Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Re-implemented art assets into game. Wizard currently has transparency issues. | NinjaTurtle | 2010-11-11 | 1 | -1/+1 |
* | Fixed some Legacy Path issues with DrawableObject | RemyD | 2010-10-14 | 1 | -1/+1 |
* | added battle timer functionality | Kevin Hockey | 2010-08-05 | 1 | -1/+1 |
* | Testing Animation stuff | davesilver | 2010-08-04 | 1 | -1/+1 |
* | Setup dragon.gif | davesilver | 2010-08-04 | 1 | -1/+1 |
* | Trying to fix display of dog enemy. | davesilver | 2010-08-04 | 1 | -1/+1 |
* | aslaksmd | Kevin Hockey | 2010-07-27 | 1 | -4/+4 |
* | Trying to get AE integrated. | davesilver | 2010-07-27 | 1 | -1/+4 |
* | Made additions to GameEngine.py to expect draw.dirtyList[] objects to be retu... | slm | 2010-07-20 | 1 | -2/+4 |
* | Changed references from .png to .gif for new file format. | davesilver | 2010-07-20 | 1 | -9/+9 |
* | Battles end when enemies are killed off | Kevin Hockey | 2010-07-13 | 1 | -0/+1 |
* | Enemies attack, you attack them. | Kevin Hockey | 2010-07-08 | 1 | -1/+1 |
* | lol | Jon Meschino | 2010-02-18 | 1 | -6/+6 |
* | Lots of changes, animation, and partial battle engine. | Justin Lewis | 2010-02-18 | 1 | -0/+59 |