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33
ENHANCEMENTS:
* New translations
* New end-of-game graphics
32
ENHANCEMENT:
* Using Cairo graphics
* Animate loading of new cards
BUG FIX:
* Set robot time during "attract mode"
31
ENHANCEMENT:
* Animate matches when moving to discard pile
BUG FIX:
* FIx GPLv3 license address
30
ENHANCEMENTS:
* Switching buttons to radio buttons
* More button icon refactoring
29
ENHANCEMENT:
* "Standardized" icons
28
ENHANCEMENT:
* Added "attract mode" on first launch
27
ENHANCEMENTS:
* Smiley-face "reward" for finishing a game
* Improved workflow for importing custom cards
BUG FIXES:
* Work around datastore.find issue on 0.84 builds
* Work around chooser issues with old Sugar builds (#2398)
26
ENHANCEMENT:
* Import custom cards from Journal
25
ENHANCEMENTS:
* Quipu number game
* Optimization of sprite refresh
24
ENHANCEMENTS:
* Added beginner level
* Detect unsolvable game-play situations
23
BUG FIXES:
* Byron Corrales fixed the robot/word-edit conflict (#2057)
* General code cleanup
22
BUG FIX:
* Fixed SVG bug in old Sugar builds
21
BUG FIXES:
* general clean up of sprite library
* updated licenses
20
ENHANCEMENT:
* Added more combinations to the dice game, e.g., 5=4+1, 5=3+2
BUG FIXES:
* Fixed bug in sprite library
* Using refactored card generator
19
BUG FIXES:
* Fixed bug with Mayan 33
* Cleaned up some icons that had SVG problems on old Sugar builds
18
ENHANCEMENTS:
* Word-game lists can be edited
* Mayan number game
* "Fileless" SVG generation
BUG FIX:
* Fixed SVG problem on old Sugar builds
17
BUG FIXES:
* Fixed Class problem with command-line version
* Cleaned up license language (GPL v3)
16
ENHANCEMENTS:
* Simple sharing/collaborating
* Save/resume from Journal
* New (improved?) toolbar layout
* Match-history animation at end game
BUG FIX:
* Fixed bug preventing play on old Sugar instances
15
ENHANCEMENTS:
* Added low/high levels for game play
* New activity icon
14
ENHANCEMENT:
* Computer assistant
13
ENHANCEMENT:
* More number games
12
ENHANCEMENTS:
* Reverting to three colors to simplify game play
* Experimenting with different number-game card styles
* Adding bold and italic to word cards
* Consolidate grid after dealing extra cards
* Refactoring of sprites library
11
BUG FIXES:
* Add check for match on first deal
* Fixed bug in extra card positions
10
ENHANCEMENTS:
* es, fr translation
* Rotated cards to enable larger/longer text strings
BUG FIX:
* Cleaned up match logic for word games
9
ENHANCEMENTS:
* Auto-deal of extra cards when needed
* Added glue for launching outside of Sugar
* Save "low score" to Journal
* Added numbers and words games
* Autogenerate cards on the fly
* Minutes:seconds display for total time
* General code cleanup
8
ENHANCEMENT:
* Added unselect
BUG FIX:
* Fixed bug in new game labels
7
ENHANCEMENTS:
* More distinct colors on cards
* Count seconds between matches
* Detect game over
* Automatically deals extra cards when necessary
6
BUG FIX:
* Fixed card selection bug
5
ENHANCEMENT:
* Added search function
4
ENHANCEMENT:
* Add 3 cards when you get stuck
3
ENHANCEMENTS:
* Eliminate naming alert from pre-0.86 toolbar
* New .pot file
2
ENHANCEMENT:
* New icon
BUG FIX:
* Fixed problem with the New Game button
1
* Version 1 of a visual matching game. The object is to find sets of
three cards where each attribute—color, shape, number of elements,
and shading—either match on all three cards or are different on all
three cards. Version 1 doesn't yet support sharing with multiple
players or saving to the Journal, but it can be played by a single
player.
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