_002eTest-74"><code>buildbot.steps.shell.Test</code></a>: <a href="#Test">Test</a></li>
+<li><a href="#index-buildbot_002esteps_002eshell_002eTreeSize-75"><code>buildbot.steps.shell.TreeSize</code></a>: <a href="#TreeSize">TreeSize</a></li>
+<li><a href="#index-buildbot_002esteps_002esource_002eArch-62"><code>buildbot.steps.source.Arch</code></a>: <a href="#Arch">Arch</a></li>
+<li><a href="#index-buildbot_002esteps_002esource_002eBazaar-64"><code>buildbot.steps.source.Bazaar</code></a>: <a href="#Bazaar">Bazaar</a></li>
+<li><a href="#index-buildbot_002esteps_002esource_002eBzr-66"><code>buildbot.steps.source.Bzr</code></a>: <a href="#Bzr">Bzr</a></li>
+<li><a href="#index-buildbot_002esteps_002esource_002eCVS-54"><code>buildbot.steps.source.CVS</code></a>: <a href="#CVS">CVS</a></li>
+<li><a href="#index-buildbot_002esteps_002esource_002eDarcs-58"><code>buildbot.steps.source.Darcs</code></a>: <a href="#Darcs">Darcs</a></li>
+<li><a href="#index-buildbot_002esteps_002esource_002eGit-122"><code>buildbot.steps.source.Git</code></a>: <a href="#Index-of-Useful-Classes">Index of Useful Classes</a></li>
+<li><a href="#index-buildbot_002esteps_002esource_002eGit-70"><code>buildbot.steps.source.Git</code></a>: <a href="#Git">Git</a></li>
+<li><a href="#index-buildbot_002esteps_002esource_002eMercurial-60"><code>buildbot.steps.source.Mercurial</code></a>: <a href="#Mercurial">Mercurial</a></li>
+<li><a href="#index-buildbot_002esteps_002esource_002eP4-68"><code>buildbot.steps.source.P4</code></a>: <a href="#P4">P4</a></li>
+<li><a href="#index-buildbot_002esteps_002esource_002eSVN-56"><code>buildbot.steps.source.SVN</code></a>: <a href="#SVN">SVN</a></li>
+<li><a href="#index-buildbot_002esteps_002etransfer_002eDirectoryUpload-84"><code>buildbot.steps.transfer.DirectoryUpload</code></a>: <a href="#Transferring-Files">Transferring Files</a></li>
+<li><a href="#index-buildbot_002esteps_002etransfer_002eFileDownload-83"><code>buildbot.steps.transfer.FileDownload</code></a>: <a href="#Transferring-Files">Transferring Files</a></li>
+<li><a href="#index-buildbot_002esteps_002etransfer_002eFileUpload-82"><code>buildbot.steps.transfer.FileUpload</code></a>: <a href="#Transferring-Files">Transferring Files</a></li>
+ </ul><!-- undocumented steps -->
+<p><a name="index-buildbot_002esteps_002esource_002eGit-122"></a><a name="index-buildbot_002esteps_002emaxq_002eMaxQ-123"></a>
+
+<h3 class="heading">Status Targets</h3>
+
+
+
+<ul class="index-st" compact>
+<li><a href="#index-buildbot_002estatus_002eclient_002ePBListener-118"><code>buildbot.status.client.PBListener</code></a>: <a href="#PBListener">PBListener</a></li>
+<li><a href="#index-buildbot_002estatus_002ehtml_002eWaterfall-111"><code>buildbot.status.html.Waterfall</code></a>: <a href="#HTML-Waterfall">HTML Waterfall</a></li>
+<li><a href="#index-buildbot_002estatus_002email_002eMailNotifier-114"><code>buildbot.status.mail.MailNotifier</code></a>: <a href="#MailNotifier">MailNotifier</a></li>
+<li><a href="#index-buildbot_002estatus_002eweb_002ebaseweb_002eWebStatus-109"><code>buildbot.status.web.baseweb.WebStatus</code></a>: <a href="#WebStatus">WebStatus</a></li>
+<li><a href="#index-buildbot_002estatus_002ewords_002eIRC-116"><code>buildbot.status.words.IRC</code></a>: <a href="#IRC-Bot">IRC Bot</a></li>
+ </ul><!-- TODO: undocumented targets -->
+<div class="node">
+<p><hr>
+<a name="Index-of-master.cfg-keys"></a>
+<a name="Index-of-master_002ecfg-keys"></a>
+Next:&nbsp;<a rel="next" accesskey="n" href="#Index">Index</a>,
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Index-of-Useful-Classes">Index of Useful Classes</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Top">Top</a>
+
+</div>
+
+<h2 class="unnumbered">Index of master.cfg keys</h2>
+
+<p>This is a list of all of the significant keys in master.cfg . Recall
+that master.cfg is effectively a small python program with exactly one
+responsibility: create a dictionary named <code>BuildmasterConfig</code>.
