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//========================================================================
//
// gfile.h
//
// Miscellaneous file and directory name manipulation.
//
// Copyright 1996 Derek B. Noonburg
//
//========================================================================
#ifndef GFILE_H
#define GFILE_H
#include <stdlib.h>
#include <stddef.h>
#ifdef WIN32
# include <kpathsea/win32lib.h>
#else
# include <unistd.h>
# include <sys/types.h>
# ifdef VMS
# include "vms_dirent.h"
# elif HAVE_DIRENT_H
# include <dirent.h>
# define NAMLEN(dirent) strlen((dirent)->d_name)
# else
# define dirent direct
# define NAMLEN(dirent) (dirent)->d_namlen
# if HAVE_SYS_NDIR_H
# include <sys/ndir.h>
# endif
# if HAVE_SYS_DIR_H
# include <sys/dir.h>
# endif
# if HAVE_NDIR_H
# include <ndir.h>
# endif
# endif
#endif
#include "gtypes.h"
class GString;
//------------------------------------------------------------------------
// Get home directory path.
extern GString *getHomeDir();
// Get current directory.
extern GString *getCurrentDir();
// Append a file name to a path string. <path> may be an empty
// string, denoting the current directory). Returns <path>.
extern GString *appendToPath(GString *path, char *fileName);
// Grab the path from the front of the file name. If there is no
// directory component in <fileName>, returns an empty string.
extern GString *grabPath(char *fileName);
// Is this an absolute path or file name?
extern GBool isAbsolutePath(char *path);
// Make this path absolute by prepending current directory (if path is
// relative) or prepending user's directory (if path starts with '~').
GString *makePathAbsolute(GString *path);
//------------------------------------------------------------------------
// GDir and GDirEntry
//------------------------------------------------------------------------
class GDirEntry {
public:
GDirEntry(char *dirPath, char *name1, GBool doStat);
~GDirEntry();
GString *getName() { return name; }
GBool isDir() { return dir; }
private:
GString *name; // dir/file name
GBool dir; // is it a directory?
};
class GDir {
public:
GDir(char *name, GBool doStat1 = gTrue);
~GDir();
GDirEntry *getNextEntry();
void rewind();
private:
GString *path; // directory path
GBool doStat; // call stat() for each entry?
#ifdef VMS
GBool needParent; // need to return an entry for [-]
#endif
#ifdef WIN32
WIN32_FIND_DATA ffd;
HANDLE hnd;
#else
DIR *dir; // the DIR structure from opendir()
#endif
};
#endif
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