diff options
author | Kevin Hockey <Blitzkev@gmail.com> | 2010-08-04 17:59:52 (GMT) |
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committer | Kevin Hockey <Blitzkev@gmail.com> | 2010-08-04 17:59:52 (GMT) |
commit | 88ba59ff33ae8240ab1000b571f0ebfdce2d119f (patch) | |
tree | a2b6b68b64063d4c26a6eefb5e5833b91b8e7e1c /MAFH2/BattleMenu.py | |
parent | 55ebd9beb77dc07c4980f33ee665fbe9d142ff7b (diff) |
fixed transparency and battle ending
Diffstat (limited to 'MAFH2/BattleMenu.py')
-rw-r--r-- | MAFH2/BattleMenu.py | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/MAFH2/BattleMenu.py b/MAFH2/BattleMenu.py index 9ab073e..0d1b12d 100644 --- a/MAFH2/BattleMenu.py +++ b/MAFH2/BattleMenu.py @@ -16,9 +16,9 @@ class BattleMenuHolder( GameEngineElement ): self.callback = callback self.background = DrawableObject([pygame.image.load( MENU_PATH + "battleMenubackground.gif")], '') self.game_engine.get_scene().addObject(self.background) - self.disp = "" - self.sec_des = "" self.font = pygame.font.SysFont("cmr10",18,False,False) + self.disp = DrawableFontObject("", self.font) + self.sec_des = DrawableFontObject("", self.font) def set_disp(self, msg): self.disp = msg |