+The keys of this dictionary are listed here. The beginning of the
+master.cfg file typically starts with something like:
+
+<pre class="example"> BuildmasterConfig = c = {}
+</pre>
+ <p>Therefore a config key of <code>change_source</code> will usually appear in
+master.cfg as <code>c['change_source']</code>.
+
+
+
+<ul class="index-bc" compact>
+<li><a href="#index-c_005b_0027buildbotURL_0027_005d-15"><code>c['buildbotURL']</code></a>: <a href="#Defining-the-Project">Defining the Project</a></li>
+<li><a href="#index-c_005b_0027builders_0027_005d-38"><code>c['builders']</code></a>: <a href="#Defining-Builders">Defining Builders</a></li>
+<li><a href="#index-c_005b_0027change_005fsource_0027_005d-18"><code>c['change_source']</code></a>: <a href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a></li>
+<li><a href="#index-c_005b_0027debugPassword_0027_005d-40"><code>c['debugPassword']</code></a>: <a href="#Debug-options">Debug options</a></li>
+<li><a href="#index-c_005b_0027logCompressionLimit_0027_005d-16"><code>c['logCompressionLimit']</code></a>: <a href="#Defining-the-Project">Defining the Project</a></li>
+<li><a href="#index-c_005b_0027manhole_0027_005d-41"><code>c['manhole']</code></a>: <a href="#Debug-options">Debug options</a></li>
+<li><a href="#index-c_005b_0027mergeRequests_0027_005d-32"><code>c['mergeRequests']</code></a>: <a href="#Merging-BuildRequests">Merging BuildRequests</a></li>
+<li><a href="#index-c_005b_0027projectName_0027_005d-13"><code>c['projectName']</code></a>: <a href="#Defining-the-Project">Defining the Project</a></li>
+<li><a href="#index-c_005b_0027projectURL_0027_005d-14"><code>c['projectURL']</code></a>: <a href="#Defining-the-Project">Defining the Project</a></li>
+<li><a href="#index-c_005b_0027properties_0027_005d-36"><code>c['properties']</code></a>: <a href="#Defining-Global-Properties">Defining Global Properties</a></li>
+<li><a href="#index-c_005b_0027schedulers_0027_005d-19"><code>c['schedulers']</code></a>: <a href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a></li>
+<li><a href="#index-c_005b_0027slavePortnum_0027_005d-33"><code>c['slavePortnum']</code></a>: <a href="#Setting-the-slaveport">Setting the slaveport</a></li>
+<li><a href="#index-c_005b_0027slaves_0027_005d-34"><code>c['slaves']</code></a>: <a href="#Buildslave-Specifiers">Buildslave Specifiers</a></li>
+<li><a href="#index-c_005b_0027sources_0027_005d-17"><code>c['sources']</code></a>: <a href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a></li>
+<li><a href="#index-c_005b_0027status_0027_005d-39"><code>c['status']</code></a>: <a href="#Defining-Status-Targets">Defining Status Targets</a></li>
+ </ul><div class="node">
+<p><hr>
+<a name="Index"></a>
+Previous:&nbsp;<a rel="previous" accesskey="p" href="#Index-of-master_002ecfg-keys">Index of master.cfg keys</a>,
+Up:&nbsp;<a rel="up" accesskey="u" href="#Top">Top</a>
+
+</div>
+
+<h2 class="unnumbered">Index</h2>
+
+
+
+<ul class="index-cp" compact>
+<li><a href="#index-addURL-89">addURL</a>: <a href="#BuildStep-URLs">BuildStep URLs</a></li>
+<li><a href="#index-Arch-Checkout-61">Arch Checkout</a>: <a href="#Arch">Arch</a></li>
+<li><a href="#index-Bazaar-Checkout-63">Bazaar Checkout</a>: <a href="#Bazaar">Bazaar</a></li>
+<li><a href="#index-Builder-9">Builder</a>: <a href="#Builder">Builder</a></li>
+<li><a href="#index-BuildRequest-8">BuildRequest</a>: <a href="#BuildRequest">BuildRequest</a></li>
+<li><a href="#index-BuildSet-7">BuildSet</a>: <a href="#BuildSet">BuildSet</a></li>
+<li><a href="#index-BuildStep-URLs-88">BuildStep URLs</a>: <a href="#BuildStep-URLs">BuildStep URLs</a></li>
