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path: root/MAFH2/Dungeon.py
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* Fortune Hunter now incorporates the auto-removal of registered drawable objectsKevin Hockey2010-08-051-3/+2
* changed draw methods to no longer pass unneeded dataKevin Hockey2010-08-051-4/+1
* Merge branch 'animationrework'jlew2010-08-051-30/+64
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| * map and major map displayingKevin Hockey2010-08-051-1/+2
| * pushingKevin Hockey2010-08-041-6/+6
| * Working on integrationdavesilver2010-08-031-5/+4
| * Working on integrationdavesilver2010-08-031-4/+6
| * Working on integrationdavesilver2010-08-031-1/+1
| * Working on integrationdavesilver2010-08-031-0/+1
| * Working on integrationdavesilver2010-08-031-7/+6
| * Working on integrationdavesilver2010-08-031-3/+3
| * Working on integrationdavesilver2010-08-031-3/+3
| * Working on integrationdavesilver2010-08-031-4/+1
| * Working on integrationdavesilver2010-08-031-0/+4
| * Working on integrationdavesilver2010-08-031-2/+2
| * Working on integrationdavesilver2010-08-031-3/+6
| * Working on integrationdavesilver2010-08-031-0/+3
| * fix for dungeon item break and profile blue box breakKevin Hockey2010-08-031-1/+1
| * Working on integrationdavesilver2010-08-031-1/+1
| * Working on integrationdavesilver2010-08-031-3/+3
| * Working on integrationdavesilver2010-08-031-9/+9
| * Working on integrationdavesilver2010-08-031-1/+1
| * Working on integrationdavesilver2010-08-031-8/+8
| * Working on integrationdavesilver2010-08-031-1/+1
| * Working on integrationdavesilver2010-08-031-1/+1
| * Working on integrationdavesilver2010-08-031-0/+3
| * Working on integrationdavesilver2010-08-031-1/+1
| * Working on integrationdavesilver2010-08-031-1/+1
| * Working on integrationdavesilver2010-08-031-1/+1
| * Working on integrationdavesilver2010-08-031-28/+47
| * Made additions to GameEngine.py to expect draw.dirtyList[] objects to be retu...slm2010-07-201-1/+1
| * Moved files around for the sake of implementing DO and DDO into MAFH2.slm2010-07-201-2/+2
| * Made lines of commenting to Engine code to ease reading for the front end team.slm2010-07-201-2/+5
* | Just a few minor 80 char line fixesjlew2010-08-021-5/+10
* | Fixes dungeon change bug: (ticket #44)jlew2010-08-021-7/+10
* | Added change map at end of dungeonjlew2010-07-211-2/+1
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* Fixed backwards compatibility with color?jlew2010-07-151-1/+1
* battles drop items and enemies die for good. Ticket 17 doneKevin Hockey2010-07-141-1/+1
* Started conversion to scalable screen (ticket 26)jlew2010-07-011-11/+20
* Fixes to the item amulet searchjlew2010-07-011-11/+8
* Updated draw api (ticket #34)jlew2010-06-301-1/+1
* Changed game engine timer api (ticket #30)jlew2010-06-291-11/+16
* Converted fortune engine to a module. Closes ticket #8Justin Lewis2010-06-091-1/+1
* New dungeon images for mafh2Justin Lewis2010-02-201-8/+9
* More battle engine code, and converted hud to spritesheetJustin Lewis2010-02-181-6/+2
* Amulet search fires once 100% instead of waiting for releaseJustin Lewis2010-02-181-6/+9
* Lots of changes, animation, and partial battle engine.Justin Lewis2010-02-181-6/+43
* Engine optimizationsJustin Lewis2010-02-161-3/+11
* Fixed compatibility issue with xo pygameJustin Lewis2010-02-161-1/+1
* Fixed time cancel bug.Justin Lewis2010-02-161-1/+1