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-rw-r--r--tools/shapegame/dt/dt.cpp58
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diff --git a/tools/shapegame/dt/dt.cpp b/tools/shapegame/dt/dt.cpp
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+/* dt - dt.cpp
+ *
+ * Copyright (C) 2006 Pedro Felzenszwalb
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <cstdio>
+#include <cstdlib>
+#include <cmath>
+#include "pnmfile.h"
+#include "imconv.h"
+#include "dt.h"
+
+int main(int argc, char **argv) {
+ if (argc != 3) {
+ fprintf(stderr, "usage: %s input(pbm) output(pgm)\n", argv[0]);
+ return 1;
+ }
+
+ char *input_name = argv[1];
+ char *output_name = argv[2];
+
+ // load input
+ image<uchar> *input = loadPBM(input_name);
+
+ // compute dt
+ image<float> *out = dt(input);
+
+ // take square roots
+ for (int y = 0; y < out->height(); y++) {
+ for (int x = 0; x < out->width(); x++) {
+ imRef(out, x, y) = sqrt(imRef(out, x, y));
+ }
+ }
+
+ // convert to grayscale
+ image<uchar> *gray = imageFLOATtoUCHAR(out);
+
+ // save output
+ savePGM(gray, output_name);
+
+ delete input;
+ delete out;
+ delete gray;
+}