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authorBruno Coudoin <bcoudoin@src.gnome.org>2008-10-25 19:15:32 (GMT)
committer Bruno Coudoin <bcoudoin@src.gnome.org>2008-10-25 19:15:32 (GMT)
commit06ea8c617d554e19da53fc6ec554f5c04c051640 (patch)
tree761e212a3bfa29e5e122f2083c7dab7c1a0d600a /boards
parent1fa5e50ef7c6cb3861209858ec69b6bccebcb904 (diff)
selected a better text color in clockgame text fixed a major crash case
* boards/skins/babytoy/skin.xml: selected a better text color in clockgame text * src/boards/smallnumbers.c: (key_press), (player_win):fixed a major crash case The crash happend when there are 2 or more dice at the sublevel 9. The first die complete the game and the next die is processed but already deleted. svn path=/trunk/; revision=3578
Diffstat (limited to 'boards')
-rw-r--r--boards/skins/babytoy/skin.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/boards/skins/babytoy/skin.xml b/boards/skins/babytoy/skin.xml
index 3340efd..6f0e3fd 100644
--- a/boards/skins/babytoy/skin.xml
+++ b/boards/skins/babytoy/skin.xml
@@ -39,14 +39,14 @@
<font id="gcompris/board/title bold" name="Sans bold 20"/>
<font id="gcompris/board/huge" name="Sans 28"/>
<font id="gcompris/board/huge bold" name="Sans bold 28"/>
-
+
<color id="menu/text" rgba="0xFFFFFFFF"/>
<color id="menu/text_shadow" rgba="0x000000FF"/>
<!-- Here you may define some other properties that will -->
<!-- affect a particular game. -->
<!-- For example, in futur, the colors of the canal lock game will be -->
- <!-- customisable with some lines like: -->
+ <!-- customisable with some lines like: -->
<!-- <color id="canal_lock/canal color" rgba="0x0010FFFF"/>-->
<!-- <color id="canal_lock/lock color" rgba="0x8cc679FF"/>-->
<!-- <color id="canal_lock/lock color h" rgba="0x71A65FFF"/>-->
@@ -64,7 +64,7 @@
<color id="erase/rectangle in3" rgba="0xf49a9a66"/>
<color id="erase/rectangle out3" rgba="0XFFFFFFFF"/>
<color id="maze/wall color" rgba="0x0000FFFF"/>
- <color id="clockgame/text" rgba="0xFFFFFFFF"/>
+ <color id="clockgame/text" rgba="0Xc20200FF"/>
</Skin>
</GCompris>