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authorJoe Lee <joe@jotaro.com>2008-03-11 05:18:54 (GMT)
committer Joe Lee <joe@jotaro.com>2008-03-11 05:18:54 (GMT)
commit0044b6872ca1cd38e96c81d7f3ce21c5689b7f0c (patch)
treef95248f4cb71f17a128bb7903b07342fd4265def /sugarless.py
Initial import
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-rwxr-xr-xsugarless.py102
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diff --git a/sugarless.py b/sugarless.py
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+++ b/sugarless.py
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+#!/usr/bin/env python
+#
+# Copyright (C) 2007, Joseph C. Lee
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+# A stub file for running the application on a sugarless GTK, when the Activity
+# framework is not available.
+
+import pygtk
+pygtk.require('2.0')
+import gtk
+
+import implodegame
+
+class ImplodeWindow(gtk.Window):
+ def __init__(self):
+ super(ImplodeWindow, self).__init__(gtk.WINDOW_TOPLEVEL)
+ self.set_geometry_hints(None, min_width=640, min_height=480)
+ self.set_title("Implode")
+
+ self.connect("delete_event", self._delete_event_cb)
+
+ toolbar = gtk.Toolbar()
+ self.game = implodegame.ImplodeGame()
+
+ def add_button(id, func):
+ button = gtk.ToolButton(id)
+ toolbar.add(button)
+
+ def callback(source):
+ func()
+ button.connect('clicked', callback)
+
+ return button
+
+ add_button(gtk.STOCK_NEW, self.game.new_game)
+ add_button(gtk.STOCK_MEDIA_PREVIOUS, self.game.replay_game)
+ add_button(gtk.STOCK_UNDO, self.game.undo)
+ add_button(gtk.STOCK_REDO, self.game.redo)
+
+ toolbar.add(gtk.SeparatorToolItem())
+
+ radio_buttons = []
+ def add_radio_button(label, func):
+ button = gtk.RadioToolButton()
+ button.set_label(label)
+ toolbar.add(button)
+ radio_buttons.append(button)
+
+ def callback(source):
+ if source.get_active():
+ func()
+ button.connect('clicked', callback)
+
+ return button
+
+ add_radio_button('easy', self._easy_clicked)
+ add_radio_button('medium', self._medium_clicked)
+ add_radio_button('hard', self._hard_clicked)
+ for button in radio_buttons[1:]:
+ button.set_group(radio_buttons[0])
+
+ main_box = gtk.VBox(False, 0)
+ main_box.pack_start(toolbar, False)
+ main_box.pack_start(self.game, True, True, 0)
+ self.add(main_box)
+
+ self.show_all()
+
+ def _delete_event_cb(self, window, event):
+ gtk.main_quit()
+ return False
+
+ def _easy_clicked(self):
+ print "Easy"
+
+ def _medium_clicked(self):
+ print "Medium"
+
+ def _hard_clicked(self):
+ print "Hard"
+
+
+def main():
+ w = ImplodeWindow()
+ gtk.main()
+
+if __name__ == "__main__":
+ main()