+<li><a href="#index-Bzr-Checkout-65">Bzr Checkout</a>: <a href="#Bzr">Bzr</a></li>
+<li><a href="#index-Configuration-12">Configuration</a>: <a href="#Configuration">Configuration</a></li>
+<li><a href="#index-CVS-Checkout-53">CVS Checkout</a>: <a href="#CVS">CVS</a></li>
+<li><a href="#index-Darcs-Checkout-57">Darcs Checkout</a>: <a href="#Darcs">Darcs</a></li>
+<li><a href="#index-Dependencies-24">Dependencies</a>: <a href="#Dependent-Scheduler">Dependent Scheduler</a></li>
+<li><a href="#index-Dependent-23">Dependent</a>: <a href="#Dependent-Scheduler">Dependent Scheduler</a></li>
+<li><a href="#index-email-112">email</a>: <a href="#MailNotifier">MailNotifier</a></li>
+<li><a href="#index-File-Transfer-81">File Transfer</a>: <a href="#Transferring-Files">Transferring Files</a></li>
+<li><a href="#index-Git-Checkout-69">Git Checkout</a>: <a href="#Git">Git</a></li>
+<li><a href="#index-installation-3">installation</a>: <a href="#Installing-the-code">Installing the code</a></li>
+<li><a href="#index-introduction-1">introduction</a>: <a href="#Introduction">Introduction</a></li>
+<li><a href="#index-IRC-115">IRC</a>: <a href="#IRC-Bot">IRC Bot</a></li>
+<li><a href="#index-links-87">links</a>: <a href="#BuildStep-URLs">BuildStep URLs</a></li>
+<li><a href="#index-locks-90">locks</a>: <a href="#Interlocks">Interlocks</a></li>
+<li><a href="#index-logfiles-4">logfiles</a>: <a href="#Logfiles">Logfiles</a></li>
+<li><a href="#index-LogLineObserver-86">LogLineObserver</a>: <a href="#Adding-LogObservers">Adding LogObservers</a></li>
+<li><a href="#index-LogObserver-85">LogObserver</a>: <a href="#Adding-LogObservers">Adding LogObservers</a></li>
+<li><a href="#index-mail-113">mail</a>: <a href="#MailNotifier">MailNotifier</a></li>
+<li><a href="#index-Mercurial-Checkout-59">Mercurial Checkout</a>: <a href="#Mercurial">Mercurial</a></li>
+<li><a href="#index-PBListener-117">PBListener</a>: <a href="#PBListener">PBListener</a></li>
+<li><a href="#index-Perforce-Update-67">Perforce Update</a>: <a href="#P4">P4</a></li>
+<li><a href="#index-Philosophy-of-operation-2">Philosophy of operation</a>: <a href="#History-and-Philosophy">History and Philosophy</a></li>
+<li><a href="#index-Properties-51">Properties</a>: <a href="#Using-Build-Properties">Using Build Properties</a></li>
+<li><a href="#index-Properties-37">Properties</a>: <a href="#Defining-Global-Properties">Defining Global Properties</a></li>
+<li><a href="#index-Properties-35">Properties</a>: <a href="#Buildslave-Specifiers">Buildslave Specifiers</a></li>
+<li><a href="#index-Properties-20">Properties</a>: <a href="#Change-Sources-and-Schedulers">Change Sources and Schedulers</a></li>
+<li><a href="#index-Properties-11">Properties</a>: <a href="#Build-Properties">Build Properties</a></li>
+<li><a href="#index-Scheduler-6">Scheduler</a>: <a href="#Schedulers">Schedulers</a></li>
+<li><a href="#index-statusgui-119">statusgui</a>: <a href="#statusgui">statusgui</a></li>
+<li><a href="#index-SVN-Checkout-55">SVN Checkout</a>: <a href="#SVN">SVN</a></li>
+<li><a href="#index-treeStableTimer-97">treeStableTimer</a>: <a href="#BuildFactory-Attributes">BuildFactory Attributes</a></li>
+<li><a href="#index-Triggers-30">Triggers</a>: <a href="#Triggerable-Scheduler">Triggerable Scheduler</a></li>
+<li><a href="#index-Users-10">Users</a>: <a href="#Users">Users</a></li>
+<li><a href="#index-Version-Control-5">Version Control</a>: <a href="#Version-Control-Systems">Version Control Systems</a></li>
+<li><a href="#index-Waterfall-110">Waterfall</a>: <a href="#HTML-Waterfall">HTML Waterfall</a></li>
+<li><a href="#index-WebStatus-108">WebStatus</a>: <a href="#WebStatus">WebStatus</a></li>
