diff options
author | Alan Aguiar <alanjas@hotmail.com> | 2013-09-10 06:37:33 (GMT) |
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committer | Alan Aguiar <alanjas@hotmail.com> | 2013-09-10 06:37:33 (GMT) |
commit | 5243bf5885203d49eeac0f2b3aeed72542ae300b (patch) | |
tree | f67ae8ff489bff166854649a03b70ac68c0cf774 /src/game | |
parent | 5fb7913c3267c3ff96365c0de414990fb2756230 (diff) |
pacman hall
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/HallState.py | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/game/HallState.py b/src/game/HallState.py index 2ba9c08..126e9fb 100644 --- a/src/game/HallState.py +++ b/src/game/HallState.py @@ -101,31 +101,31 @@ class CHallState(CGameState): print 'previous game' self.mCurrentSelectedArea = self.mCurrentSelectedArea - 1 if self.mCurrentSelectedArea < 0: - self.mCurrentSelectedArea = 0 + self.mCurrentSelectedArea = 5 #self.mPlayer.setVelXY(-20, 0) self.mPlayer.setXY(1000, 500) - else: - CGame().setBackground(self.mBackgroundList[self.mCurrentSelectedArea]) - self.mPlayer.mDestX = 1000 - self.mPlayer.mAnim.init(6, 3, True, 3) - self.mPlayer.mLastSense = 0 - self.mPlayer.setVelXY(-5, 0) - self.mPlayer.setXY(1400, 500) + #else: + CGame().setBackground(self.mBackgroundList[self.mCurrentSelectedArea]) + self.mPlayer.mDestX = 1000 + self.mPlayer.mAnim.init(6, 3, True, 3) + self.mPlayer.mLastSense = 0 + self.mPlayer.setVelXY(-5, 0) + self.mPlayer.setXY(1400, 500) elif self.mRightArrow.clicked(): print 'next game' self.mCurrentSelectedArea = self.mCurrentSelectedArea + 1 if self.mCurrentSelectedArea > 5: - self.mCurrentSelectedArea = 5 + self.mCurrentSelectedArea = 0 #self.mPlayer.setVelXY(20, 0) self.mPlayer.setXY(200, 500) - else: - CGame().setBackground(self.mBackgroundList[self.mCurrentSelectedArea]) - self.mPlayer.mDestX = 200 - self.mPlayer.mAnim.init(3, 3, True, 0) - self.mPlayer.mLastSense = 1 - self.mPlayer.setVelXY(5, 0) - self.mPlayer.setXY(-200, 500) + #else: + CGame().setBackground(self.mBackgroundList[self.mCurrentSelectedArea]) + self.mPlayer.mDestX = 200 + self.mPlayer.mAnim.init(3, 3, True, 0) + self.mPlayer.mLastSense = 1 + self.mPlayer.setVelXY(5, 0) + self.mPlayer.setXY(-200, 500) elif (CMath.pointInsidePolygon(CMouse().getX(), CMouse().getY(), self.AREA1_POLYGON)): if not(self.mDoorIs): |