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path: root/tools/shapegame/dt/dt.cpp
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/* dt - dt.cpp
 *
 * Copyright (C) 2006 Pedro Felzenszwalb
 *
 *   This program is free software; you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License as published by
 *   the Free Software Foundation; either version 2 of the License, or
 *   (at your option) any later version.
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details.
 *
 *   You should have received a copy of the GNU General Public License
 *   along with this program; if not, write to the Free Software
 *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include <cstdio>
#include <cstdlib>
#include <cmath>
#include "pnmfile.h"
#include "imconv.h"
#include "dt.h"

int main(int argc, char **argv) {
  if (argc != 3) {
    fprintf(stderr, "usage: %s input(pbm) output(pgm)\n", argv[0]);
    return 1;
  }

  char *input_name = argv[1];
  char *output_name = argv[2];

  // load input
  image<uchar> *input = loadPBM(input_name);

  // compute dt
  image<float> *out = dt(input);

  // take square roots
  for (int y = 0; y < out->height(); y++) {
    for (int x = 0; x < out->width(); x++) {
      imRef(out, x, y) = sqrt(imRef(out, x, y));
    }
  }

  // convert to grayscale
  image<uchar> *gray = imageFLOATtoUCHAR(out);

  // save output
  savePGM(gray, output_name);

  delete input;
  delete out;
  delete gray;
}