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-# Speak.activity
-# A simple front end to the espeak text-to-speech engine on the XO laptop
-# http://wiki.laptop.org/go/Speak
-#
-# Copyright (C) 2008 Joshua Minor
-# This file is part of Speak.activity
-#
-# Parts of Speak.activity are based on code from Measure.activity
-# Copyright (C) 2007 Arjun Sarwal - arjun@laptop.org
-#
-# Speak.activity is free software: you can redistribute it and/or modify
-# it under the terms of the GNU General Public License as published by
-# the Free Software Foundation, either version 3 of the License, or
-# (at your option) any later version.
-#
-# Speak.activity is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with Speak.activity. If not, see <http://www.gnu.org/licenses/>.
-
-import pygtk
-import gtk
-import gtk.gdk
-import gobject
-import cairo
-import math
-
-class Eye(gtk.DrawingArea):
- def __init__(self, fill_color):
- gtk.DrawingArea.__init__(self)
- self.connect("expose_event", self.expose)
- self.frame = 0
- self.blink = False
- self.x, self.y = 0,0
- self.fill_color = fill_color
-
- # listen for clicks
- self.add_events(gtk.gdk.BUTTON_PRESS_MASK)
- self.add_events(gtk.gdk.BUTTON_RELEASE_MASK)
- self.connect("button_press_event", self._mouse_pressed_cb)
- self.connect("button_release_event", self._mouse_released_cb)
-
- def _mouse_pressed_cb(self, widget, event):
- self.blink = True
- self.queue_draw()
-
- def _mouse_released_cb(self, widget, event):
- self.blink = False
- self.queue_draw()
-
- def look_at(self, x, y):
- self.x = x
- self.y = y
- self.queue_draw()
-
- def look_ahead(self):
- self.x = None
- self.y = None
- self.queue_draw()
-
- # Thanks to xeyes :)
- def computePupil(self):
- a = self.get_allocation()
-
- if self.x is None or self.y is None:
- # look ahead, but not *directly* in the middle
- if a.x + a.width/2 < self.parent.get_allocation().width/2:
- cx = a.width * 0.6
- else:
- cx = a.width * 0.4
- return cx, a.height * 0.6
-
- EYE_X, EYE_Y = self.translate_coordinates(
- self.get_toplevel(), a.width/2, a.height/2)
- EYE_HWIDTH = a.width
- EYE_HHEIGHT = a.height
- BALL_DIST = EYE_HWIDTH/4
-
- dx = self.x - EYE_X
- dy = self.y - EYE_Y
-
- if dx or dy:
- angle = math.atan2(dy, dx)
- cosa = math.cos(angle)
- sina = math.sin(angle)
- h = math.hypot(EYE_HHEIGHT * cosa, EYE_HWIDTH * sina)
- x = (EYE_HWIDTH * EYE_HHEIGHT) * cosa / h
- y = (EYE_HWIDTH * EYE_HHEIGHT) * sina / h
- dist = BALL_DIST * math.hypot(x, y)
-
- if dist < math.hypot(dx, dy):
- dx = dist * cosa
- dy = dist * sina
-
- return a.width/2 + dx, a.height/2 + dy
-
- def expose(self, widget, event):
- self.frame += 1
- bounds = self.get_allocation()
-
- eyeSize = min(bounds.width, bounds.height)
- outlineWidth = eyeSize/20.0
- pupilSize = eyeSize/10.0
- pupilX, pupilY = self.computePupil()
- dX = pupilX - bounds.width/2.
- dY = pupilY - bounds.height/2.
- distance = math.sqrt(dX*dX + dY*dY)
- limit = eyeSize/2 - outlineWidth*2 - pupilSize
- if distance > limit:
- pupilX = bounds.width/2 + dX*limit/distance
- pupilY = bounds.height/2 + dY*limit/distance
-
- self.context = widget.window.cairo_create()
- #self.context.set_antialias(cairo.ANTIALIAS_NONE)
-
- #set a clip region for the expose event. This reduces redrawing work (and time)
- self.context.rectangle(event.area.x, event.area.y, event.area.width, event.area.height)
- self.context.clip()
-
- # background
- self.context.set_source_rgba(*self.fill_color.get_rgba())
- self.context.rectangle(0,0,bounds.width,bounds.height)
- self.context.fill()
-
- # eye ball
- self.context.arc(bounds.width/2,bounds.height/2, eyeSize/2-outlineWidth/2, 0,360)
- self.context.set_source_rgb(1,1,1)
- self.context.fill()
-
- # outline
- self.context.set_line_width(outlineWidth)
- self.context.arc(bounds.width/2,bounds.height/2, eyeSize/2-outlineWidth/2, 0,360)
- self.context.set_source_rgb(0,0,0)
- self.context.stroke()
-
- # pupil
- self.context.arc(pupilX,pupilY,pupilSize,0,360)
- self.context.set_source_rgb(0,0,0)
- self.context.fill()
-
- self.blink = False
-
- return True