Web   ·   Wiki   ·   Activities   ·   Blog   ·   Lists   ·   Chat   ·   Meeting   ·   Bugs   ·   Git   ·   Translate   ·   Archive   ·   People   ·   Donate
summaryrefslogtreecommitdiffstats
path: root/Saludame.activity/menu.py
diff options
context:
space:
mode:
Diffstat (limited to 'Saludame.activity/menu.py')
-rwxr-xr-xSaludame.activity/menu.py12
1 files changed, 6 insertions, 6 deletions
diff --git a/Saludame.activity/menu.py b/Saludame.activity/menu.py
index e52e71f..e69e0a7 100755
--- a/Saludame.activity/menu.py
+++ b/Saludame.activity/menu.py
@@ -50,11 +50,11 @@ class Menu(Window):
self.item_list = item_list # item's list that going to be displayed, root items
self.previous_items = []
- self.exit = Item(container, frame_rate, _("exit"), "assets/icons/icon_quit.png", CLOSE_MENU, [], self, font, None, None, True)
+ self.exit = Item(container, frame_rate, _("exit"), CENTER_BUTTON, CLOSE_MENU, [], self, font, None, None, True)
self.exit.rect_in_container.center = center
self.exit.set_rect_in_container(self.exit.rect_in_container)
- self.back = Item(container, frame_rate, _("back"), "assets/icons/icon_quit.png", BACK_MENU, [], self, font, None, None, True)
+ self.back = Item(container, frame_rate, _("back"), CENTER_BUTTON, BACK_MENU, [], self, font, None, None, True)
self.back.rect_in_container.center = center
self.back.set_rect_in_container(self.back.rect_in_container)
@@ -319,18 +319,18 @@ class Item(Widget):
self.help_image = None
self.bg_image = None
if center_item:
- self.bg_image = pygame.image.load(CENTER_BUTTON).convert_alpha()
+ self.bg_image = pygame.image.load(CENTER_BUTTON).convert()
else:
if len(self.name) > LARGE_TEXT:
- self.bg_image = pygame.image.load(LARGE_BUTTON).convert_alpha()
+ self.bg_image = pygame.image.load(LARGE_BUTTON).convert()
else:
- self.bg_image = pygame.image.load(SMALL_BUTTON).convert_alpha()
+ self.bg_image = pygame.image.load(SMALL_BUTTON).convert()
self.bg_rect = self.bg_image.get_rect()
action = self.menu.game_manager.get_action(self.action_id)
if action:
if action.link: #has to show help button
- self.help_image = pygame.image.load(HELP_BUTTON).convert_alpha()
+ self.help_image = pygame.image.load(HELP_BUTTON).convert()
self.help_rect = self.help_image.get_rect()
size_and_surface = self.get_surface(20, self.name, self.bg_image, self.help_image)