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+//========================================================================
+//
+// gfile.h
+//
+// Miscellaneous file and directory name manipulation.
+//
+// Copyright 1996 Derek B. Noonburg
+//
+//========================================================================
+
+#ifndef GFILE_H
+#define GFILE_H
+
+#include <stdlib.h>
+#include <stddef.h>
+#ifdef WIN32
+# include <kpathsea/win32lib.h>
+#else
+# include <unistd.h>
+# include <sys/types.h>
+# ifdef VMS
+# include "vms_dirent.h"
+# elif HAVE_DIRENT_H
+# include <dirent.h>
+# define NAMLEN(dirent) strlen((dirent)->d_name)
+# else
+# define dirent direct
+# define NAMLEN(dirent) (dirent)->d_namlen
+# if HAVE_SYS_NDIR_H
+# include <sys/ndir.h>
+# endif
+# if HAVE_SYS_DIR_H
+# include <sys/dir.h>
+# endif
+# if HAVE_NDIR_H
+# include <ndir.h>
+# endif
+# endif
+#endif
+#include "gtypes.h"
+
+class GString;
+
+//------------------------------------------------------------------------
+
+// Get home directory path.
+extern GString *getHomeDir();
+
+// Get current directory.
+extern GString *getCurrentDir();
+
+// Append a file name to a path string. <path> may be an empty
+// string, denoting the current directory). Returns <path>.
+extern GString *appendToPath(GString *path, char *fileName);
+
+// Grab the path from the front of the file name. If there is no
+// directory component in <fileName>, returns an empty string.
+extern GString *grabPath(char *fileName);
+
+// Is this an absolute path or file name?
+extern GBool isAbsolutePath(char *path);
+
+// Make this path absolute by prepending current directory (if path is
+// relative) or prepending user's directory (if path starts with '~').
+GString *makePathAbsolute(GString *path);
+
+//------------------------------------------------------------------------
+// GDir and GDirEntry
+//------------------------------------------------------------------------
+
+class GDirEntry {
+public:
+
+ GDirEntry(char *dirPath, char *name1, GBool doStat);
+ ~GDirEntry();
+ GString *getName() { return name; }
+ GBool isDir() { return dir; }
+
+private:
+
+ GString *name; // dir/file name
+ GBool dir; // is it a directory?
+};
+
+class GDir {
+public:
+
+ GDir(char *name, GBool doStat1 = gTrue);
+ ~GDir();
+ GDirEntry *getNextEntry();
+ void rewind();
+
+private:
+
+ GString *path; // directory path
+ GBool doStat; // call stat() for each entry?
+#ifdef VMS
+ GBool needParent; // need to return an entry for [-]
+#endif
+#ifdef WIN32
+ WIN32_FIND_DATA ffd;
+ HANDLE hnd;
+#else
+ DIR *dir; // the DIR structure from opendir()
+#endif
+};
+
+#endif