| Commit message (Collapse) | Author | Age | Files | Lines |
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These Images are an original creation of Mathieu Ignacio. Released under GPL.
Starting now, we switch to the svg format.
* po/POTFILES.skip: Updated
* src/boards/Makefile.am: cleanup, removed draw.c
* src/boards/Makefile.mingw: -
* src/boards/draw.c: -
* src/boards/python/anim.py: removed focus highlight to keep the ON buttons.
* src/boards/python/redraw.py: removed image boards/draw directory, use them from skins now.
* src/boards/wordprocessor.c: (wordprocessor_create): use draw skin image now
* src/gcompris/gameutil.c: (gc_pixmap_load): Now return a blank inline pixmap instead of
NULL if the file is not found.
* src/libgnomecanvas/gnome-canvas-rich-text.c: removed translatable string
svn path=/trunk/; revision=2694
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svn path=/trunk/; revision=2573
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When a line is split on several lines, the xml:space="preserve" was missing
in numerous places. It means that many translations was missing.
- Fixed some bad English thanks to Clytie.
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This commit is the intergration of her work.
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Registering boards in sqlite at load almost working (--enable-profils).
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* boards/click_on_letter.xml.in: fixed bad assetml reference that was making the
audio being seen as broken on the menu icon
* boards/geography.xml.in: same
* boards/searace1player.xml.in: fixed typo
* src/gcompris/gameutil.c: (gcompris_get_asset_file): better debug string
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* boards/chronos/board4_1.xml.in: fixed Yager by Yeager (reported by Kelemen Gábor)
* boards/searace.xml.in: fixed typo on weather
* boards/searace1player.xml.in: -
* src/boards/python/anim.py: New version of anim by Yves. This version save the anim
in an incompatible format. Now anim are saved in anim2 directory to avoid confusion.
This new anim will be mozilla-svg compatible. It will be possible to publish our kids
creation on the web.
* src/boards/python/searace.py: Completed, it is now possible to make measurements by dragging
the mouse.
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