Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/MAFH2/BattleMenu.py
Commit message (Expand)AuthorAgeFilesLines
* committed files that were ignored during last commit (lose condition)olpc user2010-11-051-247/+247
* Fortune Hunter now incorporates the auto-removal of registered drawable objectsKevin Hockey2010-08-051-7/+4
* changed draw methods to no longer pass unneeded dataKevin Hockey2010-08-051-4/+4
* fix for fps and hp barsKevin Hockey2010-08-041-6/+3
* fixed displaysKevin Hockey2010-08-041-10/+11
* fixed transparency and battle endingKevin Hockey2010-08-041-2/+2
* added a commaKevin Hockey2010-08-031-1/+0
* in the process of changing over some menu files to DrawableObjectsKevin Hockey2010-08-021-19/+29
* welcome once again dave grohlKevin Hockey2010-08-021-1/+12
* in the process of changing BattleMenuKevin Hockey2010-08-021-9/+35
* Updating for new changes to DrawableObjectdavesilver2010-07-301-1/+1
* Updating for new changes to DrawableObjectdavesilver2010-07-301-1/+1
* new fonts workingKevin Hockey2010-07-281-2/+6
* Battles end when enemies are killed offKevin Hockey2010-07-131-1/+1
* Updated draw api (ticket #34)jlew2010-06-301-2/+2
* MagicMenu modified to blit pictures rather than boxes with text, fixed spacin...Kevin Hockey2010-06-231-1/+1
* Fix for ticket #21 Had to reset some values which weren't being reset, also c...Kevin Hockey2010-06-161-1/+0
* Added sem-functional attack/crit + magic attacksKevin Hockey2010-06-141-1/+1
* Converted fortune engine to a module. Closes ticket #8Justin Lewis2010-06-091-1/+1
* MergeBlitzkev2010-02-191-0/+203