+<li><a href="#index-WithProperties-52">WithProperties</a>: <a href="#Using-Build-Properties">Using Build Properties</a></li>
+ </ul><div class="footnote">
+<hr>
+<a name="texinfo-footnotes-in-document"></a><h4>Footnotes</h4><p class="footnote"><small>[<a name="fn-1" href="#fnd-1">1</a>]</small> this
+@reboot syntax is understood by Vixie cron, which is the flavor
+usually provided with linux systems. Other unices may have a cron that
+doesn't understand @reboot</p>
+
+ <p class="footnote"><small>[<a name="fn-2" href="#fnd-2">2</a>]</small> except Darcs, but
+since the Buildbot never modifies its local source tree we can ignore
+the fact that Darcs uses a less centralized model</p>
+
+ <p class="footnote"><small>[<a name="fn-3" href="#fnd-3">3</a>]</small> many VC
+systems provide more complexity than this: in particular the local
+views that P4 and ClearCase can assemble out of various source
+directories are more complex than we're prepared to take advantage of
+here</p>
+
+ <p class="footnote"><small>[<a name="fn-4" href="#fnd-4">4</a>]</small> Monotone's <em>multiple heads</em> feature
+violates this assumption of cumulative Changes, but in most situations
+the changes don't occur frequently enough for this to be a significant
+problem</p>
+
+ <p class="footnote"><small>[<a name="fn-5" href="#fnd-5">5</a>]</small> this <code>checkoutDelay</code> defaults
+to half the tree-stable timer, but it can be overridden with an
+argument to the Source Step</p>
+
+ <p class="footnote"><small>[<a name="fn-6" href="#fnd-6">6</a>]</small> To be precise, it is an object or a list of objects
+which all implement the <code>buildbot.interfaces.IChangeSource</code>
+Interface. It is unusual to have multiple ChangeSources, so this key
+accepts either a single ChangeSource or a sequence of them.</p>
+
+ <p class="footnote"><small>[<a name="fn-7" href="#fnd-7">7</a>]</small> Build properties are serialized along with the
+build results, so they must be serializable. For this reason, the
+value of any build property should be simple inert data: strings,
+numbers, lists, tuples, and dictionaries. They should not contain
+class instances.</p>
+
+ <p class="footnote"><small>[<a name="fn-8" href="#fnd-8">8</a>]</small> framboozle.com is still available. Remember, I get 10%
+:).</p>
+
+ <p class="footnote"><small>[<a name="fn-9" href="#fnd-9">9</a>]</small> Framboozle gets very excited about running unit
+tests.</p>
+
+ <p class="footnote"><small>[<a name="fn-10" href="#fnd-10">10</a>]</small> See
+http://en.wikipedia.org/wiki/Read/write_lock_pattern for more information.</p>
+
+ <p class="footnote"><small>[<a name="fn-11" href="#fnd-11">11</a>]</small> Deadlock is the situation where two or more slaves each
+hold a lock in exclusive mode, and in addition want to claim the lock held by
+the other slave exclusively as well. Since locks allow at most one exclusive
+user, both slaves will wait forever.</p>
+
+ <p class="footnote"><small>[<a name="fn-12" href="#fnd-12">12</a>]</small> Starving is the situation that only a few locks are available,
+and they are immediately grabbed by another build. As a result, it may take a
+long time before all locks needed by the starved build are free at the same
+time.</p>
+
+ <p class="footnote"><small>[<a name="fn-13" href="#fnd-13">13</a>]</small> It may even be possible to provide SSL access by using
+a specification like
+<code>"ssl:12345:privateKey=mykey.pen:certKey=cert.pem"</code>, but this is
+completely untested</p>
+
+ <p class="footnote"><small>[<a name="fn-14" href="#fnd-14">14</a>]</small> Apparently this is the same way
+http://buildd.debian.org displays build status</p>
+
+ <hr></div>
+
+</body></html>
+