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path: root/Making_Activities_Using_PyGame_gtk3/DemoiselleActivity.py
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diff --git a/Making_Activities_Using_PyGame_gtk3/DemoiselleActivity.py b/Making_Activities_Using_PyGame_gtk3/DemoiselleActivity.py
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+# DemoiselleActivity.py
+
+# Copyright (C) 2010 James D. Simmons
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License along
+# with this program; if not, write to the Free Software Foundation, Inc.,
+# 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+#
+
+from gettext import gettext as _
+
+import gtk
+import pygame
+from sugar.activity import activity
+from sugar.graphics.toolbutton import ToolButton
+import gobject
+import sugargame.canvas
+import demoiselle2
+
+class DemoiselleActivity(activity.Activity):
+ def __init__(self, handle):
+ super(DemoiselleActivity, self).__init__(handle)
+
+ # Build the activity toolbar.
+ self.build_toolbar()
+
+ # Create the game instance.
+ self.game = demoiselle2.Demoiselle()
+
+ # Build the Pygame canvas.
+ self._pygamecanvas = sugargame.canvas.PygameCanvas(self)
+ # Note that set_canvas implicitly calls read_file when resuming from the Journal.
+ self.set_canvas(self._pygamecanvas)
+ self.score = ''
+
+ # Start the game running.
+ self._pygamecanvas.run_pygame(self.game.run)
+
+ def build_toolbar(self):
+ toolbox = activity.ActivityToolbox(self)
+ activity_toolbar = toolbox.get_activity_toolbar()
+ activity_toolbar.keep.props.visible = False
+ activity_toolbar.share.props.visible = False
+
+ self.view_toolbar = ViewToolbar()
+ toolbox.add_toolbar(_('View'), self.view_toolbar)
+ self.view_toolbar.connect('go-fullscreen',
+ self.view_toolbar_go_fullscreen_cb)
+ self.view_toolbar.show()
+
+ toolbox.show()
+ self.set_toolbox(toolbox)
+
+ def view_toolbar_go_fullscreen_cb(self, view_toolbar):
+ self.fullscreen()
+
+ def read_file(self, file_path):
+ score_file = open(file_path, "r")
+ while score_file:
+ self.score = score_file.readline()
+ self.game.set_score(int(self.score))
+ score_file.close()
+
+ def write_file(self, file_path):
+ score = self.game.get_score()
+ f = open(file_path, 'wb')
+ try:
+ f.write(str(score))
+ finally:
+ f.close
+
+class ViewToolbar(gtk.Toolbar):
+ __gtype_name__ = 'ViewToolbar'
+
+ __gsignals__ = {
+ 'needs-update-size': (gobject.SIGNAL_RUN_FIRST,
+ gobject.TYPE_NONE,
+ ([])),
+ 'go-fullscreen': (gobject.SIGNAL_RUN_FIRST,
+ gobject.TYPE_NONE,
+ ([]))
+ }
+
+ def __init__(self):
+ gtk.Toolbar.__init__(self)
+ self.fullscreen = ToolButton('view-fullscreen')
+ self.fullscreen.set_tooltip(_('Fullscreen'))
+ self.fullscreen.connect('clicked', self.fullscreen_cb)
+ self.insert(self.fullscreen, -1)
+ self.fullscreen.show()
+
+ def fullscreen_cb(self, button):
+ self.emit('go-fullscreen')