Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | used os.path.join() on artwork paths | Luiz Irber | 2008-04-19 | 1 | -3/+8 |
| | |||||
* | Renamed variables and inserted whitespaces, to increase readability. | Luiz Irber | 2008-04-19 | 1 | -2/+2 |
| | |||||
* | Removed abspath() calls and renamed some params in objects | Luiz Irber | 2008-04-19 | 1 | -10/+6 |
| | |||||
* | Path cleanup and access | Luiz Irber | 2008-04-10 | 1 | -3/+3 |
| | | | | | | - Added the libs subdir to path, we can start to use them - Created a gambiarra.py file on project root to start the game outside XO - Every access to the data dir don't have a '..' prefix anymore... | ||||
* | Refactoring of check_collision done | Luiz Irber | 2008-04-09 | 1 | -0/+10 |
| | | | | | | - Now the Thing class has a new method, collide(self, obj), and the collision treatment is done there. - Penguin still need to have this method overrided! | ||||
* | Fixes on sound and levels. | Luiz Irber | 2008-04-06 | 1 | -2/+2 |
| | | | | | | | | - Now the game can be started without a sound device on the computer. But it still needs more testing. - Multiple targets can be set on a level, and any object can be a target. But there isn't any level that uses this feature yet. - Minor cleanup on code, and some comments added. | ||||
* | Versao final do GameJam | Luiz Irber | 2007-11-11 | 1 | -2/+2 |
| | |||||
* | V11, 14 horas | Luiz Irber | 2007-11-11 | 1 | -1/+2 |
| | |||||
* | V9, 8 horas | Luiz Irber | 2007-11-11 | 1 | -4/+23 |
| | |||||
* | V7, 4 horas | Luiz Irber | 2007-11-11 | 1 | -2/+18 |
| | |||||
* | V6, 2 horas | Luiz Irber | 2007-11-11 | 1 | -3/+3 |
| | |||||
* | V5, aa meia-noite buscarei sua ALMA! (versao sem crase, e nem til) | Luiz Irber | 2007-11-11 | 1 | -0/+14 |