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authorKevin Hockey <Blitzkev@gmail.com>2010-08-05 02:00:18 (GMT)
committer Kevin Hockey <Blitzkev@gmail.com>2010-08-05 02:00:18 (GMT)
commit50df09bbfa69fe00b16ea8ec9ceabadba5ce7d08 (patch)
tree1dcf337a2c59db050311370a5ebbba003ec28e6b
parentc8482a92cadd2c0bffcb6b7090f093f6caa16c47 (diff)
all classes integrated with new animation engine
-rw-r--r--MAFH2/Map.py5
1 files changed, 1 insertions, 4 deletions
diff --git a/MAFH2/Map.py b/MAFH2/Map.py
index ad615ce..b882433 100644
--- a/MAFH2/Map.py
+++ b/MAFH2/Map.py
@@ -113,8 +113,6 @@ class Map(GameEngineElement):
self.myDrawableObject.repopulateImages([mini_map])
self.myDrawableObject.setPosition(0,700)
screen.fill(0,map_area,0)
- screen.blit(mini_map, map_area)
-
if self.draw_macro_set:
self.draw_macro(self, screen)
@@ -138,12 +136,11 @@ class Map(GameEngineElement):
legend.blit(font.render(_("EXIT"),True,(255,255,255)),(45,75,30,5))
legend.fill((50,50,50),(0,100,40,15))
legend.blit(font.render(_("ENTRANCE"),True,(50,50,50)),(45,100,30,5))
- tempScreen.blit(legend,(800,0,300,300))
tempScreen.blit(macroMap, (0,0))
+ tempScreen.blit(legend, (600,0))
self.myDrawableObject.repopulateImages([tempScreen])
self.myDrawableObject.setPosition(200,0)
- #screen.blit(macroMap,(200,0,800,700))
def update_macro(self):
profile = self.game_engine.get_object('profile')