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# DemoiselleActivity.py
# Copyright (C) 2010 James D. Simmons
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along
# with this program; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#
from gettext import gettext as _
import gtk
import pygame
from sugar.activity import activity
from sugar.graphics.toolbutton import ToolButton
import gobject
import sugargame.canvas
import demoiselle2
class DemoiselleActivity(activity.Activity):
def __init__(self, handle):
super(DemoiselleActivity, self).__init__(handle)
# Build the activity toolbar.
self.build_toolbar()
# Create the game instance.
self.game = demoiselle2.Demoiselle()
# Build the Pygame canvas.
self._pygamecanvas = sugargame.canvas.PygameCanvas(self)
# Note that set_canvas implicitly calls read_file when resuming from the Journal.
self.set_canvas(self._pygamecanvas)
self.score = ''
# Start the game running.
self._pygamecanvas.run_pygame(self.game.run)
def build_toolbar(self):
toolbox = activity.ActivityToolbox(self)
activity_toolbar = toolbox.get_activity_toolbar()
activity_toolbar.keep.props.visible = False
activity_toolbar.share.props.visible = False
self.view_toolbar = ViewToolbar()
toolbox.add_toolbar(_('View'), self.view_toolbar)
self.view_toolbar.connect('go-fullscreen',
self.view_toolbar_go_fullscreen_cb)
self.view_toolbar.show()
toolbox.show()
self.set_toolbox(toolbox)
def view_toolbar_go_fullscreen_cb(self, view_toolbar):
self.fullscreen()
def read_file(self, file_path):
score_file = open(file_path, "r")
while score_file:
self.score = score_file.readline()
self.game.set_score(int(self.score))
score_file.close()
def write_file(self, file_path):
score = self.game.get_score()
f = open(file_path, 'wb')
try:
f.write(str(score))
finally:
f.close
class ViewToolbar(gtk.Toolbar):
__gtype_name__ = 'ViewToolbar'
__gsignals__ = {
'needs-update-size': (gobject.SIGNAL_RUN_FIRST,
gobject.TYPE_NONE,
([])),
'go-fullscreen': (gobject.SIGNAL_RUN_FIRST,
gobject.TYPE_NONE,
([]))
}
def __init__(self):
gtk.Toolbar.__init__(self)
self.fullscreen = ToolButton('view-fullscreen')
self.fullscreen.set_tooltip(_('Fullscreen'))
self.fullscreen.connect('clicked', self.fullscreen_cb)
self.insert(self.fullscreen, -1)
self.fullscreen.show()
def fullscreen_cb(self, button):
self.emit('go-fullscreen')
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