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Diffstat (limited to 'utils/jsdoc-toolkit/app/test/jsdoc_test.js')
-rwxr-xr-x | utils/jsdoc-toolkit/app/test/jsdoc_test.js | 477 |
1 files changed, 0 insertions, 477 deletions
diff --git a/utils/jsdoc-toolkit/app/test/jsdoc_test.js b/utils/jsdoc-toolkit/app/test/jsdoc_test.js deleted file mode 100755 index 0817712..0000000 --- a/utils/jsdoc-toolkit/app/test/jsdoc_test.js +++ /dev/null @@ -1,477 +0,0 @@ -/** - * @fileoverview This file is to be used for testing the JSDoc parser - * It is not intended to be an example of good JavaScript OO-programming, - * nor is it intended to fulfill any specific purpose apart from - * demonstrating the functionality of the - * <a href='http://sourceforge.net/projects/jsdoc'>JSDoc</a> parser - * - * @author Gabriel Reid gab_reid@users.sourceforge.net - * @version 0.1 - */ - - -/** - * Construct a new Shape object. - * @class This is the basic Shape class. - * It can be considered an abstract class, even though no such thing - * really existing in JavaScript - * @constructor - * @throws MemoryException if there is no more memory - * @throws GeneralShapeException rarely (if ever) - * @return {Shape|Coordinate} A new shape. - */ -function Shape(){ - - /** - * This is an example of a function that is not given as a property - * of a prototype, but instead it is assigned within a constructor. - * For inner functions like this to be picked up by the parser, the - * function that acts as a constructor <b>must</b> be denoted with - * the <b>@constructor</b> tag in its comment. - * @type String - */ - this.getClassName = function(){ - return "Shape"; - } - - /** - * This is an inner method, just used here as an example - * @since version 0.5 - * @author Sue Smart - */ - function addReference(){ - // Do nothing... - } - -} - -/** - * Create a new Hexagon instance. - * @extends Shape - * @class Hexagon is a class that is a <i>logical</i> sublcass of - * {@link Shape} (thanks to the <code>@extends</code> tag), but in - * reality it is completely unrelated to Shape. - * @param {int} sideLength The length of one side for the new Hexagon - * @example - * var h = new Hexagon(2); - * @example - * if (hasHex) { - * hex = new Hexagon(5); - * color = hex.getColor(); - * } - */ -function Hexagon(sideLength) { -} - - -/** - * This is an unattached (static) function that adds two integers together. - * @param {int} One The first number to add - * @param {int} Two The second number to add - * @author Gabriel Reid - * @deprecated So you shouldn't use it anymore! Use {@link Shape#getClassName} instead. - */ -function Add(One, Two){ - return One + Two; -} - - -/** - * The color of this shape - * @type Color - */ -Shape.prototype.color = null; - -/** - * The border of this shape. - * @field - * @type int - */ -Shape.prototype.border = function(){return border;}; - -/* - * These are all the instance method implementations for Shape - */ - -/** - * Get the coordinates of this shape. It is assumed that we're always talking - * about shapes in a 2D location here. - * @requires The {@link Shape} class - * @returns A Coordinate object representing the location of this Shape - * @type Coordinate[] - */ -Shape.prototype.getCoords = function(){ - return this.coords; -} - -/** - * Get the color of this shape. - * @see #setColor - * @see The <a href="http://example.com">Color</a> library. - * @link Shape - * @type Color - */ -Shape.prototype.getColor = function(){ - return this.color; -} - -/** - * Set the coordinates for this Shape - * @param {Coordinate} coordinates The coordinates to set for this Shape - */ -Shape.prototype.setCoords = function(coordinates){ - this.coords = coordinates; -} - -/** - * Set the color for this Shape - * @param {Color} color The color to set for this Shape - * @param other There is no other param, but it can still be documented if - * optional parameters are used - * @throws NonExistantColorException (no, not really!) - * @see #getColor - */ -Shape.prototype.setColor = function(color){ - this.color = color; -} - -/** - * Clone this shape - * @returns A copy of this shape - * @type Shape - * @author Gabriel Reid - */ -Shape.prototype.clone = function(){ - return new Shape(); -} - -/** - * Create a new Rectangle instance. - * @class A basic rectangle class, inherits from Shape. - * This class could be considered a concrete implementation class - * @constructor - * @param {int} width The optional width for this Rectangle - * @param {int} height Thie optional height for this Rectangle - * @author Gabriel Reid - * @see Shape is the base class for this - * @augments Shape - * @hilited - */ -function Rectangle(width, // This is the width - height // This is the height - ){ - if (width){ - this.width = width; - if (height){ - this.height = height; - } - } -} - - -/* Inherit from Shape */ -Rectangle.prototype = new Shape(); - -/** - * Value to represent the width of the Rectangle. - * <br>Text in <b>bold</b> and <i>italic</i> and a - * link to <a href="http://sf.net">SourceForge</a> - * @private - * @type int - */ -Rectangle.prototype.width = 0; - -/** - * Value to represent the height of the Rectangle - * @private - * @type int - */ -Rectangle.prototype.height = 0; - -/** - * Get the type of this object. - * @type String - */ -Rectangle.prototype.getClassName= function(){ - return "Rectangle"; -} - -/** - * Get the value of the width for the Rectangle - * @type int - * @see Rectangle#setWidth - */ -Rectangle.prototype.getWidth = function(){ - return this.width; -} - -/** - * Get the