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authorBruno Coudoin <bcoudoin@src.gnome.org>2008-10-14 21:25:29 (GMT)
committer Bruno Coudoin <bcoudoin@src.gnome.org>2008-10-14 21:25:29 (GMT)
commit0dcbb38c43a5b0a68b5cf022321aa97bd0bfcaf1 (patch)
treeb6c45883735172046333bf7925fc7303efef9906 /boards/chess_movelearn.xml.in
parentfe346df46da846bf0314f5271e10504c8901fc34 (diff)
Added missing manual entry.
svn path=/trunk/; revision=3571
Diffstat (limited to 'boards/chess_movelearn.xml.in')
-rw-r--r--boards/chess_movelearn.xml.in2
1 files changed, 1 insertions, 1 deletions
diff --git a/boards/chess_movelearn.xml.in b/boards/chess_movelearn.xml.in
index 511273e..3bb9b78 100644
--- a/boards/chess_movelearn.xml.in
+++ b/boards/chess_movelearn.xml.in
@@ -13,7 +13,7 @@
<_description>Chess training. Catch the computer's pawns.</_description>
<_prerequisite>Mouse-manipulation</_prerequisite>
<_goal></_goal>
- <_manual></_manual>
+ <_manual>At the start, each player (one controlling the white pieces, the other controlling the black pieces) controls sixteen pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns. The object of the game is to checkmate the opponent's king, whereby the king is under immediate attack (in "check") and there is no way to remove it from attack on the next move.</_manual>
<_credit>The chess engine is from gnuchess.</_credit>
</Board>
</GCompris>