| Commit message (Collapse) | Author | Age | Files | Lines |
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These Images are an original creation of Mathieu Ignacio. Released under GPL.
Starting now, we switch to the svg format.
* po/POTFILES.skip: Updated
* src/boards/Makefile.am: cleanup, removed draw.c
* src/boards/Makefile.mingw: -
* src/boards/draw.c: -
* src/boards/python/anim.py: removed focus highlight to keep the ON buttons.
* src/boards/python/redraw.py: removed image boards/draw directory, use them from skins now.
* src/boards/wordprocessor.c: (wordprocessor_create): use draw skin image now
* src/gcompris/gameutil.c: (gc_pixmap_load): Now return a blank inline pixmap instead of
NULL if the file is not found.
* src/libgnomecanvas/gnome-canvas-rich-text.c: removed translatable string
svn path=/trunk/; revision=2694
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Resize some icons.
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reorganise menus
suppress -d filter option in menu.c
add --experimental
probably some boards will disappears (if typo in xml.in
section).
pass version to 7.29 to force reread xml
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Registering boards in sqlite at load almost working (--enable-profils).
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* boards/maze2DRelative.xml.in: improved help message
* configure.in: improved by Yves to provide python detection on newer version
added detection for cairo and sqllite but it's not used anywhere yet
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2005-02-05 Bruno coudoin <bruno.coudoin@free.fr>
A new level from Frank Doucet in Chronos, the seasons.
reorganized all mazes in a submenu in the computer section
* boards/Makefile.am:
* boards/chronos/Makefile.am:
* boards/chronos/board1_1.xml.in:
* boards/chronos/images/autumn.png:
* boards/chronos/images/spring.png:
* boards/chronos/images/summer.png:
* boards/chronos/images/winter.png:
* boards/maze.xml.in:
* boards/maze2DRelative.xml.in:
* boards/maze3D.xml.in:
* boards/mazeInvisible.xml.in:
* boards/mazeMenu.xml.in:
* po/POTFILES.in:
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smallnumbers uses only one dice (in section computer)
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Added a new relative 2D maze. On the idea of Yves.
Well meny peaple though about it and wanted it. Yves and Nicolas decided me to
implement it now.
* boards/Makefile.am: added maze2DRelative
* boards/maze2DRelative.xml.in: -
* po/POTFILES.in: -
* src/boards/maze.c: (start_board), (key_press), (target_event),
(key_press_2D_relative): -
* src/gcompris/gcompris.c: (setup_window): fixed key event. Previous changes did broke it.
Hope it works fine now.
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