value of the height for the Rectangle. - * Another getter is the {@link Shape#getColor} method in the - * {@link Shape} base class. - * @return The height of this Rectangle - * @type int - * @see Rectangle#setHeight - */ -Rectangle.prototype.getHeight = function(){ - return this.height; -} - -/** - * Set the width value for this Rectangle. - * @param {int} width The width value to be set - * @see #setWidth - */ -Rectangle.prototype.setWidth = function(width){ - this.width = width; -} - -/** - * Set the height value for this Rectangle. - * @param {int} height The height value to be set - * @see #getHeight - */ -Rectangle.prototype.setHeight = function(height){ - this.height = height; -} - -/** - * Get the value for the total area of this Rectangle - * @return total area of this Rectangle - * @type int - */ -Rectangle.prototype.getArea = function(){ - return width * height; -} - - -/** - * Create a new Square instance. - * @class A Square is a subclass of {@link Rectangle} - * @param {int} width The optional width for this Rectangle - * @param {int} height The optional height for this Rectangle - * @augments Rectangle - */ -function Square(width, height){ - if (width){ - this.width = width; - if (height){ - this.height = height; - } - } - -} - -/* Square is a subclass of Rectangle */ -Square.prototype = new Rectangle(); - -/** - * Set the width value for this Shape. - * @param {int} width The width value to be set - * @see #getWidth - */ -Square.prototype.setWidth = function(width){ - this.width = this.height = width; -} - -/** - * Set the height value for this Shape - * Sets the {@link Rectangle#height} attribute in the Rectangle. - * @param {int} height The height value to be set - */ -Square.prototype.setHeight = function(height){ - this.height = this.width = height; -} - - -/** - * Create a new Circle instance based on a radius. - * @class Circle class is another subclass of Shape - * @extends Shape - * @param {int} radius The optional radius of this {@link Circle } - * @mixin Square.prototype.setWidth as this.setDiameter - */ -function Circle(radius){ - if (radius) { - /** The radius of the this Circle. */ - this.radius = radius; - } -} - -/* Circle inherits from {@link Shape} */ -Circle.prototype = new Shape(); - -/** - * The radius value for this Circle - * @private - * @type int - */ -Circle.prototype.radius = 0; - -/** - * A very simple class (static) field that is also a constant - * @final - * @type float - */ -Circle.PI = 3.14; - -/** - * Get the radius value for this Circle - * @type int - * @see #setRadius - */ -Circle.prototype.getRadius = function(){ - return this.radius; -} - -/** - * Set the radius value for this Circle - * @param {int} radius The {@link Circle#radius} value to set - * @see #getRadius - */ -Circle.prototype.setRadius = function(radius){ - this.radius = radius; -} - -/** - * An example of a class (static) method that acts as a factory for Circle - * objects. Given a radius value, this method creates a new Circle. - * @param {int} radius The radius value to use for the new Circle. - * @type Circle - */ -Circle.createCircle = function(radius){ - return new Circle(radius); -} - - -/** - * Create a new Coordinate instance based on x and y grid data. - * @class Coordinate is a class that can encapsulate location information. - * @param {int} [x=0] The optional x portion of the Coordinate - * @param {int} [y=0] The optinal y portion of the Coordinate - */ -function Coordinate(x, y){ - if (x){ - this.x = x; - if (y){ - this.y = y; - } - } -} - -/** - * The x portion of the Coordinate - * @type int - * @see #getX - * @see #setX - */ -Coordinate.prototype.x = 0; - -/** - * The y portion of the Coordinate - * @type int - * @see #getY - * @see #setY - */ -Coordinate.prototype.y = 0; - -/** - * Gets the x portion of the Coordinate. - * @type int - * @see #setX - */ -Coordinate.prototype.getX = function(){ - return this.x; -} - -/** - * Get the y portion of the Coordinate. - * @type int - * @see #setY - */ -Coordinate.prototype.getY = function(){ - return this.y; -} - -/** - * Sets the x portion of the Coordinate. - * @param {int} x The x value to set - * @see #getX - */ -Coordinate.prototype.setX = function(x){ - this.x = x; -} - -/** - * Sets the y portion of the Coordinate. - * @param {int} y The y value to set - * @see #getY - */ -Coordinate.prototype.setY = function(y){ - this.y = y; -} - -/** - * @class This class exists to demonstrate the assignment of a class prototype - * as an anonymous block. - */ -function ShapeFactory(){ -} - -ShapeFactory.prototype = { - /** - * Creates a new {@link Shape} instance. - * @return A new {@link Shape} - * @type Shape - */ - createShape: function(){ - return new Shape(); - } -} - -/** - * An example of a singleton class - * @param ... Arguments represent {@link coordinate}s in the shape. - * @constructor - */ -MySingletonShapeFactory = function(){ - - /** - * Get the next {@link Shape} - * @type Shape - * @return A new {@link Shape} - */ - this.getShape = function(){ - return null; - } - -} - - -/** - * Create a new Foo instance. - * @class This is the Foo class. It exists to demonstrate 'nested' classes. - * @constructor - * @see Foo.Bar - */ -function Foo(){} - -/** - * Creates a new instance of Bar. - * @class This class exists to demonstrate 'nested' classes. - * @constructor - * @see Foo.Bar - */ -function Bar(){} - -/** - * Nested class - * @constructor - */ -Foo.Bar = function(){ - /** The x. */ this.x = 2; -} - -Foo.Bar.prototype = new Bar(); -/** The y. */ -Foo.Bar.prototype.y = '3'; |