diff options
Diffstat (limited to 'Gambiarra/objects/balls.py')
-rw-r--r-- | Gambiarra/objects/balls.py | 32 |
1 files changed, 15 insertions, 17 deletions
diff --git a/Gambiarra/objects/balls.py b/Gambiarra/objects/balls.py index 4fa7530..e0607eb 100644 --- a/Gambiarra/objects/balls.py +++ b/Gambiarra/objects/balls.py @@ -19,42 +19,40 @@ # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -from os.path import abspath - import pygame from things import Thing class BowlingBall(Thing): - def __init__(self, initialPosition=None, editable=True): + def __init__(self, initial_pos=None, editable=True): if pygame.mixer.get_init(): - snd = pygame.mixer.Sound(abspath("data/snd/BowlingBall.wav")) + snd = pygame.mixer.Sound("data/snd/BowlingBall.wav") else: snd = None - super(BowlingBall, self).__init__( - pygame.image.load(abspath("data/images/bolaBoliche.png")), + Thing.__init__(self, + pygame.image.load("data/images/bolaBoliche.png"), editable, snd, - initialPosition, elasticity = 60, mobility = True, gravity = 5) + initial_pos, elasticity = 60, mobility = True, gravity = 5) class BeachBall(Thing): - def __init__(self, initialPosition=None, editable=True): + def __init__(self, initial_pos=None, editable=True): if pygame.mixer.get_init(): - snd = pygame.mixer.Sound(abspath("data/snd/BowlingBall.wav")) + snd = pygame.mixer.Sound("data/snd/BowlingBall.wav") else: snd = None - super(BeachBall, self).__init__( - pygame.image.load(abspath("data/images/bola.png")), + Thing.__init__(self, + pygame.image.load("data/images/bola.png"), editable, snd, - initialPosition, elasticity = 90, mobility = True, gravity = 5) + initial_pos, elasticity = 90, mobility = True, gravity = 5) class SoccerBall(Thing): - def __init__(self, initialPosition=None, editable=True): + def __init__(self, initial_pos=None, editable=True): if pygame.mixer.get_init(): - snd = pygame.mixer.Sound(abspath("data/snd/BowlingBall.wav")) + snd = pygame.mixer.Sound("data/snd/BowlingBall.wav") else: snd = None - super(SoccerBall, self).__init__( - pygame.image.load(abspath("data/images/futebol.png")), + Thing.__init__(self, + pygame.image.load("data/images/futebol.png"), editable, snd, - initialPosition, elasticity = 70, mobility = True, + initial_pos, elasticity = 70, mobility = True, gravity = 5) |